The big goblin having missed with its reaction attack, tries a much more steady attack against him. Attack: 6 Damage: 12. Then, oddly, it moves out of reach, spinning its weapon so that Augustin does not get an opportunity attack against it. (DM Note: this is an ability called Crafty). Augustin thinks these goblins are skillful and well trained, not like the southern goblins they have met. If they are all like this no wonder the elves have not been able to take much of their land back from them.
The Sneaky Glowing Goblin
The glowing goblin runs behind a large block of stone and hides (as a bonus action). Stealth check 13. Then pops out and targets Esa. Esa rolls a perception check with advantage because the goblin is glowing (gets a 15). If she fails the goblin gets advantage.
Sneaky goblin normal attack if Esa spots the goblin popping up (ie her Perception check is equal to or better than its Stealth check above): Attack: 13 Damage: 6.
Sneaky goblin sneak attack if Esa fails to spot the goblin popping up: Attack: 19 Damage: 12.
The Dire Wolf (glowing)
The dire wolf tracks Grimbald and charges towards him, covering the ground easily with its long legs (40ft movement). It leaps to bite at him, trying to knock the dwarf off his feet. Attack: 21 Damage: 10. If it hits, Grimbald must make a Strength check DC13 or be knocked prone.
Sneaky Goblin (not glowing)
This goblin swirls its arms around, and a swirling sphere of darkness envelopes Vakiel and Augustin. Now Augustin knows why the big goblin moved away. Coordinated attacks! This is unheard of for goblins!
And then the others see this sneaky goblin plunge into the darkness as if it can see.
It makes a bonus action dagger attack against Vakiel: Attack: 13 Damage: 9.
The sneaky hiding glowing goblin (a goblin sniper) has a special ability called Sniper, which means if it misses it stays hidden. It is currently hidden from Esa so can't be targeted by her.
Grimbald and Direwolf are in melee range of each other.
Augustin and Vakiel are in a sphere of darkness with a sneaky goblin who can probably see in it.
One goblin sniper (glowing) is hiding behind a long stone block.
The big goblin with the axe (from now on called the Goblin Spinecleaver) is out of the sphere of darkness and looks like is getting ready to hit whoever comes out of it.
Esa is back from the melee combat.
RL is behind the melee fighters, but not in the sphere of darkness.
Vakiel will cast the light cantrip on his sword (not knowing what has happened) and will then pick a direction and just start stalking that way (let’s say north) until I either reach the limit of my movement (30ft) or exit this weird darkness
This post has potentially manipulated dice roll results.
RL shoots guiding bolt at the Goblin Spinecleaver but it brings up its big axehead and only just blocks it.
Grimbald expertly throws the net on the dire wolf and tosses his Acorn at his feet. Rising up from the ground translucent flying squirrel spirits spiral out to a range of 10 feet, interfering with the vision of the dire wolf and distracting it.
Augustin runs out of the darkness, and attacks the first creature it sees, which is the big Goblin Spinecleaver - Attack: 11 Damage: 6.
Esa casts chromatic orb on the big goblin, who is too busy trying to defend against Augustin to dodge the spell.
Vakiel uses a light cantrip, but it's not strong enough to counter the goblin's darkness. And as he moves away the goblin, who can see in the darkness gets an opportunity attack. Goblin attack: Attack: 20 Damage: 8.
Coming out of the darkness sphere, Vakiel attacks the first creature he sees, which is the large axe-wielding goblin (if the goblin is still alive). Once again he stands by Augustin and swings his black greatsword. Attack: 18 Damage: 9.
Both Augustin and Vakiel miss the Goblin Spinecleaver, who expertly dodges their mighty swings (the dodge on Augustin's strike was a close thing). However it doesn't see Esa'schromatic orb coming and takes a lot of damage as the ball of energy strikes him and lightning arcs all over his body. The big goblin is bloodied in one strike.
Vakiel finds that the goblin's sword in the dark has given him a bleeding wound. This means at the start of his turns he takes 2hp of damage each turn until healed for at least 1hp.
This post has potentially manipulated dice roll results.
Enemy turn:
The big Goblin Spinecleaver thinks attack is the best form of defence and launches a series of strikes, trying to set itself up for a massive hit. It sees Vakiel is already wounded and goes for him. Attack: 10 Damage: 12.
The goblin sniper pops up again and shoots at Esa - Attack: 21 Damage: 7.
The goblin who cast darkness emerges from the darkness and targets Vakiel. It uses a scimitar and dagger attack.
Scimitar: Attack: 23 Damage: 6.
Dagger: Attack: 13 Damage: 7.
The dire wolf tries to wrench the net off of itself with its teeth - Strength check 10.
Esa doesn't like being sniped at, but can also see her allies taking damage. She wants to move so she's on the other side of Augustin, hopefully getting some cover from him? Then she wants to cast Wither and Bloom.
Any enemy within a 10ft radius sphere makes a CON13 saving throw. They take 6 necrotic on a fail and half as much on a success. She's hoping she can put the sphere to get the big one as a priority, but if there's any other enemies she can also get in there too that would be great.
She then also points to Vakiel and focuses the Bloom on her, granting Vakiel a free roll of 1 of her hit die, plus 5, worth of healing.
On his turn Grimbald scolds the dire wolf. "bad doggie, ya buggered a good net" and strikes with two short swords Attack: 24 Damage: 9 and Attack: 16 Damage: 3
This post has potentially manipulated dice roll results.
Augustin is ready to rock and roll and makes a quick threat assessment about who is left standing and causing the most grief. He would like to close the distance to The Big Goblin and take a mighty swing
RL will move cast thorn whip against the goblin attacking Vakiel Attack: 25 Damage: 3 and pull the goblin off Vakiel to free him up to move if he wants then bonus action healing word on Esa who gets 1d4 +3 healing.
This post has potentially manipulated dice roll results.
Vakiel misses the goblin assassin, who looks smug but then gets grabbed from behind by RL's thorn whip. The goblin is dragged away from Vakiel and is now in melee range of RL.
RL'shealing word heals Esa for 7. (Unless you rolled this already and I missed it).
Esa moves herself down and behind the paladin and the barbarian fighting the big goblin. She now has cover bonus of +2 AC from the goblin sniper.
Augustin takes a mighty swing at the big goblin who shows his skill be deflecting the blow with his axe.
Grimbald stabs the dire wolf twice and further injures the large creature. Grimbald, knowing the tells of animals well, thinks that it might be about to try and escape.
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Enemy turn:
The Big Goblin
The big goblin having missed with its reaction attack, tries a much more steady attack against him. Attack: 6 Damage: 12. Then, oddly, it moves out of reach, spinning its weapon so that Augustin does not get an opportunity attack against it. (DM Note: this is an ability called Crafty). Augustin thinks these goblins are skillful and well trained, not like the southern goblins they have met. If they are all like this no wonder the elves have not been able to take much of their land back from them.
The Sneaky Glowing Goblin
The glowing goblin runs behind a large block of stone and hides (as a bonus action). Stealth check 13. Then pops out and targets Esa. Esa rolls a perception check with advantage because the goblin is glowing (gets a 15). If she fails the goblin gets advantage.
Sneaky goblin normal attack if Esa spots the goblin popping up (ie her Perception check is equal to or better than its Stealth check above): Attack: 13 Damage: 6.
Sneaky goblin sneak attack if Esa fails to spot the goblin popping up: Attack: 19 Damage: 12.
The Dire Wolf (glowing)
The dire wolf tracks Grimbald and charges towards him, covering the ground easily with its long legs (40ft movement). It leaps to bite at him, trying to knock the dwarf off his feet. Attack: 21 Damage: 10. If it hits, Grimbald must make a Strength check DC13 or be knocked prone.
Sneaky Goblin (not glowing)
This goblin swirls its arms around, and a swirling sphere of darkness envelopes Vakiel and Augustin. Now Augustin knows why the big goblin moved away. Coordinated attacks! This is unheard of for goblins!
And then the others see this sneaky goblin plunge into the darkness as if it can see.
It makes a bonus action dagger attack against Vakiel: Attack: 13 Damage: 9.
All the goblins missed!
The sneaky hiding glowing goblin (a goblin sniper) has a special ability called Sniper, which means if it misses it stays hidden. It is currently hidden from Esa so can't be targeted by her.
Party's turn.
Current situation:
Grimbald and Direwolf are in melee range of each other.
Augustin and Vakiel are in a sphere of darkness with a sneaky goblin who can probably see in it.
One goblin sniper (glowing) is hiding behind a long stone block.
The big goblin with the axe (from now on called the Goblin Spinecleaver) is out of the sphere of darkness and looks like is getting ready to hit whoever comes out of it.
Esa is back from the melee combat.
RL is behind the melee fighters, but not in the sphere of darkness.
If Grimbald had a tail it would be wagging. bonus action drop the acorn and throw the net over the wolf 25
Esa will hit the big goblin with a Chromatic Orb Attack 15 lightning damage 17
Vakiel will cast the light cantrip on his sword (not knowing what has happened) and will then pick a direction and just start stalking that way (let’s say north) until I either reach the limit of my movement (30ft) or exit this weird darkness
Guiding bolt at the big goblin. Attack: 19 Damage: 19
RL shoots guiding bolt at the Goblin Spinecleaver but it brings up its big axehead and only just blocks it.
Grimbald expertly throws the net on the dire wolf and tosses his Acorn at his feet. Rising up from the ground translucent flying squirrel spirits spiral out to a range of 10 feet, interfering with the vision of the dire wolf and distracting it.
Augustin runs out of the darkness, and attacks the first creature it sees, which is the big Goblin Spinecleaver - Attack: 11 Damage: 6.
Esa casts chromatic orb on the big goblin, who is too busy trying to defend against Augustin to dodge the spell.
Vakiel uses a light cantrip, but it's not strong enough to counter the goblin's darkness. And as he moves away the goblin, who can see in the darkness gets an opportunity attack. Goblin attack: Attack: 20 Damage: 8.
Coming out of the darkness sphere, Vakiel attacks the first creature he sees, which is the large axe-wielding goblin (if the goblin is still alive). Once again he stands by Augustin and swings his black greatsword. Attack: 18 Damage: 9.
Both Augustin and Vakiel miss the Goblin Spinecleaver, who expertly dodges their mighty swings (the dodge on Augustin's strike was a close thing). However it doesn't see Esa's chromatic orb coming and takes a lot of damage as the ball of energy strikes him and lightning arcs all over his body. The big goblin is bloodied in one strike.
Vakiel finds that the goblin's sword in the dark has given him a bleeding wound. This means at the start of his turns he takes 2hp of damage each turn until healed for at least 1hp.
Enemy turn:
The big Goblin Spinecleaver thinks attack is the best form of defence and launches a series of strikes, trying to set itself up for a massive hit. It sees Vakiel is already wounded and goes for him. Attack: 10 Damage: 12.
The goblin sniper pops up again and shoots at Esa - Attack: 21 Damage: 7.
The goblin who cast darkness emerges from the darkness and targets Vakiel. It uses a scimitar and dagger attack.
Scimitar: Attack: 23 Damage: 6.
Dagger: Attack: 13 Damage: 7.
The dire wolf tries to wrench the net off of itself with its teeth - Strength check 10.
The big goblin must be still smarting from Esa's spell as it completely misses Vakiel who easily sidesteps the blow.
The goblin sniper manages to shoot Esa.
The goblin who cast darkness (let's just call him the goblin assassin) hits Vakiel with his scimitar but misses with his dagger.
The dire wolf forces the net off himself with a shake of his muscular torso and moves towards Grimbald again.
Party may take their turn!
Grimbald cannot move away from the dire wolf and get to his companions who are 35 feet away without taking an opportunity attack.
He attacks twice with shortswords and has hunter's mark on the beast.
Shortsword primary hand: Attack: Attack: 24 Damage: 11.
Shortsword offhand: Attack: Attack: 13 Damage: 7.
Oops I forgot advantage due to faerie fire, will reroll Grimbald's attacks in case a natural 20 comes up.
Shortsword primary hand: 24.
Shortsword offhand: 19.
Esa doesn't like being sniped at, but can also see her allies taking damage. She wants to move so she's on the other side of Augustin, hopefully getting some cover from him? Then she wants to cast Wither and Bloom.
Any enemy within a 10ft radius sphere makes a CON13 saving throw. They take 6 necrotic on a fail and half as much on a success. She's hoping she can put the sphere to get the big one as a priority, but if there's any other enemies she can also get in there too that would be great.
She then also points to Vakiel and focuses the Bloom on her, granting Vakiel a free roll of 1 of her hit die, plus 5, worth of healing.
On his turn Grimbald scolds the dire wolf. "bad doggie, ya buggered a good net" and strikes with two short swords Attack: 24 Damage: 9 and Attack: 16 Damage: 3
Augustin is ready to rock and roll and makes a quick threat assessment about who is left standing and causing the most grief. He would like to close the distance to The Big Goblin and take a mighty swing
Attack 17 Damage 10
Vakiel recovers 10 HP from Esa
And will finally Rage and swing at the goblin assassin with divine fury Attack: 17 Damage: 13
RL will move cast thorn whip against the goblin attacking Vakiel Attack: 25 Damage: 3 and pull the goblin off Vakiel to free him up to move if he wants then bonus action healing word on Esa who gets 1d4 +3 healing.
Goblin Spinecleaver (the big goblin) makes a Con save against Esa's spell. Con save 14.
Vakiel misses the goblin assassin, who looks smug but then gets grabbed from behind by RL's thorn whip. The goblin is dragged away from Vakiel and is now in melee range of RL.
RL's healing word heals Esa for 7. (Unless you rolled this already and I missed it).
Esa moves herself down and behind the paladin and the barbarian fighting the big goblin. She now has cover bonus of +2 AC from the goblin sniper.
Augustin takes a mighty swing at the big goblin who shows his skill be deflecting the blow with his axe.
Grimbald stabs the dire wolf twice and further injures the large creature. Grimbald, knowing the tells of animals well, thinks that it might be about to try and escape.