Backstory: After becoming cursed with Heartlessness an unfortunate episode with a necromancer, Voltra was able to be partly cured by a priest(cleric) of bahamut at a nerby church. Indebted to this man he asked how he might repay them. Understanding the evil that was within the temple, he insisted Volstra volunteer for this expedition, helping clear the world of evil.
Time zone: Pacific time zone
Apperance: a small hafling, even for hafling, with grayish skin as a result of his curse he stands a whole 3 feet tall. His long hair is long gone replaced with short graying strands that go everywhere. His chailmail armor is custom made for his size but is rusting and has clearly been used. His once bright gold eyes have faded and his smile now seems more creepy than sweet as result of his appearance.
Personality: Due to his curse only being partly cured he is gruff and pragmatic in his actions and to those he does not knwo, often showing emotion only when it overcomes his magical heartlessness briefly. He is inheretly distrustful of others due to this incident and seeks to destroy necromancers whenever possible. One exception to his emotionless and rough attidude are religious figures, especially those who honor bahamut, holding in his heart the kindess of the priest forever. His curse left him motivated to carry out this task for the priest, making him a little headstrong and impatient in combat. Although he can have a very hard exterior, those who help in meaningful ways(combat/bonding) earn his trust and kindness(if there's any left).
Combat Volstra carries his dual scimitars, often favoring to deal damage at risk to himself, prioritzing those that hurt him. However he is willing to help allies if they ask and have earned his trust or he feels they must be protected in dire strait. Often not a team player and reckless.
I can post daily, might be a bit delayed due to timezone(sorry)
Favorite donut: MAPLE BACON!!
Ability scores: 11 17 17 11 14 7 I rolled them I promise( i can show you or cahnge them if its too op)
Backstory: After becoming cursed with Heartlessness an unfortunate episode with a necromancer, Voltra was able to be partly cured by a priest(cleric) of bahamut at a nerby church. Indebted to this man he asked how he might repay them. Understanding the evil that was within the temple, he insisted Volstra volunteer for this expedition, helping clear the world of evil.
Time zone: Pacific time zone
Apperance: a small hafling, even for hafling, with grayish skin as a result of his curse he stands a whole 3 feet tall. His long hair is long gone replaced with short graying strands that go everywhere. His chailmail armor is custom made for his size but is rusting and has clearly been used. His once bright gold eyes have faded and his smile now seems more creepy than sweet as result of his appearance.
Personality: Due to his curse only being partly cured he is gruff and pragmatic in his actions and to those he does not knwo, often showing emotion only when it overcomes his magical heartlessness briefly. He is inheretly distrustful of others due to this incident and seeks to destroy necromancers whenever possible. One exception to his emotionless and rough attidude are religious figures, especially those who honor bahamut, holding in his heart the kindess of the priest forever. His curse left him motivated to carry out this task for the priest, making him a little headstrong and impatient in combat. Although he can have a very hard exterior, those who help in meaningful ways(combat/bonding) earn his trust and kindness(if there's any left).
Combat Volstra carries his dual scimitars, often favoring to deal damage at risk to himself, prioritzing those that hurt him. However he is willing to help allies if they ask and have earned his trust or he feels they must be protected in dire strait. Often not a team player and reckless.
I can post daily, might be a bit delayed due to timezone(sorry)
Favorite donut: MAPLE BACON!!
Ability scores: 11 17 17 11 14 7 I rolled them I promise( i can show you or cahnge them if its too op)
Backstory. Otto has been training with his order since he was found as a youngling in a street, beat up by the neighborhood thugs. It is time for him to set out and gain honor and glory. Hearing of the Pearl Defenders is an excellent opportunity for him to serve the crown and earn his name.
What time zone are you in? Mountain Time Zone, USA
Optional Info:
Your character's personality. Honorable, loyal, ill tempered, likes to be a bully
Your main attack style. Threaten, go into battle, kill.
Willing to be flexible on character and develop a background with GM that fits the world. Enjoy role playing, team player, funny, creative, old school table top D&D and other RPGs.
Backstory. Otto has been training with his order since he was found as a youngling in a street, beat up by the neighborhood thugs. It is time for him to set out and gain honor and glory. Hearing of the Pearl Defenders is an excellent opportunity for him to serve the crown and earn his name.
What time zone are you in? Mountain Time Zone, USA
Optional Info:
Your character's personality. Honorable, loyal, ill tempered, likes to be a bully
Your main attack style. Threaten, go into battle, kill.
Willing to be flexible on character and develop a background with GM that fits the world. Enjoy role playing, team player, funny, creative, old school table top D&D and other RPGs.
Are all of you okay with that? Questions? Concerns?
Thanks! That works for me.
Rain doesn't pick a ranger archetype (or subclass) until 3rd level. Depending on how this adventure goes and based on his background, he'll probably be choosing between Gloom Stalker, Hunter, or Monster Slayer.
Thanks. Sorry you didn't make it in, you were close.
I don't smoke cigars, sigh.
Need a conniving, sneaky, underhanded, malicious, truly despicable NPC that works at giving an unsuspecting party a hard time, let me know; I am good at mayhem and throwing monkey wrenches into carefully laid plans, the beauty of which is you'll not know precisely what they are going to do to confuse everything. (evil, gloating smile and laugh.)
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
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*pulls out revolver* You’ve yeed your last haw. *shoots dune worm*
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Dies.
Walks in [insert absurd situation].
Honorary Leader in the Pixie Peewee Powderpuff Pals!
You've now encountered,
seen, and bested a dune worm.
Walks in [insert absurd situation].
Honorary Leader in the Pixie Peewee Powderpuff Pals!
*blows smoke off the end like they do in movies, reloads the revolver and sticks it back in my belt.* Dang right.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
What the...
Upvote these 18 unique mythical weapon materials!
"Be the change you wish to see in the world." - Mahatma Gandhi
Name: Volstra utgard
Race: Stout Hafling
Class: Fighter
Backstory: After becoming cursed with Heartlessness an unfortunate episode with a necromancer, Voltra was able to be partly cured by a priest(cleric) of bahamut at a nerby church. Indebted to this man he asked how he might repay them. Understanding the evil that was within the temple, he insisted Volstra volunteer for this expedition, helping clear the world of evil.
Time zone: Pacific time zone
Apperance: a small hafling, even for hafling, with grayish skin as a result of his curse he stands a whole 3 feet tall. His long hair is long gone replaced with short graying strands that go everywhere. His chailmail armor is custom made for his size but is rusting and has clearly been used. His once bright gold eyes have faded and his smile now seems more creepy than sweet as result of his appearance.
Personality: Due to his curse only being partly cured he is gruff and pragmatic in his actions and to those he does not knwo, often showing emotion only when it overcomes his magical heartlessness briefly. He is inheretly distrustful of others due to this incident and seeks to destroy necromancers whenever possible. One exception to his emotionless and rough attidude are religious figures, especially those who honor bahamut, holding in his heart the kindess of the priest forever. His curse left him motivated to carry out this task for the priest, making him a little headstrong and impatient in combat. Although he can have a very hard exterior, those who help in meaningful ways(combat/bonding) earn his trust and kindness(if there's any left).
Combat Volstra carries his dual scimitars, often favoring to deal damage at risk to himself, prioritzing those that hurt him. However he is willing to help allies if they ask and have earned his trust or he feels they must be protected in dire strait. Often not a team player and reckless.
I can post daily, might be a bit delayed due to timezone(sorry)
Favorite donut: MAPLE BACON!!
Ability scores: 11 17 17 11 14 7 I rolled them I promise( i can show you or cahnge them if its too op)
Nice, like his attack style.
An FINALLY a maple donut.
Upvote these 18 unique mythical weapon materials!
"Be the change you wish to see in the world." - Mahatma Gandhi
It is time for him to set out and gain honor and glory. Hearing of the Pearl Defenders is an excellent opportunity for him to serve the crown and earn his name.
Thanks so much for hosting, :).
Nice, an intense character
Upvote these 18 unique mythical weapon materials!
"Be the change you wish to see in the world." - Mahatma Gandhi
Thanks! That works for me.
Rain doesn't pick a ranger archetype (or subclass) until 3rd level. Depending on how this adventure goes and based on his background, he'll probably be choosing between Gloom Stalker, Hunter, or Monster Slayer.
Liara, Rain, Saralyn, Olin, and Tokka are chosen. Look at front page
Upvote these 18 unique mythical weapon materials!
"Be the change you wish to see in the world." - Mahatma Gandhi
Congrats!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Also link is on front page for those of you who are in
Upvote these 18 unique mythical weapon materials!
"Be the change you wish to see in the world." - Mahatma Gandhi
also we started
Upvote these 18 unique mythical weapon materials!
"Be the change you wish to see in the world." - Mahatma Gandhi
Thank you. Just for clarification - how do we set ability scores? Do we roll?
"I don't care, I'm still free. You can't take the sky from me..."
KingOrc said to use the 4d6, drop lowest method: https://www.dndbeyond.com/forums/d-d-beyond-general/play-by-post/163065-thunder-of-the-deepest-sands-recruitment-thread?comment=24.
The D&DB Character Builder will do that for you. Or you can use the dice roller on the forum to do it.
Have fun.
Panic is a mechanism that strengthens the gene pool.
Thanks. Sorry you didn't make it in, you were close.
Upvote these 18 unique mythical weapon materials!
"Be the change you wish to see in the world." - Mahatma Gandhi
I don't smoke cigars, sigh.
Need a conniving, sneaky, underhanded, malicious, truly despicable NPC that works at giving an unsuspecting party a hard time, let me know; I am good at mayhem and throwing monkey wrenches into carefully laid plans, the beauty of which is you'll not know precisely what they are going to do to confuse everything. (evil, gloating smile and laugh.)
Panic is a mechanism that strengthens the gene pool.