Ok, Pheral makes her attack. In the chaos of the beginning of combat, the first swing goes a bit wild, but the second one connects solidly. The goblin shrieks at the pain and swings back at Pheral: Attack: 16 Damage: 7
Lythril's warhammer head jab misses it's target, the goblin a bit too quick.
(Also, my favorite part is how Cherri has time to play D&D on a hiking trail. LOL.)
PROTIP: I like to have players go in blocks during combat, as it tends to speed up things. What does this mean? All players in initiative order BEFORE ANY MONSTERS may take their turn AT ANY TIME. Then, when it's the monsters turn, they go, and then the next block begins. Take a look at our current initiative for an example:
I've color coded them to indicate the "blocks". Pheral rolled highest, so she goes first. She is alone in the first block, as next is a monster. Then it's the Goblin's turn. Now we have the Azrael, Lythril, Astrid, FC, and Dani's initiative block. THEY CAN TAKE THEIR TURNS IN ANY ORDER AMONG THEMSELVES, but Leon CANNOT because Goblin2 is in an initiative block before Leon, but after everyone else. Hopefully this makes sense. Let me know if it doesn't.
PROTIP: Make sure you make your move when it's within your initiative block. If stuff happens "out of order" it might throw off the order of events. And yes you can post "early" if you have real life things to do and won't be able to participate or if you're in a different initiative block. I'll move combat along and insert your results.
So, with all that being said, this is who's up next.
Azrael:15, Astrid:11, FC:11, Dani:7 - YOU ARE ALL UP.
This post has potentially manipulated dice roll results.
Eh, the way Pheral had spoken it and, dripped it with sarcasm had made him assume Pheral was upset he had not known Pherals name or some-such, and he doesnt like complainers who haven't contributed :P I personally didn't mind what she said, but I had to go with how my character would react!
Azrael, looking for efficiency, would hear where the noise had come from, his nose a little sore still, and would reach out a Shocking Grasp at the one who'd already been attacked, looking to finish it, and bring their foe count to one, to reduce any potential negatives.
This post has potentially manipulated dice roll results.
ROUND ONE GOBLINS(2) AC: 13, HP: DEAD, 7
Rolling to save WIS: 18 KhKhkhk! Nice. You verbally insult the first goblin so badly, it drops dead. LOL! Brutal.
Azrael's attack misses. That squirmy goblin! But it was enough to distract it just enough so Astrid could plant a dagger right between it's eyes. Taking more damage than it's health, it falls backwards, dead.
Astrid hops back on Azrael's shoulders, and continues to whisper in his ears directions and things that she sees in the darkness.....paying special attention to helping prevent him from booping his snoot again.
"I think I like natural mud better. This city stuff has way too many strange clumps.." Lythril muttered as she moved forward, shield and Warhammer ready.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
CHAPTER ONE - A FRIEND IN NEED PART FIVE - THE GUILD HIDEOUT AREAS 4, 5, 6, and 7
This room contains six tattered, straw-stuffed mattresses and nothing of value. It is empty otherwise. If you listen carefully, hear the sounds of activity in AREA 5.
Sorry still getting used to the combat rolle. I think I missed anyway.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
ROUND ONE
GOBLINS(2) AC: 13, HP: 4, 7
Pheral: 22, Goblin1:21, Azrael:15, Lythril:13, Astrid:11, FC:11, Dani:7, Goblin2:4, Leon:3
Ok, Pheral makes her attack. In the chaos of the beginning of combat, the first swing goes a bit wild, but the second one connects solidly. The goblin shrieks at the pain and swings back at Pheral: Attack: 16 Damage: 7
Lythril's warhammer head jab misses it's target, the goblin a bit too quick.
(Also, my favorite part is how Cherri has time to play D&D on a hiking trail. LOL.)
PROTIP: I like to have players go in blocks during combat, as it tends to speed up things. What does this mean? All players in initiative order BEFORE ANY MONSTERS may take their turn AT ANY TIME. Then, when it's the monsters turn, they go, and then the next block begins. Take a look at our current initiative for an example:
Pheral: 22, Goblin1:21, Azrael:15, Lythril:13, Astrid:11, FC:11, Dani:7, Goblin2:4, Leon:3
I've color coded them to indicate the "blocks". Pheral rolled highest, so she goes first. She is alone in the first block, as next is a monster. Then it's the Goblin's turn. Now we have the Azrael, Lythril, Astrid, FC, and Dani's initiative block. THEY CAN TAKE THEIR TURNS IN ANY ORDER AMONG THEMSELVES, but Leon CANNOT because Goblin2 is in an initiative block before Leon, but after everyone else. Hopefully this makes sense. Let me know if it doesn't.
PROTIP: Make sure you make your move when it's within your initiative block. If stuff happens "out of order" it might throw off the order of events. And yes you can post "early" if you have real life things to do and won't be able to participate or if you're in a different initiative block. I'll move combat along and insert your results.
So, with all that being said, this is who's up next.
Azrael:15, Astrid:11, FC:11, Dani:7 - YOU ARE ALL UP.
AU timezone initiative: 11 (I dont mind you rolling for me in the future)
"CoS" Rumble- Tabaxi Shadow Monk
Ah, there you are. Editing post above.
Adjusted. Go kick some ass peeps.
FC casts light on his own Rapier, making it easier to hunt down this little weasel.
He'll then mutter "Get 'im, lads!" With a wink towards Astrid, granting her a 1d6 inspiration.
"CoS" Rumble- Tabaxi Shadow Monk
Eh, the way Pheral had spoken it and, dripped it with sarcasm had made him assume Pheral was upset he had not known Pherals name or some-such, and he doesnt like complainers who haven't contributed :P I personally didn't mind what she said, but I had to go with how my character would react!
Azrael, looking for efficiency, would hear where the noise had come from, his nose a little sore still, and would reach out a Shocking Grasp at the one who'd already been attacked, looking to finish it, and bring their foe count to one, to reduce any potential negatives.
Attack: 6 Damage: 1
Occassional Dungeon Master.
Slippery little suckers...
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Oh man, is someone gonna land a hit on these wiley goblins? ;)
Danitriel stepped out of the shadows and locked eyes with one of the goblins.
Look at you you're worthless they never loved you you were the runt of the litter and this will never ever change you will always be worthless.
Vicious Mockery
Wis save vs 12
4 psychic damage and disadvantage on the next attack if the target fails the save.
Oh man that was just plain hurtful, Riv. ;) I have no idea how to roll on my phone, or format, so i’ll do it when I get home.
FC is very impressed. And amused. Imprused.
"CoS" Rumble- Tabaxi Shadow Monk
" Well that's just rude, mum always said it with a smile, I thought she was always jokin...oh wait, you're not talking to me?"
Lythril looks confused.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Astrid's bardic inspiration, courtesy of FC: 3
Astrid, from her perch high atop Azrael, feels a tad bit inspired (but not too much!) and will chuck a dagger at one of the ugly goblins:
Attack: 25 Damage: 5
Sneak Attack: 2
Last to know and first to be blamed...
As a free action, can I regret my life choices?
ROUND ONE
GOBLINS(2) AC: 13, HP: DEAD, 7
Rolling to save WIS: 18 KhKhkhk! Nice. You verbally insult the first goblin so badly, it drops dead. LOL! Brutal.
Azrael's attack misses. That squirmy goblin! But it was enough to distract it just enough so Astrid could plant a dagger right between it's eyes. Taking more damage than it's health, it falls backwards, dead.
(FINAL FANTASY VICTORY MUSIC HERE)
CHAPTER ONE - A FRIEND IN NEED
PART FIVE - THE GUILD HIDEOUT
AREAS 4, 5, 6, and 7
AEEIIII! Another crappy map! =P
Ok, as you guys go north, and the east down another hall, here are AREAS 4, 5, 6, and 7. Go do your thing!
Astrid hops back on Azrael's shoulders, and continues to whisper in his ears directions and things that she sees in the darkness.....paying special attention to helping prevent him from booping his snoot again.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
"I think I like natural mud better. This city stuff has way too many strange clumps.." Lythril muttered as she moved forward, shield and Warhammer ready.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
CHAPTER ONE - A FRIEND IN NEED
PART FIVE - THE GUILD HIDEOUT
AREAS 4, 5, 6, and 7
This room contains six tattered, straw-stuffed mattresses and nothing of value. It is empty otherwise. If you listen carefully, hear the sounds of activity in AREA 5.
FC drops the light spell.
"CoS" Rumble- Tabaxi Shadow Monk
It sounds like two men arguing over something. The door is closed, and obviously they have no idea you're on the other side. Yet.