Cathy shows a remarkable appetite for someone her size—barely five feet tall. She empties the bowl within minutes. After reading the contract carefully and mulling it over, she speaks up.
"Okay, I got it. It’s simple and clear, which I like. But there are a few things I want to confirm before signing."
The sorceress taps the table with a fingertip, then continues.
"What about coins and jewels without magic? Do we hand those over to your master too? And potions—what if we drink some in the dungeon? I doubt the good lord of Eldewick would cut us open to get them back, but I’d prefer it if consumed items were excluded from the contract. No hard feelings—it’s just business."
<Question: would there be a way to keep the magic items without paying for them or giving them up?>
(OOC: That would take some definitely-not-baked-in-loophole abuse, but I'll leave it up to y'all to figure the loophole abuse out.)
Rieta will answer only part of Cathy's question. "Generally, we understand if consumables are used, its to get out of a dangerous situation. As long as it isn't a constant issue, I might forget to mention it when I bring artifacts to the Lord."
Bek stares at the contract and tries to keep his eyes from glazing over. He can read it, of course, but he doesn’t want to. He doesn’t have a mind for this kind of thing. He figures it all basically boils down to “the more stuff you take, the more money you make”, anyway. Besides, Cathy seems smart and she says it looks good, so Bek signs without hesitation. Then, he leans back in his chair and smiles broadly, exulting in the feeling that for the first time in his life he’s a legitimate businessman.
Keldin grabs the contract in frount of him and glances over it. His eyes instantly drawn to the bottom where it talks of gold. He was happy to see the amounts there but more excited about the opportunity to get paid per item.
"Where do I sign? I am excited to bash in some heads, grab some stuff, and make some gold!"
"What does "context" of a magic item mean? How does daily contact with the agent work? Are you camped outside the dungeon? Will you give us contact devices? This reads like you expect us to find artifacts laying around like Halloween candy. Do you have a reason to expect more than one?"
(OOC: Did you mean context?) "You were spot on with that second guess, Faewynn," Rieta says, before digging into bag. After rustling around in it a bit, she pulls out two intricately, identically engraved stones. "These areSending Stones. The everyday contact is more to make sure you're all still alive more than anything, and with the stones you can only send a brief message."
She pushes the stone & contract toward the center of the table.
"I notice you haven't answered the question about non-magical loot. What ARE the rules for normal coin? And you didn't answer the question about artifacts, which kind of confirms it. So, good or evil artifacts? I'm sure you can get our concern about helping someone complete their collection of the Body Parts of the Dark Lord. Please, convince me I'm wrong. "
(Failed history check to see if our benefactor is evil)
This post has potentially manipulated dice roll results.
"The simple truth is that we- as in us, as a civilization- don't really understand artifacts all that well. That's why the Lord is willing to give a substantive bonus for so much as giving context to an item's discovery. I can't guarantee that the objects you collect weren't originally for an evil purpose, but the Lord has none now. As for coins and the like, they're rare, but usually only worth their weight. Ancient coin isn't the same as what's used today."
For anyone who wants to check the truth of Rieta's statement:
This post has potentially manipulated dice roll results.
<Did someone say... Insight?>
Blexelglab, already doubting the veracity of these statements, starts looking for the noticeable gestures that usually give away the fact that someone is lying. Clirec helps, of course. (Blexelglab casts Guidance)
Bek is already bored with the back-and-forth of the conversation. He's glad the others are willing to pay attention and argue the finer details so he doesn't have to.
But as he slowly becomes aware of the growing tension and suspicions of the talkers, he squints stealthily at everyone around the table, trying to figure out who's trustworthy and who's not.
"So do coins follow the same rules as other valuables then? And are we using the same definitions for artifacts? Are you talking about powerful magic items, or are you talking about the archeological definition, like works of art? And how do we escape the contract? Is it annual renewal or what?"
Faewynn starts reading the contract looking for answers.
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<Dude, this is impressive.>
<Question: would there be a way to keep the magic items without paying for them or giving them up?>
Roll for Initiative: [roll]1d20+7[/roll]
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Cathy shows a remarkable appetite for someone her size—barely five feet tall. She empties the bowl within minutes. After reading the contract carefully and mulling it over, she speaks up.
"Okay, I got it. It’s simple and clear, which I like. But there are a few things I want to confirm before signing."
The sorceress taps the table with a fingertip, then continues.
"What about coins and jewels without magic? Do we hand those over to your master too? And potions—what if we drink some in the dungeon? I doubt the good lord of Eldewick would cut us open to get them back, but I’d prefer it if consumed items were excluded from the contract. No hard feelings—it’s just business."
She shrugs.
(OOC: That would take some definitely-not-baked-in-loophole abuse, but I'll leave it up to y'all to figure the loophole abuse out.)
Rieta will answer only part of Cathy's question. "Generally, we understand if consumables are used, its to get out of a dangerous situation. As long as it isn't a constant issue, I might forget to mention it when I bring artifacts to the Lord."
Bek stares at the contract and tries to keep his eyes from glazing over. He can read it, of course, but he doesn’t want to. He doesn’t have a mind for this kind of thing. He figures it all basically boils down to “the more stuff you take, the more money you make”, anyway. Besides, Cathy seems smart and she says it looks good, so Bek signs without hesitation. Then, he leans back in his chair and smiles broadly, exulting in the feeling that for the first time in his life he’s a legitimate businessman.
“So, uh, when do we start?”
"Well, Bek, you presumably start right after we finish this conversation and you get any supplies you need,"
Keldin grabs the contract in frount of him and glances over it. His eyes instantly drawn to the bottom where it talks of gold. He was happy to see the amounts there but more excited about the opportunity to get paid per item.
"Where do I sign? I am excited to bash in some heads, grab some stuff, and make some gold!"
Faewynn looks over the contract. Then;
"What does "context" of a magic item mean? How does daily contact with the agent work? Are you camped outside the dungeon? Will you give us contact devices? This reads like you expect us to find artifacts laying around like Halloween candy. Do you have a reason to expect more than one?"
(OOC: Did you mean context?)
"You were spot on with that second guess, Faewynn," Rieta says, before digging into bag. After rustling around in it a bit, she pulls out two intricately, identically engraved stones. "These are Sending Stones. The everyday contact is more to make sure you're all still alive more than anything, and with the stones you can only send a brief message."
She offers one of the stones to Faewynn.
Rieta again dodges part of the question.
"If w-we are... going to be in the dungeon for... extended pe-periods of time, what use... is gold to us?"
<Especially since we have someone (Blex) who can basically give you guys free rations every day...>
Roll for Initiative: [roll]1d20+7[/roll]
Proud member of the EVIL JEFF CULT! PRAISE JEFF!
Homebrew Races: HERE Homebrew Spells: HERE Homebrew Monsters: HERE
MORE OF ME! (And platypodes/platypi/platypuses) (Extended signature)
(OOC yes, corrected. Darn spellchecker)
"Thanks, but..."
She pushes the stone & contract toward the center of the table.
"I notice you haven't answered the question about non-magical loot. What ARE the rules for normal coin? And you didn't answer the question about artifacts, which kind of confirms it. So, good or evil artifacts? I'm sure you can get our concern about helping someone complete their collection of the Body Parts of the Dark Lord. Please, convince me I'm wrong. "
(Failed history check to see if our benefactor is evil)
"The simple truth is that we- as in us, as a civilization- don't really understand artifacts all that well. That's why the Lord is willing to give a substantive bonus for so much as giving context to an item's discovery. I can't guarantee that the objects you collect weren't originally for an evil purpose, but the Lord has none now. As for coins and the like, they're rare, but usually only worth their weight. Ancient coin isn't the same as what's used today."
For anyone who wants to check the truth of Rieta's statement:
Your Insight against Contested Deception: 13
<Did someone say... Insight?>
Blexelglab, already doubting the veracity of these statements, starts looking for the noticeable gestures that usually give away the fact that someone is lying. Clirec helps, of course. (Blexelglab casts Guidance)
27 (It was 18 if it changes it)
Roll for Initiative: [roll]1d20+7[/roll]
Proud member of the EVIL JEFF CULT! PRAISE JEFF!
Homebrew Races: HERE Homebrew Spells: HERE Homebrew Monsters: HERE
MORE OF ME! (And platypodes/platypi/platypuses) (Extended signature)
For Blexelgab:
She's lying about the coins not being valuable.
Faewynn smiles as she rolls a 23 insight.
Bek is already bored with the back-and-forth of the conversation. He's glad the others are willing to pay attention and argue the finer details so he doesn't have to.
But as he slowly becomes aware of the growing tension and suspicions of the talkers, he squints stealthily at everyone around the table, trying to figure out who's trustworthy and who's not.
Insight: 3
<Oy. I bet the other groups are probably through with signing by now... meanwhile, we're talking about contract nuances. I love it.>
"I-is there... a way for you- to rescind our licenses?" Blexelglab notes that she was lying about the coins' worth, but doesn't say anything.
Roll for Initiative: [roll]1d20+7[/roll]
Proud member of the EVIL JEFF CULT! PRAISE JEFF!
Homebrew Races: HERE Homebrew Spells: HERE Homebrew Monsters: HERE
MORE OF ME! (And platypodes/platypi/platypuses) (Extended signature)
"No; we just pay for your license for you. The licence itself is issued by the Crown."
"Wh-what's st-stopping us... from just taking the license and leaving?"
He picks up the pen and starts twirling it around.
Roll for Initiative: [roll]1d20+7[/roll]
Proud member of the EVIL JEFF CULT! PRAISE JEFF!
Homebrew Races: HERE Homebrew Spells: HERE Homebrew Monsters: HERE
MORE OF ME! (And platypodes/platypi/platypuses) (Extended signature)
"Nothing. It would just be a tremendously bad idea to anger the Lord, and the pay will be hard to find a match for."
"So do coins follow the same rules as other valuables then? And are we using the same definitions for artifacts? Are you talking about powerful magic items, or are you talking about the archeological definition, like works of art? And how do we escape the contract? Is it annual renewal or what?"
Faewynn starts reading the contract looking for answers.