Hymir dissolves the three he targeted with purifying flames.
Fjolnir disintegrates the two he targeted with... purifying arrows.
Dirk... destroys the last one with- Well, there's nothing pure about Dirk.
Combat is over, you continue your investigation of the ruin and find nothing of interest besides the experience gained from utterly whomping a group of bushes, and the friendships along the way.
Where to next?
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
After Az Emberi examines the hole if nothing noteworthy comes from it I lead the party into the fore mentioned door in the south side of the next building
This post has potentially manipulated dice roll results.
The entrance and interior of the building do not seem trapped nor does anything seem out of place inside. Hymir enters, Az Emberi and the rest of the crew following. This building seems much like the old bar you were in with a dividing wall and doorway separating the two halves of it but in a more ruined state.
As soon as Hymir gets about 10' in, he and Az notice movement against the North wall, albeit too late. Previously unseen, perfectly still and camouflaged in the shadows, a giant spider leaps down, dropping a humanoid shaped cocoon, and sprays sticky webbing at Hymir. Another one crawls over the dividing wall and shoots webbing at Az Emberi. They rear up and hiss, ready to eat their prey.
Web attack vs Hymir: 21 Miss!
Web attack vs Az Emberi: 9 Miss!
Hymir: 22
Fjolnir: 17
Krodmad: 12
Az Emberi: 8
Spiders: 7
Dirk: 5
Absinthe: 3
The weird graphic in the Eastern room is webbing. It covers a 10'wide area and continues 30' North out of the building and across the road.
This post has potentially manipulated dice roll results.
with great focus i plunge my hand into the ground beneath me and next to me (1 square W) rises a giant earth hand of medium size but still giant for a hand, the hand proceeds to grab the spider on the East side
having foreseen this in a dream i know the spider rolls a 2 on it's Strength saving throw (1 of my 2 Portent rolls)
doing 3 Bludgeoning Damage it is now restrained and i yell
Quick everyone the spider on the right is restrained focus on it because we have the advantage on all attacks against it and when it dies i can restrain the other one.
This post has potentially manipulated dice roll results.
"SH... SHIT!" Fjolnir exclaims. quickly draws two arrows and, intending to whisper startledly shouting "Dok arak!" laying a mark on the second beast, and loosing them one after the other at the monstrosities.
ba Hunters Mark
Att 21 dmg 6 Hunters Mark 4 Hordebreaker Att8 Dmg 10
This post has potentially manipulated dice roll results.
Krodmad moves to where he can see the restrained spider, and fires an arrow, Attack: 22 Damage: 7 Sneak attack damage: 10 and kills it dead
The other spider 5 recharges its web, but decides to bite Hymir. Attack: 23 Damage: 10 He deflects the attack with a magical shield, and the spider runs over the dividing wall out of sight.
This post has potentially manipulated dice roll results.
Dirk tries to hide since the spider is now out of sight, and rounds the corner only to lock eyes with it, realizing he didn't hide very well.
Absinthe draws on a deep well of energy to move at an incredible speed, past his friends, around the spider web, and belly flops on the spider's back. 11 And he's on! Somehow, he holds the spider's leg, not allowing it to move any farther.
Seeing its now pinned, Fjolnir scrambles through the door, into the east room and backs up, moving the hunters mark with a bonus action and looses an arrow at the scrambling critters' thorax.
This post has potentially manipulated dice roll results.
Hymir and Fjolnir end up backed against the wall together, Hymir grasping at it with his earthen hand spell, Fjolnir sinking an arrow through its exoskeleton. 5 It fails to break free of the grasp and is restrained.
I focus north and attack on something with an appropriate attack Attack: 22 Damage: 8
Rainbow....... Mooo....
Hymir dissolves the three he targeted with purifying flames.
Fjolnir disintegrates the two he targeted with... purifying arrows.
Dirk... destroys the last one with- Well, there's nothing pure about Dirk.
Combat is over, you continue your investigation of the ruin and find nothing of interest besides the experience gained from utterly whomping a group of bushes, and the friendships along the way.
Where to next?
-We are all just one failed saving throw away from someone else's fantasy...
I approach tbe building north east
Stealth13
Perception 7
I want to continue east along the south side If I can. 16 Stealth
Rainbow....... Mooo....
continue along the south but if we have to take the path then the building NE
stealth 19
Perception 21 for hostiles, corpses, nefarious looking trees/twigs
investigation 10
Survival 12 for footprints and foot traffic
Chronomancy!!!
Fjolnir recovers an arrow from a tree, and then follows behind Dirk along the South wall of the building Immediate N.
Stealth: 23
This ruined building that might have been a store or workshop. It is not a complete ruin yet, with portions of its tile roof still intact.
It's difficult to see on the map but there is an opening on the South wall about 15-20 feet from the West end of the building.
-We are all just one failed saving throw away from someone else's fantasy...
I examine the hole in the south wall
After Az Emberi examines the hole if nothing noteworthy comes from it I lead the party into the fore mentioned door in the south side of the next building
Chronomancy!!!
The entrance and interior of the building do not seem trapped nor does anything seem out of place inside. Hymir enters, Az Emberi and the rest of the crew following. This building seems much like the old bar you were in with a dividing wall and doorway separating the two halves of it but in a more ruined state.
As soon as Hymir gets about 10' in, he and Az notice movement against the North wall, albeit too late. Previously unseen, perfectly still and camouflaged in the shadows, a giant spider leaps down, dropping a humanoid shaped cocoon, and sprays sticky webbing at Hymir. Another one crawls over the dividing wall and shoots webbing at Az Emberi. They rear up and hiss, ready to eat their prey.
Web attack vs Hymir: 21 Miss!
Web attack vs Az Emberi: 9 Miss!
Hymir: 22
Fjolnir: 17
Krodmad: 12
Az Emberi: 8
Spiders: 7
Dirk: 5
Absinthe: 3
The weird graphic in the Eastern room is webbing. It covers a 10'wide area and continues 30' North out of the building and across the road.
Hymir and Fjolnir are up!
-We are all just one failed saving throw away from someone else's fantasy...
with great focus i plunge my hand into the ground beneath me and next to me (1 square W) rises a giant earth hand of medium size but still giant for a hand, the hand proceeds to grab the spider on the East side
having foreseen this in a dream i know the spider rolls a 2 on it's Strength saving throw (1 of my 2 Portent rolls)
doing 3 Bludgeoning Damage it is now restrained and i yell
Quick everyone the spider on the right is restrained focus on it because we have the advantage on all attacks against it and when it dies i can restrain the other one.
Chronomancy!!!
"SH... SHIT!" Fjolnir exclaims. quickly draws two arrows and, intending to whisper startledly shouting "Dok arak!" laying a mark on the second beast, and loosing them one after the other at the monstrosities.
ba Hunters Mark
Att 21 dmg 6 Hunters Mark 4
Hordebreaker Att8 Dmg 10
Move to sw corner to alliw others in
Ba stones
Huck it at bound one atk10 adv. 25 dmg. 7
Krodmad moves to where he can see the restrained spider, and fires an arrow, Attack: 22 Damage: 7 Sneak attack damage: 10 and kills it dead
The other spider 5 recharges its web, but decides to bite Hymir. Attack: 23 Damage: 10 He deflects the attack with a magical shield, and the spider runs over the dividing wall out of sight.
Hymir: 22
Fjolnir: 17
Krodmad: 12
Az Emberi: 8
Spiders: 7
West Spider: 9 damage taken
Dirk: 5
Absinthe: 3 You two are up.
-We are all just one failed saving throw away from someone else's fantasy...
17 Slip into stealth and attempt to pursue the spider for an attack of opportunity. 16 perception to locate threats.
Rainbow....... Mooo....
Absinthe charges in like a mad man with a slight twinkle in his eye, Straight toward the spider.
Bellyflop Grapple: 7
Step of the wind Ki point.
Plow through spider web Athletics: 16
Dirk tries to hide since the spider is now out of sight, and rounds the corner only to lock eyes with it, realizing he didn't hide very well.
Absinthe draws on a deep well of energy to move at an incredible speed, past his friends, around the spider web, and belly flops on the spider's back. 11 And he's on! Somehow, he holds the spider's leg, not allowing it to move any farther.
Hymir: 22
Fjolnir: 17
Krodmad: 12
Az Emberi: 8
Spiders: 7
West Spider: 9 damage taken
Dirk: 5
Absinthe: 3
-We are all just one failed saving throw away from someone else's fantasy...
I move E, E, SE and I use my action to sick my earthen hand on the spider it must make a DC 13 str saving throw
On fail it is restrained and takes 7 dmg
On success nothing happens
Chronomancy!!!
Seeing its now pinned, Fjolnir scrambles through the door, into the east room and backs up, moving the hunters mark with a bonus action and looses an arrow at the scrambling critters' thorax.
Att19 Dmg 4 Hunters Mark 4
Advantage: 22
Hymir and Fjolnir end up backed against the wall together, Hymir grasping at it with his earthen hand spell, Fjolnir sinking an arrow through its exoskeleton. 5 It fails to break free of the grasp and is restrained.
Hymir: 22
Fjolnir: 17
Krodmad: 12
Az Emberi: 8
Spiders: 7, taken 24 damage, looks rough.
Dirk: 5
Absinthe: 3
-We are all just one failed saving throw away from someone else's fantasy...