This post has potentially manipulated dice roll results.
Dhara moves back towards the illusion wall and stands next to Kamos. From there she fires at the armour, once again hitting it with the arrow bouncing off.
Jaylen heals Kamos for 5HP points, and then turns his attention back to the armour. Armour Wisdom save: 6
Halhace, seeing Kamos fall, retreats into the tunnel Meep left through before, and casts firebolt. In his attempt not to hit Jaylen, he misses the armour as well.
Kamos is now conscious once again with 5 HP. (Do you want to do anything on your turn?)
Armour swings at Jaylen. Attack:14 Damage:3
Meep, you see Halhace first, standing in the tunnel with his back turned to you. (You can join in the next round – roll initiative or go last.)
Halhace curses as his cantrip misses, moving slightly farther back as he sees the thing attack Jaylen. With quick words and movements he attempts to casr another Firebolt at the armor.
Firebolt: Attack: 5 Damage: 6
(So has anyone else been rolling a lot of ones lately for attack and ability rolls? I am starting to think a bug they had with the dice when I first started out on here is coming back... That or my luck is really bad atm.)
Dhara grunts in frustration, but as long as she's doing some damage she'll keep going, not wanting to get too close to the thing. She'll run back another 20' or so if possible (looking to be around 40' away), turn and fire again.
Attack: 19 Damage: 11 Hunter's Mark: 3
(I had a rough streak for a while there too but seem to be doing ok now!)
Kamos will try to back up and go on the defensive.
Movement: Kamos backs away from the armor (uses full movement)
Action: Dodge (Until the start of my next turn, any attack roll made against me has disadvantage if I can see the attacker, and I make Dexterity saving throws with advantage.)
Bonus Action: None
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
(No, sorry, you got to the end of the tunnel by the end of last turn. They are fighting next to the tunnel exit, so you can see them. Dhara and Kamos are in the corner of the room, Halhace is next to you in the tunnel and Jaylen is about 5-10 ft away from the tunnel next to the wall and the armour is facing him. If you want to do anything, go for it.)
(Dhara and Kamos you are in a corner between the illusion wall and wall with the exit tunnel - the one with Meep and Halhace. You can either go through the illusion wall, along the wall, or down the tunnel?)
This post has potentially manipulated dice roll results.
Meep, seeing the group engaged in some combat against a man of armor, lets out a low growl. "Meep said leave wall alone. No one listens to Meep." The kobold starts to swear in draconic.
Dhara moves away from the party and the armour, to the other corner of the room (you are now 30 ft away from the armour). You turn and fire another arrow which hits and bounces off. Only this time, there is clear damage in the armour from the hit.
Jaylen swings his quarterstaff and hits the armour. You can clearly see that the armour is dented badly at this point and its movement is obviously less smooth than it was at the start of the fight.
Halhace backs further down the tunnel, passing Meep, and shooting another firebolt that misses.
Kamos backs away down the tunnel, where Halhace and Meep are.
Armour once again swings at Jaylen. Attack:17Damage:7
This post has potentially manipulated dice roll results.
Since the armor is focusing on Jaylen, Kamos will move back into the fight and try to finish off the armor.
Movement: Kamos is going to try to run up to the suit of armor (use full movement or whatever i need to, to get in melee range)
Action: Attack: (if in melee range) 21 (unarmed strike/bludgeoning)
Damage: (if it hits) 4 (bludgeoning damage)
Bonus Action: (i'm spending a Ki point to use Flurry of Blows [i can do two unarmed strikes for my bonus action]) Unarmed Strike: Attack: (if in melee range) 19 (unarmed strike/bludgeoning)
Damage: (if it hits) 4 (bludgeoning damage)
Unarmed Strike: Attack: (if in melee range) 18 (unarmed strike/bludgeoning)
Damage: (if it hits) 5 (bludgeoning damage)
Rollback Post to RevisionRollBack
list of my games/characters in the spoiler
DMing "Gallia Campaign 1".
Looking for a new game, if you need a player private message me.
(OOC: appreciated :) )
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Jaylen shouts "Kamos!" He mutters a quick prayer...
Bonus action: Healing word Kamos heals 5 HP
Jaylen points a finger at the armor "You can't stand against us, death comes for.all things, your time is past guardian"
Action Toll the dead DC13 Wisdom save 6 necrotic damage on failure
Dhara moves back towards the illusion wall and stands next to Kamos. From there she fires at the armour, once again hitting it with the arrow bouncing off.
Jaylen heals Kamos for 5HP points, and then turns his attention back to the armour.
Armour Wisdom save: 6
Halhace, seeing Kamos fall, retreats into the tunnel Meep left through before, and casts firebolt. In his attempt not to hit Jaylen, he misses the armour as well.
Kamos is now conscious once again with 5 HP.
(Do you want to do anything on your turn?)
Armour swings at Jaylen.
Attack: 14 Damage: 3
Meep, you see Halhace first, standing in the tunnel with his back turned to you.
(You can join in the next round – roll initiative or go last.)
Halhace curses as his cantrip misses, moving slightly farther back as he sees the thing attack Jaylen. With quick words and movements he attempts to casr another Firebolt at the armor.
Firebolt: Attack: 5 Damage: 6
(So has anyone else been rolling a lot of ones lately for attack and ability rolls? I am starting to think a bug they had with the dice when I first started out on here is coming back... That or my luck is really bad atm.)
Jaylen grunts in pain, then swings is Shillalegh at the Armour
Attack: 14 Damage 11
(Yes it feels like I gave been rolling a lot of ones as well, although the last attack wasn't bad)
Initiative: 24
Dhara grunts in frustration, but as long as she's doing some damage she'll keep going, not wanting to get too close to the thing. She'll run back another 20' or so if possible (looking to be around 40' away), turn and fire again.
Attack: 19 Damage: 11 Hunter's Mark: 3
(I had a rough streak for a while there too but seem to be doing ok now!)
DM - Tanzier's Waterdeep Dragon Heist
Dhara - Tiefling Ranger, Grotto to Glory
Kamos will try to back up and go on the defensive.
Movement: Kamos backs away from the armor (uses full movement)
Action: Dodge (Until the start of my next turn, any attack roll made against me has disadvantage if I can see the attacker, and I make Dexterity saving throws with advantage.)
Bonus Action: None
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
(Just need Meep’s actions for next round.)
(If I'm still just coming up the tunnel?)
Meep walks up behind Halhace, "Still messing with wall? Behind is correct way When done messing with wall, we go this way. Not safe though."
(No, sorry, you got to the end of the tunnel by the end of last turn. They are fighting next to the tunnel exit, so you can see them.
Dhara and Kamos are in the corner of the room, Halhace is next to you in the tunnel and Jaylen is about 5-10 ft away from the tunnel next to the wall and the armour is facing him.
If you want to do anything, go for it.)
(Dhara and Kamos you are in a corner between the illusion wall and wall with the exit tunnel - the one with Meep and Halhace. You can either go through the illusion wall, along the wall, or down the tunnel?)
Meep, seeing the group engaged in some combat against a man of armor, lets out a low growl. "Meep said leave wall alone. No one listens to Meep." The kobold starts to swear in draconic.
vicious mockery wis 13 @ armor 2
Meep mocks the armour.
Armour WIS save: 7
Dhara moves away from the party and the armour, to the other corner of the room (you are now 30 ft away from the armour). You turn and fire another arrow which hits and bounces off. Only this time, there is clear damage in the armour from the hit.
Jaylen swings his quarterstaff and hits the armour. You can clearly see that the armour is dented badly at this point and its movement is obviously less smooth than it was at the start of the fight.
Halhace backs further down the tunnel, passing Meep, and shooting another firebolt that misses.
Kamos backs away down the tunnel, where Halhace and Meep are.
Armour once again swings at Jaylen.
Attack: 17 Damage: 7
Halhace curses even louder in orcish, slamming the butt of his staff down as he once more attempts blast the cursed suit of armor.
Firebolt: Attack: 24 Damage: 10
Jaylen reels from the last blow "I can't take to many more of those... let us finish this quickly then catch our breath behind the illusion"
Action: Attack with Shillalegh 13 damage 6
Since the armor is focusing on Jaylen, Kamos will move back into the fight and try to finish off the armor.
Movement: Kamos is going to try to run up to the suit of armor (use full movement or whatever i need to, to get in melee range)
Action: Attack: (if in melee range) 21 (unarmed strike/bludgeoning)
Damage: (if it hits) 4 (bludgeoning damage)
Bonus Action: (i'm spending a Ki point to use Flurry of Blows [i can do two unarmed strikes for my bonus action]) Unarmed Strike: Attack: (if in melee range) 19 (unarmed strike/bludgeoning)
Damage: (if it hits) 4 (bludgeoning damage)
Unarmed Strike: Attack: (if in melee range) 18 (unarmed strike/bludgeoning)
Damage: (if it hits) 5 (bludgeoning damage)
list of my games/characters in the spoiler
Looking for a new game, if you need a player private message me.
Dhara remains still, firing again hoping to find one of the cracks in it's armour:
Attack: 15 Damage: 11 HM: 3
DM - Tanzier's Waterdeep Dragon Heist
Dhara - Tiefling Ranger, Grotto to Glory
(Just need Meep’s actions for this round)