Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
You are very correct. The trolls shove through the crowd to break and eat their enemies. Targetting 4 Rex, 6 Evelyn, and 5 more unfortunate prisoners:
Troll1, 2 claws and a bite: 10, 20, and 23 for 13, 11, and 6, respectively.
Troll2, 2 claws and a bite: 14, 9, and 12 for 10, 9, and 5, respectively.
Troll3, 2 claws and a bite: 16, 21, and 15 for 10, 13, and 6, respectively. An injured prisoner is raked to death by wicked claws, but another manages to keep a shield between them and the incoming teeth.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Unfortunately, yes. However, the crowd is thinning as the larger enemies are being killed off. If you were to concentrate fire to a specific direction or push everyone to a side, it will break a hole through. However, it will take some work as you still have 45 lizardmen (across all types) and 15 gnolls. Aside from the trolls, good AoE work has been wittling the numbers of smaller enemies pretty well.
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Well considering you started with 80 plus a dragon and are now down to 65 and a dragon within a Surprise round and half of the first, I'd sayd you're in good shape.
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
That would be correct, yes. Goliaths with Stone's Endurance are like rock candy for tolls :P
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Unfortunately, I'm not at all good with map visuals and in a fight like this, it just bog us down in minute details anyway. Directing your attacks at "Nearest opponent", I'll do damage to the pool of a particular enemy's hp and remove 1 at increments of an individual's hp (ex. Lizardmen are every 22, shaman are every 27, etc.). If you want to focus efforts to punch a hole or kill a particular enemy, just call it out (burn the injured troll, attack the area Elon went for, etc.)
The thing I love about Theater of the Mind format is it takes the focus away from grids and numbers and put it on narrative and story. I'll generally favor the party with good tactical decisions and warn if there are impending hazards approaching.
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Unfortunately, I'm not at all good with map visuals and in a fight like this, it just bog us down in minute details anyway. Directing your attacks at "Nearest opponent", I'll do damage to the pool of a particular enemy's hp and remove 1 at increments of an individual's hp (ex. Lizardmen are every 22, shaman are every 27, etc.). If you want to focus efforts to punch a hole or kill a particular enemy, just call it out (burn the injured troll, attack the area Elon went for, etc.)
The thing I love about Theater of the Mind format is it takes the focus away from grids and numbers and put it on narrative and story. I'll generally favor the party with good tactical decisions and warn if there are impending hazards approaching.
// Ok will narrate better//
Elon attack’s nearest gnoll with above rolls
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Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Unfortunately the attacks are set aside by the gnoll's shield.
Evelyn and Solomon are up!
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
Solomon with quickly look around. Seeing that we need some heavy firepower, Solomon will quickly trace a command rune along his armor, (Reckless Casting Lv4: 6 or 8, Oh! That’s a 10, roll twice and cast both! 3 +6... So... this is bad, I suppose I choose the 9) Solomon’s armor crackles with energy as runes appear on the floor (primarily aimed towards the trolls) as a 60 ft. Wall of Fire springs forth for 16 fire damage. Unfortunately... this breaks Solomon’s concentration on the Wall of Force... because of course it does.
The trolls are mized among the crowd, would you like the wall to keep you on the same or opposite side of Szazzul?
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Spell says, "..up to...20' high", so if you want to make it small enough to see over, but large enough to keep enemies from jumping over, plus thx max length of 60', that's fine with me.
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Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
As the Wall of Force drops, Solomon looks on in horror that the dragon is now free. “Oh... oh that’s not good.” And starts frantically thinking of a way to fix this.
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DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: Trolls’ turn now?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Taliesin22, Crispy20, Ogre(21)20, LAIR20, Rex18, BigLizards5(390)18, Trolls3(194)17, Elon12, Evelyn11, Solomon11, Leader(89)6, Szazzul(195)5, Gnolls15(313)5, Prisoners8(359)5, Lizardmen34(734)3, Shaman6(150)2
You are very correct. The trolls shove through the crowd to break and eat their enemies. Targetting 4 Rex, 6 Evelyn, and 5 more unfortunate prisoners:
Troll1, 2 claws and a bite: 10, 20, and 23 for 13, 11, and 6, respectively.
Troll2, 2 claws and a bite: 14, 9, and 12 for 10, 9, and 5, respectively.
Troll3, 2 claws and a bite: 16, 21, and 15 for 10, 13, and 6, respectively. An injured prisoner is raked to death by wicked claws, but another manages to keep a shield between them and the incoming teeth.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: Are we completely surrounded Barlow? Any room to make an escape?
Unfortunately, yes. However, the crowd is thinning as the larger enemies are being killed off. If you were to concentrate fire to a specific direction or push everyone to a side, it will break a hole through. However, it will take some work as you still have 45 lizardmen (across all types) and 15 gnolls. Aside from the trolls, good AoE work has been wittling the numbers of smaller enemies pretty well.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Oh, 45 lizardmen and 15 gnolls? That's all? No problem.
Well considering you started with 80 plus a dragon and are now down to 65 and a dragon within a Surprise round and half of the first, I'd sayd you're in good shape.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Naturally
So, troll 1 hit Rex with a bite correct? Updating
That would be correct, yes. Goliaths with Stone's Endurance are like rock candy for tolls :P
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Elon moves to the clear area between the bugs and the enemy then attacks the nearest enemy.
Short sword Attack: 10 Damage: 1
round house kick Attack: 9 Damage: 3
bonus: Elon calls upon his life force to dodge attacks that come after (1 ki point for Patient Defense)
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Unfortunately, I'm not at all good with map visuals and in a fight like this, it just bog us down in minute details anyway. Directing your attacks at "Nearest opponent", I'll do damage to the pool of a particular enemy's hp and remove 1 at increments of an individual's hp (ex. Lizardmen are every 22, shaman are every 27, etc.). If you want to focus efforts to punch a hole or kill a particular enemy, just call it out (burn the injured troll, attack the area Elon went for, etc.)
The thing I love about Theater of the Mind format is it takes the focus away from grids and numbers and put it on narrative and story. I'll generally favor the party with good tactical decisions and warn if there are impending hazards approaching.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Elon Andrael- High Elf sorcerer- Waterdeep Dragon Heist
Tomac- goliath barbarian- Yet Another Storm Kings Thunder
Unfortunately the attacks are set aside by the gnoll's shield.
Evelyn and Solomon are up!
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Solomon with quickly look around. Seeing that we need some heavy firepower, Solomon will quickly trace a command rune along his armor, (Reckless Casting Lv4: 6 or 8, Oh! That’s a 10, roll twice and cast both! 3 +6... So... this is bad, I suppose I choose the 9) Solomon’s armor crackles with energy as runes appear on the floor (primarily aimed towards the trolls) as a 60 ft. Wall of Fire springs forth for 16 fire damage. Unfortunately... this breaks Solomon’s concentration on the Wall of Force... because of course it does.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
The trolls are mized among the crowd, would you like the wall to keep you on the same or opposite side of Szazzul?
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: Will I be able to see through it?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Spell says, "..up to...20' high", so if you want to make it small enough to see over, but large enough to keep enemies from jumping over, plus thx max length of 60', that's fine with me.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: Alright, let’s do that
As the Wall of Force drops, Solomon looks on in horror that the dragon is now free. “Oh... oh that’s not good.” And starts frantically thinking of a way to fix this.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Evelyn will attempt to move out of the swarm of insects and then fire two shots at the closest Shaman.
Attack:26 Damage:7
Attack:26 Damage:7
Plus Colosses Slayer if one hits:7
"It's alright wizard, he was bound to get free at some point! Just focus on clearing the fodder!"
Bonus action Healing Word on herself: 7