Vondal and Adrom hear a slight squeak to their left and look to see one of the shutters opening a crack. It almost immediately closes again, and then the sound of locks being unlocked catches their attention. The door opens about six inches, and the same gaunt, older gentleman with a long white beard looks around the edge of the door. "Enter," he says simply.
Vondal furrowed his brow initially, forgetting momentarily the man's eccentricities. Though he remembered quickly, and without a word made to push the door open further while stepping on inside with body in tow. Unless otherwise dictated by the aged human, the first open spot becomes Daran's temporary resting place, for the gold dwarf sets him down there. "The Dragon... he.. it is dead. Area clear. We... saw to that. But not without price."He said, as turned to face man. "Now we ask if there is field nearby that we might bury friend here. One formerly worked, if possible. Afterwards, we will be out of hair, and out of town shortly to see to castle."It seemed towards the end as if he might add on more, but instead shook his head and stood looking expectantly at their host.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Sorry, Karl, I completely forgot to address your climbing the stairs. You reach the top, where you'd guess a trap door used to give access to the roof, but the whole of whatever used to be up top has either collapsed from age or been torn out by the dragon or a combination of the two. But standing upon the top landing, you can look around and see for miles — grassland to the west and south and the Neverwinter wood to the north and east.
When the dwarves walk in carrying the body of the half-elf between them, the old man is at first shocked and perhaps angered. But at Vondal's words, he softens and looks sad. "I warned you," he says quietly and with compassion. Looking at Daran's body, which doesn't appear to have a scratch on him, he says, "I appreciate you dispatching the dragon." He looks up at the dwarves. "I have farmed the land here," he says, opening a palm toward the back wall of the dwelling. "He may rest there."
"You did." Vondal answered in kind; neither sounding angry or detached, but just solemnly accepting the truth. "I.... We..... Cannot thank you enough. For everything."With that, he gives Adrom a nod, signaling for the two to pick up the body once more and head around to the back. Whenever they should reach the aforementioned destination, and with Adrom's help, Vondal sees to removing the majority of the half-elf's armor and personal affects and set aside all of it.
Then with his feet firmly planted on the ground in a wide stance, the gold dwarf bends the Earth until a sizeable grave is made without disturbing the field too much.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
The open space behind the hovel being occupied by the old man is mostly brown and lumpy. It is clear the entire space has been used as a garden off and on for years. Wild plants dot the area haphazardly with many shriveled masses peeking out. This season, only one small part of the garden is currently producing organized plants. But it looks like they are the remnants of purposeful growth, as there isn't a fruit or vegetable to be seen.
Vondal magically scoops out a load of dirt from an area away from the healthy plants and deposits the mound nearby.
With the personal effects taken care of soon and the grave made (with perhaps some more adjustments for both body and mobility sake), together gold and shield dwarf are able to carry the body in and gingerly lay it down. "For what is worth, Daran, I am sorry. May your passing nurture these land as it has nurtured this young fools maturity. And if your spirit must linger, let it be as its guardian against any blight that might try to take root."Vondal utters as he folded Daran's hands back over the chest, and then stepped away.
Whatever Adrom wished to add, the dwarf is given all the time in the world to do so. Soon after, the two are out again prior to Vondal earth bending once more. He tries to keep to keep the top layer from falling apart in the process. Mistake made do go without him trying to amend them so that the plants growth are stunted. Though even without, he found himself kneeling at the grave, hands planted in the earth, and silently weeping at last for a good few minutes.
Or perhaps even longer than that. He wasn't keeping track...
But after an indiscriminate time or until Adrom drew attention back to the present, he knelt there until drawn away either by need or another to reunite with the rest of the party.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Thanks for the reminder. Vondal, as you were removing the cleric's personal effects, the first thing you realize is that there's more to Daran's clothes than meets they eye. They are heavier and bulkier than expected, and there's clearly some sort of illusion going on. The only items of interest that you find (aside from adventuring gear) is a vial of antitoxin (ironically) and the necklace he found to return to Mirna Dendrar.
Grief left Vondal nearly blind to the unexpected weight, for the burden of their initial arrogance yet laid heavy upon his shoulder. Yet it nagged at the wizard within, and after some hesitation, he awkwardly feel out at least some of the clothing for unexpected latches or seams that might make removing the illusion clothing off him. Or failing that, and with Adrom's help, he tried to as respectively as possible slip garment off and over his head.
If removing it doesn't break the magic, then it is set aside with the rest to study... once he had his moment to grieve; leaving the cleric hopefully buried in at least his small clothes. Any further identifying he saves for after rejoining Nif and Uncle back at the tower.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Vondal, as you find and undo the first invisible tie, there is a kind of shimmer, and the seemingly uninteresting robes are revealed to be studded leather armor. The rest of the removal process is then much easier.
(@GFC & DDP: Unless Adrom wishes to add anything regarding the grave or armor, they should be heading back at this point to find out what you guys been up to over the half or so they'd been gone. Which can probably summarized and lead into Vondal ritual casting Identify on the armor and axe to confirm interest there, divvy things up, and find out... Actually, what time of day is it at this point?)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
(nothing to add. Adromm will follow suit and seems to be thinking on something. Both cos he is and cos this past week has been hectic... as the past months.. .sorry guys new job, new baby... poor connection at work... )
Vondal and Adrom return to the dead dragon's layer. The sun is arcing toward the horizon, and the dwarves estimate another few hours before sunset.
Once rejoined, Vondal asks for the axe to cast identify on it. He sits down and spends 11 minutes with the axe. In the end, he explains that it is a magical (+1) battleaxe that deals greatest (maximum) damage when the wielder hits a plant creature or an object made of wood. The monk-turned-wizard then does the same with the armor he took off of Daran. He divines that the armor is slightly more effective (+1), and that the wearer can change the appearance of the armor while wearing it.
"Good to see youse are back. This old codger is going to 'ave a bit of a bo-peep and then we can work out what to do next."Karl rests against a wall and soon the party is being serenaded by the sound of the dwarf snoring.
Nif would express interest in the armour as tactfully as possibly, considering its origin. He'll then observe the setting sun, "So we camp here and leave at first light in the morning?"
Vondal cannot help but smirk himself despite the situation. "But they proved helpful in their own way with a little coaxing." He said as much.
As far as the armor goes, Vondal at least a little reticent at first, but would relent any complaints under the condition that it be passed along to the next of kin upon discovery of it. Though any pursuit of this course would be delayed until after the business of their friend Gundren is well and truly done. As for the other inquiry, Vondal solemnly nods in agreement. "First light indeed. Hopefully by then Uncle will be able alert enough to say if he wish to keep new axe, or might make use of Vonsorm instead. In which case, I would take this new one. As for rest-..."He'll work with Nif through the few minutes sorting the coin and dividing it up, as well as the scrolls.
Long before rest claims him, remembering dragon corpse, a small smile comes to his face as he breaks out a dragon. "It isn't big, but I bet its hide might go for bit. Fangs too. Maybe we even eat well tonight, eh?" He said, before taking out another dagger and holding it out to Adrom. "How about it? Shall we tag this one? It will for quite a grave stone of sorts too for the fallen, assuming the other does not mind."He adds, offering help with any harvesting of the dragon.
Once any harvesting is out of the way, Vondal tends to his weapons, meditate, and rests with his back against the tower door to at least slow anything trying to get in that way.
(@All: Everyone should be able to add after the split: 37gp everyone but Adrom who takes the extra 2 for 39gp total 200sp each 1 Silver Goblet set with Moonstones each (can be sold later, I'm sure) Nif can keep the 2 scrolls)
Vondal and Adrom hear a slight squeak to their left and look to see one of the shutters opening a crack. It almost immediately closes again, and then the sound of locks being unlocked catches their attention. The door opens about six inches, and the same gaunt, older gentleman with a long white beard looks around the edge of the door. "Enter," he says simply.
Vondal furrowed his brow initially, forgetting momentarily the man's eccentricities. Though he remembered quickly, and without a word made to push the door open further while stepping on inside with body in tow. Unless otherwise dictated by the aged human, the first open spot becomes Daran's temporary resting place, for the gold dwarf sets him down there. "The Dragon... he.. it is dead. Area clear. We... saw to that. But not without price." He said, as turned to face man. "Now we ask if there is field nearby that we might bury friend here. One formerly worked, if possible. Afterwards, we will be out of hair, and out of town shortly to see to castle." It seemed towards the end as if he might add on more, but instead shook his head and stood looking expectantly at their host.
When you realize you're doing too much: Signature.
Adrom enters, helping Vondal carrying the body of the poor cleric.
"It's ok old man" he says "There are no more monsters"
PbP Character: A few ;)
Sorry, Karl, I completely forgot to address your climbing the stairs. You reach the top, where you'd guess a trap door used to give access to the roof, but the whole of whatever used to be up top has either collapsed from age or been torn out by the dragon or a combination of the two. But standing upon the top landing, you can look around and see for miles — grassland to the west and south and the Neverwinter wood to the north and east.
When the dwarves walk in carrying the body of the half-elf between them, the old man is at first shocked and perhaps angered. But at Vondal's words, he softens and looks sad. "I warned you," he says quietly and with compassion. Looking at Daran's body, which doesn't appear to have a scratch on him, he says, "I appreciate you dispatching the dragon." He looks up at the dwarves. "I have farmed the land here," he says, opening a palm toward the back wall of the dwelling. "He may rest there."
"You did." Vondal answered in kind; neither sounding angry or detached, but just solemnly accepting the truth. "I.... We..... Cannot thank you enough. For everything." With that, he gives Adrom a nod, signaling for the two to pick up the body once more and head around to the back. Whenever they should reach the aforementioned destination, and with Adrom's help, Vondal sees to removing the majority of the half-elf's armor and personal affects and set aside all of it.
Then with his feet firmly planted on the ground in a wide stance, the gold dwarf bends the Earth until a sizeable grave is made without disturbing the field too much.
When you realize you're doing too much: Signature.
Adrom helps Vondal carrying the body and preparing it to be buried.
PbP Character: A few ;)
The open space behind the hovel being occupied by the old man is mostly brown and lumpy. It is clear the entire space has been used as a garden off and on for years. Wild plants dot the area haphazardly with many shriveled masses peeking out. This season, only one small part of the garden is currently producing organized plants. But it looks like they are the remnants of purposeful growth, as there isn't a fruit or vegetable to be seen.
Vondal magically scoops out a load of dirt from an area away from the healthy plants and deposits the mound nearby.
With the personal effects taken care of soon and the grave made (with perhaps some more adjustments for both body and mobility sake), together gold and shield dwarf are able to carry the body in and gingerly lay it down. "For what is worth, Daran, I am sorry. May your passing nurture these land as it has nurtured this young fools maturity. And if your spirit must linger, let it be as its guardian against any blight that might try to take root." Vondal utters as he folded Daran's hands back over the chest, and then stepped away.
Whatever Adrom wished to add, the dwarf is given all the time in the world to do so. Soon after, the two are out again prior to Vondal earth bending once more. He tries to keep to keep the top layer from falling apart in the process. Mistake made do go without him trying to amend them so that the plants growth are stunted. Though even without, he found himself kneeling at the grave, hands planted in the earth, and silently weeping at last for a good few minutes.
Or perhaps even longer than that. He wasn't keeping track...
But after an indiscriminate time or until Adrom drew attention back to the present, he knelt there until drawn away either by need or another to reunite with the rest of the party.
When you realize you're doing too much: Signature.
Thanks for the reminder. Vondal, as you were removing the cleric's personal effects, the first thing you realize is that there's more to Daran's clothes than meets they eye. They are heavier and bulkier than expected, and there's clearly some sort of illusion going on. The only items of interest that you find (aside from adventuring gear) is a vial of antitoxin (ironically) and the necklace he found to return to Mirna Dendrar.
Grief left Vondal nearly blind to the unexpected weight, for the burden of their initial arrogance yet laid heavy upon his shoulder. Yet it nagged at the wizard within, and after some hesitation, he awkwardly feel out at least some of the clothing for unexpected latches or seams that might make removing the illusion clothing off him. Or failing that, and with Adrom's help, he tried to as respectively as possible slip garment off and over his head.
If removing it doesn't break the magic, then it is set aside with the rest to study... once he had his moment to grieve; leaving the cleric hopefully buried in at least his small clothes. Any further identifying he saves for after rejoining Nif and Uncle back at the tower.
When you realize you're doing too much: Signature.
Vondal, as you find and undo the first invisible tie, there is a kind of shimmer, and the seemingly uninteresting robes are revealed to be studded leather armor. The rest of the removal process is then much easier.
Are you all waiting on me?
I think so its either you or the other two. Karl and Nif are still back in the dragon's lair.
DM - Stopping a god in his tracks
(@GFC & DDP: Unless Adrom wishes to add anything regarding the grave or armor, they should be heading back at this point to find out what you guys been up to over the half or so they'd been gone. Which can probably summarized and lead into Vondal ritual casting Identify on the armor and axe to confirm interest there, divvy things up, and find out... Actually, what time of day is it at this point?)
When you realize you're doing too much: Signature.
(nothing to add. Adromm will follow suit and seems to be thinking on something. Both cos he is and cos this past week has been hectic... as the past months.. .sorry guys new job, new baby... poor connection at work... )
PbP Character: A few ;)
Vondal and Adrom return to the dead dragon's layer. The sun is arcing toward the horizon, and the dwarves estimate another few hours before sunset.
Once rejoined, Vondal asks for the axe to cast identify on it. He sits down and spends 11 minutes with the axe. In the end, he explains that it is a magical (+1) battleaxe that deals greatest (maximum) damage when the wielder hits a plant creature or an object made of wood. The monk-turned-wizard then does the same with the armor he took off of Daran. He divines that the armor is slightly more effective (+1), and that the wearer can change the appearance of the armor while wearing it.
"That axe would have been really useful dealing with that damm plants" says Adrom with a smirk when Vondal informs them of its properties.
PbP Character: A few ;)
"Good to see youse are back. This old codger is going to 'ave a bit of a bo-peep and then we can work out what to do next." Karl rests against a wall and soon the party is being serenaded by the sound of the dwarf snoring.
DM - Stopping a god in his tracks
Nif would express interest in the armour as tactfully as possibly, considering its origin. He'll then observe the setting sun, "So we camp here and leave at first light in the morning?"
Vondal cannot help but smirk himself despite the situation. "But they proved helpful in their own way with a little coaxing." He said as much.
As far as the armor goes, Vondal at least a little reticent at first, but would relent any complaints under the condition that it be passed along to the next of kin upon discovery of it. Though any pursuit of this course would be delayed until after the business of their friend Gundren is well and truly done. As for the other inquiry, Vondal solemnly nods in agreement. "First light indeed. Hopefully by then Uncle will be able alert enough to say if he wish to keep new axe, or might make use of Vonsorm instead. In which case, I would take this new one. As for rest-..."He'll work with Nif through the few minutes sorting the coin and dividing it up, as well as the scrolls.
Long before rest claims him, remembering dragon corpse, a small smile comes to his face as he breaks out a dragon. "It isn't big, but I bet its hide might go for bit. Fangs too. Maybe we even eat well tonight, eh?" He said, before taking out another dagger and holding it out to Adrom. "How about it? Shall we tag this one? It will for quite a grave stone of sorts too for the fallen, assuming the other does not mind." He adds, offering help with any harvesting of the dragon.
Once any harvesting is out of the way, Vondal tends to his weapons, meditate, and rests with his back against the tower door to at least slow anything trying to get in that way.
(@All: Everyone should be able to add after the split:
37gp everyone but Adrom who takes the extra 2 for 39gp total
200sp each
1 Silver Goblet set with Moonstones each (can be sold later, I'm sure)
Nif can keep the 2 scrolls)
When you realize you're doing too much: Signature.