As Gribz says this, he squints to get a good look in the darkness. He sees a creature with dark fur and 4 legs making its way through the trees about 60ft away from him.
(OOC - The rest of the group have retired to their tents but aren’t necessarily asleep yet, Zack’s inspiring words from this afternoon still have effect and gives everyone a +4 to health. They are currently lying prone in their tents and it would take half their movement speed to stand up if you do plan on resolving this with combat)
Gribz can now see a large maw of teeth poking out behind one of the branches now about 50ft away, two yellow eyes above it as it begins to sniff. Gribz believes that it is a wolf.
This post has potentially manipulated dice roll results.
Lilith
"No... I don't think we'll need to."Lilith will attempt to calm the animals, putting away her mace and taking out some rations, to avoid combat. She approaches them very slowly and speaks in a soft and gentle voice. "Hey now, we won't hurt you. I'm sorry if we scared you. We didn't mean any harm."
As Lilith Approaches the wolf, it looks at the rations in her hand and then at the bigger meal that is holding the rations. It lets out a snarl and shows its teeth.
Cutting this into groups so that anyone in each group can go at any time withing their groups move. First round of combat will not include the players inside the tents. O1 and O2 are the Oxen tied to the cart.
Action: Bite Attack against Gribz: 6 Damage: 8 Piercing damage. If target is a creature it must succeed on a DC 11 Strength saving throw or be knocked prone.
Wolf 2
Movement: From Q2 to P5
Action: Bite Attack against Lilith: Attack: 7 Damage: 8 Piercing damage. If target is a creature it must succeed on a DC 11 Strength saving throw or be knocked prone.
Instantly, the wolves both rush towards their new found prey. Each making a lunge forwards with an open mouth.
(OOC-I've just remembered that I wanted to inform you before combat happened, The trees on the map offer 1/2 cover and are difficult terrain. Tents can offer 3/4 cover if stood behind them if dealing with a ranged attack - Don't worry, these wolves aren't going to be shooting fire, I just remembered I wanted to mention it)
This post has potentially manipulated dice roll results.
Chad will move to K7 from his tent. Chad yells out, "Chad's magic missiles!" A volley of purple magic missiles launch from the tip of Chad's wand toward wolf 1.
Gribz holds the torch out in front of him and waves it back and forth. His eyes go wide as the wolf lunges and he bats it away with the torch, sending sparks into the air.
Chad will move to K7 from his tent. Chad yells out, "Chad's magic missiles!" A volley of purple magic missiles launch from the tip of Chad's wand toward wolf 1.
Damage: 11
"First round of combat will not include the players inside the tents."
(OOC-Sorry about that Chad but I had mentioned it above. Please wait for Lilith to have had her turn. I am happy to duplicate this roll and result once Lilith has been as I doubt that she will be focused on Wolf 1 and it will be your turn then.
Chad will move to K7 from his tent. Chad yells out, "Chad's magic missiles!" A volley of purple magic missiles launch from the tip of Chad's wand toward wolf 1.
Damage: 11
"First round of combat will not include the players inside the tents."
For whenever I'm up. I won't be able to post for the rest of the day.
(OOC- Zack, you’re the only player to currently be in their tent with heavy armour on. I don’t personally like the idea that it would take 10 minutes during combat to don your heavy armour and you have nothing on otherwise, by the time you get your left boot on the combat would be over. Would you be happy sleeping in what is effectively leather armour for AC figures that you then add your heavy armour to when you have 10 minutes or is there something else Zack does to ensure he’s always ready to fight?)
As Gribz says this, he squints to get a good look in the darkness. He sees a creature with dark fur and 4 legs making its way through the trees about 60ft away from him.
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Gribz
"It's an animal of some sort... Dark fur and four legs... Should we wake the others?"
(OOC - The rest of the group have retired to their tents but aren’t necessarily asleep yet, Zack’s inspiring words from this afternoon still have effect and gives everyone a +4 to health. They are currently lying prone in their tents and it would take half their movement speed to stand up if you do plan on resolving this with combat)
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Gribz
Gribz will wait 'til he knows what it is and what its intentions are before he acts.
Gribz can now see a large maw of teeth poking out behind one of the branches now about 50ft away, two yellow eyes above it as it begins to sniff. Gribz believes that it is a wolf.
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Lilith
"No... I don't think we'll need to." Lilith will attempt to calm the animals, putting away her mace and taking out some rations, to avoid combat. She approaches them very slowly and speaks in a soft and gentle voice. "Hey now, we won't hurt you. I'm sorry if we scared you. We didn't mean any harm."
Animal Handling Check: 9
(OOC - Welp. RIP Lilith)
As Lilith Approaches the wolf, it looks at the rations in her hand and then at the bigger meal that is holding the rations. It lets out a snarl and shows its teeth.
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https://pbs.twimg.com/media/D2bze3EXcAEJg9v?format=jpg&name=large
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Initiative:
Blightree 11
Chadwick 22
Gribz 22
Lilith 13
Nadia 8
Zack 20
Wolves 15
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Cutting this into groups so that anyone in each group can go at any time withing their groups move. First round of combat will not include the players inside the tents. O1 and O2 are the Oxen tied to the cart.
Group 1 - Zack, Gribz, Chad
Group 2 - Wolves
Group 3 - Nadia, Lilith, Blightree
Wolf Health Spoiler For my benefit, not yours:
Wolf 1 11
Wolf 2 10
Wolf 3 12
Wolf 4 17
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Gribz
On his turn, Gribz will shout "Wake up! We've got wolves here!" and put himself between Wolf 1 and the Oxen.
Action: Shout, to whoever might hear him.
Movement: I8 to I6
Wolf 1
Movement: From A4 to H6
Action: Bite Attack against Gribz: 6 Damage: 8 Piercing damage. If target is a creature it must succeed on a DC 11 Strength saving throw or be knocked prone.
Wolf 2
Movement: From Q2 to P5
Action: Bite Attack against Lilith: Attack: 7 Damage: 8 Piercing damage. If target is a creature it must succeed on a DC 11 Strength saving throw or be knocked prone.
Instantly, the wolves both rush towards their new found prey. Each making a lunge forwards with an open mouth.
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PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
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(OOC-I've just remembered that I wanted to inform you before combat happened, The trees on the map offer 1/2 cover and are difficult terrain. Tents can offer 3/4 cover if stood behind them if dealing with a ranged attack - Don't worry, these wolves aren't going to be shooting fire, I just remembered I wanted to mention it)
Lilith, you're up.
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Chad will move to K7 from his tent. Chad yells out, "Chad's magic missiles!" A volley of purple magic missiles launch from the tip of Chad's wand toward wolf 1.
Damage: 12
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Gribz
Gribz holds the torch out in front of him and waves it back and forth. His eyes go wide as the wolf lunges and he bats it away with the torch, sending sparks into the air.
"First round of combat will not include the players inside the tents."
(OOC-Sorry about that Chad but I had mentioned it above. Please wait for Lilith to have had her turn. I am happy to duplicate this roll and result once Lilith has been as I doubt that she will be focused on Wolf 1 and it will be your turn then.
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Dungeon Master - The Chronicles Of Dantia (Home Game)
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Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
For whenever I'm up. I won't be able to post for the rest of the day.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
(OOC- Zack, you’re the only player to currently be in their tent with heavy armour on. I don’t personally like the idea that it would take 10 minutes during combat to don your heavy armour and you have nothing on otherwise, by the time you get your left boot on the combat would be over. Would you be happy sleeping in what is effectively leather armour for AC figures that you then add your heavy armour to when you have 10 minutes or is there something else Zack does to ensure he’s always ready to fight?)
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance