The ghoul facing Salida swipes at her with its claws, snarling: Attack: 10 Damage: 8
The other remaining ghoul dodges Fenrir's axe swipe and attempts to bite the last thing that managed to score a hit on him (that is to say, Raff): Attack: 15 Damage: 10
This post has potentially manipulated dice roll results.
Mortimer was about to be resigned to the fact that Raff needs more healing, so he will still not get to smite the unholy abominations in front of him, but he then remembers that his [Tooltip Not Found] makes his healing more effective when his allies are actually bleeding out! Sounds like a good excuse to push everyone's luck. Sacred Flame on the ghoul that is attacking Raff!
((Ghoul must make a DC 13 Dex save or suffer 3 Radiant damage. Sure would be nice if these ones are vulnerable to Radiant this time.))
((Darn, it wouldn't let me reference Circle of Mortality as a spell. It reads:
Circle of Mortality (Special)
You restore maximum HP (instead of rolling the dice) with healing spells to a creature with 0 HP. You learn the spare the dying cantrip, can cast it as a bonus action, and it has a range of 30 ft.
Anyway, the ghast at the top of the round is dead. So now it is Enri's turn!))
Between Mortimer's flames and Enri's blades, the ghoul disintigrates into a heap, leaving one last ghoul standing, who is still untouched. It's a squirrely one.
Raff's attacks whiff, probably because he got distracted by the tumbleweed. Salida takes a couple of big swings at the remaining ghoul, who is demonstrating a remarkable lack of respect for her personal space. The hits land, but don't seem to carve off anything particularly important. The remaining ghoul... uh, remains.
Enri's strikes hit home, and the ghoul looks like a stiff breeze might knock it over, but it's somehow still standing. You all begin to think there's some kind of a miracle happening.
After one hit, the ghoul looks like it might die any second. Which it does shortly after the second blow hits, and it falls to the ground with a noise that you wanted to be a thud, but is actually more of a squelch. Salida cleans her sword and sheaths it, then looks in the direction Ambrosious took off in and sighs.
"Someone want to go get our dinosaur and supplies back?"
Mortimer would go help with the dinosaur (because it is a dinosaur! How awesome is that?) but he's too busy hitting the stubborn-about-deanimating ghoul with an extra blast of Sacred Flame just to make sure it stays down.
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The ghoul facing Salida swipes at her with its claws, snarling: Attack: 10 Damage: 8
The other remaining ghoul dodges Fenrir's axe swipe and attempts to bite the last thing that managed to score a hit on him (that is to say, Raff): Attack: 15 Damage: 10
Mortimer's up!
Mortimer was about to be resigned to the fact that Raff needs more healing, so he will still not get to smite the unholy abominations in front of him, but he then remembers that his [Tooltip Not Found] makes his healing more effective when his allies are actually bleeding out! Sounds like a good excuse to push everyone's luck. Sacred Flame on the ghoul that is attacking Raff!
((Ghoul must make a DC 13 Dex save or suffer 3 Radiant damage. Sure would be nice if these ones are vulnerable to Radiant this time.))
((Darn, it wouldn't let me reference Circle of Mortality as a spell. It reads:
You restore maximum HP (instead of rolling the dice) with healing spells to a creature with 0 HP. You learn the spare the dying cantrip, can cast it as a bonus action, and it has a range of 30 ft.
Anyway, the ghast at the top of the round is dead. So now it is Enri's turn!))
Well, Enri's damn sure gonna try to attack that same one Fenrir is trying to attack.
Rapier: Attack: 18 Damage: 3
Shortsword: Attack: 16 Damage: 7
Talindra continues blasting at the last ghoul she fired.
Attack: 11 Damage: 4
Between Mortimer's flames and Enri's blades, the ghoul disintigrates into a heap, leaving one last ghoul standing, who is still untouched. It's a squirrely one.
Raff's up, assuming he isn't dead.
Mortimer watches as a tumbleweed rolls through the combat and bounces off of Raff's head. "Where do those keep coming from?"
Raff, who did NOT die or even get hit the last round, thank you very much, turns his stern attentions to the ghoul with a POP POP.
Attack: 19 Damage: 3
Second attack: 21 Damage: Unable to parse dice roll.
edit: I'd try to fix the second roll but that ain't hitting anything anyway.
Raff's attacks whiff, probably because he got distracted by the tumbleweed. Salida takes a couple of big swings at the remaining ghoul, who is demonstrating a remarkable lack of respect for her personal space. The hits land, but don't seem to carve off anything particularly important. The remaining ghoul... uh, remains.
Fenrir's up!
Fenrir doesn't bother to aim his axe - he just swipes the remaining ghoul with a roar of fury.
7 for 17 damage.
The ghoul responds with a swipe of its own in Fenrir's direction.
Attack: 6 Damage: 10
Mortimer's up!
No friends on the ground dying? Check! Undead to still burn? Check! SACRED FLAME!
((Ghoul must make a DC 13 Dex save or suffer 6 Radiant damage.))
That ghoul's starting to look a little crispy. If the ghast hadn't smelled so bad and basically seared your nostrils already, it would be pretty bad.
Enri's up!
Enri, having been a whirlwind of vomitous slaughter already, decides to do that but also more to the ghoul.
Rapier Attack!: Attack: 20 Damage: 9
Shortsword Attack!: Attack: 17 Damage: 4
Enri's strikes hit home, and the ghoul looks like a stiff breeze might knock it over, but it's somehow still standing. You all begin to think there's some kind of a miracle happening.
Talindra angrily fires what she hopes is the last blast to finish this ghoul off.
Attack: 23 Damage: 10
Like that moment in Ghostbusters where Bill Murray pulls the tablecloth out from under the flowers, the ghoul is still standing.
He's a resilient one, isn't he?
Raff cannot believe this shit.
Attack: 12 Damage: 9
2nd Attack: 5 Damage: 10
After one hit, the ghoul looks like it might die any second. Which it does shortly after the second blow hits, and it falls to the ground with a noise that you wanted to be a thud, but is actually more of a squelch. Salida cleans her sword and sheaths it, then looks in the direction Ambrosious took off in and sighs.
"Someone want to go get our dinosaur and supplies back?"
Combat, blessedly, ends.
FOR NOW.
Mortimer would go help with the dinosaur (because it is a dinosaur! How awesome is that?) but he's too busy hitting the stubborn-about-deanimating ghoul with an extra blast of Sacred Flame just to make sure it stays down.