Nixi will take the cult regalia and the key. When she catches up to the others, she will offer the cultist robes to Khessa. "You might use this as a disguise.."
"Let me try them..." Khessa tries to don the red robe, so excited that she forgets that someone might catch a glimpse (or more) of her while changing clothes.
Can she fit? Or was Frulam too small or too flat?
If she can fit, Khessa tries for now to go around with that clothes on and, looking at herself in the mirror in the room: "What do you think, people? I'm looking pretty in red?" she smiles, while fixing her long wavy hairs "Anyway, we shall see if with these clothes on I can fool someone. At least, maybe that from distance the cultist will believe I might be one of them bringing mercenaries... and so they will avoid attacking us on sight! The cultist that we did not meet already, that is".
If she can't, she will of course revert to her clothes, maybe keeping the cultist's to sell at the first opportunity.
Anyway, she is ready to resume the exploration: "Now... shall we take a look at the next room, the one the guards came from?"
Mondath was only a little smaller than Khessa. It was made for a female Human and made to be worn with armor. With this regalia, Khessa can be outfitted as a Wearer of Purple. From what you've seen so far you'd know that each Wearer of Purple’s regalia is similar but unique, so high-ranking cult members are likely to recognize this regalia as Mondath’s. When they see that the person wearing it is not Mondath, or if they know she is dead, alarm bells are guaranteed to go off.
Following Khessa's point, Giant Lizard Calvin follows Kriv into the next room. He immediately begins to investigate the room.
(Investigate: 22)
There are no enemies in this room. It looks like the Guard Barracks. You find 5 guards’ scabbards are decorated with dragon motifs (worth about 5 gp each and give a +1 bonus to Charisma checks made to fool or influence cultists). You also find 97 gold, 263 silver and 157 copper.
Zale would have shone the paper she found to the others.
Zale squints at Khessa then shrugs, “Looks a bit tight to me… As long as you can still fight in that then I suppose it’s fine.” then she makes her way to the other room.
Zale will also take one of the scabbards. (What kind of scabbards are they?)
Zale would have shone the paper she found to the others.
Zale squints at Khessa then shrugs, “Looks a bit tight to me… As long as you can still fight in that then I suppose it’s fine.” then she makes her way to the other room.
Zale will also take one of the scabbards. (What kind of scabbards are they?)
Khessa sighs: "Actually, Zale, I would have preferred Frulam to have had bigger..." she searches for the right word for a while "...lungs, but still it's not as tight as it seems... it's only a little close fitting, I can fight very well in it! And if maybe it will help us not to be attacked on sight in some occasion, it is worth the trouble".
The blonde arcane warrior then suggests, examining the loot: "Each of us who is able to, should take a scabbard" and she takes one. "They can be useful to us to make us look like cultists. Or if they are not too useful, we can resell them, they have a fair value. As far as the coins are concerned, by dividing them equally (if we are able to exchange some of them), each of us should receive 16gp 45sp and 31cp (1cp remains which we can leave to Calvin, who found them, or whoever you want)".
"Shall we continue the exploration north?" the tall adventure is already heading towards the tunnel "We could find the fugitives and maybe prevent them from completing whatever they are doing..."
Zale would have shone the paper she found to the others.
Zale squints at Khessa then shrugs, “Looks a bit tight to me… As long as you can still fight in that then I suppose it’s fine.” then she makes her way to the other room.
Zale will also take one of the scabbards. (What kind of scabbards are they?)
There are two smaller scabbards, made for daggers. They are made of wood and covered with fabric. Two others seem to be made for scimitars, also made of wood but covered with leather. The laste one is entirely metal and made for a longsword.
Answering Khessa "I think we just should make our way out of here, once we have done we could be able to explore the area surrounding the exit and if we are lucky enough we could be able to catch some of the fugitives"
Answering Khessa "I think we just should make our way out of here, once we have done we could be able to explore the area surrounding the exit and if we are lucky enough we could be able to catch some of the fugitives"
"As you prefer Eric" agrees Khessa. "Lead the way, I'll be at your side".
(Zale will take the other dagger scabbard if that's ok)
Zale turns and looks Khessa up and down and just shrugs again, "Well... that be good then. I'm never apposed to a disguise."
The dragonborn slips her dagger out of it's current scabbard and puts it into the new one. Then she takes the old scabbard off and stows it in her pack and puts the new one on her belt.
"I agree Eric, let's be out of here. I think this map and this here note be a good piece o information. As good as we gonna get anyways." She stows those away as well.
Kriv picks up the halberd and gives Khessa a nod before heading to the next room.
Following Khessa's point, Giant Lizard Calvin follows Kriv into the next room. He immediately begins to investigate the room.
(Investigate: 11)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Mondath was only a little smaller than Khessa. It was made for a female Human and made to be worn with armor. With this regalia, Khessa can be outfitted as a Wearer of Purple. From what you've seen so far you'd know that each Wearer of Purple’s regalia is similar but unique, so high-ranking cult members are likely to recognize this regalia as Mondath’s. When they see that the person wearing it is not Mondath, or if they know she is dead, alarm bells are guaranteed to go off.
Player: Any Good Alignment // DM: Lawful Evil
There are no enemies in this room. It looks like the Guard Barracks. You find 5 guards’ scabbards are decorated with dragon motifs (worth about 5 gp each and give a +1 bonus to Charisma checks made to fool or influence cultists). You also find 97 gold, 263 silver and 157 copper.
There's a tunnel to the north.
Player: Any Good Alignment // DM: Lawful Evil
Zale would have shone the paper she found to the others.
Zale squints at Khessa then shrugs, “Looks a bit tight to me… As long as you can still fight in that then I suppose it’s fine.” then she makes her way to the other room.
Zale will also take one of the scabbards. (What kind of scabbards are they?)
Khessa sighs: "Actually, Zale, I would have preferred Frulam to have had bigger..." she searches for the right word for a while "...lungs, but still it's not as tight as it seems... it's only a little close fitting, I can fight very well in it! And if maybe it will help us not to be attacked on sight in some occasion, it is worth the trouble".
The blonde arcane warrior then suggests, examining the loot: "Each of us who is able to, should take a scabbard" and she takes one. "They can be useful to us to make us look like cultists. Or if they are not too useful, we can resell them, they have a fair value. As far as the coins are concerned, by dividing them equally (if we are able to exchange some of them), each of us should receive 16gp 45sp and 31cp (1cp remains which we can leave to Calvin, who found them, or whoever you want)".
"Shall we continue the exploration north?" the tall adventure is already heading towards the tunnel "We could find the fugitives and maybe prevent them from completing whatever they are doing..."
There are two smaller scabbards, made for daggers. They are made of wood and covered with fabric. Two others seem to be made for scimitars, also made of wood but covered with leather. The laste one is entirely metal and made for a longsword.
Player: Any Good Alignment // DM: Lawful Evil
Answering Khessa "I think we just should make our way out of here, once we have done we could be able to explore the area surrounding the exit and if we are lucky enough we could be able to catch some of the fugitives"
Staying in giant lizard form, Calvin tries to get Kriv's attention to point out the scabbards and copper, silver, and gold pieces.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Nixi will claim one of the dagger-scabbards, if no one else minds.
"As you prefer Eric" agrees Khessa. "Lead the way, I'll be at your side".
Kriv notices Calvin and the table. “You want to keep this stuff?” He gathers the remaining scabbards and coin hands the coin to Zale.
(Zale will take the other dagger scabbard if that's ok)
Zale turns and looks Khessa up and down and just shrugs again, "Well... that be good then. I'm never apposed to a disguise."
The dragonborn slips her dagger out of it's current scabbard and puts it into the new one. Then she takes the old scabbard off and stows it in her pack and puts the new one on her belt.
"I agree Eric, let's be out of here. I think this map and this here note be a good piece o information. As good as we gonna get anyways." She stows those away as well.
Let's say the scabbard Khessa took is one of those for a scimitar, then.
Eric leads the way out of the chamber
The passage soon splits... are you going left or right?
Player: Any Good Alignment // DM: Lawful Evil
Khessa advises taking the left branch.
"Sounds good to me."
"I have no clue, so if that's your feeling, so be it" Eric shrugs
You turn left a reach room that's mostly empty. There are some boxes, broken items, a humanoid lies on the floor with it's back to you...
Player: Any Good Alignment // DM: Lawful Evil