Jetsam nodded. “Alright. Hadrian or I could do that, then engage it in melee if you want to provide ranged support, or we could just try to pick it off from a distance.”
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If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(Hadrian's backstory is during the time of the waterdeep attack by the lich so he knows it firsthand. I had it in my charactersheet, if any are wondering)
Oh, alright. Makes sense.
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If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Hadrian put his face on his hand. He then made a gesture with his pointing finger and his thumb touching as if holding something small while explaining,"One does not simply fight a mummy when using common weapons"
He shifted his gaze between the two,"The centuries have thickened a mummy's skin and our weapons will not do it harm. And its gaze, ITS GAZE! It will send even the most seasoned adventurer to his mother!"
(okay, no more Boromir memes)
(can I roll investigation or insight on the manacles on the walls to see if one is available for use? You did mention there are chained dead guys).
investigation or insight: 17 + tactical assessment maneuver: 6
"Maybe we can shove it prone into a manacle and burn it continuously with multiple torches? it will be a physical struggle so we both need to try it Jet. if we fail, we will die."
This post has potentially manipulated dice roll results.
"I will throw my javelin at the limit my eyes can assist me. We will have him come closer and we will wrestle him to the ground. whoever is successful, the other will shut the manacle on his leg and we will use everything we have to destroy him. Get ready, I will get started."
Hadrian hesitates for a bit then stood up. He took a a torch and lit it then grabbed a Javelin. He came closer about 25 ft and threw the javelin to get the mummy's attention.
This post has potentially manipulated dice roll results.
Jetsam is going to move 30 ft towards it, action surge, breath weapon: dc 12 dex save or take 3 Lightning damage. Ready his second action for a grapple as soon as it comes in range.
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If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Tommy will draw both short swords, move his max 25 feet up and take the dodge action.
The mummy will look at 1 Jetsam, 2 Hadrian, 3 Tommy, 4 Jerry (3) and use its...
Dreadful Glare. The mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.
It will then run up and attack 1 Jetsam, 2 Hadrian (1) with its rotting fist
If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.
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Jetsam nodded. “Alright. Hadrian or I could do that, then engage it in melee if you want to provide ranged support, or we could just try to pick it off from a distance.”
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Oh, alright. Makes sense.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
I don't have many arrows left and no more magic arrow. My claws won't be effective either I got nothing better then my short swords
Tommy puts the bag of beans away. Since you got the experience Hadrian will follow your lead
“I have 13 crossbow bolts as well, I can shoot it a couple times going in.”
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Hadrian put his face on his hand. He then made a gesture with his pointing finger and his thumb touching as if holding something small while explaining, "One does not simply fight a mummy when using common weapons"
He shifted his gaze between the two, "The centuries have thickened a mummy's skin and our weapons will not do it harm. And its gaze, ITS GAZE! It will send even the most seasoned adventurer to his mother!"
(okay, no more Boromir memes)
(can I roll investigation or insight on the manacles on the walls to see if one is available for use? You did mention there are chained dead guys).
investigation or insight: 17 + tactical assessment maneuver: 6
"Maybe we can shove it prone into a manacle and burn it continuously with multiple torches? it will be a physical struggle so we both need to try it Jet. if we fail, we will die."
Jetsam nodded. “Ok. You know more about this than I do. I’m in.”
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
With a 23 you see an empty set of Manacles that still look like they would latch close.
"I will throw my javelin at the limit my eyes can assist me. We will have him come closer and we will wrestle him to the ground. whoever is successful, the other will shut the manacle on his leg and we will use everything we have to destroy him. Get ready, I will get started."
Hadrian hesitates for a bit then stood up. He took a a torch and lit it then grabbed a Javelin. He came closer about 25 ft and threw the javelin to get the mummy's attention.
Counts as a surprise attack?
Attack: 21 Damage: 7
initiative roll: 5
Initiative: 6
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Oh Wow… Jetsam will get ready to grapple him if he comes in range.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Tommy initiative: 14
Mummy initiative: 11
You javelin hits for 3 damage
Start
Order: Tommy, Mummy, Jetsam, Hadrian.
Tommy will cast guidance on Jetsam to help with his grapple. (Add a 1d4 to your check)
Mummy moves 30 feet closer
(How far was it?)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
75 so now 45 feet away
Jetsam is going to move 30 ft towards it, action surge, breath weapon: dc 12 dex save or take 3 Lightning damage. Ready his second action for a grapple as soon as it comes in range.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
threw another javelin and moved forward 30ft next to Jetsam.
Attack: 7 Damage: 7
Would you believe a mummy has bad dex
Save 12
Ah well, he still takes half.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Anyhoo, Tommy is up!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Tommy will draw both short swords, move his max 25 feet up and take the dodge action.
The mummy will look at 1 Jetsam, 2 Hadrian, 3 Tommy, 4 Jerry (3) and use its...
Dreadful Glare. The mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.
It will then run up and attack 1 Jetsam, 2 Hadrian (1) with its rotting fist
Attack 21 Damage 14 bludgeoning damage 13 necrotic damage
If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.