Seeing everyone is ready, Baldar yells "Now!" and throws her javelin at the pile of limbs. It's a weak throw and she curses, hoping her allies have better luck.
This post has potentially manipulated dice roll results.
"Shhh. Culley is sleeping now," she says to Bendrak, although her eyes dart toward the pile of limbs. "He usually sleeps after having fed. My song helps keep him quiet, but I'm so tired..."
"The knife? Oh I suppose I can put it down," she responds to Walt as he begins to glow with stars. She begins to put it down, but then seems to change her mind. "No, you shouldn’t be here. Please go!” She looks scared and confused.
At that, Baldar throws her javelin. It glances off ineffectively, but the heap begins to move, revealing itself as an entity made entirely of arms and hands.
Roll initiative! Arms-and-hands-thing: 4 Kianna: 19
Tuuli has another arrow out almost before the first one finds its mark, and a light breeze gathers behind her, she draws, aims, and looses, as the wind seemingly guides her shot.
Move: no, for Steady Aim Bonus Action: Steady Aim for Advantage Action: shoot monster with short bow, Advantage, and thus Sneak Damage, in game log:
20 to hit, for 18 piercing damage
Reaction: reserved for uncanny dodge
Note: she is no longer hidden, since she shot and has not tried to move and hide again.
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
Walt flinches as Tuuli’s arrows fly past him and hit the mass of arms and legs. In a series of surprisingly quick movements Walt calls forth arrow of his own, this one glowing with radiant energy and fires it at “Culley”. Without missing a beat, he launches another attack, this one a burst of energy in the form of a guiding bolt and hurls it at the target.
bonus action: archer constellation ranged attack. 16 to hit for 4radiant damage. action: level 1 guiding bolt. 19 to hit for 17radiant damage. If it hits, the next attack roll against this target is with advantage.
Rollback Post to RevisionRollBack
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
This post has potentially manipulated dice roll results.
Tuuli sends another well-aimed arrow deep into the heart of the necrotic pile. So does Walt, although his is a luminous arrow of radiant impact. Walt follows up with a flash of pure radiant energy. The damage piles up – the thing appears seared and mangled, even as it actively charges toward the party.
The thing launches itself at Walt, who shines with the light of millions of distant stars.
Culley: Crushing Grasp vs. Walt: 23 Hit: 13 bludgeoning damage and Walt is grappled.
Kianna, confused and terrified, moves to the side of the cave and seems intent to stay out of the battle for now.
This post has potentially manipulated dice roll results.
Walt hears a little voice deep in his brain. "Come play with us!”it whispers.
Cully (Bonus Action) – Consume Vitality vs. Walt: Walt: Make a DC 14 Constitution saving throw or take 6 necrotic damage and your hit point maximum is reduced by an amount equal to the necrotic damage taken...
The creature, badly injured and temporarily glowing from Walt's strike, continues to grip tightly to Walt, even as it slowly shakes the soul out of his body. “Are you lonely?”it whispers in Walt's brain. “Be with us forever!”
Bendrak, Tuuli, and Walt (grappled) may act. (Bendrak has advantage on his first attack, thanks to Walt's arcane effects.)
Walt looks at Bendrak nervously as he taunts Culley, before focusing again on Kianna.
”Kianna, please. Toss that knife away. And leave this cave if you can. Or step aside.”
As Walt finished that statement, the faint twinkle of the archer constellation begins to appear on his body and he himself begins to glow.
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Seeing everyone is ready, Baldar yells "Now!" and throws her javelin at the pile of limbs. It's a weak throw and she curses, hoping her allies have better luck.
Attack: 11
Damage: 6
"Shhh. Culley is sleeping now," she says to Bendrak, although her eyes dart toward the pile of limbs. "He usually sleeps after having fed. My song helps keep him quiet, but I'm so tired..."
"The knife? Oh I suppose I can put it down," she responds to Walt as he begins to glow with stars. She begins to put it down, but then seems to change her mind. "No, you shouldn’t be here. Please go!” She looks scared and confused.
At that, Baldar throws her javelin. It glances off ineffectively, but the heap begins to move, revealing itself as an entity made entirely of arms and hands.
Roll initiative!
Arms-and-hands-thing: 4
Kianna: 19
Tuuli holds her shot, unwilling to shoot until she has a clear target (an actual foe, rather than just a pile of limbs), but remains Ready.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Tuuli's initiative: 21
Lucky's ini... oh, right.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
"There you are," Tuuli says quietly to herself as the horror makes itself known. She lets the arrow go, quickly drawing another.
Readied short bow attack with Steady Aim and Thus Advantage and Sneak Damage, rolls in game log.
16 to hit, for 15 damage.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Tuuli's arrow flies out of the darkness at the back of the cave, skewering several limbs of the horrid thing. But it barely slows it down.
Roll initiative, everyone! If you roll a 13 or above, you may attack. (Tuuli, at 21, may have another attack as well.)
Tuuli has another arrow out almost before the first one finds its mark, and a light breeze gathers behind her, she draws, aims, and looses, as the wind seemingly guides her shot.
Move: no, for Steady Aim
Bonus Action: Steady Aim for Advantage
Action: shoot monster with short bow, Advantage, and thus Sneak Damage, in game log:
20 to hit, for 18 piercing damage
Reaction: reserved for uncanny dodge
Note: she is no longer hidden, since she shot and has not tried to move and hide again.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Walt’s initiative: 16. Roll in game log.
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Baldar initiative: 3
Walt flinches as Tuuli’s arrows fly past him and hit the mass of arms and legs. In a series of surprisingly quick movements Walt calls forth arrow of his own, this one glowing with radiant energy and fires it at “Culley”. Without missing a beat, he launches another attack, this one a burst of energy in the form of a guiding bolt and hurls it at the target.
bonus action: archer constellation ranged attack. 16 to hit for 4 radiant damage.
action: level 1 guiding bolt. 19 to hit for 17 radiant damage. If it hits, the next attack roll against this target is with advantage.
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Bendrak
Initiative: 14
Tuuli sends another well-aimed arrow deep into the heart of the necrotic pile. So does Walt, although his is a luminous arrow of radiant impact.
Walt follows up with a flash of pure radiant energy. The damage piles up – the thing appears seared and mangled, even as it actively charges toward the party.
The thing launches itself at Walt, who shines with the light of millions of distant stars.
Culley: Crushing Grasp vs. Walt: 23 Hit: 13 bludgeoning damage and Walt is grappled.
Kianna, confused and terrified, moves to the side of the cave and seems intent to stay out of the battle for now.
Initiative:
√ Tuuli 21
√ Walt 16
√ Kianna 15
√ Culley 13
Bendrak 12
Baldar 3
Walt hears a little voice deep in his brain. "Come play with us!” it whispers.
Cully (Bonus Action) – Consume Vitality vs. Walt:
Walt: Make a DC 14 Constitution saving throw or take 6 necrotic damage and your hit point maximum is reduced by an amount equal to the necrotic damage taken...
Bendrak and Baldar may act next.
Con save: 8
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Baldar charges up and swings with her axe at the hand that is holding Walt. It flashes with ethereal power.
To Hit: 13 (on the game log) plus 2 (for sacred weapon) = 15
Damage: 11 slashing plus 13 radiant (Divine Smite 2d8 plus 1d8 for undead) = 24
Walt feels the life force being slowly drained from him, even as the thing seems to grow stronger.
Baldar steps up and clobbers it with her radiant axe. The creature is badly injured.
Bendrak is up next!
The creature, badly injured and temporarily glowing from Walt's strike, continues to grip tightly to Walt, even as it slowly shakes the soul out of his body.
“Are you lonely?” it whispers in Walt's brain. “Be with us forever!”
Bendrak, Tuuli, and Walt (grappled) may act. (Bendrak has advantage on his first attack, thanks to Walt's arcane effects.)
Bendrak chooses a dense clump of... whatever this thing is... and cleaves.
Attack with Advantage: 24 Damage: 14