Famh looks at the body she and Fergus just loosed, a sad and troubled look on her face. She bows her head slightly and speaks to the spirit of the dead man now lying on the ground. "Forgive us the roughness, Harald. It seems these fey hands are more deft than they are strong." Then she turns to Fergus. "I suppose ... I suppose we should try and make a litter to bear him out of here? At least someone ought to check his body to see if we can learn more as to his fate. Or if he's about to rise and walk; I'm thinking anything might be possible in this horrible place." She takes up a position a few feet from the corpse and holds her staff/spear at the ready, keeping an eye on both the body and the immediate surroundings. "I don't know too much about human bodies, but I can stand ready at watch while we're taking care of him."
===================
Perception 17 (if needed)
Fergus nods in agreement, using his staff to poke the body to see if it instinctively lashes out. Still standing, he holds his hand out and tries to sense any magic coming from the dead man or the items he possesses (Arcana = 9). He finds it hard to pick up anything with his reluctance to get closer.
"Sir Almeric, perhaps you and St. Ambrosius could verify if it is safe to check and move our ill fated tax man?"
Clasping the relic of St Ambrosius in his hand, Almeric attends to Harold's remains. Repeating the Prayer of Gatanades as best he could, Almeric fumbles over the words, makes a poor show of blessing the corpse. "In Nomini Pater, et Fili, et Sprirtus Santi...". He hopes anointing Harold with the relic will be enough. Religion = 4.
Almeric will carefully retrieves the prize sword and tucks it into his baldric. A quick check of Harold's cause of death is all he has time for now. Further investigation must wait until they are safe and secure. INVESTIGATION = 15
"We were charged to find Harold and the prize sword. The Taxes were a secondary issue. We have secured our primary goal and needs must return to Igham. I don't think we have the time or resources to make a litter, Fahm. I will carry Harold myself if need be. I will not order anyone to break their own morale or spiritual code by touching the corpse."Almeric stows weapons and shield and prepares to shoulder the dead taxman, hopeful at least one other will help.
OOC Almeric has sufficient Strength, but will be encumbered, at half speed and unable to fight while carrying.
Famh looks at the body she and Fergus just loosed, a sad and troubled look on her face. She bows her head slightly and speaks to the spirit of the dead man now lying on the ground. "Forgive us the roughness, Harald. It seems these fey hands are more deft than they are strong." Then she turns to Fergus. "I suppose ... I suppose we should try and make a litter to bear him out of here? At least someone ought to check his body to see if we can learn more as to his fate. Or if he's about to rise and walk; I'm thinking anything might be possible in this horrible place." She takes up a position a few feet from the corpse and holds her staff/spear at the ready, keeping an eye on both the body and the immediate surroundings. "I don't know too much about human bodies, but I can stand ready at watch while we're taking care of him."
Cainneach watches in wonder as the ghostly hands did their work. What strange fortune to have met so many people capable of such mystical feats! Perhaps, with their help, he could some day learn to wield magic. "I'll watch over the proceedings as well, but I think Almeric seems most qualified to reckon with the body." Cainneach draws his bear-adorned short sword, wishing Dru were here to offer counsel in this bizarre situation.
Fergus nods in agreement, using his staff to poke the body to see if it instinctively lashes out. Still standing, he holds his hand out and tries to sense any magic coming from the dead man or the items he possesses (Arcana = 9). He finds it hard to pick up anything with his reluctance to get closer.
"Sir Almeric, perhaps you and St. Ambrosius could verify if it is safe to check and move our ill fated tax man?"
Indeed Famh sees nothing but the mists and hears little but the rushing river and Fergus is...somewhat...sure that everything Harald holds is mundane.
Clasping the relic of St Ambrosius in his hand, Almeric attends to Harold's remains. Repeating the Prayer of Gatanades as best he could, Almeric fumbles over the words, makes a poor show of blessing the corpse. "In Nomini Pater, et Fili, et Sprirtus Santi...". He hopes anointing Harold with the relic will be enough. Religion = 4.
Almeric will carefully retrieves the prize sword and tucks it into his baldric. A quick check of Harold's cause of death is all he has time for now. Further investigation must wait until they are safe and secure. INVESTIGATION = 15
"We were charged to find Harold and the prize sword. The Taxes were a secondary issue. We have secured our primary goal and needs must return to Igham. I don't think we have the time or resources to make a litter, Fahm. I will carry Harold myself if need be. I will not order anyone to break their own morale or spiritual code by touching the corpse."Almeric stows weapons and shield and prepares to shoulder the dead taxman, hopeful at least one other will help.
OOC Almeric has sufficient Strength, but will be encumbered, at half speed and unable to fight while carrying.
As Almeric hefts Harald up a small pouch falls to the ground. ( If opened it has 20 gold.....likely his personal purse rather than any taxes.)
A choice faces the companions, retrace their steps or onwards, it is likely a shorter distance to the gate onwards....or you could cut through the reeds again, though Sir Almeric will find it slow going indeed.
Sir Almeric is unsure but it seems there is a leg wound....possibly from the fence and another deep wound across the collarbone....both have bled profusely and either could be the cause of death.
As he places away the sword that Sir Beorn asked for he notes that the balance seems off....
"Might make more sense of I carry the bugger, but let's remove the extra baggage (if there are still chains on him) and bind his hands and legs. Probably mouth too." Looking around at the others, "Well Almeric said there are undead about. I don't feel the need to carry one that isn't bound and could become one." (Would Ori be encumbered by the extra weight? He wouldn't be able to use the great club but he doesn't have a way to store it on himself either so he wouldn't be able to fight and carry Harald's body). Carrying dead bodies is certainly not something Ori is comfortable with, but he keeps reminding himself of those who would miss the man. He imagines that all involved would be more at peace knowing his final resting place, isn't in place like this. He hopes someone will do him the same kindness when he himself ultimately meets a similar fate. "Well we got the man and we got the sword. I'm not sure we really did the people's work by not retrieving the taxes or something to replace them. The folks are going to have a hard time repaying the taxes that they already paid."
A thought crosses Ori's mind, "Wait a minute, the iron fencing is supposed to keep something in. We wouldn't be releasing it carrying something out of fence, would we? Like some evil spirit hiding in wait in Haralds skin waiting for us to take it out of here?"
"Might make more sense of I carry the bugger, but let's remove the extra baggage (if there are still chains on him) and bind his hands and legs. Probably mouth too." Looking around at the others, "Well Almeric said there are undead about. I don't feel the need to carry one that isn't bound and could become one." (Would Ori be encumbered by the extra weight? He wouldn't be able to use the great club but he doesn't have a way to store it on himself either so he wouldn't be able to fight and carry Harald's body). Carrying dead bodies is certainly not something Ori is comfortable with, but he keeps reminding himself of those who would miss the man. He imagines that all involved would be more at peace knowing his final resting place, isn't in place like this. He hopes someone will do him the same kindness when he himself ultimately meets a similar fate. "Well we got the man and we got the sword. I'm not sure we really did the people's work by not retrieving the taxes or something to replace them. The folks are going to have a hard time repaying the taxes that they already paid."
A thought crosses Ori's mind, "Wait a minute, the iron fencing is supposed to keep something in. We wouldn't be releasing it carrying something out of fence, would we? Like some evil spirit hiding in wait in Haralds skin waiting for us to take it out of here?"
"Perhaps it would make sense for you and Almeric to share the burden. You can more easily drop him if ambushed that way as well. I don't mean to sound callous, but if we're dead set on taking the body from this place, I guess we have to be practical. In that vein, I think your suggestion of binding the body is prudent. And again, should make it easier to carry."Cainneach sighs and shakes his head at the awful business they've found themselves in. "I can't believe I'm saying this, but that blasted priest Bretwald might have been useful here. I can't offer much help in the reading of the intentions of the dread fey. Best I can do is to scout about for the shortest path out of here."Cainneach looks to the paths available to them.
Cainneach is...somewhat sure...that if they keep going the way they are currently headed the trip back to the gate will be slightly shorter.....assuming the stone path around the Dell is somewhat circular....
Almeric is grateful for the effective team worm and communication among his new retinue, nodding as each person speaks. After Harold is bound, Almeric passes his purse of 20 Gold to Fergus. "Add this to the account, Fergus. We will pass this to Harold's next of kin, with his body."
"Right people, we will change our formation. We will proceed directly to the gate, avoiding contact with any undead, as best we can. Cairnnach and Thatch will lead, Ori and I will follow bearing Harold - ready to drop him to fight if need be. Tana and Famh next with Fergus watching the rear. We will move at a spead that Cairnnach deems appropriate. We can discuss the issues pertaining to the undead at the gate. I have touched Harold with the Relic of St Ambrosius and prayed over him. As fae as I am concerned, he is just dead. Move out!"
"We could still try and track down the thieves once we get out of here. They may be stupid enough to try and spend their riches in a town nearby."
Fergus accepts and stores the coin before following the group as they make for the gate. He is regularly checking their rear carefully for any signs of something following them.
As the group reassembles to prepare for the journey out, you notice that Famh occasionally appears lost in thought, sometimes glancing uncertainly at Fergus before pulling herself back to the immediate task. Now that the decisions have been made and the group ready to move on, she approaches him, perhaps still a little uncertainly:
"I ... ah ... I seem to not be the only one the Old Ones whisper to at times. And ... well ... it seems the faeries whose hands we were borrowing ... perhaps don't get on all that well together? I just want you to know that none of that was coming from me. You've been as kind to me as all the rest here, and I respect and trust you no less than anyone here."
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
As the group reassembles to prepare for the journey out, you notice that Famh occasionally appears lost in thought, sometimes glancing uncertainly at Fergus before pulling herself back to the immediate task. Now that the decisions have been made and the group ready to move on, she approaches him, perhaps still a little uncertainly:
"I ... ah ... I seem to not be the only one the Old Ones whisper to at times. And ... well ... it seems the faeries whose hands we were borrowing ... perhaps don't get on all that well together? I just want you to know that none of that was coming from me. You've been as kind to me as all the rest here, and I respect and trust you no less than anyone here."
Glancing back occasionally over his shoulder as they talk, Fergus looks uncomfortable as he replies
”I dunno much about Old Ones or faeries. Truth is I normally work alone and have never had that kind of… interaction before. It is the same for me, I trust you and whatever was going on there was coming from the magic, not me. Maybe as we journey together our magic will become more familiar, what do you think?” he asks hopefully
"I would hope so.," Famh chuckles, obviously relieved at how matter-of-fact Fergus' reaction is. "But if it doesn't we can certainly figure out ways to work around that."
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
"I would hope so.," Famh chuckles, obviously relieved at how matter-of-fact Fergus' reaction is. "But if it doesn't we can certainly figure out ways to work around that."
Fergus nods in agreement. "It was odd to see a spell so similar yet feel so different. Magic has always been just a tool for me. I try to understand how a spell works the best that I can in order to utilize it. What of you? You speak of Old Ones and fae, do they reach out to you? Were you born with your magic or was it bestowed onto you?"
Thatch shuffles his feet nervously, painfully aware that he is out of his element and not much help here. He knows little of the fey other than the signs his mother taught him to ward off evil spirits and he is not strong enough to move the body. He is thankful when Sir Almeric orders them to move out and he takes his place near the front of the group, helping Cainneach scout ahead.
As the companions move on Thatch, Cainneach and Fergus spy something to the right......
Seven large flat stepping stones lead across the river. Beyond, high up on the far bank, stands a stone cross atop a tall column.
As you regard the far bank of the river, you begin to make out a wan figure among the green reeds at its edge. A slender girl wrapped in a cloak of grey- green stands there, an ivory bow on her back and a bronze scabbarded sword at her thigh. Her features are delicate and somewhat feral and her ears taper to long points, Cainneach immediately marks her as one of the Aos Si that he has glimpsed beneath the boughs of Fenring Forest...though there is something more..tangible...about this figure.
A voice carries clearly to all your ears, though it is as a whisper and none see her lips move, “Do you know that you wander in Tuannon’s garden?”
“I would not recommend it. He is apt to sow your bodies in the cold ground.”
Cainneach is...somewhat sure...that if they keep going the way they are currently headed the trip back to the gate will be slightly shorter.....assuming the stone path around the Dell is somewhat circular....
Cainneach looks around, straight ahead, at the ground, then around once again. He shakes his head slightly, then tentatively pronounces, "Almeric, I believe our current course is most likely the fastest to lead us from this place. I'll lead on, but everyone should keep their eyes and ears open."Cainneach adjusts his pack and weapons, taking note of the conversation between Famh and Fergus. Although he feels the creep of jealousy rising within, he pushes it away and refrains from eavesdropping by reading their lips. Having been alone with Dru for several years, Cainneach hadn't had to reckon with sharing a friend with others, a fact that he now had to remind himself of in this group. Cainneach looks toward his feet, slightly ashamed of his emotions, then leads the group with Thatch, making sure not to proceed too quickly, lest he overlook a change in the trail or a danger, or to make the going too difficult for Almeric and Ori with the poor tax man.
As the companions move on Thatch, Cainneach and Fergus spy something to the right......
Seven large flat stepping stones lead across the river. Beyond, high up on the far bank, stands a stone cross atop a tall column.
As you regard the far bank of the river, you begin to make out a wan figure among the green reeds at its edge. A slender girl wrapped in a cloak of grey- green stands there, an ivory bow on her back and a bronze scabbarded sword at her thigh. Her features are delicate and somewhat feral and her ears taper to long points, Cainneach immediately marks her as one of the Aos Si that he has glimpsed beneath the boughs of Fenring Forest...though there is something more..tangible...about this figure.
A voice carries clearly to all your ears, though it is as a whisper and none see her lips move, “Do you know that you wander in Tuannon’s garden?”
“I would not recommend it. He is apt to sow your bodies in the cold ground.”
Instinctively, Cainneach feels compelled to respond to what he assumes is a forest spirit, such as he and Dru would occasionally encounter in Fenring. "We mean no harm, either to you or to Tuannon. We simply wish to pass from this Dell, removing this stain upon your realm."Cainneach gestures to the corpse borne by the two large men. "If you'd prefer we take another path, we would gladly accept your guidance, but the gate is not far, no?"
Insight16 (to determine how threatening this individual is or if she seems receptive to Cainneach's response)
This post has potentially manipulated dice roll results.
"As he says, we did not intend trespass in Tuannon's garden.", Famh chimes in from her place in the line, embedding her staff so it stands upright in the mud and holding her hands so the strange faerie can see she no longer grips it. "We are wanderers from afar and did not know who held lordship here. We ask the traveller's right of safe passage from this place."
======================
Persuasion (using Tides of Chaos' advantage): 6
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Instinctively, Cainneach feels compelled to respond to what he assumes is a forest spirit, such as he and Dru would occasionally encounter in Fenring. "We mean no harm, either to you or to Tuannon. We simply wish to pass from this Dell, removing this stain upon your realm."Cainneach gestures to the corpse borne by the two large men. "If you'd prefer we take another path, we would gladly accept your guidance, but the gate is not far, no?"
Insight10 (to determine how threatening this individual is or if she seems receptive to Cainneach's response)
Cainneach finds the fay being difficult to read, mostly she seems amused by their predicament.
" Harm you do not mean.....yet festooned with enough metal to butcher a village. Whether you mean harm or not Tuannon does not like trespassers in his garden."
" The gate is not far. Have you met any other guests in Tuannons abode yet?"
"As he says, we did not intend trespass in Tuannon's garden.", Famh chimes in from her place in the line, embedding her staff so it stands upright in the mud and holding her hands so the strange faerie can see she no longer grips it. "We are wanderers from afar and did not know who held lordship here. We ask the traveller's right of safe passage from this place."
======================
Persuasion (using Tides of Chaos' advantage): 16
" Oh......and if it were mine to give, Sweet Sister. Then safe passage I would grant."
" But you walk within anothers territory."
" He was a king in this land a thousand years ago—the grim Tuannon Dur, warlord of five thousand men. When the legions came, Tuannon put on woad and led his army in one bloody battle after another. He piled the skulls of slain legionnaries high at the foot of his throne. And he will likely do the same with yours."
Cainneach finds the fay being difficult to read, mostly she seems amused by their predicament.
" Harm you do not mean.....yet festooned with enough metal to butcher a village. Whether you mean harm or not Tuannon does not like trespassers in his garden."
" The gate is not far. Have you met any other guests in Tuannons abode yet?"
"Many pardons for our equipment and appearance, gracious host. We were warned of the dangers of the Dell, although we received no word of Tuannon Dur. We will be sure to correct those who informed us. I believe the only others we've encountered here were the meager remains of the long dead St. Ambrosius, a flock of indifferent, but very large bats, and the dead fellow you see with us."
This post has potentially manipulated dice roll results.
Thatch scrunches up his face in thought at the words of the Aos Si and stares nervously at the stone column across the river. “Truly, we are leaving as fast as we can. What other guests should we expect to meet here? Especially if this Tuannon does not like visitors.”
A dark thought crosses his mind as he turns to look at the burden Ori and Sir Almeric carry. “Did Tuannon hang this man up as a warning to others who enter his garden?” Thatch scans the reeds to either side of the path, alert for danger after their warning. Perception: 14.
.
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Fergus nods in agreement, using his staff to poke the body to see if it instinctively lashes out. Still standing, he holds his hand out and tries to sense any magic coming from the dead man or the items he possesses (Arcana = 9). He finds it hard to pick up anything with his reluctance to get closer.
"Sir Almeric, perhaps you and St. Ambrosius could verify if it is safe to check and move our ill fated tax man?"
Clasping the relic of St Ambrosius in his hand, Almeric attends to Harold's remains. Repeating the Prayer of Gatanades as best he could, Almeric fumbles over the words, makes a poor show of blessing the corpse. "In Nomini Pater, et Fili, et Sprirtus Santi...". He hopes anointing Harold with the relic will be enough. Religion = 4.
Almeric will carefully retrieves the prize sword and tucks it into his baldric. A quick check of Harold's cause of death is all he has time for now. Further investigation must wait until they are safe and secure. INVESTIGATION = 15
"We were charged to find Harold and the prize sword. The Taxes were a secondary issue. We have secured our primary goal and needs must return to Igham. I don't think we have the time or resources to make a litter, Fahm. I will carry Harold myself if need be. I will not order anyone to break their own morale or spiritual code by touching the corpse." Almeric stows weapons and shield and prepares to shoulder the dead taxman, hopeful at least one other will help.
OOC Almeric has sufficient Strength, but will be encumbered, at half speed and unable to fight while carrying.
Indeed Famh sees nothing but the mists and hears little but the rushing river and Fergus is...somewhat...sure that everything Harald holds is mundane.
As Almeric hefts Harald up a small pouch falls to the ground. ( If opened it has 20 gold.....likely his personal purse rather than any taxes.)
A choice faces the companions, retrace their steps or onwards, it is likely a shorter distance to the gate onwards....or you could cut through the reeds again, though Sir Almeric will find it slow going indeed.
Sir Almeric is unsure but it seems there is a leg wound....possibly from the fence and another deep wound across the collarbone....both have bled profusely and either could be the cause of death.
As he places away the sword that Sir Beorn asked for he notes that the balance seems off....
"Might make more sense of I carry the bugger, but let's remove the extra baggage (if there are still chains on him) and bind his hands and legs. Probably mouth too." Looking around at the others, "Well Almeric said there are undead about. I don't feel the need to carry one that isn't bound and could become one." (Would Ori be encumbered by the extra weight? He wouldn't be able to use the great club but he doesn't have a way to store it on himself either so he wouldn't be able to fight and carry Harald's body). Carrying dead bodies is certainly not something Ori is comfortable with, but he keeps reminding himself of those who would miss the man. He imagines that all involved would be more at peace knowing his final resting place, isn't in place like this. He hopes someone will do him the same kindness when he himself ultimately meets a similar fate. "Well we got the man and we got the sword. I'm not sure we really did the people's work by not retrieving the taxes or something to replace them. The folks are going to have a hard time repaying the taxes that they already paid."
A thought crosses Ori's mind, "Wait a minute, the iron fencing is supposed to keep something in. We wouldn't be releasing it carrying something out of fence, would we? Like some evil spirit hiding in wait in Haralds skin waiting for us to take it out of here?"
"Perhaps it would make sense for you and Almeric to share the burden. You can more easily drop him if ambushed that way as well. I don't mean to sound callous, but if we're dead set on taking the body from this place, I guess we have to be practical. In that vein, I think your suggestion of binding the body is prudent. And again, should make it easier to carry." Cainneach sighs and shakes his head at the awful business they've found themselves in. "I can't believe I'm saying this, but that blasted priest Bretwald might have been useful here. I can't offer much help in the reading of the intentions of the dread fey. Best I can do is to scout about for the shortest path out of here." Cainneach looks to the paths available to them.
Survival 12
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Cainneach is...somewhat sure...that if they keep going the way they are currently headed the trip back to the gate will be slightly shorter.....assuming the stone path around the Dell is somewhat circular....
Almeric is grateful for the effective team worm and communication among his new retinue, nodding as each person speaks. After Harold is bound, Almeric passes his purse of 20 Gold to Fergus. "Add this to the account, Fergus. We will pass this to Harold's next of kin, with his body."
"Right people, we will change our formation. We will proceed directly to the gate, avoiding contact with any undead, as best we can. Cairnnach and Thatch will lead, Ori and I will follow bearing Harold - ready to drop him to fight if need be. Tana and Famh next with Fergus watching the rear. We will move at a spead that Cairnnach deems appropriate. We can discuss the issues pertaining to the undead at the gate. I have touched Harold with the Relic of St Ambrosius and prayed over him. As fae as I am concerned, he is just dead. Move out!"
"We could still try and track down the thieves once we get out of here. They may be stupid enough to try and spend their riches in a town nearby."
Fergus accepts and stores the coin before following the group as they make for the gate. He is regularly checking their rear carefully for any signs of something following them.
(Perception:16)
As the group reassembles to prepare for the journey out, you notice that Famh occasionally appears lost in thought, sometimes glancing uncertainly at Fergus before pulling herself back to the immediate task. Now that the decisions have been made and the group ready to move on, she approaches him, perhaps still a little uncertainly:
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Glancing back occasionally over his shoulder as they talk, Fergus looks uncomfortable as he replies
”I dunno much about Old Ones or faeries. Truth is I normally work alone and have never had that kind of… interaction before. It is the same for me, I trust you and whatever was going on there was coming from the magic, not me. Maybe as we journey together our magic will become more familiar, what do you think?” he asks hopefully
"I would hope so.," Famh chuckles, obviously relieved at how matter-of-fact Fergus' reaction is. "But if it doesn't we can certainly figure out ways to work around that."
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Fergus nods in agreement. "It was odd to see a spell so similar yet feel so different. Magic has always been just a tool for me. I try to understand how a spell works the best that I can in order to utilize it. What of you? You speak of Old Ones and fae, do they reach out to you? Were you born with your magic or was it bestowed onto you?"
Thatch shuffles his feet nervously, painfully aware that he is out of his element and not much help here. He knows little of the fey other than the signs his mother taught him to ward off evil spirits and he is not strong enough to move the body. He is thankful when Sir Almeric orders them to move out and he takes his place near the front of the group, helping Cainneach scout ahead.
As the companions move on Thatch, Cainneach and Fergus spy something to the right......
Seven large flat stepping stones lead across the river. Beyond, high up on the far bank, stands a stone cross atop a tall column.
As you regard the far bank of the river, you begin to make out a wan figure among the green reeds at its edge. A slender girl wrapped in a cloak of grey- green stands there, an ivory bow on her back and a bronze scabbarded sword at her thigh. Her features are delicate and somewhat feral and her ears taper to long points, Cainneach immediately marks her as one of the Aos Si that he has glimpsed beneath the boughs of Fenring Forest...though there is something more..tangible...about this figure.
A voice carries clearly to all your ears, though it is as a whisper and none see her lips move, “Do you know that you wander in Tuannon’s garden?”
“I would not recommend it. He is apt to sow your bodies in the cold ground.”
Cainneach looks around, straight ahead, at the ground, then around once again. He shakes his head slightly, then tentatively pronounces, "Almeric, I believe our current course is most likely the fastest to lead us from this place. I'll lead on, but everyone should keep their eyes and ears open." Cainneach adjusts his pack and weapons, taking note of the conversation between Famh and Fergus. Although he feels the creep of jealousy rising within, he pushes it away and refrains from eavesdropping by reading their lips. Having been alone with Dru for several years, Cainneach hadn't had to reckon with sharing a friend with others, a fact that he now had to remind himself of in this group. Cainneach looks toward his feet, slightly ashamed of his emotions, then leads the group with Thatch, making sure not to proceed too quickly, lest he overlook a change in the trail or a danger, or to make the going too difficult for Almeric and Ori with the poor tax man.
Instinctively, Cainneach feels compelled to respond to what he assumes is a forest spirit, such as he and Dru would occasionally encounter in Fenring. "We mean no harm, either to you or to Tuannon. We simply wish to pass from this Dell, removing this stain upon your realm." Cainneach gestures to the corpse borne by the two large men. "If you'd prefer we take another path, we would gladly accept your guidance, but the gate is not far, no?"
Insight 16 (to determine how threatening this individual is or if she seems receptive to Cainneach's response)
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
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(And again...that should be left not right...I suck.)
"As he says, we did not intend trespass in Tuannon's garden.", Famh chimes in from her place in the line, embedding her staff so it stands upright in the mud and holding her hands so the strange faerie can see she no longer grips it. "We are wanderers from afar and did not know who held lordship here. We ask the traveller's right of safe passage from this place."
======================
Persuasion (using Tides of Chaos' advantage): 6
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Cainneach finds the fay being difficult to read, mostly she seems amused by their predicament.
" Harm you do not mean.....yet festooned with enough metal to butcher a village. Whether you mean harm or not Tuannon does not like trespassers in his garden."
" The gate is not far. Have you met any other guests in Tuannons abode yet?"
" Oh......and if it were mine to give, Sweet Sister. Then safe passage I would grant."
" But you walk within anothers territory."
" He was a king in this land a thousand years ago—the grim Tuannon Dur, warlord of five thousand men. When the legions came, Tuannon put on woad and led his army in one bloody battle after another. He piled the skulls of slain legionnaries high at the foot of his throne. And he will likely do the same with yours."
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
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Thatch scrunches up his face in thought at the words of the Aos Si and stares nervously at the stone column across the river. “Truly, we are leaving as fast as we can. What other guests should we expect to meet here? Especially if this Tuannon does not like visitors.”
A dark thought crosses his mind as he turns to look at the burden Ori and Sir Almeric carry. “Did Tuannon hang this man up as a warning to others who enter his garden?” Thatch scans the reeds to either side of the path, alert for danger after their warning. Perception: 14.
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