Angus will say, "Lay down your weapon and we will allow you to return to your Gertrude. There is no reason to squander your life here."
"You! Get her name out from your wretched mouth!" The knight commander shouts at Angus, moving to slap him across the face with an open hand, despite the fact he's holding a flaming greatsword.
"My life is forfeit! Szazz Tam does not tolerate failure. But, at least I can save her honor and a shred if my own by dismemberment each of you in these wretched catacombs! "
<You should really at least grab the chest the kitten is trying to direct your attention toward. It's kinda half of what you came for... the other half having been destroyed. The body is ... optional. Ill give some more time with initiative still in effect. So, Chadderlay, Angus and Sam are up. You can all post actions. The knight is totally following you, by the way, the rest of the embassy is cinematic, but the NPCs you're already fighting are going to pursue you. You might outrun them. If you're leaving, tell me how youre traveling, like 'back up the stairs,' or whatever. Do remember there's a blue dragon wizard in the hallway to the south.>
If someone has the body of the Ambassador with their telekinesis and someone else has the chest, then I guess Chadderlay will lead them away from the Blue Dragon in the South, seeking another way out?... maybe?
He will stop concentrating on Greater Invisibility so that his allies can see to follow him of course.
"This way! We need to find another way out!"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(Um, how about we defeat the guy swinging the flaming sword around before we start looting the room and heading for the exit? He's just going to follow us wherever we go...)
As Angus cuts down the Knight Commander, he utters a final word in Thayan: "Immortality" he gurgles, blood flowing from his lips.
<You do, in game, have a map (albeit from the monastery before the Thayan occupation). It's on the campaign page. There is another set of steps all the way in the NorthWest, just beside the Reliquary.
Akame carries the body of the late ambassador via TK, while (who?) totes the small chest of statues and notes.
It sounds like you want to search the place, so you do. Cherthemiud's spellbook is right out in the open. You can have it. If you want you can take the knight commander's flametongue greatsword, too. I'll post the spells in the book shortly.
Those two stairs are rhe only ones you're aware of, so either rage one or the other or let me know what you do.
So, still trying to see what you guys are goi g to do. You are still in hostile territory. The transmuter is still a dragon, just kind of stuck. O clue what happened to the Necromancer. The guards and knights are (in theory) heading down here to intercept you. You k ow od two stairs. One you took to get here and another one on a map. Somebody tell me how you plan to get out.
The hallways outside the central room are still full of that mist, btw. I won't enforce that ridiculous 50% chsnce if getting g turned around thing, though.
(Did we find the 'see invisible' item on the Ambassador?)
Angus will pick up the greatsword, unless Sam would like it. He can also carry the chest.
"The stairs we came down were blocked by a wall of stone spell, but I'm sure that's gone by now, correct? I would say we head to the opposite stairs (NW corner). They pass through the knights' quarters, but I assume all the knights are out looking for us..."
(Did we find the 'see invisible' item on the Ambassador?)
Angus will pick up the greatsword, unless Sam would like it. He can also carry the chest.
"The stairs we came down were blocked by a wall of stone spell, but I'm sure that's gone by now, correct? I would say we head to the opposite stairs (NW corner). They pass through the knights' quarters, but I assume all the knights are out looking for us..."
Sam will go over and pick up the great sword “this might come in useful”
Sam will cast cure wounds at 2nd level
14
(spell wise I’m absolutely tapped out we definitely need to leave)
(Did we find the 'see invisible' item on the Ambassador?)
Angus will pick up the greatsword, unless Sam would like it. He can also carry the chest.
"The stairs we came down were blocked by a wall of stone spell, but I'm sure that's gone by now, correct? I would say we head to the opposite stairs (NW corner). They pass through the knights' quarters, but I assume all the knights are out looking for us..."
Sam will go over and pick up the great sword “this might come in useful”
Sam will cast cure wounds at 2nd level
7
(spell wise I’m absolutely tapped out we definitely need to leave)
Now you post ****er ( up to the Dm which amount of hit points sam regains
(I thought one of you still had a teleportation circle prepped for escape, or did you burn that slot? Sorry tetrevess is on holiday in the astral. Don’t forget to grab that spellbook!)
(OOC heh, I guess i'm not RPing very well, totally haven't even addressed the fact that Tetrevess disappeared in an explosion before our very eyes. I blame it on the fog of war, adrenaline brain. Angus will mourn you after they get out. If they get out.)
(Did we find the 'see invisible' item on the Ambassador?)
Angus will pick up the greatsword, unless Sam would like it. He can also carry the chest.
"The stairs we came down were blocked by a wall of stone spell, but I'm sure that's gone by now, correct? I would say we head to the opposite stairs (NW corner). They pass through the knights' quarters, but I assume all the knights are out looking for us..."
Are you searching him? I thought yoi just grabbed the body and booked it out of there.
If you stop to search the body, you find (and 'have'):
A spent pearl of power in his pocket, and within the hem of his hood, sewn into the trim so as to peer through it when he bids his head, the wizard has hidden a gem of seeing
(I thought one of you still had a teleportation circle prepped for escape, or did you burn that slot? Sorry tetrevess is on holiday in the astral. Don’t forget to grab that spellbook!)
Oddly, the Ambassador did have teleportation saved. He really wanted to send that thing to Thay ir he'd be as good as dead. Now he's just dead. Actually dead is an upgrade compared to the fate he actually dreaded.
"You! Get her name out from your wretched mouth!" The knight commander shouts at Angus, moving to slap him across the face with an open hand, despite the fact he's holding a flaming greatsword.
"My life is forfeit! Szazz Tam does not tolerate failure. But, at least I can save her honor and a shred if my own by dismemberment each of you in these wretched catacombs! "
<You should really at least grab the chest the kitten is trying to direct your attention toward. It's kinda half of what you came for... the other half having been destroyed. The body is ... optional. Ill give some more time with initiative still in effect. So, Chadderlay, Angus and Sam are up. You can all post actions. The knight is totally following you, by the way, the rest of the embassy is cinematic, but the NPCs you're already fighting are going to pursue you. You might outrun them. If you're leaving, tell me how youre traveling, like 'back up the stairs,' or whatever. Do remember there's a blue dragon wizard in the hallway to the south.>
Oh I missed that, didn't you say everything in 10ft cube got annihilated? Sure then I will grab the chest.
Someone else, grab the body. We can interrogate it later
<Yeah, I'll call the chest on the opposite side of the sword from where Tetrevess' pack imploded.>
(Chadderlay is up, then?)
Angus will face off with TKC, attacking as before with his longsword aided by divine smites.
First longsword Attack: 22 Damage: 12 magical slashing + 8 radiant damage
Second longsword Attack: 16 Damage: 10 magical slashing + 3 radiant damage
He will also use his Second Wind feature to regain 2 hp as a bonus action.
If someone has the body of the Ambassador with their telekinesis and someone else has the chest, then I guess Chadderlay will lead them away from the Blue Dragon in the South, seeking another way out?... maybe?
He will stop concentrating on Greater Invisibility so that his allies can see to follow him of course.
"This way! We need to find another way out!"
(Um, how about we defeat the guy swinging the flaming sword around before we start looting the room and heading for the exit? He's just going to follow us wherever we go...)
As Angus cuts down the Knight Commander, he utters a final word in Thayan: "Immortality" he gurgles, blood flowing from his lips.
<You do, in game, have a map (albeit from the monastery before the Thayan occupation). It's on the campaign page. There is another set of steps all the way in the NorthWest, just beside the Reliquary.
Akame carries the body of the late ambassador via TK, while (who?) totes the small chest of statues and notes.
It sounds like you want to search the place, so you do. Cherthemiud's spellbook is right out in the open. You can have it. If you want you can take the knight commander's flametongue greatsword, too. I'll post the spells in the book shortly.
Those two stairs are rhe only ones you're aware of, so either rage one or the other or let me know what you do.
(Go team!)
(If we Dashed we could have gotten away since he couldn't attack if he tried to keep up. Oh well.)
So, still trying to see what you guys are goi g to do. You are still in hostile territory. The transmuter is still a dragon, just kind of stuck. O clue what happened to the Necromancer. The guards and knights are (in theory) heading down here to intercept you. You k ow od two stairs. One you took to get here and another one on a map. Somebody tell me how you plan to get out.
The hallways outside the central room are still full of that mist, btw. I won't enforce that ridiculous 50% chsnce if getting g turned around thing, though.
<I'd expect at least a save somewhere. >
(Did we find the 'see invisible' item on the Ambassador?)
Angus will pick up the greatsword, unless Sam would like it. He can also carry the chest.
"The stairs we came down were blocked by a wall of stone spell, but I'm sure that's gone by now, correct? I would say we head to the opposite stairs (NW corner). They pass through the knights' quarters, but I assume all the knights are out looking for us..."
(The wall of stone is gone, tetrevess stopped concentrating before 10 min)
Sam will go over and pick up the great sword “this might come in useful”
Sam will cast cure wounds at 2nd level
14
(spell wise I’m absolutely tapped out we definitely need to leave)
Sam will pick up the great sword kowing it’s a flame tounge “this will come in handy”
Looks to the rest of the group “Angus is right the fact is that we are going to be in major conflict which ever way we go out”
he will cast cure wound with his last 2nd level spell
14
Now you post ****er ( up to the Dm which amount of hit points sam regains
(I thought one of you still had a teleportation circle prepped for escape, or did you burn that slot? Sorry tetrevess is on holiday in the astral. Don’t forget to grab that spellbook!)
(OOC heh, I guess i'm not RPing very well, totally haven't even addressed the fact that Tetrevess disappeared in an explosion before our very eyes. I blame it on the fog of war, adrenaline brain. Angus will mourn you after they get out. If they get out.)
Are you searching him? I thought yoi just grabbed the body and booked it out of there.
If you stop to search the body, you find (and 'have'):
A spent pearl of power in his pocket, and within the hem of his hood, sewn into the trim so as to peer through it when he bids his head, the wizard has hidden a gem of seeing
Sam can take the higher roll for regaining hp.
Oddly, the Ambassador did have teleportation saved. He really wanted to send that thing to Thay ir he'd be as good as dead. Now he's just dead. Actually dead is an upgrade compared to the fate he actually dreaded.