Illezenya speaks loud enough for Mullo to hear, but not the others farther away. "He slapped the shaman. She may be more open to talks...give the signal and I will move in to neutralize the leader."
Here is where a modicum of realism runs up against fantasy! Yes the other Uthgardt are using a torch - it was being held by the Shaman - and sways when they are slapped. 1) Mullo you are approximately 160 feet and 20 feet lower from where the other Uthgardt are trying to break down the door (i.e. 165 feet ish (to be precise 161'2") in a straight line from their source of light). A torch only throws bright light for 20 feet and dim light for another 20 feet - which means there is about 130 of absolute darkness. I'm therefore ruling that while you know they're there and can count them that's about all you can distinguish; similarly they can only count one body - i.e. Mullo) 2) Ilezenya you are 70 feet behind Mullo - if you want to speak loud enough for him to hear then there is a chance your voice will carry to the Uthgardt at the other end of the corridor {you can retcon your post if you wish}
Illelzenya will move past Mullo, staying beyond the edge of the light, and get to the edge of the corridor where it opens into the larger room. (It seems that Mullo would have seen enough to deduce what he was going to say anyways =)
Illelzenya will move past Mullo, staying beyond the edge of the light, and get to the edge of the corridor where it opens into the larger room. (It seems that Mullo would have seen enough to deduce what he was going to say anyways =)
A torch only throws bright light for 20 feet and dim light for another 20 feet. As the corridor is 40 feet wide its edges are only lit dimly. This means that Illelzenya can slip past Mullo but in doing so he will loose the +10 Stealth advantage from Ebonitus' Pass Without Trace and need to reroll his stealth roll - does he want to do this?
Mullo decides to continue to engage the other Uthgardt to give her new companions time to do whatever it is they feel is best. "'As I like'," she repeats. "Do I have the honor of addressing the new leader of the Great Worms? Are you Chief Wormblod?"
"'As I like'," Mullo repeats. "Do I have the honor of addressing the new leader of the Great Worms? Are you Chief Wormblod?"
The voice yells back “yes you are speaking to Wormblood son of Dragonheart, descendant of a long line of warriors, and the greatest warrior on the southern side of the Spine of the World and probably the northern side as well.” As he finishes speaking the other barbarians join in with a “BOOYAH!” Chief Wormblood then speaks again “this is your last warning horselover, leave Great Worm country before I lose my temper and make you leave!”
Presumably if D.O.R.K can hear with any real clarity the distant jabber, a temptation to call upon a miracle to make clear their meaning teases the constructs conscious. Yet as she'd begun to raise a hand and begin making the motions for the beginnings to help focus the power internally, the living construct stopped short, least whatever protection from the shadows they had been undone by mere curiosity. At the very least however, she would again had she not already been doing so before, plant a hand on Ebonitus shoulders of those that held back with her while awaiting for some sign for them to advance further or prepare for an imminent assault.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Mullo bows her head of wild hair, though she's fairly certain Wormblood cannot see her that well. "What a great honor to be in the presence of such a beloved son of Uthgar himself ... for surely one so powerful would have to be touched by our father and his." Though she is still mostly a stranger to these with whom she has traveled recently, the tone of voice she is using is completely new to them. It is almost sycophantic. "Perhaps I may be of aid in your task. Do not let my Pony blood, my brother, keep us from aiding each other. I claim no right to this land, this temple, or anything within. I simply desire to commune with the great father in order to stop whatever danger threatens my people. Whatever it is may also be a threat to you and yours."
Let's try a little persuasion (something she is not good at): 20
This post has potentially manipulated dice roll results.
She is surprised! Luckily, the Great Worms are too far away to see a momentary look of shock suffuse her features before she bows again. She straightens her back and walks forward, saying a silent prayer to Uthgar and Tempus for wisdom. As she approaches, she takes in the scene and the individuals, trying to figure out exactly what's going on.
Mullo makes her way down the corridor at a pace that is sufficient for her colleagues to maintain their stealthiness. As it is a relatively slow pace at one stage Chief Wormblood yells out "get a move on - I've not got all day to stand around!" It takes Mullo about half a minute to cover the remaining 100 feet to the base of the steps. When she reaches the base of the steps she can see approximately 20 feet above her on a dias there are eight humans - six of whom are unsuccessfully trying to open two 30 foot high stone doors carved with scenes of dragons and giants in combat. Standing to one side is a very large human covered in lots of swirling tattoos holding a white dragon wyrmling on a leash. Next to him but out of arms reach is a female shaman figure holding a torch.
As the party makes its way down the corridor Devin takes the time to start examining the huge room on the other side of the doors. He is only able to start examining the northwest corner. The ceiling in this room appears to be over 100 feet high and in the corner which Devin is examining there is a 40 foot high stature of Skoraeus Stonebones - the god of Stone Giants.
Ilezenya fans out to the left once they enter the great room, moving about 40' away from Mullo but parallel with her. He is letting the diplomacy thing play out but is ready to swiftly rebuke the wurmbloods if it comes to that.
Mullo stops two steps down from the dais and bows her head in deference to Wormblood. "Chief Wormblood," she says quietly. She looks at the shaman and makes another small motion of recognition and respect to her. Looking at the six trying to open the doors, she asks, "Are they locked or simply too heavy?"
Illezenya speaks loud enough for Mullo to hear, but not the others farther away. "He slapped the shaman. She may be more open to talks...give the signal and I will move in to neutralize the leader."
Love God. Love Others. Any Questions?
Are the other Uthgardt not using a torch?
Light, Sound & Distance
Here is where a modicum of realism runs up against fantasy! Yes the other Uthgardt are using a torch - it was being held by the Shaman - and sways when they are slapped.
1) Mullo you are approximately 160 feet and 20 feet lower from where the other Uthgardt are trying to break down the door (i.e. 165 feet ish (to be precise 161'2") in a straight line from their source of light). A torch only throws bright light for 20 feet and dim light for another 20 feet - which means there is about 130 of absolute darkness. I'm therefore ruling that while you know they're there and can count them that's about all you can distinguish; similarly they can only count one body - i.e. Mullo)
2) Ilezenya you are 70 feet behind Mullo - if you want to speak loud enough for him to hear then there is a chance your voice will carry to the Uthgardt at the other end of the corridor {you can retcon your post if you wish}
DM - Stopping a god in his tracks
Illelzenya will move past Mullo, staying beyond the edge of the light, and get to the edge of the corridor where it opens into the larger room. (It seems that Mullo would have seen enough to deduce what he was going to say anyways =)
Love God. Love Others. Any Questions?
A torch only throws bright light for 20 feet and dim light for another 20 feet. As the corridor is 40 feet wide its edges are only lit dimly. This means that Illelzenya can slip past Mullo but in doing so he will loose the +10 Stealth advantage from Ebonitus' Pass Without Trace and need to reroll his stealth roll - does he want to do this?
DM - Stopping a god in his tracks
Mullo decides to continue to engage the other Uthgardt to give her new companions time to do whatever it is they feel is best. "'As I like'," she repeats. "Do I have the honor of addressing the new leader of the Great Worms? Are you Chief Wormblod?"
"'As I like'," Mullo repeats. "Do I have the honor of addressing the new leader of the Great Worms? Are you Chief Wormblod?"
The voice yells back “yes you are speaking to Wormblood son of Dragonheart, descendant of a long line of warriors, and the greatest warrior on the southern side of the Spine of the World and probably the northern side as well.” As he finishes speaking the other barbarians join in with a “BOOYAH!” Chief Wormblood then speaks again “this is your last warning horselover, leave Great Worm country before I lose my temper and make you leave!”
DM - Stopping a god in his tracks
(No - thought the passage was wider. He'll move to the edge of the dim light, staying in the shadows, and wait...)
Love God. Love Others. Any Questions?
Presumably if D.O.R.K can hear with any real clarity the distant jabber, a temptation to call upon a miracle to make clear their meaning teases the constructs conscious. Yet as she'd begun to raise a hand and begin making the motions for the beginnings to help focus the power internally, the living construct stopped short, least whatever protection from the shadows they had been undone by mere curiosity. At the very least however, she would again had she not already been doing so before, plant a hand on Ebonitus shoulders of those that held back with her while awaiting for some sign for them to advance further or prepare for an imminent assault.
When you realize you're doing too much: Signature.
While Devin is monitoring the situation with Mullo he is trying to scout as much as possible with the Arcane Eye.
Mullo bows her head of wild hair, though she's fairly certain Wormblood cannot see her that well. "What a great honor to be in the presence of such a beloved son of Uthgar himself ... for surely one so powerful would have to be touched by our father and his." Though she is still mostly a stranger to these with whom she has traveled recently, the tone of voice she is using is completely new to them. It is almost sycophantic. "Perhaps I may be of aid in your task. Do not let my Pony blood, my brother, keep us from aiding each other. I claim no right to this land, this temple, or anything within. I simply desire to commune with the great father in order to stop whatever danger threatens my people. Whatever it is may also be a threat to you and yours."
Let's try a little persuasion (something she is not good at): 20
DM - Stopping a god in his tracks
She is surprised! Luckily, the Great Worms are too far away to see a momentary look of shock suffuse her features before she bows again. She straightens her back and walks forward, saying a silent prayer to Uthgar and Tempus for wisdom. As she approaches, she takes in the scene and the individuals, trying to figure out exactly what's going on.
Perception: 11
Insight: 15
Mullo makes her way down the corridor at a pace that is sufficient for her colleagues to maintain their stealthiness. As it is a relatively slow pace at one stage Chief Wormblood yells out "get a move on - I've not got all day to stand around!" It takes Mullo about half a minute to cover the remaining 100 feet to the base of the steps. When she reaches the base of the steps she can see approximately 20 feet above her on a dias there are eight humans - six of whom are unsuccessfully trying to open two 30 foot high stone doors carved with scenes of dragons and giants in combat. Standing to one side is a very large human covered in lots of swirling tattoos holding a white dragon wyrmling on a leash. Next to him but out of arms reach is a female shaman figure holding a torch.
As the party makes its way down the corridor Devin takes the time to start examining the huge room on the other side of the doors. He is only able to start examining the northwest corner. The ceiling in this room appears to be over 100 feet high and in the corner which Devin is examining there is a 40 foot high stature of Skoraeus Stonebones - the god of Stone Giants.
DM - Stopping a god in his tracks
Ilezenya fans out to the left once they enter the great room, moving about 40' away from Mullo but parallel with her. He is letting the diplomacy thing play out but is ready to swiftly rebuke the wurmbloods if it comes to that.
Love God. Love Others. Any Questions?
Mullo stops two steps down from the dais and bows her head in deference to Wormblood. "Chief Wormblood," she says quietly. She looks at the shaman and makes another small motion of recognition and respect to her. Looking at the six trying to open the doors, she asks, "Are they locked or simply too heavy?"
The Shaman nods back. In response to Mullo's question Wormblood responds "the doors are bloodywell stuck that's what they are!"
DM - Stopping a god in his tracks
Can I see why they're stuck?
Mullo cannot see any reason why the doors are stuck.
DM - Stopping a god in his tracks
Mullo will attempt to use thaumaturgy to open the doors.
"You instantaneously cause an unlocked door or window to fly open or slam shut."