"Aye. If there were things where Kvothe flew earlier, who's to say there aren't things here?"Krav agrees. He thinks for a second, then makes up his mind.
"I may as well see if there's anything in plain sight, though I don't think I'd see anything Kvothe didn't."
Krav begins sneaking down the passage until he is able to see the water, then looks carefully for anything out of the ordinary.
“So all l’m good for is some sort of glorified aerial taxi” Kvothe mutters to himself. He turns to Taggart and says “come on then”. Kvothe attempts to enter the room stealthily. He will skirt the skeletons by going out wide to the left well beyond 70’ from them .and try and land behind them. Once Kvothe and Taggart are over the Island and behind the skeletons he will let him go and land about 30’ away
OOC It will probably take Kvothe about 4 rounds to cross the water.
As Ezio says "When" you notice Panwan smile as Ezio and Panwan 'POP' out of existence.
Following a hastily drawn plan, Krav and Kaslo sneak into the room and go down to the lake and look in but don't see anything out of the ordinary, the water is clear and you can see to the bottom of the lake which is about 25' deep but goes deeper the further out you get into the lake.
The ceiling to the room is 50' high and the distance to the island is 65'. You can see 5 skeletons with bows drawn staring at the hallway where Kaslo and Krav just came out of.
Next up is Yellow as she sneaks into the room making her way towards the shore. As she enters the room five arrows come flying towards her by the skeletons who were waiting for her to enter it seems.
Attack: 23 Damage: 4 First Shot
Attack: 13 Damage: 4 Second Shot
Attack: 9 Damage: Unable to parse dice roll. Third Shot
Attack: 27 Damage: 8 Fourth Shot
Attack: 15 Damage: 6 Fifth Shot
Combat Order: Necro/Panwan, Kaslo/Kvothe/Taggart, Ezio, Skeleton, Secret, Krav/Yellow, Zombies will be the combat order when combat starts
Kvothe and taggart are still 30' back in the hallway when combat started.
We will say it is the top of the order starting with Kaslo/Kvothe/Ezio. Ezio you will post in a private thread I will be sending shortly since everyone can't see us on top of the mountain.
Taggart moves into the room and mutters in primordial “light as the air of my ancestors” Taggart casts levitate and rises 20 feet up into the air at the back of the room.
Rollback Post to RevisionRollBack
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Remembering that Yellow is an arrow magnet, Kaslo uses his movement to get within 10 feet of her, (and somewhat behind) then sends a Guiding Bolt at skeleton 1.
Taggart moves into the room and mutters in primordial “light as the air of my ancestors” Taggart as he rises 20 feet up into the air near the entrance to the beach.
Kaslo steps closer to Yellow to get within 10' of her as he recalls that she is an arrow magnet. He mutters a few words to Lathander and a flash of bright white light streaks across the water striking the first skeleton in the chest. It rocks the skeleton back a step(15 radiant damage) but it rights itself and pulls back on the bowstring getting ready to fire. The skeleton is glowing dimly.
the next attack roll made against this skeleton before the end of Kaslo's next turn has advantage, thanks to the mystical dim light glittering on the target until then.
“So all I'm good for is some sort of glorified aerial taxi” Kvothe mutters to himself. He turns to Taggart and says “come on then”. He flies up and begins to push Taggart along at a good speed.
Skeleton1 aims at Yellow and takes a shot and hits her in the chest,(5 piercing) and Skeleton 2 takes a shot as well towards Kaslo, Just as it flies true at the last second the arrow curves and hits Yellow in the side. (4 piercing damage)
Skeleton 3 Shoots at Yellow but she deflects the arrow with her shield.
Skeleton4 aims at Kvothe and lets loose the arrow, but Kvothe is able to dodge away from the attack.
Skeleton5 aims at the two flying across the lake and takes a shot. The arrow flies true and slams into Taggart right in the leg. (8 piercing damage)
Seeing his companions being attacked, Krav breathes deeply, accepting that he'll have to swim through these mysterious waters. He checks his sword and dives into the water, abandoning any semblance of stealth as he paddles towards the skeletons as quickly as he can.
Yellow bears her teeth at the various cuts, scrapes and punctures she has suffered. She grabs her symbol of Ubtao and says a prayer, feeling the warmth of her god's power soothing her wounds.
This post has potentially manipulated dice roll results.
Seeing his companions being attacked, Krav breathes deeply, accepting that he'll have to swim through these mysterious waters. He checks his sword and dives into the water, abandoning any semblance of stealth as he paddles towards the skeletons as quickly as he can. Krav makes it fifty feet and can almost reach the shore when he feels something wrap around his body and squeezing him tight (16 Bludgeoning damage). The creature pulls Krav underwater twenty feet and you begin to panic as the creature is trying to drown you.
Yellow bears her teeth at the various cuts, scrapes and punctures she has suffered. She grabs her symbol of Ubtao and says a prayer, feeling the warmth of her god's power soothing her wounds. (healed 13)
Kaslo says a quick prayer and Yellow feels a warmth around her body for a second (healed 8) and then rushes into the water pointing at the first Skeleton as divine flames descend onto the skeleton burning its body to ash. (dead skeleton #1)
Taggart starts humming to himself during flight and sings quietly to himself “ladies and gentlemen, we’re shooting skelly number 5” As his arrow flies true hitting the skeleton right in the spine making the skeleton crumble to a pile of bones(dead skeleton #5). While up in the air you can see Ezio try and grapple with the necromancer as a flash of light envelopes Ezio and he stumbles back a little damaged. You see Krav get pulled under the water but you can't discern by what.
Kvothe flies as fast as he can pushing Taggart along and makes it right before the mountains on the island.
The three skeletons notice Kvothe and Taggart fly overhead and aim their bows at them and shoot at Kvothe hoping to make him drop Taggart.
Attack: 21 Damage: 3 Skeleton #2's shot
Attack: 13 Damage: 8 Skeleton #3's shot
Attack: 18 Damage: 4 Skeleton #4's shot
The creature that has Krav descends to the bottom of the lake, 50' and holds Krav there trying to drown him as it squeezes the life out of him.(11 bludgeoning damage)
Krav you can make a DC 13 grapple check (strength) to break free from it's grasp. That would be your action. From there I couldn't help you.
Krav cried out in shock, barely able to take a deep breath as he is pulled under.
Present:
Krav thrashes desperately in the invisible creature's grasp. Drawing his sword, he slashes blindly at the creature, letting his rage fuel his strike. The water steams around his glowing blade.
Under the water, Krav struggles within the creatures grasp but manages to pull out his longsword and swing with all his rage-fueled strength and slashes across the body of the creature hitting it somehow. The creature cries out in pain and the sounds echo all around you. (22 damage)
Yellow yells to the skeletons deaf ears. "Me, not them, you idiots!" as she pulls out a javelin and throws it as hard as she could but it falls in the water about 20' away from her.
This post has potentially manipulated dice roll results.
Kvothe leaves Taggart in the air providing fire support and the lands about 20 feet the Necromancer. He attempts to move behind him/her/it stealthily and strike a blow. He then uses Cunning Action to disengage and move back 10 feet.
Stealth roll 24
3Attack roll Attack: 11 Damage: 6 plus sneak attack
Moving a bit further back so he’s positioned behind Yellow, Kaslo utters some divine words, then sends three scorching rays of fire at skeleton #2. All three hit the skeleton, making it flame for a bit and scorching it pretty badly, but the skeleton still stands. (17 fire damage)
Kvothe leaves Taggart in the air providing fire support and the lands about 20 feet from the Necromancer but you notice four Necromancers standing there. Not sure what to do you sneak behind one of them and attack with your short sword. Your short sword pierces it through the back and the duplicate disappears leaving three necromancers still. Kvothe disengages from the necromancer but is tired from the flying with Taggart and has no more movement and takes a breath.
Kvothe you already moved 30' this round so you have no movement left for when you disengaged. So you are still standing right behind him.
Taggart takes aim at Skeleton #4 but misses.
Skeleton #2 takes a shot at Taggart flying above him Attack: 13 Damage: 7
Skeleton #3 aims at Yellow and lets fly its arrow. Attack: 19 Damage: 6
Skeleton #4 turns towards Taggart and takes a shot at him. Attack: 17 Damage: 6
The Water Weird continues squeezing Krav trying to drown him.(10 bludgeoning damage, I don't 1/2 it you do that stuff)
Combat Order: Necro/Panwan, Kaslo/Kvothe/Taggart, Ezio, Skeleton, Water Weird, Krav/Yellow,
Yellow looks at Krav and then Panwan. "Could there be dangers in the water?" she asks, alarmed.
Krav shrugs.
"Kvothe said there was something really hot, but he couldn't see what it was."
And that's all I have to say about that.
"Aye. If there were things where Kvothe flew earlier, who's to say there aren't things here?" Krav agrees. He thinks for a second, then makes up his mind.
"I may as well see if there's anything in plain sight, though I don't think I'd see anything Kvothe didn't."
Krav begins sneaking down the passage until he is able to see the water, then looks carefully for anything out of the ordinary.
Stealth: 17
Perception: 20
And that's all I have to say about that.
“So all l’m good for is some sort of glorified aerial taxi” Kvothe mutters to himself. He turns to Taggart and says “come on then”. Kvothe attempts to enter the room stealthily. He will skirt the skeletons by going out wide to the left well beyond 70’ from them .and try and land behind them. Once Kvothe and Taggart are over the Island and behind the skeletons he will let him go and land about 30’ away
OOC It will probably take Kvothe about 4 rounds to cross the water.
Stealth roll if required before taking off24
DM - Stopping a god in his tracks
As Ezio says "When" you notice Panwan smile as Ezio and Panwan 'POP' out of existence.
Following a hastily drawn plan, Krav and Kaslo sneak into the room and go down to the lake and look in but don't see anything out of the ordinary, the water is clear and you can see to the bottom of the lake which is about 25' deep but goes deeper the further out you get into the lake.
The ceiling to the room is 50' high and the distance to the island is 65'. You can see 5 skeletons with bows drawn staring at the hallway where Kaslo and Krav just came out of.
Next up is Yellow as she sneaks into the room making her way towards the shore. As she enters the room five arrows come flying towards her by the skeletons who were waiting for her to enter it seems.
Attack: 23 Damage: 4 First Shot
Attack: 13 Damage: 4 Second Shot
Attack: 9 Damage: Unable to parse dice roll. Third Shot
Attack: 27 Damage: 8 Fourth Shot
Attack: 15 Damage: 6 Fifth Shot
Combat Order: Necro/Panwan, Kaslo/Kvothe/Taggart, Ezio, Skeleton, Secret, Krav/Yellow, Zombies will be the combat order when combat starts
Kvothe and taggart are still 30' back in the hallway when combat started.
We will say it is the top of the order starting with Kaslo/Kvothe/Ezio. Ezio you will post in a private thread I will be sending shortly since everyone can't see us on top of the mountain.
DM Tomb of Annihilation X2
DM Curse of Strahd
Redleaf Moutain Dwarf Circle of land(Moutain) Druid
Taggart moves into the room and mutters in primordial “light as the air of my ancestors” Taggart casts levitate and rises 20 feet up into the air at the back of the room.
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Remembering that Yellow is an arrow magnet, Kaslo uses his movement to get within 10 feet of her, (and somewhat behind) then sends a Guiding Bolt at skeleton 1.
(damage rolled in discord)
Taggart moves into the room and mutters in primordial “light as the air of my ancestors” Taggart as he rises 20 feet up into the air near the entrance to the beach.
Kaslo steps closer to Yellow to get within 10' of her as he recalls that she is an arrow magnet. He mutters a few words to Lathander and a flash of bright white light streaks across the water striking the first skeleton in the chest. It rocks the skeleton back a step(15 radiant damage) but it rights itself and pulls back on the bowstring getting ready to fire. The skeleton is glowing dimly.
the next attack roll made against this skeleton before the end of Kaslo's next turn has advantage, thanks to the mystical dim light glittering on the target until then.
“So all I'm good for is some sort of glorified aerial taxi” Kvothe mutters to himself. He turns to Taggart and says “come on then”. He flies up and begins to push Taggart along at a good speed.
Skeleton1 aims at Yellow and takes a shot and hits her in the chest,(5 piercing) and Skeleton 2 takes a shot as well towards Kaslo, Just as it flies true at the last second the arrow curves and hits Yellow in the side. (4 piercing damage)
Skeleton 3 Shoots at Yellow but she deflects the arrow with her shield.
Skeleton4 aims at Kvothe and lets loose the arrow, but Kvothe is able to dodge away from the attack.
Skeleton5 aims at the two flying across the lake and takes a shot. The arrow flies true and slams into Taggart right in the leg. (8 piercing damage)
Combat Order: Necro/Panwan, Kaslo/Kvothe/Taggart, Ezio, Skeleton, Secret, Krav/Yellow,
Ezio, in secret, Krav/Yellow, then back at the top
DM Tomb of Annihilation X2
DM Curse of Strahd
Redleaf Moutain Dwarf Circle of land(Moutain) Druid
Seeing his companions being attacked, Krav breathes deeply, accepting that he'll have to swim through these mysterious waters. He checks his sword and dives into the water, abandoning any semblance of stealth as he paddles towards the skeletons as quickly as he can.
And that's all I have to say about that.
Yellow bears her teeth at the various cuts, scrapes and punctures she has suffered. She grabs her symbol of Ubtao and says a prayer, feeling the warmth of her god's power soothing her wounds.
Lay on Hands Pool: 13 HP
Taggart starts humming to himself during flight and sings quietly to himself “ladies and gentlemen, we’re shooting skelly number 5”
Attack: 20 Damage: 15 magical + 6 radiant damage
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Seeing his companions being attacked, Krav breathes deeply, accepting that he'll have to swim through these mysterious waters. He checks his sword and dives into the water, abandoning any semblance of stealth as he paddles towards the skeletons as quickly as he can. Krav makes it fifty feet and can almost reach the shore when he feels something wrap around his body and squeezing him tight (16 Bludgeoning damage). The creature pulls Krav underwater twenty feet and you begin to panic as the creature is trying to drown you.
Yellow bears her teeth at the various cuts, scrapes and punctures she has suffered. She grabs her symbol of Ubtao and says a prayer, feeling the warmth of her god's power soothing her wounds. (healed 13)
Kaslo says a quick prayer and Yellow feels a warmth around her body for a second (healed 8) and then rushes into the water pointing at the first Skeleton as divine flames descend onto the skeleton burning its body to ash. (dead skeleton #1)
Taggart starts humming to himself during flight and sings quietly to himself “ladies and gentlemen, we’re shooting skelly number 5” As his arrow flies true hitting the skeleton right in the spine making the skeleton crumble to a pile of bones(dead skeleton #5). While up in the air you can see Ezio try and grapple with the necromancer as a flash of light envelopes Ezio and he stumbles back a little damaged. You see Krav get pulled under the water but you can't discern by what.
Kvothe flies as fast as he can pushing Taggart along and makes it right before the mountains on the island.
The three skeletons notice Kvothe and Taggart fly overhead and aim their bows at them and shoot at Kvothe hoping to make him drop Taggart.
Attack: 21 Damage: 3 Skeleton #2's shot
Attack: 13 Damage: 8 Skeleton #3's shot
Attack: 18 Damage: 4 Skeleton #4's shot
The creature that has Krav descends to the bottom of the lake, 50' and holds Krav there trying to drown him as it squeezes the life out of him.(11 bludgeoning damage)
Krav you can make a DC 13 grapple check (strength) to break free from it's grasp. That would be your action. From there I couldn't help you.
Combat Order: Necro/Panwan, Kaslo/Kvothe/Taggart, Ezio, Skeleton, Secret, Krav/Yellow,
Krav/Yellow are up.
DM Tomb of Annihilation X2
DM Curse of Strahd
Redleaf Moutain Dwarf Circle of land(Moutain) Druid
When pulled in:
Krav cried out in shock, barely able to take a deep breath as he is pulled under.
Present:
Krav thrashes desperately in the invisible creature's grasp. Drawing his sword, he slashes blindly at the creature, letting his rage fuel his strike. The water steams around his glowing blade.
Reckless Attack: 20 Damage: 16 magical slashing + 6 radiant
And that's all I have to say about that.
Yellow yells, "Me, not them, you idiots!" She grabs and throws one of her javelins at Skeleton #2.
Javelin Attack: 6; Damage: 5 piercing damage
Under the water, Krav struggles within the creatures grasp but manages to pull out his longsword and swing with all his rage-fueled strength and slashes across the body of the creature hitting it somehow. The creature cries out in pain and the sounds echo all around you. (22 damage)
Yellow yells to the skeletons deaf ears. "Me, not them, you idiots!" as she pulls out a javelin and throws it as hard as she could but it falls in the water about 20' away from her.
Combat Order: Necro/Panwan, Kaslo/Kvothe/Taggart, Ezio, Skeleton, Secret, Krav/Yellow,
Top of the order, Kaslo is up.
DM Tomb of Annihilation X2
DM Curse of Strahd
Redleaf Moutain Dwarf Circle of land(Moutain) Druid
Moving a bit further back so he’s positioned behind Yellow, Kaslo utters some divine words, then sends three scorching rays of fire at skeleton #2.
(Rolls in discord)
Kvothe leaves Taggart in the air providing fire support and the lands about 20 feet the Necromancer. He attempts to move behind him/her/it stealthily and strike a blow. He then uses Cunning Action to disengage and move back 10 feet.
Stealth roll 24
3Attack roll Attack: 11 Damage: 6 plus sneak attack
DM - Stopping a god in his tracks
death from above!
Attack: 14 Damage: 13 magical + 4 radiant to skelly 4
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Moving a bit further back so he’s positioned behind Yellow, Kaslo utters some divine words, then sends three scorching rays of fire at skeleton #2. All three hit the skeleton, making it flame for a bit and scorching it pretty badly, but the skeleton still stands. (17 fire damage)
Kvothe leaves Taggart in the air providing fire support and the lands about 20 feet from the Necromancer but you notice four Necromancers standing there. Not sure what to do you sneak behind one of them and attack with your short sword. Your short sword pierces it through the back and the duplicate disappears leaving three necromancers still. Kvothe disengages from the necromancer but is tired from the flying with Taggart and has no more movement and takes a breath.
Kvothe you already moved 30' this round so you have no movement left for when you disengaged. So you are still standing right behind him.
Taggart takes aim at Skeleton #4 but misses.
Skeleton #2 takes a shot at Taggart flying above him Attack: 13 Damage: 7
Skeleton #3 aims at Yellow and lets fly its arrow. Attack: 19 Damage: 6
Skeleton #4 turns towards Taggart and takes a shot at him. Attack: 17 Damage: 6
The Water Weird continues squeezing Krav trying to drown him.(10 bludgeoning damage, I don't 1/2 it you do that stuff)
Combat Order: Necro/Panwan, Kaslo/Kvothe/Taggart, Ezio, Skeleton, Water Weird, Krav/Yellow,
Krav/Yellow are up
DM Tomb of Annihilation X2
DM Curse of Strahd
Redleaf Moutain Dwarf Circle of land(Moutain) Druid