Nif turns to Vondal, "Yeah I did, but I know next to nothing about Duergar, other than the other dwarven bloodlines hate them, and thats just from personal experience." He says with a chucle. he glances over at the other dwarves, "Maybe Uncle or Adrom might know something?"
Vondal starts tugging at the sides of his beard. "Right.. right.. Uncle Karl found you and... Hmn!! Still. You at least have learned to tap into some of those magics, yes?"He asks, then smirking and crossing his arms adds on. "Or 'ave you been practicing in secret all these years, hm? Found a nice arcanist gnome perhaps to show you thing or too back in Neverwinter?" He teases despite his own at least seeming attraction to a certain barmaid back in the city. "All jests aside. If you cannot or do not wish to pass along your own understanding of the weave and so on, I won't press any more than this. Besides! I'm missing a few things to make right certain things."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
When the rest are sleeping and while he moves a piece of wood into the fire to not let it die, Adrom looks to Zander and directly ask.
"Well lad, I think that what you did in that fight was impressive, frightful and effective, but you said earlier that you don't recall anything? The squeletical wings on your back and all of that?. I mean, if is something that you can do, it's ok with me, but if you don't have control over it, that give us a lot of questions that it would be better to find answers..."
The next morning:
Adrom get up earlier and after greeting Nif he start to prepare breakfast for everyone. Eggs, sausges and bacon are soon in a frying pan, with butter and ale for everyone.
"I took the liberty to bring some provisions with us before departing, but they will not last long so better to enjoy while they last! "
The group travels the day. The Triboar Trail is lonely and quiet. Despite the glaring sun, the season has cooled the air to a comfortable temperature. As the sun starts to disappear behind the trees, the group finds another campsite to use for the night. Because of the extra hours you spent with the hobgoblin today, you're not sure if you'll make it to Conyberry tomorrow, or if you'll need to spend another night en route.
For all the worries about reaching Conyberry sooner than later, Vondal always manages to brush off the concern in favor of just keep moving forward whenever possible. Though the next night he does at least study the map, but suggest being prepared the next day to keep an eye out for any Orc trails along the way. "Despite all else, it was not entirely wrong of him to not worry of Orcs. We should start being able to find actually trails following previous raids further up the road before long." He comments on. But aside from it, and similar pleasantries, the Gold Dwarf remained more concerned on writing and practicing the odd hand gestures as if attempting a spell when not on watch.
(@DDP: Sticking to the same watch schedule(morning/last) unless any object to it.)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
DM rollz: 8
Another uneventful night leads to another uneventful day leads to another uneventful night.
When the party awakes on the fourth day of this trek, they find that for the third night in a row, a shower has come through during the night, but the clouds are gone again in the morning. After only about an hour walk, the dwarves and Zander begin to see signs of former civilization. Another half hour and they enter what used to be Conyberry. It is now a ruined and abandoned town. A trail leads north into the wood, which you all decide is the path you were instructed to take to find the banshee. Looking south, you can see Wyvern Tor in the distance. The Triboar Trail continues east.
"Aye. It should only be a short trip to the banshee.."Vondal shudders and shakes his head. "Nope. Gave our word. Must follow through-..." Quiet muttering comes to abrupt end in a meaty clap. "OKAY! Let's just deal with this banshee quickly and be done with it. I got the comb here. But, uh, I think someone perhaps more.. skilled at the use of honeyed words should perhaps take the lead on this."
Having said that, Vondal looks to Zander and offers the comb to him. "And let's face it. As charming as some of us dwarfs can be, I'm afraid a Banshee might not appreciate it as much. But don't worry, we'll be with you every step of the way." The gold dwarf winks. "Just remember. Ultimately in exchange for the comb we need the details on the location of a Bowgentle's spellbook."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Zander leading (or close to the front, at least), the group heads north on the trail out of Conyberry. The forest grows dark and still as the trail winds deeper into the trees. Heavy vines and thick layers of moss drape the branches, and the air is noticeably colder than it was in the ruined village. After a couple miles, rounding a bend in the trail, the party sees a screen made from the warped branches of trees standing close together, woven into a dome-like shelter in the shadows. A low doorway leads inside.
The tension in Vondal's shoulder melts at the contact. Returning Adrom's blessing with a grim grin, and Zander's suggestion with a firm nod, he keeps a hand near Vonsom whiel awaiting for the answer.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Zander enters through the doorway. A home of sorts is sheltered within the dome of woven branches. It is sparsely furnished with chests, shelves, a table, and a reclined couch, all of it old and of elven craft. The air grows cold, and a powerful feeling of dread grips those inside the dome. A cold, pale light flickers in the air, rapidly taking on the form of a female elf, her hair and robes waving in a spectral wind. She might have been beautiful once, but a hateful expression twists her features now. "Foolish mortals," she snarls. "What do you want here? Do you not know it is death to seek me out?"
At Vondal's side, just behind Zander, Adrom plant his feet firmly on the ground.
"This would be better with good stone above our heads but Moradin likes to test us..."he thinks to himself getting ready to call upon Moradin's power in case the banshee decides to attack.
( Reading a Turn undead action if she attacks)
Rollback Post to RevisionRollBack
PbP Character: A few ;)
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Nif turns to Vondal, "Yeah I did, but I know next to nothing about Duergar, other than the other dwarven bloodlines hate them, and thats just from personal experience." He says with a chucle. he glances over at the other dwarves, "Maybe Uncle or Adrom might know something?"
Vondal starts tugging at the sides of his beard. "Right.. right.. Uncle Karl found you and... Hmn!! Still. You at least have learned to tap into some of those magics, yes?" He asks, then smirking and crossing his arms adds on. "Or 'ave you been practicing in secret all these years, hm? Found a nice arcanist gnome perhaps to show you thing or too back in Neverwinter?" He teases despite his own at least seeming attraction to a certain barmaid back in the city. "All jests aside. If you cannot or do not wish to pass along your own understanding of the weave and so on, I won't press any more than this. Besides! I'm missing a few things to make right certain things."
When you realize you're doing too much: Signature.
Small Flashback:
When the rest are sleeping and while he moves a piece of wood into the fire to not let it die, Adrom looks to Zander and directly ask.
"Well lad, I think that what you did in that fight was impressive, frightful and effective, but you said earlier that you don't recall anything? The squeletical wings on your back and all of that?. I mean, if is something that you can do, it's ok with me, but if you don't have control over it, that give us a lot of questions that it would be better to find answers..."
The next morning:
Adrom get up earlier and after greeting Nif he start to prepare breakfast for everyone. Eggs, sausges and bacon are soon in a frying pan, with butter and ale for everyone.
"I took the liberty to bring some provisions with us before departing, but they will not last long so better to enjoy while they last! "
PbP Character: A few ;)
Are we ready to start moving?
(@DDP: More or less, Cap'n.)
When you realize you're doing too much: Signature.
Yup.
"Ignorance is bliss, and you look absolutely miserable."
Yup
DM - Stopping a god in his tracks
The group travels the day. The Triboar Trail is lonely and quiet. Despite the glaring sun, the season has cooled the air to a comfortable temperature. As the sun starts to disappear behind the trees, the group finds another campsite to use for the night. Because of the extra hours you spent with the hobgoblin today, you're not sure if you'll make it to Conyberry tomorrow, or if you'll need to spend another night en route.
For all the worries about reaching Conyberry sooner than later, Vondal always manages to brush off the concern in favor of just keep moving forward whenever possible. Though the next night he does at least study the map, but suggest being prepared the next day to keep an eye out for any Orc trails along the way. "Despite all else, it was not entirely wrong of him to not worry of Orcs. We should start being able to find actually trails following previous raids further up the road before long." He comments on. But aside from it, and similar pleasantries, the Gold Dwarf remained more concerned on writing and practicing the odd hand gestures as if attempting a spell when not on watch.
(@DDP: Sticking to the same watch schedule(morning/last) unless any object to it.)
When you realize you're doing too much: Signature.
DM rollz: 8
Another uneventful night leads to another uneventful day leads to another uneventful night.
When the party awakes on the fourth day of this trek, they find that for the third night in a row, a shower has come through during the night, but the clouds are gone again in the morning. After only about an hour walk, the dwarves and Zander begin to see signs of former civilization. Another half hour and they enter what used to be Conyberry. It is now a ruined and abandoned town. A trail leads north into the wood, which you all decide is the path you were instructed to take to find the banshee. Looking south, you can see Wyvern Tor in the distance. The Triboar Trail continues east.
"It seems that we are finally getting there lads." says the cleric checking on his gear " May Moradin guide us..."
Can Adrom make a Religion check to see how much he knows about Banshees?
19
Not a thing.. XD
PbP Character: A few ;)
When you realize you're doing too much: Signature.
"Got it. I should have purchased some ear protection before we left..."
Zander takes the comb, as well as a deep breath, and continues onward.
"Ignorance is bliss, and you look absolutely miserable."
Zander leading (or close to the front, at least), the group heads north on the trail out of Conyberry. The forest grows dark and still as the trail winds deeper into the trees. Heavy vines and thick layers of moss drape the branches, and the air is noticeably colder than it was in the ruined village. After a couple miles, rounding a bend in the trail, the party sees a screen made from the warped branches of trees standing close together, woven into a dome-like shelter in the shadows. A low doorway leads inside.
"May Moradin bless you lads"
Says Adrom while touching some of them.
( Zander, Vondal and young Nilf have Bless )
PbP Character: A few ;)
"Thank you. Well, let's go. Even if I'm doing the negotiation, at least a few of you should accompany me in case things take a turn for the worst."
Once everyone is ready, Zander heads up to the shelter and knocks politely on the door.
"Ignorance is bliss, and you look absolutely miserable."
The tension in Vondal's shoulder melts at the contact. Returning Adrom's blessing with a grim grin, and Zander's suggestion with a firm nod, he keeps a hand near Vonsom whiel awaiting for the answer.
When you realize you're doing too much: Signature.
“Charming, wots that?” Karl grumbles. He stands at the back of the party on guard.
DM - Stopping a god in his tracks
OOC: No door; just a doorway.
Zander enters through the doorway. A home of sorts is sheltered within the dome of woven branches. It is sparsely furnished with chests, shelves, a table, and a reclined couch, all of it old and of elven craft. The air grows cold, and a powerful feeling of dread grips those inside the dome. A cold, pale light flickers in the air, rapidly taking on the form of a female elf, her hair and robes waving in a spectral wind. She might have been beautiful once, but a hateful expression twists her features now. "Foolish mortals," she snarls. "What do you want here? Do you not know it is death to seek me out?"
At Vondal's side, just behind Zander, Adrom plant his feet firmly on the ground.
"This would be better with good stone above our heads but Moradin likes to test us..." he thinks to himself getting ready to call upon Moradin's power in case the banshee decides to attack.
( Reading a Turn undead action if she attacks)
PbP Character: A few ;)