A lithe figure chases Freya and Fillian across the rigging, sweat sparkling on her brow. She wears plain clothes and is equipped with naught but a bundle of rope, a short dagger and a thick, heavy belt satchel that occasionally shuffles of its own accord. Kaycurses under her breath and leans heavily on the mizzenmast, panting as she tries to catch her breath. After a moment she opens her orange eyes and wipes the sweat from her brow, then goes back checking the sails, doing her best to keep up with the twins.
Already hard at work with the other sail monkeys and rigging rats, Kay's slight frame does a good job of keeping up with the irrepressible halflings, who seem to make a game out of outworking each other as they scamper through about high above the deck. A human sailor that Kay doesn't know stands atop the main-mast with a heavy crossbow in hand in the ship's crows nest. The former street waif spots the lean, tatooed, shirtless form of young Petey in the fore-mast adjusting a brace, while Ol' Jart and Zaretta check stays and shrouds from below. Counting seven members of the two, four member top-side crews, Kay figures the eighth member must have been given another task or still be abed for some reason. Despite the gusting winds and slight rocking motion of the ship which always make rigging work dangerous, the growing warmth of the early morning sun and the almost overpowering smell of sea salt leaves the pale, orange-eyed sailor feeling invigorated.
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D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
As A'ro is pushed out of the establishment he just smiles, making sure to find Sharn and inform the warden about the slip up in information before heading back to the ship.
When he awoke in the morning A'ro just gets up and pulls on his shirt walking out to find a mug of ale and a piece of fruit to munch on as he walks around the ship saying morning to the crew on duty. His eyes stopping every moment or so to look around and then up at the sails doing his best to make sure the rigging crew is working, but also to make sure the sails look stable and fit for duty.
As A'ro is pushed out of the establishment he just smiles, making sure to find Sharn and inform the warden about the slip up in information before heading back to the ship.
When he awoke in the morning A'ro just gets up and pulls on his shirt walking out to find a mug of ale and a piece of fruit to munch on as he walks around the ship saying morning to the crew on duty. His eyes stopping every moment or so to look around and then up at the sails doing his best to make sure the rigging crew is working, but also to make sure the sails look stable and fit for duty.
A'ro is given a mug and piece of fruit in the galley by Nibs, the bald, rotund half-orc with the sea serpent tatoos curling up each forearm. The deck hand and sometimes galley assistant nods a cheerful greeting as he hands the Master of Sail the requested refreshments.
Arriving on deck, the genasi is greeted by the welcome sounds of gusting winds and snapping sails. Looking up, he spots the familiar form of Kay and the other sail monkeys moving about in the rigging, hard at work getting the ship ready to sail.
The grizzled but still spry figure of Ol' Jart comes over and with a nod of acknowledgement says, "Hey there, ahh... sir. First Mate gave orders at dawn for the ship to be made ready to sail. She also said that ye and some of the other senior sailors were out on 'assignment', whatever that means, all yesterday and last night, so I took the liberty of keeping this bunch of pigeons busy till ye showed up. Ahh... I hope that's alright... sir?"
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Ferris stood in the crow's nest of the Shore Shark, surveying the commotion below him. The man was older, more middle aged than young, the gray in his brown hair and beard a testament to his years. Though a hard gaze adorned his face the sparkle in his eyes spoke volumes about the man's love for the sea.
He placed his heavy crossbow almost lovingly within the nest and gave it a pat before turning back to the controlled chaos that was a ship about to set sail. He yelled out briefly to a quick footed lass and pointed at a knot, "A little looser there. Needs to slide like fat in a frying pan."
Waking way later than he should, Vaken rolls out of bed and onto his feet. Realizing what time it is he quickly rushes to the galley to try and make things right. Finding Nibs there and seeing that he'd already been hard at work both relieved and embarrassed Vaken. "Thanks for taking care of things this morning Nibs. Is there anything left for me to do for breakfast?"
"First Mate, Bosun Drannick, good morning!" Kestrell sidles up between them. "Looks like we are getting ready to hit the sea. Good, I'm looking forward to getting onto the water."
"So, we recovered the missing stores, and stirred up quite the hornets nest in the process. Has any word of last nights activities made it back here yet?"
Both officers turn at the Navigator's approach and First Mate Estrue lowers the brass and glass tube in her hand as she says in a amiable tone, "Good morning, Navigator. We are indeed getting ready to make sail... and I share yer sentiments about it being overdue. Still, we couldn't very well make sail in an ill-equiped and underprovisioned ship, could we? Of course, that's no longer a problem I'm told, after ye and the others solved the problem of our missing stores. Well done!
The Captain was called away for a final meeting with that painted-poxy Dubol and said that he'd swing by the Wardens Lodge on his way back, just to make sure everything is okay with the local authorities before we raise anchor. The maps, sextant and other instruments are in the navigation room if ye want to do any final checks. Otherwise get yer affairs in order... we're setting sail as soon as the Captain returns, which should be before noon."
Bosun Drannick squints up at you in the already bright morning light, a hard grin upon his face as he says, "Heard you lot gave some Luskan lowlifes a bit of trouble last night? Nicely done! And apparently you didn't do anything especially displeasing to that dunderhead Cove Warden either, which was smart. You might make decent officers yet... some of you, anyway."
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Waking way later than he should, Vaken rolls out of bed and onto his feet. Realizing what time it is he quickly rushes to the galley to try and make things right. Finding Nibs there and seeing that he'd already been hard at work both relieved and embarrassed Vaken. "Thanks for taking care of things this morning Nibs. Is there anything left for me to do for breakfast?"
"Mornin', Mr. Vaken. My pleasure it was, since it was this or heavin' crates. An easy choice that one *BWAHAHA* In fact, I'd be mighty pleased if you was to ask for me aid in the future. Between you and me, I never was real keen on heavy labour.
Nope, no need for you to dirty your hands this mornin', Mr. Vaken. Plenty of mornin's to come for that, nights as well, I'd be guessin'."
The portly half-orc's thick tattooed torso and limbs look pudgy, but Vaken's keen eye detects the still-strong muscles that surely lie beneath the man's exterior blubber. Dibs' hairy gut protrudes out slightly from between the sailor's too-tight shirt and too-low trousers, and like much of the fellow's body, and even his prodigous stomach looks to have been tattooed - a sunbathing walrus... Vaken thinks without looking 'too' closely.
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
A'ro freezes for a moment looking at Nibs tattoos “I like them Nibs, you’re gonna have to tell me the story behind those sometime. Hell maybe even show me where you got them.”With that he just walks to the upper deck, closing his eyes as he enjoys the brisk moment enjoying the winds.
When opens his eyes and sees Kay he just smiles letting her work as Ol’ Jart begins to explain the situation “Of course it is alright mate – thanks for doing that I really appreciate it.” He just takes a sip looking around at the rest of the crew working and running, making sure no one else was around before asking “Tell me something, what’s the crew think of all us? I mean we have to be an interesting bunch of senior officers; let alone the whole reason we are setting sail. Feel free to be as honest as you want – I may look made of air, but I can take a few strong words if they help me to be a better officer for you all.”
Virt woke up early, as he always does and breaks into his notebook. As the sun broke the horizon he heard the crew getting underway with their duties. The shouts and loud sounds were echoing across the ship. This made him smile. 'Wouldn't be long now' he thought to himself, grinning from ear to ear. After some time of study and doodling in his notebook, he'll wash his face in his basin then get dressed for the day. Couldn't be lumbering about in his chamber clothes all day now, wouldn't want the crew to think less of him. And what would his da' say? 'Lazing about, when the sun is shining, is like stealing candy from yer mom and lying.'
Virt will arrive at breakfast a little bit later than the rest of the crew, he wanted to make sure all the burly workers had their fill. They had a lot of work to do this morning, Virt really wasn't sure what Cap'n wanted of him yet was excited to learn. Being a ship's mage was going to make his family proud, and be a lot of help to his village back home. But as far as chores and the work he had to do, well...he wasn't quite sure what would be demanded of him. He would accept each task with as much effort as he can give. And he wasn't going to let the lads and lasses of this ship down, no way no how.
"Morning Nibs, Vaken. Smells delightful! Did the lads and lasses have there fill?" Virt will say as he walks into the galley.
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"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
Kay stares at Ferris for a moment, surprise and embarrassment both plain on her face. She hastens over to the knot and carefully loosens it until it slips easily as instructed, then let's out an exasperated breath as she realizes that she's fallen behind the twins. She nods at Ferris quickly, and then furrows her brow with concentration as she gives chase to the halflings, doing her best to catch their rhythm. She murmurs to herself as she works to help her cement each step of the process in her memory.
Both officers turn at the Navigator's approach and First Mate Estrue lowers the brass and glass tube in her hand as she says in a amiable tone, "Good morning, Navigator. We are indeed getting ready to make sail... and I share yer sentiments about it being overdue. Still, we couldn't very well make sail in an ill-equiped and underprovisioned ship, could we? Of course, that's no longer a problem I'm told, after ye and the others solved the problem of our missing stores. Well done!
The Captain was called away for a final meeting with that painted-poxy Dubol and said that he'd swing by the Wardens Lodge on his way back, just to make sure everything is okay with the local authorities before we raise anchor. The maps, sextant and other instruments are in the navigation room if ye want to do any final checks. Otherwise get yer affairs in order... we're setting sail as soon as the Captain returns, which should be before noon."
Bosun Drannick squints up at you in the already bright morning light, a hard grin upon his face as he says, "Heard you lot gave some Luskan lowlifes a bit of trouble last night? Nicely done! And apparently you didn't do anything especially displeasing to that dunderhead Cove Warden either, which was smart. You might make decent officers yet... some of you, anyway."
Kestrell nods at Drannick's comment. "That's right. We just may."
Kestrell looks up at the sailors scurrying about the rigging. "Yes, I'll check the navigation room, make sure we're ready to go. Do we need a course right away, or do you know where to go?"
Kestrell takes a last look up at the mast. "All I ask is a tall ship, and a star to steer her by."
((OOG So excited to hit the open sea!!! :D Just had to say...lol ))
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"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
A'ro freezes for a moment looking at Nibs tattoos “I like them Nibs, you’re gonna have to tell me the story behind those sometime. Hell maybe even show me where you got them.”With that he just walks to the upper deck, closing his eyes as he enjoys the brisk moment enjoying the winds.
When opens his eyes and sees Kay he just smiles letting her work as Ol’ Jart begins to explain the situation “Of course it is alright mate – thanks for doing that I really appreciate it.” He just takes a sip looking around at the rest of the crew working and running, making sure no one else was around before asking “Tell me something, what’s the crew think of all us? I mean we have to be an interesting bunch of senior officers; let alone the whole reason we are setting sail. Feel free to be as honest as you want – I may look made of air, but I can take a few strong words if they help me to be a better officer for you all.”
Nibs seemed rather happy that A'ro took the time to ask about his tattoos, but just gives the Master of Sail a nod and a grin as the genasi leaves the galley.
Up on deck, at A'ro's inquiry regarding the crews opinon of their officers, Ol' Jart blinks rapidly for a few moments and looks a little uncomfortable, before saying slowly and hesitantly, "Ahh, sir... well, that's a... I'm not really sure it's me place to say, if ye'll pardon me fer saying so... or not saying so, rather. Ahh, I'd probably best be getting topside and lending a hand. Don't want to give me chums the wrong idea."
The old sailor nods his head respectfully and turns as though to climb the nearest mast.
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D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
This post has potentially manipulated dice roll results.
With a nod of approval Ferris goes back to observing his surroundings. He peers at the sky and the ocean and tries to determine the weather patterns for their voyage.
With a nod of approval Ferris goes back to observing his surroundings. He peers at the sky and the ocean and tries to determine the weather patterns for their voyage.
The mid-morning sun shines brightly on Ferris, who estimates the day as being noticably warmer than usual for this early in Summer, though 70' above the deck a strong, gusting wind keeps the crows nest from getting too hot. The strong onshore wind appears to be blowing in from the Northwest. Predominantly white clouds race across the sky high above, though far out over the choppy waves in the distance, Ferris can see darker clouds moving past the harbour's mouth.
[OOC] With that check, Ferris can tell that an early summer storm (or at least some rain) is possible further out to sea, but that it's unlikely to be felt much here on land.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Ferris looked at the small storm out at sea and grunted, he hated having to wear his bucket hat and kept it rolled in his leather coat. The barrelman leaned over the railing and cupped his hands to his mouth, "Ahoy! Clear skies in the harbor then rain!"
"Mornin', Mr. Vaken. My pleasure it was, since it was this or heavin' crates. An easy choice that one *BWAHAHA* In fact, I'd be mighty pleased if you was to ask for me aid in the future. Between you and me, I never was real keen on heavy labour.
Nope, no need for you to dirty your hands this mornin', Mr. Vaken. Plenty of mornin's to come for that, nights as well, I'd be guessin'."
"Yes, plenty of days to come. Well, seeing you have this in hand I'm going to go take care of some other business."
Vaken heads over to where First Mate E'strue and Bosun Drannick are at, "Good morrow sirs! I'm still new to crewing a ship and was wondering, as ship cook do I have the ability to pull in an assistant? If so, I'd like to call dibs on Nibs, ifin that's alright."
Kestrell nods at Drannick's comment. "That's right. We just may."
Kestrell looks up at the sailors scurrying about the rigging. "Yes, I'll check the navigation room, make sure we're ready to go. Do we need a course right away, or do you know where to go?"
Kestrell takes a last look up at the mast. "All I ask is a tall ship, and a star to steer her by."
The unfamiliar sailor calling out from the crows nest and one particularly shapely leather-clad behind climbing up a nearby Jacobs ladder overhead momentarilly catches the bard's attention, but Kestrell's focus quickly returns to his senior officers as the First Mates says, "As discussed in our meeting your first day aboard ship, we'll be sailing Southwest to a small chain of islands known as The Knuckles, where the missing merchant ship the Wildyeast was last sighted. The location of these islands is no secret and the voyage shouldn't prove an overly long one, but getting us there quickly and efficiently is your job, Navigator. You've got a bit of time to chart our course, since the Captain's not back yet and we're fine till we clear the harbour and get a couple of miles out to sea."
Ferris looked at the small storm out at sea and grunted, he hated having to wear his bucket hat and kept it rolled in his leather coat. The barrelman leaned over the railing and cupped his hands to his mouth, "Ahoy! Clear skies in the harbor then rain!"
Bosun Drannick calls back, "Understood, Mr. Ferris. Keep an eye on the sky out past the harbour mouth!"
From his vantage point in the crows nest, Ferris also notices a cloaked sailor near the prow, a tiefling woman with red-skin, wave up at him in acknowledgement. He recalls that when he'd signed on this morning, the First Mate had mentioned that there was always to be at least two on lookout, 1 above in the nest and 1 on deck in the forecastle.
"Mornin', Mr. Vaken. My pleasure it was, since it was this or heavin' crates. An easy choice that one *BWAHAHA* In fact, I'd be mighty pleased if you was to ask for me aid in the future. Between you and me, I never was real keen on heavy labour.
Nope, no need for you to dirty your hands this mornin', Mr. Vaken. Plenty of mornin's to come for that, nights as well, I'd be guessin'."
"Yes, plenty of days to come. Well, seeing you have this in hand I'm going to go take care of some other business."
Vaken heads over to where First Mate E'strue and Bosun Drannick are at, "Good morrow sirs! I'm still new to crewing a ship and was wondering, as ship cook do I have the ability to pull in an assistant? If so, I'd like to call dibs on Nibs, ifin that's alright."
Nibs nodds happily and gets to scrubbing some pans while he hums a bawdy tavern song to himself.
As Vaken approaches the First Mate and Bosun, he notices Kestrell standing to one side. The officers all greet the ships cook, but it is Dranncik who responds to his enquiry about an assistant, "Aye, that'll be fine, Cook. That lump of lard ain't much use fer real work, anyhow. Offered to "ink me up" if I let him out of hauling stores, would ye believe! If he ain't on active duty at the time, he's all yers."
Estrue smiles at Vaken's approach and nods agreement with Drannick's decision, adding, "Right enough you are, Dran. Besides, Vaken, no one expects you to feed near on forty souls all by yourself day-in-day-out. There's a reason we have dried biscuit a plenty in the hold, though I ate the stuff for a week straight once, and swear I cracked three teeth doing so! If having Nibs at your side can spare me a repeat of that, then I'm not to argue."
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Nibs nodds happily and gets to scrubbing some pans while he hums a bawdy tavern song to himself.
As Vaken approaches the First Mate and Bosun, he notices Kestrell standing to one side. The officers all greet the ships cook, but it is Dranncik who responds to his enquiry about an assistant, "Aye, that'll be fine, Cook. That lump of lard ain't much use fer real work, anyhow. Offered to "ink me up" if I let him out of hauling stores, would ye believe! If he ain't on active duty at the time, he's all yers."
Estrue smiles at Vaken's approach and nods agreement with Drannick's decision, adding, "Right enough you are, Dran. Besides, Vaken, no one expects you to feed near on forty souls all by yourself day-in-day-out. There's a reason we have dried biscuit a plenty in the hold, though I ate the stuff for a week straight once, and swear I cracked three teeth doing so! If having Nibs at your side can spare me a repeat of that, then I'm not to argue."
Vaken chuckles at the First Mate's comment, bows while saying, "Thank you both." And then turns and bobs his head toward Kestrell, "Morning Mr. Navigator, sir." And then turns to walk back to the galley.
Upon walking into the galley Vaken tells Nibs, "I just spoke with the First Mate and Bosun. They agree that you being my helper in here is a good idea, ifin you don't have other duties to attend."
"As discussed in our meeting your first day aboard ship, we'll be sailing Southwest to a small chain of islands known as The Knuckles, where the missing merchant ship the Wildyeast was last sighted. The location of these islands is no secret and the voyage shouldn't prove an overly long one, but getting us there quickly and efficiently is your job, Navigator. You've got a bit of time to chart our course, since the Captain's not back yet and we're fine till we clear the harbour and get a couple of miles out to sea."
Kestrell nods to the First Mate, "same plan then, alright."
Vaken chuckles at the First Mate's comment, bows while saying, "Thank you both." And then turns and bobs his head toward Kestrell, "Morning Mr. Navigator, sir." And then turns to walk back to the galley.
"Good morning, Vaken. Nice job yesterday!"
Kestrell heads to the Navigation Room and gets busy pulling out maps and compasses and sextants and the like.
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Already hard at work with the other sail monkeys and rigging rats, Kay's slight frame does a good job of keeping up with the irrepressible halflings, who seem to make a game out of outworking each other as they scamper through about high above the deck. A human sailor that Kay doesn't know stands atop the main-mast with a heavy crossbow in hand in the ship's crows nest. The former street waif spots the lean, tatooed, shirtless form of young Petey in the fore-mast adjusting a brace, while Ol' Jart and Zaretta check stays and shrouds from below. Counting seven members of the two, four member top-side crews, Kay figures the eighth member must have been given another task or still be abed for some reason. Despite the gusting winds and slight rocking motion of the ship which always make rigging work dangerous, the growing warmth of the early morning sun and the almost overpowering smell of sea salt leaves the pale, orange-eyed sailor feeling invigorated.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
As A'ro is pushed out of the establishment he just smiles, making sure to find Sharn and inform the warden about the slip up in information before heading back to the ship.
When he awoke in the morning A'ro just gets up and pulls on his shirt walking out to find a mug of ale and a piece of fruit to munch on as he walks around the ship saying morning to the crew on duty. His eyes stopping every moment or so to look around and then up at the sails doing his best to make sure the rigging crew is working, but also to make sure the sails look stable and fit for duty.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
A'ro is given a mug and piece of fruit in the galley by Nibs, the bald, rotund half-orc with the sea serpent tatoos curling up each forearm. The deck hand and sometimes galley assistant nods a cheerful greeting as he hands the Master of Sail the requested refreshments.
Arriving on deck, the genasi is greeted by the welcome sounds of gusting winds and snapping sails. Looking up, he spots the familiar form of Kay and the other sail monkeys moving about in the rigging, hard at work getting the ship ready to sail.
The grizzled but still spry figure of Ol' Jart comes over and with a nod of acknowledgement says, "Hey there, ahh... sir. First Mate gave orders at dawn for the ship to be made ready to sail. She also said that ye and some of the other senior sailors were out on 'assignment', whatever that means, all yesterday and last night, so I took the liberty of keeping this bunch of pigeons busy till ye showed up. Ahh... I hope that's alright... sir?"
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Ferris stood in the crow's nest of the Shore Shark, surveying the commotion below him. The man was older, more middle aged than young, the gray in his brown hair and beard a testament to his years. Though a hard gaze adorned his face the sparkle in his eyes spoke volumes about the man's love for the sea.
He placed his heavy crossbow almost lovingly within the nest and gave it a pat before turning back to the controlled chaos that was a ship about to set sail. He yelled out briefly to a quick footed lass and pointed at a knot, "A little looser there. Needs to slide like fat in a frying pan."
Waking way later than he should, Vaken rolls out of bed and onto his feet. Realizing what time it is he quickly rushes to the galley to try and make things right. Finding Nibs there and seeing that he'd already been hard at work both relieved and embarrassed Vaken. "Thanks for taking care of things this morning Nibs. Is there anything left for me to do for breakfast?"
Campaigns:
DM - Waterdeep Dragon Heist PbP
Both officers turn at the Navigator's approach and First Mate Estrue lowers the brass and glass tube in her hand as she says in a amiable tone, "Good morning, Navigator. We are indeed getting ready to make sail... and I share yer sentiments about it being overdue. Still, we couldn't very well make sail in an ill-equiped and underprovisioned ship, could we? Of course, that's no longer a problem I'm told, after ye and the others solved the problem of our missing stores. Well done!
The Captain was called away for a final meeting with that painted-poxy Dubol and said that he'd swing by the Wardens Lodge on his way back, just to make sure everything is okay with the local authorities before we raise anchor. The maps, sextant and other instruments are in the navigation room if ye want to do any final checks. Otherwise get yer affairs in order... we're setting sail as soon as the Captain returns, which should be before noon."
Bosun Drannick squints up at you in the already bright morning light, a hard grin upon his face as he says, "Heard you lot gave some Luskan lowlifes a bit of trouble last night? Nicely done! And apparently you didn't do anything especially displeasing to that dunderhead Cove Warden either, which was smart. You might make decent officers yet... some of you, anyway."
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
"Mornin', Mr. Vaken. My pleasure it was, since it was this or heavin' crates. An easy choice that one *BWAHAHA* In fact, I'd be mighty pleased if you was to ask for me aid in the future. Between you and me, I never was real keen on heavy labour.
Nope, no need for you to dirty your hands this mornin', Mr. Vaken. Plenty of mornin's to come for that, nights as well, I'd be guessin'."
The portly half-orc's thick tattooed torso and limbs look pudgy, but Vaken's keen eye detects the still-strong muscles that surely lie beneath the man's exterior blubber. Dibs' hairy gut protrudes out slightly from between the sailor's too-tight shirt and too-low trousers, and like much of the fellow's body, and even his prodigous stomach looks to have been tattooed - a sunbathing walrus... Vaken thinks without looking 'too' closely.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
A'ro freezes for a moment looking at Nibs tattoos “I like them Nibs, you’re gonna have to tell me the story behind those sometime. Hell maybe even show me where you got them.” With that he just walks to the upper deck, closing his eyes as he enjoys the brisk moment enjoying the winds.
When opens his eyes and sees Kay he just smiles letting her work as Ol’ Jart begins to explain the situation “Of course it is alright mate – thanks for doing that I really appreciate it.” He just takes a sip looking around at the rest of the crew working and running, making sure no one else was around before asking “Tell me something, what’s the crew think of all us? I mean we have to be an interesting bunch of senior officers; let alone the whole reason we are setting sail. Feel free to be as honest as you want – I may look made of air, but I can take a few strong words if they help me to be a better officer for you all.”
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Virt woke up early, as he always does and breaks into his notebook. As the sun broke the horizon he heard the crew getting underway with their duties. The shouts and loud sounds were echoing across the ship. This made him smile. 'Wouldn't be long now' he thought to himself, grinning from ear to ear. After some time of study and doodling in his notebook, he'll wash his face in his basin then get dressed for the day. Couldn't be lumbering about in his chamber clothes all day now, wouldn't want the crew to think less of him. And what would his da' say? 'Lazing about, when the sun is shining, is like stealing candy from yer mom and lying.'
Virt will arrive at breakfast a little bit later than the rest of the crew, he wanted to make sure all the burly workers had their fill. They had a lot of work to do this morning, Virt really wasn't sure what Cap'n wanted of him yet was excited to learn. Being a ship's mage was going to make his family proud, and be a lot of help to his village back home. But as far as chores and the work he had to do, well...he wasn't quite sure what would be demanded of him. He would accept each task with as much effort as he can give. And he wasn't going to let the lads and lasses of this ship down, no way no how.
"Morning Nibs, Vaken. Smells delightful! Did the lads and lasses have there fill?" Virt will say as he walks into the galley.
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
Kay stares at Ferris for a moment, surprise and embarrassment both plain on her face. She hastens over to the knot and carefully loosens it until it slips easily as instructed, then let's out an exasperated breath as she realizes that she's fallen behind the twins. She nods at Ferris quickly, and then furrows her brow with concentration as she gives chase to the halflings, doing her best to catch their rhythm. She murmurs to herself as she works to help her cement each step of the process in her memory.
~♡~
Kestrell nods at Drannick's comment. "That's right. We just may."
Kestrell looks up at the sailors scurrying about the rigging. "Yes, I'll check the navigation room, make sure we're ready to go. Do we need a course right away, or do you know where to go?"
Kestrell takes a last look up at the mast. "All I ask is a tall ship, and a star to steer her by."
((OOG So excited to hit the open sea!!! :D Just had to say...lol ))
"...Debts must always be paid, sometimes in more than blood and gold. But this is Ordo Ursa," Ren places his hand on Erakas's chest, right where the Dragonborn's heart is. "Right here. And it always has been and always will be. Don't ever forget that. Because I won't."
Serandis Mendaen (Aereni Elven Rogue/maybe one day Wizard)- Project Point Playtest
Nibs seemed rather happy that A'ro took the time to ask about his tattoos, but just gives the Master of Sail a nod and a grin as the genasi leaves the galley.
Up on deck, at A'ro's inquiry regarding the crews opinon of their officers, Ol' Jart blinks rapidly for a few moments and looks a little uncomfortable, before saying slowly and hesitantly, "Ahh, sir... well, that's a... I'm not really sure it's me place to say, if ye'll pardon me fer saying so... or not saying so, rather. Ahh, I'd probably best be getting topside and lending a hand. Don't want to give me chums the wrong idea."
The old sailor nods his head respectfully and turns as though to climb the nearest mast.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
With a nod of approval Ferris goes back to observing his surroundings. He peers at the sky and the ocean and tries to determine the weather patterns for their voyage.
Survival: 13
The mid-morning sun shines brightly on Ferris, who estimates the day as being noticably warmer than usual for this early in Summer, though 70' above the deck a strong, gusting wind keeps the crows nest from getting too hot. The strong onshore wind appears to be blowing in from the Northwest. Predominantly white clouds race across the sky high above, though far out over the choppy waves in the distance, Ferris can see darker clouds moving past the harbour's mouth.
[OOC] With that check, Ferris can tell that an early summer storm (or at least some rain) is possible further out to sea, but that it's unlikely to be felt much here on land.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Ferris looked at the small storm out at sea and grunted, he hated having to wear his bucket hat and kept it rolled in his leather coat. The barrelman leaned over the railing and cupped his hands to his mouth, "Ahoy! Clear skies in the harbor then rain!"
"Yes, plenty of days to come. Well, seeing you have this in hand I'm going to go take care of some other business."
Vaken heads over to where First Mate E'strue and Bosun Drannick are at, "Good morrow sirs! I'm still new to crewing a ship and was wondering, as ship cook do I have the ability to pull in an assistant? If so, I'd like to call dibs on Nibs, ifin that's alright."
Campaigns:
DM - Waterdeep Dragon Heist PbP
The unfamiliar sailor calling out from the crows nest and one particularly shapely leather-clad behind climbing up a nearby Jacobs ladder overhead momentarilly catches the bard's attention, but Kestrell's focus quickly returns to his senior officers as the First Mates says, "As discussed in our meeting your first day aboard ship, we'll be sailing Southwest to a small chain of islands known as The Knuckles, where the missing merchant ship the Wildyeast was last sighted. The location of these islands is no secret and the voyage shouldn't prove an overly long one, but getting us there quickly and efficiently is your job, Navigator. You've got a bit of time to chart our course, since the Captain's not back yet and we're fine till we clear the harbour and get a couple of miles out to sea."
[OOG] No doubt. I think we all are... and the time is almost nigh! :D
Bosun Drannick calls back, "Understood, Mr. Ferris. Keep an eye on the sky out past the harbour mouth!"
From his vantage point in the crows nest, Ferris also notices a cloaked sailor near the prow, a tiefling woman with red-skin, wave up at him in acknowledgement. He recalls that when he'd signed on this morning, the First Mate had mentioned that there was always to be at least two on lookout, 1 above in the nest and 1 on deck in the forecastle.
Nibs nodds happily and gets to scrubbing some pans while he hums a bawdy tavern song to himself.
As Vaken approaches the First Mate and Bosun, he notices Kestrell standing to one side. The officers all greet the ships cook, but it is Dranncik who responds to his enquiry about an assistant, "Aye, that'll be fine, Cook. That lump of lard ain't much use fer real work, anyhow. Offered to "ink me up" if I let him out of hauling stores, would ye believe! If he ain't on active duty at the time, he's all yers."
Estrue smiles at Vaken's approach and nods agreement with Drannick's decision, adding, "Right enough you are, Dran. Besides, Vaken, no one expects you to feed near on forty souls all by yourself day-in-day-out. There's a reason we have dried biscuit a plenty in the hold, though I ate the stuff for a week straight once, and swear I cracked three teeth doing so! If having Nibs at your side can spare me a repeat of that, then I'm not to argue."
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Vaken chuckles at the First Mate's comment, bows while saying, "Thank you both." And then turns and bobs his head toward Kestrell, "Morning Mr. Navigator, sir." And then turns to walk back to the galley.
Upon walking into the galley Vaken tells Nibs, "I just spoke with the First Mate and Bosun. They agree that you being my helper in here is a good idea, ifin you don't have other duties to attend."
Campaigns:
DM - Waterdeep Dragon Heist PbP
Kestrell nods to the First Mate, "same plan then, alright."
"Good morning, Vaken. Nice job yesterday!"
Kestrell heads to the Navigation Room and gets busy pulling out maps and compasses and sextants and the like.