This post has potentially manipulated dice roll results.
Dog looks back and down at Gentoa and says, "Don't worry, rugrat! Play hide and seek under that blanket there, we'll be done soon." and looks at the bugbears with a fierce expression. He wishes he could fly up and away from the melee with her in the carrier but knows there are too many of them and he's needed.
He makes the same kind of playful roar that he makes when pretending to be a puppy dog around Genny, trying not to sound too frightening for Genny's benefit. He swings low at the bugbears, hoping the girl can't see.
Attack: 24 Damage: 11 Extra Attack: 16 Damage: 9
(He's targeting whoever looks like they've absorbed some damage.)
B1 joins his fellow berserkers, slashing at Dog recklessly with his greataxe: Attack: 25 Damage: 20 (Hit!)
B3 also attacks Dog, giving up on Tock. Greataxe Attack against DOg: 14 Damage: 4 (miss!)
B4 continues to fight Dog, slashing at his legs and waist. Greataxe Attack against Dog: 15 Damage: 8 (miss)
B5 does the same, slashing at Dog: (9: ignore this roll): Greataxe Attack: 19 Damage: 6 (miss!)
B7 stops running and turns around. He glances fearfully at Stones' bush, but then charges at Bulwark with a roar.: Greataxe Attack: 7 Damage: 10 (miss!)
B0 turns to slash at his nearest enemy recklessly, which is (5) Gash and not one of his clones: Greataxe Attack: 19 Damage: 5 (hit!)
(Welp I have no idea why those dice are changing, first reroll came to 11, second one to a 4; new damage totals are 28 for atk no.1 and 18 for atk no.2)
Gash slips between the berserkers with disengage via nimble escape. He then runs 30ft east.
“Dog I’m here! Friend make sure these hit! Flyby flyby!”
Gash holds out both hands and charges up. One flame, two flames, three... start to swirl between his hands he expands his hands and a forth appears. “Leave my family alone!” scorching ray at third level.
Ray 1 Attack: 17 Damage: 5
Ray 2 Attack: 11 Damage: 7
Ray 3 Attack: 13 Damage: 4
Ray 4 Attack: 23 Damage: 10
one ray for each berserker around the cart. 1, 5, 3, 4
Gash slips between the berserkers with disengage via nimble escape. He then runs 30ft east.
“Dog I’m here! Friend make sure these hit! Flyby flyby!”
Gash holds out both hands and charges up. One flame, two flames, three... start to swirl between his hands he expands his hands and a forth appears. “Leave my family alone!” scorching ray at third level.
Ray 1 Attack: 17 Damage: 5
Ray 2 Attack: 11 Damage: 7
Ray 3 Attack: 13 Damage: 4
Ray 4 Attack: 23 Damage: 10
one ray for each berserker around the cart. 1, 5, 3, 4
Gash slips between the berserkers with disengage via nimble escape. He then runs 30ft east.
“Dog I’m here! Friend make sure these hit! Flyby flyby!”
Gash holds out both hands and charges up. One flame, two flames, three... start to swirl between his hands he expands his hands and a forth appears. “Leave my family alone!” scorching ray at third level.
Ray 1 Attack: 17 Damage: 5
Ray 2 Attack: 11 Damage: 7
Ray 3 Attack: 13 Damage: 4
Ray 4 Attack: 23 Damage: 10
one ray for each berserker around the cart. 1, 5, 3, 4
Dog isn't flanking any of them. What is granting advantage here. Friend can only help against one of them.
(Assume some/all of them frenzied, giving themselves advantage on attacks, while also incurring advantage on attack rolls? But maybe Gash has some other rationale. Dog has been targeting the most scary/frenzied of them and I thought that gave Dog advantage on attacks against them. Maybe I have that wrong.)
B7 WIS(13) check: 5
The bugbear looks into the bushes, terrified and turns and runs as far as he can from it. Two wolves snap at him as he runs by.
Bite Attack: 12 Damage: 5
Bite Attack: 19 Damage: 7
Myon 18/48
Bugbear 9
Wolf 1 Attack: 20 Damage: 8
Wolf 2 Attack: 23 Damage: 7
Bugbear 6
Wolf 3 Attack: 16 Damage: 12
Wolf 4 Attack: 15 Damage: 8
Wolf 5 Attack: 21 Damage: 9
Myon Attack: 18 Damage: 9
Keyrie Attack: 13 Damage: 9
Dog looks back and down at Gentoa and says, "Don't worry, rugrat! Play hide and seek under that blanket there, we'll be done soon." and looks at the bugbears with a fierce expression. He wishes he could fly up and away from the melee with her in the carrier but knows there are too many of them and he's needed.
He makes the same kind of playful roar that he makes when pretending to be a puppy dog around Genny, trying not to sound too frightening for Genny's benefit. He swings low at the bugbears, hoping the girl can't see.
Attack: 24 Damage: 11
Extra Attack: 16 Damage: 9
(He's targeting whoever looks like they've absorbed some damage.)
"Stones... you're awake, okay good!"
"FRIEND! BOTHER THE ONE NEXT TO DOG!" Friend does a flyby and helps Gash's attack.
fire bolt Attack: 22 Damage: 6
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
The wolves pull down both B9 and B6 in muffled cries, followed by silence.
Dog attacks (4; neither have been injured), landing both blows.
Gash attacks (5; there isn't one by Dog!), singeing the bugbear's coarse hair.
DM shield:
B1 joins his fellow berserkers, slashing at Dog recklessly with his greataxe: Attack: 25 Damage: 20 (Hit!)
B3 also attacks Dog, giving up on Tock. Greataxe Attack against DOg: 14 Damage: 4 (miss!)
B4 continues to fight Dog, slashing at his legs and waist. Greataxe Attack against Dog: 15 Damage: 8 (miss)
B5 does the same, slashing at Dog: (9: ignore this roll): Greataxe Attack: 19 Damage: 6 (miss!)
B7 stops running and turns around. He glances fearfully at Stones' bush, but then charges at Bulwark with a roar.: Greataxe Attack: 7 Damage: 10 (miss!)
B0 turns to slash at his nearest enemy recklessly, which is (5) Gash and not one of his clones: Greataxe Attack: 19 Damage: 5 (hit!)
Bulwark is up!
Dog uses his reaction to lessen the damage dealt to him by the huge hit (stone's endurance): 5
He looks back at Gash, growls, and shouts to the others, "little help!"
"I'M COMING DOG! I'M SORRY!"
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
(Technically that attack against me should've been with advantage)
Bulwark hits the bugbear again, hopefully for the last time. Recklessly.
Attack: 27 Damage: 20 Rerolling damage: 9
Attack: 19 Damage: 8 Rerolling damage: 5
(For some reason the above attack changed after the edit, the original roll was a total of 13 to hit, and 13 damage.)
(Welp I have no idea why those dice are changing, first reroll came to 11, second one to a 4; new damage totals are 28 for atk no.1 and 18 for atk no.2)
Rolling second attack, since I don't know what the original was. 19
Oh, and rolling B7's attack for advantage. 14 (still a miss)
Bulwark's attack manages to fell the berserker (B0).
Everyone else may go in any order.
(The second attack's original roll was, as I said, a 13, but hey I'll take it.)
Gash slips between the berserkers with disengage via nimble escape. He then runs 30ft east.
“Dog I’m here! Friend make sure these hit! Flyby flyby!”
Gash holds out both hands and charges up. One flame, two flames, three... start to swirl between his hands he expands his hands and a forth appears. “Leave my family alone!” scorching ray at third level.
Ray 1 Attack: 17 Damage: 5
Ray 2 Attack: 11 Damage: 7
Ray 3 Attack: 13 Damage: 4
Ray 4 Attack: 23 Damage: 10
one ray for each berserker around the cart. 1, 5, 3, 4
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
(well, then I don't know the first attack. ;)
Which berserker is friend "helping" on?
Stones uses his Feline Agility to run to I8, and from there he will throw two daggers at BB1
Attack: 12 Damage: 6
Attack: 19 Damage: 4
and with his bonus action inspires Dog: “Good news! You can attack in any direction!” (1d8)
Dog isn't flanking any of them. What is granting advantage here. Friend can only help against one of them.
(Assume some/all of them frenzied, giving themselves advantage on attacks, while also incurring advantage on attack rolls? But maybe Gash has some other rationale. Dog has been targeting the most scary/frenzied of them and I thought that gave Dog advantage on attacks against them. Maybe I have that wrong.)
(I think 3 of them are.)