"Yes, we can just leave those we've captured here. Tied up they should be fine," Roxana says. "Perhaps we can return them to the Longsaddle authorities when we head back. I know the Harpell's do not like the Zhents."
Roxana then watches as Rash goes one way and Obidiah goes another. She calls after Rash, "Just make sure someone goes with you. I'll follow Obidiah. Remember the map - you should head to the right once you come in. If you don't run into any guards. I can't imagine they just left the main entrance unguarded, so you should be prepared." She then quickly moves off to climb the rubble into the beautiful den.
Catching up, she speaks in a whisper to Obidiah. "To the left, then right, is the direct way towards the entrance. We should go that way to be in position if Rash needs help." She tries to move quietly and keep alert for the remaining Zhents.
(OOC: I'd need an Athletics check with Advantage from Roxana too)
Thus, while Spira decides which group to follow, Rash and Aidwyn go back along the tunnel, to enter the main entrance, and Obadiah and Roxana climb up the secondary entrance and begin to move inside the dungeon.
It takes a while for Rash to be able to climb, but in the end, helped by an Aidwyn who instead locates holds with incredible skill and confidence, he succeeds.
Wumgu, who had hidden nearby, on seeing the two comes out and asks: "Did you do it? Did you come back to tell me that you have avenged my old tribe and are taking me to the new one?"
Meanwhile, the interior team heads left, as directed by Roxana, and taking the right turn, sees that the corridor ends against elegant double doors to the west, and that it has two more ordinary looking doors first, facing one another, one on the north wall and one on the south wall.
"Six of 'em are dead," Rash whispers to the goblin. "Two prisoners... and there are still two more that we have to deal with. You just hold on a little longer and we'll call you in when it's safe."
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Wumgu, who previously was exhibiting an increasingly widening satisfied grin at the thought of an increasing number of prisoners at his disposal, pales at the prospect of intervening himself: "No, no! I to those, as long as they are not all unarmed and bound, I sure as hell won't go near them! I don't know how I survived my first encounter with them… but I know I'm not at all eager to have a second one!"
The white-haired warrior grimly nods at Roxana, quietly moving ahead, slowly moving past the doors at the sides of the corridor and up to the elegant double doors at the end of it, stopping and putting his ear to it, trying to determine if there are zhents beyond, aiming to link up with the others at the entrance as soon as possible.
Spira realized that it would take too much time to put on her armor even if she went back with Rash and Aidwyn to where it was. Not wanting to slow either group down, she took the grey haired man's leather armor while plans were being discussed for the next move and has been following Obadiah and Roxana.
=================================
Athletics 6
================================
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Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
This post has potentially manipulated dice roll results.
It took her a while ... her nerves must have been more shaken than she thought ... but Spira perservered until she made it up to the 'beautiful den' with the others. Seeing Obadiah go towards the elegant double doors to listen, she puts her ear to the other doors at the side.
==========================
Athletics 17
Perception 11
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Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Obadiah is about to open, convinced that no one is there, but Spira (who reaches him just in time, after having risked falling during the climb) stops him. She seems to hear something instead! Returning to listen more attentively, Obadiah agrees that there is some faint noise beyond the double doors... perhaps someone who occasionally moves, perhaps someone else who speaks in a very low voice... The white-haired man can't understand what is being said, anyway.
For Spira:
Spira, on the other hand, can distinguish the words of a short conversation: "They haven't returned yet, those sent to kill the beast..." "I don't envy them! Who knows what monster came from that hole!" "Yes indeed! Better keep watch here! we are comfortable... Maybe we catch some poor fool... Like the halfling! Do you remember the halfling?" ...short low laugh... "Sure! What a naive fool he was... He immediately fell for the trick of private property!" "Unlike those two bastard tieflings..." "Indeed! They gave us a lot of trouble instead! I don't know whether tieflings or goblins are worse..." "Silly question: both they're just scum! They're not real people like us!"
Leaving Wumgu hidden behind, Rash and Aidwyn approach (from the side) the main entrance, the elegant marble arch that leads into the belly of the hill.
So what to do now? Will our heroes just walk in? Or will they adopt a different strategy?
A quick spasm passes over Spira's face; it looked like she started to snarl in fury and remembered the need for silence just in time. "Not real people, eh?" she whispers to herself a moment later. "We'll see about that. Glad it was two though, Gaer would have been ... alone?": She shakes herself back to the immediate situation and leans over to her comrades. "It sounds like they're not going to try and look for up their 'friends' ... just sit here and 'wait to catch some poor fool'
Rollback Post to RevisionRollBack
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Finally catching up to Obidiah and Spira, Roxana isn't quite sure what all of Spira's comments mean. She speaks in a very low whisper. "Seems our friends aren't inside yet. That's got to be the guards you hear. Wish we could see them." She looks at the doors behind them. "We could loop around some, but I'd rather not be out of position if those other two alert these two."
Aidwyn after making sure the gobling doesn't enters the dungeon yet, fearing that the small vile creature just slit the throats of the prisioners, just nods to Rash, walking in front of him, her shield at the ready.
"I guess that at least we are a distraction for the others to sneak upon the guards if there is any left at the entrance... " she says to Rash as they walk towards the cave.
It is dark in the corridor beyond the marble arch... Aidwyn can't see far.
Rash, thanks to his darkvision, sees that at the end of the corridor a big counter has been thrown over and used as a barricade to defend the theshold of a room. Behind the barricade, two men and two women (some taking cover from the barricade, some from the corners) are pointing their crossbows at you (they can see you, because you have the light at your back).
"Stop! Drop the weapons and surrender!" one shouts "That's private property!"
And since that was shouted, the team behind the double door hears as well...
"Yes, we can just leave those we've captured here. Tied up they should be fine," Roxana says. "Perhaps we can return them to the Longsaddle authorities when we head back. I know the Harpell's do not like the Zhents."
Roxana then watches as Rash goes one way and Obidiah goes another. She calls after Rash, "Just make sure someone goes with you. I'll follow Obidiah. Remember the map - you should head to the right once you come in. If you don't run into any guards. I can't imagine they just left the main entrance unguarded, so you should be prepared." She then quickly moves off to climb the rubble into the beautiful den.
Catching up, she speaks in a whisper to Obidiah. "To the left, then right, is the direct way towards the entrance. We should go that way to be in position if Rash needs help." She tries to move quietly and keep alert for the remaining Zhents.
(Stealth: 11, Perception: 8)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard ||
Iromae Quinaea, Cleric || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer || Bronnryn Hethgar, Cleric
(OOC: I'd need an Athletics check with Advantage from Roxana too)
Thus, while Spira decides which group to follow, Rash and Aidwyn go back along the tunnel, to enter the main entrance, and Obadiah and Roxana climb up the secondary entrance and begin to move inside the dungeon.
It takes a while for Rash to be able to climb, but in the end, helped by an Aidwyn who instead locates holds with incredible skill and confidence, he succeeds.
Wumgu, who had hidden nearby, on seeing the two comes out and asks: "Did you do it? Did you come back to tell me that you have avenged my old tribe and are taking me to the new one?"
Meanwhile, the interior team heads left, as directed by Roxana, and taking the right turn, sees that the corridor ends against elegant double doors to the west, and that it has two more ordinary looking doors first, facing one another, one on the north wall and one on the south wall.
"Six of 'em are dead," Rash whispers to the goblin. "Two prisoners... and there are still two more that we have to deal with. You just hold on a little longer and we'll call you in when it's safe."
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"Prisoners?!" Wumgu's eyes sparkle with a malevolent light "Bring them to me! I'll take so good care of them..."
"If we do this right, we might get two more," Rash replies. "Actually... now that I think about it, you want to help with the ambush?"
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Wumgu, who previously was exhibiting an increasingly widening satisfied grin at the thought of an increasing number of prisoners at his disposal, pales at the prospect of intervening himself: "No, no! I to those, as long as they are not all unarmed and bound, I sure as hell won't go near them! I don't know how I survived my first encounter with them… but I know I'm not at all eager to have a second one!"
"Fair enough, I suppose," Rash says. "Don't worry, you'll get to chat with the prisoners... but for now, you can stay here and keep watch."
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The white-haired warrior grimly nods at Roxana, quietly moving ahead, slowly moving past the doors at the sides of the corridor and up to the elegant double doors at the end of it, stopping and putting his ear to it, trying to determine if there are zhents beyond, aiming to link up with the others at the entrance as soon as possible.
Perception: 10
Spira realized that it would take too much time to put on her armor even if she went back with Rash and Aidwyn to where it was. Not wanting to slow either group down, she took the grey haired man's leather armor while plans were being discussed for the next move and has been following Obadiah and Roxana.
=================================
Athletics 6
================================
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
It took her a while ... her nerves must have been more shaken than she thought ... but Spira perservered until she made it up to the 'beautiful den' with the others. Seeing Obadiah go towards the elegant double doors to listen, she puts her ear to the other doors at the side.
==========================
Athletics 17
Perception 11
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Obadiah is about to open, convinced that no one is there, but Spira (who reaches him just in time, after having risked falling during the climb) stops him. She seems to hear something instead! Returning to listen more attentively, Obadiah agrees that there is some faint noise beyond the double doors... perhaps someone who occasionally moves, perhaps someone else who speaks in a very low voice... The white-haired man can't understand what is being said, anyway.
For Spira:
Spira, on the other hand, can distinguish the words of a short conversation:
"They haven't returned yet, those sent to kill the beast..."
"I don't envy them! Who knows what monster came from that hole!"
"Yes indeed! Better keep watch here! we are comfortable... Maybe we catch some poor fool... Like the halfling! Do you remember the halfling?"
...short low laugh...
"Sure! What a naive fool he was... He immediately fell for the trick of private property!"
"Unlike those two bastard tieflings..."
"Indeed! They gave us a lot of trouble instead! I don't know whether tieflings or goblins are worse..."
"Silly question: both they're just scum! They're not real people like us!"
Leaving Wumgu hidden behind, Rash and Aidwyn approach (from the side) the main entrance, the elegant marble arch that leads into the belly of the hill.
So what to do now? Will our heroes just walk in? Or will they adopt a different strategy?
A quick spasm passes over Spira's face; it looked like she started to snarl in fury and remembered the need for silence just in time. "Not real people, eh?" she whispers to herself a moment later. "We'll see about that. Glad it was two though, Gaer would have been ... alone?": She shakes herself back to the immediate situation and leans over to her comrades. "It sounds like they're not going to try and look for up their 'friends' ... just sit here and 'wait to catch some poor fool'
Famh Thrawn Fiadhaich - 'half elven' sorcerer (wild magic) 2, Sleeping Gods - A Dragon Warriors campaign in the Lands of Legend
Quspira Inirali - tiefling cleric (Life domain) 4, Painted's "He'll be the father of my child"
---RETIRED HEROES' REST HOME---
Sae Ivui Nailo - wood elf rogue (inquisitive) 5 , Sea of Death: Captain Hailstorm's Lost Treasure
Ryshraxea "Shra" Naranthi - tabaxi artificer 1, Nyx's Tomb of Annihilation - Group 1
Rash is in favor of going in, but he'll wait for confirmation from Aidwyn before taking the leap.
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(Roxana Athletics: 10)
(OOC - Realized this was with Advantage... but 10 it is!)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard ||
Iromae Quinaea, Cleric || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer || Bronnryn Hethgar, Cleric
Ok, Roxana also takes a few tries to go up, but she eventually ends up in the position where I placed on the map, near the double door.
Finally catching up to Obidiah and Spira, Roxana isn't quite sure what all of Spira's comments mean. She speaks in a very low whisper. "Seems our friends aren't inside yet. That's got to be the guards you hear. Wish we could see them." She looks at the doors behind them. "We could loop around some, but I'd rather not be out of position if those other two alert these two."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard ||
Iromae Quinaea, Cleric || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer || Bronnryn Hethgar, Cleric
"We take them now!" The white-haired warrior says grimly, ready with his blade to kick open the doors and take out the zhentarim guards beyond.
Aidwyn after making sure the gobling doesn't enters the dungeon yet, fearing that the small vile creature just slit the throats of the prisioners, just nods to Rash, walking in front of him, her shield at the ready.
"I guess that at least we are a distraction for the others to sneak upon the guards if there is any left at the entrance... " she says to Rash as they walk towards the cave.
PbP Character: A few ;)
It is dark in the corridor beyond the marble arch... Aidwyn can't see far.
Rash, thanks to his darkvision, sees that at the end of the corridor a big counter has been thrown over and used as a barricade to defend the theshold of a room. Behind the barricade, two men and two women (some taking cover from the barricade, some from the corners) are pointing their crossbows at you (they can see you, because you have the light at your back).
"Stop! Drop the weapons and surrender!" one shouts "That's private property!"
And since that was shouted, the team behind the double door hears as well...