Our time in Candlekeep has taken us far beyond the quiet halls we first imagined. We came seeking refuge — and in Nefnem’s case, also a chance to study — yet Amorth, Elaria, and Nefnem have already been drawn into two curious adventures. First came The Joy of Extradimensional Spaces, where our search for a missing sage led us into a pocket dimension filled with animated furniture, mischievous homunculi, and the secrets of the eccentric mage Fistandia. Then we were pulled into Mazfroth’s Mighty Digressions, a volume that turned violently against its reader. Tracing its origins uncovered a dark trade in false tomes powered by stolen souls — a mystery we put to rest, though not without cost. Now, back at Candlekeep, as we begin to recover from our trials, Anil Zasperdes approaches us with yet another strange volume — The Book of the Raven, bound in black feathers and humming with strange energy. Whatever lies within its pages, we can already sense that Candlekeep’s mysteries are far from over.
The adventurers of Candlekeep found themselves once again drawn into mystery. Tempted by The Book of the Raven and the strange treasure map within its black-feathered pages, they decided — somewhat hesitantly — to follow its trail toward an abandoned hamlet in the Fields of the Dead. None of them were entirely sure why. Perhaps curiosity, perhaps fate, or perhaps just the thrill of doing something that felt important. After all, they were still novice adventurers, and their confidence sometimes ran ahead of their experience.
They set out well-prepared, burdened with rations and supplies, and chose the most direct route: straight through the Wood of Sharp Teeth. It sounded dangerous, of course — and turned out to be exactly that. Who would have guessed that a forest named like that would be full of wolves? Still, they faced the beasts with more courage than skill, and lived to tell the tale — albeit a little wiser, and a little more wary of shortcuts.
But their troubles had begun even before leaving Candlekeep. The night before their departure, three banshees appeared from thin air, each one confronting a different adventurer. They did not speak, but screamed — not aloud, but inside their minds — piercing cries that felt more like memories than sound. And then, as quickly as they had come, they vanished, leaving behind only the echo of that psychic wail and the sense that something had taken notice of them. Whether these apparitions were omens, warnings, or echoes from the Book itself remains uncertain. Yet one thing is clear: The Book of the Raven has begun to tighten its hold on them, and whatever lies ahead in the Fields of the Dead is unlikely to be just treasure.
Our time in Candlekeep has taken us far beyond the quiet halls we first imagined. We came seeking refuge — and in Nefnem’s case, also a chance to study — yet Amorth, Elaria, and Nefnem have already been drawn into two curious adventures. First came The Joy of Extradimensional Spaces, where our search for a missing sage led us into a pocket dimension filled with animated furniture, mischievous homunculi, and the secrets of the eccentric mage Fistandia. Then we were pulled into Mazfroth’s Mighty Digressions, a volume that turned violently against its reader. Tracing its origins uncovered a dark trade in false tomes powered by stolen souls — a mystery we put to rest, though not without cost. Now, back at Candlekeep, as we begin to recover from our trials, Anil Zasperdes approaches us with yet another strange volume — The Book of the Raven, bound in black feathers and humming with strange energy. Whatever lies within its pages, we can already sense that Candlekeep’s mysteries are far from over.
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The adventurers of Candlekeep found themselves once again drawn into mystery. Tempted by The Book of the Raven and the strange treasure map within its black-feathered pages, they decided — somewhat hesitantly — to follow its trail toward an abandoned hamlet in the Fields of the Dead. None of them were entirely sure why. Perhaps curiosity, perhaps fate, or perhaps just the thrill of doing something that felt important. After all, they were still novice adventurers, and their confidence sometimes ran ahead of their experience.
They set out well-prepared, burdened with rations and supplies, and chose the most direct route: straight through the Wood of Sharp Teeth. It sounded dangerous, of course — and turned out to be exactly that. Who would have guessed that a forest named like that would be full of wolves? Still, they faced the beasts with more courage than skill, and lived to tell the tale — albeit a little wiser, and a little more wary of shortcuts.
But their troubles had begun even before leaving Candlekeep. The night before their departure, three banshees appeared from thin air, each one confronting a different adventurer. They did not speak, but screamed — not aloud, but inside their minds — piercing cries that felt more like memories than sound. And then, as quickly as they had come, they vanished, leaving behind only the echo of that psychic wail and the sense that something had taken notice of them. Whether these apparitions were omens, warnings, or echoes from the Book itself remains uncertain. Yet one thing is clear: The Book of the Raven has begun to tighten its hold on them, and whatever lies ahead in the Fields of the Dead is unlikely to be just treasure.
p.s. Oh boy I struggled to find the thread...!
Maybe the struggle was real, but I did get the mail this time! :-D
"Still novice adventurer..." Heille! J'ai pas fait 25 ans de D&D pour me faire dire ça!!