Erbert was starting to move his hands in the motions of a sleep spell, but then he sees his comrades deftly slice and dice the goblins. He saves his spell slot and turns to the wolves, targeting one of them with a fire bolt.
Can Hoid hit wolf 1 or is Chadwick taking everything that comes through the glory hole? If Chadwick hasn’t completely clogged the glory hole, Hoid will attack wolf 1 with his great sword
Does switching weapons require an action? I couldn’t find a rule (but that could be a problem with the searcher). If Hoid cannot hit wolf 1 and switching weapons doesn’t require an action, Hoid will shoot an arrow at wolf 1.
If neither attack option is available, Hoid will ridicule Chadwick for his tactics.
Kragen swings "The Judge" at the head of Wolf1, with a mighty blow as he channels Tyr's justice (also pissed that we are dealing with these damn animals)!
Not to be outdone by his cousin, Hoid follows up Kragen’s mighty blow on the wolf with a critical hit of his own, killing it. To hit = 24 ( nat 20 ), damage = 17.
Wolf2 and goblin1 run.
Trolkarl, Chadwick, Gneuman and Erbert - first come first served.
If Chadwick thinks he can fit down the chute he'll descend to try and cut off the fleeing goblin. Assuming the wolf passes first he'll let it go by, but try and surprise attack from the cave.
(( Trolkarl, Erbert and Gneuman will have moves simultaneously with Chadwick and each other. So, no penalty for moving “through” the space of the others this round. ))
On Hoid’s turn, he will follow Trolkarl and use dash if there are no targets of opportunity to feather with an arrow. Presumably Hoid will not be able to overtake even with dash, but he will not overtake unless there is a situation where Trolkarl is in trouble due to being relatively more squishy than Hoid.
Kragen to Gneuman and Erbert. "Someone may want to remain here to watch Bronk. I intend to follow the remainder of our party in case they encounter more trouble. It may be a good opportunity for Erbert to continue to nurse information from Bronk after we protected and healed him?"
Kragen leaves Klargs lair via the pool room, working to keep up with Hoid, Trolkarl and Fabio (Chadwick).
Did Chadwick have to stop where he was due to having to negotiate the tunnel, or did he actually have movement left if he used dash? My intent was to get him to the mouth of the cave if possible so he could surprise the goblin if it came running by.
Did Chadwick have to stop where he was due to having to negotiate the tunnel, or did he actually have movement left if he used dash? My intent was to get him to the mouth of the cave if possible so he could surprise the goblin if it came running by.
Chadwick moved 20' to the fissure, then climbed down a 20' climb to the bottom. All movement available for this turn.
Kragen to Gneuman and Erbert. "Someone may want to remain here to watch Bronk. I intend to follow the remainder of our party in case they encounter more trouble. It may be a good opportunity for Erbert to continue to nurse information from Bronk after we protected and healed him?"
Kragen leaves Klargs lair via the pool room, working to keep up with Hoid, Trolkarl and Fabio (Chadwick).
Gneuman nods his head, "I will remain here with our goblin friend."
Gneuman stands with arms folded in a power stance 5' in front of Bronk. Now that Good Gnome is gone, its just Bad Gnome and the Perp in the cave.
For Trolkarl, Hoid, Kragen and Erbert:
The four of you give chase over the bridge in pursuit of Goblin2. You see him run around the corner as you reach the bridge. He seems to be heading for the cave where Hoid previously saw the five of them preparing food before. You also notice several wooden bowls filled with food have been placed on this side of the bridge to the side of the passage.
For Chadwick:
You see the wolf trot by the cave entrance and out of the cave system into the daylight. Following him, Goblin1 stops by the cave entrance shielding his eyes. He looks back over his left shoulder to the cave behind. As he is turning back around he locks eyes with Chadwick, then bolts after the wolf.
Yes, it is. It is a narrow chute that descends 20-30' you will need to climb to travel down to that cave.
Gneuman engages the goblin you have now surrounded. He makes quick work of putting him on the ground.
Erbert is up.
Erbert was starting to move his hands in the motions of a sleep spell, but then he sees his comrades deftly slice and dice the goblins. He saves his spell slot and turns to the wolves, targeting one of them with a fire bolt.
Fire bolt : 8 to hit, for 4 points of damage.
“Should I hit them with something harder?”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Erbert’s fiery blast sails wide of the wolf, nearly catching goblin2 behind it.
Goblin2 sees its allies cut down after entering Klarg’s lair. It turns and runs.
Kragen is up, followed by Hoid.
Can Hoid hit wolf 1 or is Chadwick taking everything that comes through the glory hole? If Chadwick hasn’t completely clogged the glory hole, Hoid will attack wolf 1 with his great sword
Does switching weapons require an action? I couldn’t find a rule (but that could be a problem with the searcher). If Hoid cannot hit wolf 1 and switching weapons doesn’t require an action, Hoid will shoot an arrow at wolf 1.
If neither attack option is available, Hoid will ridicule Chadwick for his tactics.
Kragen swings "The Judge" at the head of Wolf1, with a mighty blow as he channels Tyr's justice (also pissed that we are dealing with these damn animals)!
To Hit Nat 20 (Crit) +5 =25
Damage 4+3+3 = 10 Critical hit
(( Kragen and Chadwick can use a melee attack on Wolf1 only. No one can melee attack Wolf2, nor can it attack. ))
(( Hoid, Chadwick and Gneuman have LOS to Wolf1 and Goblin1 with partial cover for ranged attacks. ))
(( Trolkarl and Erbert have LOS to Wolf1 for ranged attacks with partial cover. ))
(( My understanding is that switching weapons is a move equivalent action if proficient with the weapons. You can switch and attack on your turn. ))
Kragen to act, followed by Hoid.
Not to be outdone by his cousin, Hoid follows up Kragen’s mighty blow on the wolf with a critical hit of his own, killing it. To hit = 24 ( nat 20 ), damage = 17.
Wolf2 and goblin1 run.
Trolkarl, Chadwick, Gneuman and Erbert - first come first served.
Chadwick "Noo, poor Fluffy!"
If Chadwick thinks he can fit down the chute he'll descend to try and cut off the fleeing goblin. Assuming the wolf passes first he'll let it go by, but try and surprise attack from the cave.
Athletics: 21
Chadwick successfully climbs to the base of the fissure. There is a pile of trash and refuse at the base of the fissure.
(( Trolkarl, Erbert and Gneuman will have moves simultaneously with Chadwick and each other. So, no penalty for moving “through” the space of the others this round. ))
Move: 30’ into chamber to north
Action: f any goblin is spotted, stop movement and Eldritch Blast with grasp of hadar to pull toward me.
else, dash for another 30’ toward bridge
Trolkarl moves north. Seeing the room empty he proceeds to the bridge. Goblin2 is just ahead of him across the bridge, running.
On Hoid’s turn, he will follow Trolkarl and use dash if there are no targets of opportunity to feather with an arrow. Presumably Hoid will not be able to overtake even with dash, but he will not overtake unless there is a situation where Trolkarl is in trouble due to being relatively more squishy than Hoid.
Kragen to Gneuman and Erbert. "Someone may want to remain here to watch Bronk. I intend to follow the remainder of our party in case they encounter more trouble. It may be a good opportunity for Erbert to continue to nurse information from Bronk after we protected and healed him?"
Kragen leaves Klargs lair via the pool room, working to keep up with Hoid, Trolkarl and Fabio (Chadwick).
Did Chadwick have to stop where he was due to having to negotiate the tunnel, or did he actually have movement left if he used dash? My intent was to get him to the mouth of the cave if possible so he could surprise the goblin if it came running by.
Chadwick moved 20' to the fissure, then climbed down a 20' climb to the bottom. All movement available for this turn.
Erbert and Gneuman to act.
Gneuman nods his head, "I will remain here with our goblin friend."
Erbert dashes and ends up behind Hoid, trying to get line of sight on the goblin to launch a fire bolt at him…
A wizard is never late, nor is he early, he arrives precisely when he means to.
Gneuman stands with arms folded in a power stance 5' in front of Bronk. Now that Good Gnome is gone, its just Bad Gnome and the Perp in the cave.
For Trolkarl, Hoid, Kragen and Erbert:
The four of you give chase over the bridge in pursuit of Goblin2. You see him run around the corner as you reach the bridge. He seems to be heading for the cave where Hoid previously saw the five of them preparing food before. You also notice several wooden bowls filled with food have been placed on this side of the bridge to the side of the passage.
For Chadwick:
You see the wolf trot by the cave entrance and out of the cave system into the daylight. Following him, Goblin1 stops by the cave entrance shielding his eyes. He looks back over his left shoulder to the cave behind. As he is turning back around he locks eyes with Chadwick, then bolts after the wolf.
Chadwick Stealth (disadvantaged) = 13, 5. Goblin Perception (disadvantaged): 13, 14.
Trolkarl to act.
Same as last round.
moving 6 squares east across bridge
if I have a goblin in line of sight (120’) I eldritch blast.
if not, I continue chasing with dash
Also can I tell if I am gaining?