Morgana takes a few steps forward to be in range for another attempt at her Suggestion spell. Having not noticed that the Drow Scout had little trouble scoffing Morgana the first time she tried this, she's determined to mind control this enemy. As she weaves her magic and concentrates on the Drow Scout's mind, she's forced back a few steps from the resistance met! The Drow Scout cocks his head around and waves his index finger in the air as if to say, "Ah-ah-ah, you didn't say the magic word." Clear (to all watching), Morgana's spell has no effect this time.
The Drow Mage moves to gain Elmo in his line of sight. Whispering dark words with foul meaning, casting Witch Bolt, he outstretches his hands and from his fingertips, Elmo sees a beam of crackling, blue energy lances out toward him! Elmo is struck with dead-center of his chest and takes 3 damage! The Drow Mage finishes his action by moving back out of sight from Elmo's position.
One of the Drow Guards hiding behind the cavern wall and called to action by the Drow Scout, runs in front of what he thinks is the escaping prisoner!
Drow Guard (1) - "You will not escape. Meet your punishment!" he says he strikes ferociously with his spear and impaling the illusion. "What?! This is trickery! The prisoner! He's escaped!" he yells after being fooled by the stranger's ruse.
The other Drow Guard takes action and moves to assist the Drow Scout, neatly creating a pincer attack aimed at Elmo's backside! Swinging hastily before catching his footing, the spear misses to the right as Elmo anticipates the attack and dodges to his left.
Elmo's between two Drows...what will Mr. Meatpockets do now?!
Got ya. Elmo sees that he is in danger and has to fall back. I'm at work and can't roll. I would like to use my bonus action to disengage (and my racial to move through the drow squares) as far as I can towards the party. I'll hold my action until a drow gets within 5ft on a friendly and use my crossbow to give them some sneak attack love.
This post has potentially manipulated dice roll results.
All the Mirth and Jovial attitude Gremryl displays is gone.... Battle raged and extremely pissed, having heard another being was captured and now trying to free himself (hearing the cursing), hearing the cries of pain from elmo, and hearing it telepathically... His breathes quickens.. Yet he's calm, in War those who stay focused stay alive... and Gremryl be damned if his posse be dying this day!!
to himself he murmurs "Moradin, I be needing ye blessing today, me friends and I are in a scrap and ye blessing is needed as we battle." - He makes the sign of the Hammer and moves:
He'll engage the drow scout: and cast "Vow of enmity" as his bonus action on him (channel divinity)
then I'll proceed to attack ******* twice! As I do so, I'll tell Elmo telepathically "Coming up on the scout lad, do what ye do best! and watch out!"
Eager to do some damage Elhutz continues to advance on Gremryl's right flank sneaking along and remaining hidden. He will push up his projection of his wounded self wrenching on the floor to past Gremryl and behind the body of the fallen drow scout. He will remain hidden until he sees an enemy to engage with sneak attack.
Gremryl is in the zone right now. He charges forward at the Drow Scout and with two successive, crushing blows to the Drow's face, the flames of Moradin light up the dark-skinned Elf like a Christmas tree. The poor creature falls to the ground in a lifeless slump, having had the life literally beaten out of him.
Stool continues concentrating on the telepathic spores for everyone.
LHutz sends his illusion closer to the Drow Guard, hoping to create a distraction...then lies in wait for the perfect time to strike.
The Drow Priestess, now alerted to the falseness of the stranger's image, takes a brief moment to look around and sees him making a break for it!
Sivana - "No! You are to be my gift to the Mistress!!" she says, clearly enraged at the stranger's illusion trick. "Nyloth, prevent his escape at all costs! Guards, delay the aggressors!" Sivana barks out her orders.
Closing her eyes and focusing her dread magic she calls forth her Spiritual Weapon which takes the form of a purple-hued, sword-like, spider-claw and it appears right in front of the stranger! Attacking with a rushed attempt, it misses as the stranger, hands still bound behind him ducks underneath the claw. The second attack is much more vicious and rakes across the stranger's face with a critical hit dealing 11 points of damage!
Knowing that his life hangs in the balance of this moment, the stranger takes action next!
The stranger comes around the cavern wall and sees Morgana first, then LHutz second. Rushing towards them, he telepathically communicates that the restraints he's in keep him from casting spells but he's grateful for the aid in escaping captivity.
Hemeth charges the Drow Guard mostly to provide a blockade since his attack just can't seem to land a hit on these Drow enemies...unlucky perhaps.
1. Third time's the charm. I'm gonna advance until I can see around the pillar and cast suggestion on the drow there. If it lands, I'll instruct it to follow my commands.
2. I'll retreat back to where I was originally.
3. I'll send my mage hand to continue to groom Grem's beard.
While the Drow Guard's attention is on the enemy in front of it, Morgana's Suggestion is able to connect with his mind and issues the following suggestion, "Follow my instructions." She sees him nod in acknowledgment. Then Morgana retreats to her original position, while also sending her Mage Hand over to continue grooming what's left of Gremryl's beard...of note, after consecutive treatments, the beard is starting to look remarkably dignified.
The Drow Mage moves up just to find the optimal spot for her next spell...whispering the incantations and making gestures with her hands, Elmo, Gremryl and LHutz watch in horror as Evard’s Black Tentacles takes effect. The Drow Mage then moves out of line-of-sight from Gremryl and Hemeth.
The Drow Guard next to Hemeth makes an attack on Hemeth but the Duerger parries cleanly and is unscathed. Deciding to return to their defensive position in front of the magic users, he spins away from the Dwarf but causes an Attack of Opportunity to occur. Unfortunately, Hemeth misses his hefty swing attempt and his warpick lands with a clanging noise on the cavern floor.
The other Drow Guard eyes the fleeing Halfling, and knowing he's injured, launches his spear forward...landing through Elmo's left leg, the Rogue takes 3 points of damage!
Elmo's turn! You're in the spell's area of effect - you must succeed on a Dex saving throw or take damage and be restrained!
Got ya. Elmo sees that he is in danger and has to fall back. I'm at work and can't roll. I would like to use my bonus action to disengage (and my racial to move through the drow squares) as far as I can towards the party. I'll hold my action until a drow gets within 5ft on a friendly and use my crossbow to give them some sneak attack love.
Telepathically, everybody In the party hears cursing in halfling as Elmo avoids danger
All the Mirth and Jovial attitude Gremryl displays is gone.... Battle raged and extremely pissed, having heard another being was captured and now trying to free himself (hearing the cursing), hearing the cries of pain from elmo, and hearing it telepathically... His breathes quickens.. Yet he's calm, in War those who stay focused stay alive... and Gremryl be damned if his posse be dying this day!!
to himself he murmurs "Moradin, I be needing ye blessing today, me friends and I are in a scrap and ye blessing is needed as we battle." - He makes the sign of the Hammer and moves:
He'll engage the drow scout: and cast "Vow of enmity" as his bonus action on him (channel divinity)
then I'll proceed to attack ******* twice! As I do so, I'll tell Elmo telepathically "Coming up on the scout lad, do what ye do best! and watch out!"
1st attack : Attack: 18 Damage: 10 +1 fire damage
2nd attack: Attack: 28 Damage: 16 +1 fire damage
Held attack roll: 10
crossbow attack: 8
snk attack dmg: 10
My attack would have been at advantage right?Attack with advantage right?
26
Eager to do some damage Elhutz continues to advance on Gremryl's right flank sneaking along and remaining hidden. He will push up his projection of his wounded self wrenching on the floor to past Gremryl and behind the body of the fallen drow scout. He will remain hidden until he sees an enemy to engage with sneak attack.
I will use my movement and my action to dash to continue running up and around. I will approach the nearest Ally.
(telepathically)
”Priest ***** coming up behind me. Help get me free please so I can aid you in battle.”
I will use my bonus action to continue to move my duplicity 30ft in the same path of travel. If I can see it, I would like it to head towards me.
Ok, here are the actions I want to take...
1. Third time's the charm. I'm gonna advance until I can see around the pillar and cast suggestion on the drow there. If it lands, I'll instruct it to follow my commands.
2. I'll retreat back to where I was originally.
3. I'll send my mage hand to continue to groom Grem's beard.
The Drow Mage acts next!
Elmo's turn! You're in the spell's area of effect - you must succeed on a Dex saving throw or take damage and be restrained!
Dex saving throw : 9
Elmo's damage from Evard’s Black Tentacles: 9
Restrained