Yeah no worries mate. Everybody's schedule is hectic this time of year!
Rollback Post to RevisionRollBack
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Sorry for the delay/slow cadence guys, I’ve been moving between hotels so haven’t had good chance to chill and post. I’ll be home tomorrow so will have a post out this weekend.
You're good man! Loving the game it is well worth the wait.
Rollback Post to RevisionRollBack
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Just to clarify, our main objective is to learn about these mercs' employer correct? Ideally through interrogating Riggs? If that's the case, I may have a crazy idea. High risk, high reward scenario, so I'll be spending the remainder of my time until my next turn biting my nails trying to decide whether or not to try it.
Rollback Post to RevisionRollBack
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Trying to use Roll20 on my phone is a nightmare so I will move Galdric into place later when I can use a computer. Basically now I’m up on the wall right next to Riggs
Yeah it generally functions as just a regular melee attack from you. Just... happens to not be from your space. So if you can't see the target you got disadvantage to hit at a minimum. But it moves wherever, you don't really need to see where you move it. Many spells specify needing to see the target but specific one doesn't, which can be super handy.
Rollback Post to RevisionRollBack
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
“As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Starting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent.”
So all that damage I took should all be halved, just FYI
Rollback Post to RevisionRollBack
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Happy New Year to all!
Nyli Bemblade - Gnome Arcane Trickster
Portia Thornleaf - Halfling Rogue
Happy new year, posting is slow w travel and celebrations haha. May end up posting tomorrow.
Happy new year!
Sorry for the delay folks, grabbing some dinner then gonna post
Holidays are for the family. No rush
Yeah no worries mate. Everybody's schedule is hectic this time of year!
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Thanks, yeah I’m traveling this week so posting will be slow. I’ll get one out tomorrow for the next turn 👍
So, how about that retreat?
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Sorry for the delay/slow cadence guys, I’ve been moving between hotels so haven’t had good chance to chill and post. I’ll be home tomorrow so will have a post out this weekend.
No worries, it means we get to live a little longer 🤣
Nyli Bemblade - Gnome Arcane Trickster
Portia Thornleaf - Halfling Rogue
You're good man! Loving the game it is well worth the wait.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Just to clarify, our main objective is to learn about these mercs' employer correct? Ideally through interrogating Riggs? If that's the case, I may have a crazy idea. High risk, high reward scenario, so I'll be spending the remainder of my time until my next turn biting my nails trying to decide whether or not to try it.
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Solstice Nightchill - Winter Eladrin Hunter Ranger - The Yawning Portal
Captain Duskstar - Human Hex "Gun" Warlock - Airships and Whiskey
Do or Die!
Nyli Bemblade - Gnome Arcane Trickster
Portia Thornleaf - Halfling Rogue
Trying to use Roll20 on my phone is a nightmare so I will move Galdric into place later when I can use a computer. Basically now I’m up on the wall right next to Riggs
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Solstice Nightchill - Winter Eladrin Hunter Ranger - The Yawning Portal
Captain Duskstar - Human Hex "Gun" Warlock - Airships and Whiskey
Am I able to command my spiritual weapon if it’s around the corner or do I need line of sight?
I think you can command it without line of sight
Yeah it generally functions as just a regular melee attack from you. Just... happens to not be from your space. So if you can't see the target you got disadvantage to hit at a minimum. But it moves wherever, you don't really need to see where you move it. Many spells specify needing to see the target but specific one doesn't, which can be super handy.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
Post coming in tomorrow, still have family around town
No worries
Nyli Bemblade - Gnome Arcane Trickster
Portia Thornleaf - Halfling Rogue
Blessing of The Raven Queen
“As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Starting at 3rd level, you also gain resistance to all damage when you teleport using this trait. The resistance lasts until the start of your next turn. During that time, you appear ghostly and translucent.”
So all that damage I took should all be halved, just FYI
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Solstice Nightchill - Winter Eladrin Hunter Ranger - The Yawning Portal
Captain Duskstar - Human Hex "Gun" Warlock - Airships and Whiskey