This post has potentially manipulated dice roll results.
The creature that shot the arrow at Simon can now be seen coming closer from behind the dogs. It is a humanoid with a dog like snout. It takes aim with his longbow this time at Kilseth and releases another arrow.
The arrow pierces into Kilseths armor but does not touch Kilseth as he is starting to gather himself for action at this sudden appearance of enemies. Simon also turns to see the danger and prepares to help.
Put your spoiler here.
Simon
Dog1
Nerithana
Dog2
Kilseth
Dog3
Tenzen
Graarl
Merry
Humanoid
Again the map (before Tenzen, Merry and the Humanoid moved)
The dog that was helping corner Tenzen no longer had Tenzen to deal with and makes a quick and accurate attack on Graarl handing him a nasty slash in his torso.
The already injured animal reals from the missile hits and looks all but dead. The lone dog that had been attacking Merry suddenly appears next to Nerithana, not happy with the blow his friend took, and makes an attack.
PDog #2 on Nerithana: Attack: 23 Damage: 4
(Wow, a crit and only 4 damage, very lucky!)
Dog start at 5P and ends at 2 L/K
He is able to bite hard on her leg but seems to loose its grip just as it gets it's teeth in her. She screams in pain as the change in reality shocks everyone. Real pain is not what entertainment is supposed to be like! How is this happening?
All of you continue to experience the game as usual but in your mind, sort of like a banner on a web page, you see the following statement start to scroll across the 'screen' as it were.
THE ATTACK WE HAVE EXPERIENCED IS WORSE THAN WE ANTICIPATED. OUR TRANSITION DATA HAS BEEN COMPROMISED AND WE ARE UNABLE TO BRING YOU OUT OF GAME MODE. PLEASE KEEP YOURSELVES ALIVE IF POSSIBLE AS TRANSITIONS ARE NOT ABLE TO HAPPEN AT THIS TIME. UPDATES WILL BE MADE AS SOON AS THEY ARE AVAILABLE.
This is seen by all of you as you continue the battle with the Humanoid and the Dogs.
Unfortunately his swing is wide of the mark and the dog in it's surprise strikes back also missing badly. There isn't much left of it but it fights on with a deep growl.
Before either Tenzen or Graarl can react the almost dead dog (d3) disappears from his position next to Graarl. Tenzen's arrow, aimed at the other dog (d2) makes a serious entry into it's stomach. As the dog tries to figure out what to do next Graarl takes it's head off with a precise swing of his sword and the dog falls in two parts on the ground spurting a weird looking brown blood. You all notice the almost dead dog reappear 40 feet to the right (looking at the map) and run another 80 feet beyond that point heading out of the map on the right. It is now 120 feet from where it started off to the right (from our map perspective.)
Merry worries about the fleeing dog, wondering if it needs to be stopped, and let's a arrow fly. It sitters close but does no damage as the dog continues on his way. The humanoid with a dog face rushes Kilseth and attacks with his teeth.
Attack on Kilseth: Attack: 12 Damage: Unable to parse dice roll.
merry is hurt badly by the wolf and disengages to avoid dying puting some distance between him and the wolves
Merry 1st lv halfling rogue
”Neverwinter” Johnson 1st lv human rogue
The creature that shot the arrow at Simon can now be seen coming closer from behind the dogs. It is a humanoid with a dog like snout. It takes aim with his longbow this time at Kilseth and releases another arrow.
Longbow at Kilseth: Attack: 14 Damage: 2
Lot's of stuff ...
The arrow pierces into Kilseths armor but does not touch Kilseth as he is starting to gather himself for action at this sudden appearance of enemies. Simon also turns to see the danger and prepares to help.
Put your spoiler here.
Again the map (before Tenzen, Merry and the Humanoid moved)
Lot's of stuff ...
HP: 2/9
Start Position: O4
End Position: L4
Cure Wounds: 11
Simon rushes to stand right behind Kilseth and casts Cure Wounds on himself, and as a bonus action grants Merry a use of Bardic Inspiration.
Player : Khazad Dooom Productions
Character : Simon, lv1 Aasimar Bard
The dog that was helping corner Tenzen no longer had Tenzen to deal with and makes a quick and accurate attack on Graarl handing him a nasty slash in his torso.
Dog1 attack on Graarl:Attack: 22 Damage: 7
Put your spoiler here.
Here is the current map.
Current initiative:
Lot's of stuff ...
Nerithana backs up and then sends three Magic Missile darts at one of the dogs attacking Graarl (the one that has taken damage).
HP: 9/9
Start position: 5L
End position: 2J/K
Damage to B3: 11
The already injured animal reals from the missile hits and looks all but dead. The lone dog that had been attacking Merry suddenly appears next to Nerithana, not happy with the blow his friend took, and makes an attack.
PDog #2 on Nerithana: Attack: 23 Damage: 4
(Wow, a crit and only 4 damage, very lucky!)
Dog start at 5P and ends at 2 L/K
He is able to bite hard on her leg but seems to loose its grip just as it gets it's teeth in her. She screams in pain as the change in reality shocks everyone. Real pain is not what entertainment is supposed to be like! How is this happening?
Lot's of stuff ...
KNIGHTS IN WH- uh KNIGHTS ON WHITE COTTON, KNIGHTS IN WHITE TIGHTS, Oh come ON, why can't I remember the THING, somebody else, shout the thing!
Simon is reeling from just having experienced being shot in the shoulder - the healing spell helped, but the shock of it still has him disoriented
Player : Khazad Dooom Productions
Character : Simon, lv1 Aasimar Bard
All of you continue to experience the game as usual but in your mind, sort of like a banner on a web page, you see the following statement start to scroll across the 'screen' as it were.
THE ATTACK WE HAVE EXPERIENCED IS WORSE THAN WE ANTICIPATED. OUR TRANSITION DATA HAS BEEN COMPROMISED AND WE ARE UNABLE TO BRING YOU OUT OF GAME MODE. PLEASE KEEP YOURSELVES ALIVE IF POSSIBLE AS TRANSITIONS ARE NOT ABLE TO HAPPEN AT THIS TIME. UPDATES WILL BE MADE AS SOON AS THEY ARE AVAILABLE.
This is seen by all of you as you continue the battle with the Humanoid and the Dogs.
Lot's of stuff ...
Knights in white satin?
Current map
B3 dog has taken 21 damage
All other enemies have take 0 damage. Just an FYI.
Lot's of stuff ...
I attacked B1for 10 damage. (That's what I meant by first dog)
Kilseth moves to drop the damaged dog taking a big swing with his flail.
Attack on D3: Attack: 23 Damage: 9
Dog attacks back at Kilseth: Attack: 20 Damage: 4
Lot's of stuff ...
Unfortunately his swing is wide of the mark and the dog in it's surprise strikes back also missing badly. There isn't much left of it but it fights on with a deep growl.
Current map and initiative order:
Lot's of stuff ...
Tenzen looses an arrow at B2
Attack: 18
Damage(with sneak attack): 12
Put your spoiler here.
Tenzen
HP: 8/8
start/end position same
Hp: 10/13
Currently Raged
I will attack the dog I attacked last round if it's still up, if not I'll move to attack the one Tenzen attacked. 12 15
Before either Tenzen or Graarl can react the almost dead dog (d3) disappears from his position next to Graarl. Tenzen's arrow, aimed at the other dog (d2) makes a serious entry into it's stomach. As the dog tries to figure out what to do next Graarl takes it's head off with a precise swing of his sword and the dog falls in two parts on the ground spurting a weird looking brown blood. You all notice the almost dead dog reappear 40 feet to the right (looking at the map) and run another 80 feet beyond that point heading out of the map on the right. It is now 120 feet from where it started off to the right (from our map perspective.)
Lot's of stuff ...
Ha! I think that's the third head today!
if there is a shot, i will try and hit the almost dead wolf
Attack: 6 Damage: 5
after that i will move to take cover behind the tree i am near.
Merry 1st lv halfling rogue
”Neverwinter” Johnson 1st lv human rogue
Merry worries about the fleeing dog, wondering if it needs to be stopped, and let's a arrow fly. It sitters close but does no damage as the dog continues on his way. The humanoid with a dog face rushes Kilseth and attacks with his teeth.
Attack on Kilseth: Attack: 12 Damage: Unable to parse dice roll.
Lot's of stuff ...