Arxius' arrow whips through the air and strikes Dot, who has his back turned to the fire, just as he is about to yell at Snot. The arrow goes through the base of the goblins skull and gets stuck about halfway. Snot looks at Dot, who now has blood and an arrow hanging out of his open mouth and screams, "Ahhh! Wees under attacks!"
Rees fires at Dot, but misses as he is now flailing around in panic.
Please roll initiative. The goblins are surprise for the first round of combat.
Snot: (AC: 15, HP: 0/3, Init: 18). DEAD - slumped over. Sleepy: (AC: 15, HP: 8/8, Init: 16). Position: Sleeping against western wall. Action: SURPRISED. Arxius: [AC 14; HP 11/11; Init 15]. Position: Behind wall, East side. Dot: (AC: 15, HP: 6/6, Init: 15). Position: Middle. Action: SURPRISED. Rees: [AC 13; HP 8/8; Init 5]. Position: Behind wall, West side. Alten: [AC 16; HP 12/12; Init 4]. Position: Caltrop field, 5' ft behind wall, West side.. probably looking at Arxius @$$ as she crouches firing her bow.
Talien: [AC 18; HP 4/13; Init 15]. Position: 5' ft into caltrop field, west side. Chatra: [AC 12; HP 7/10; Init 15]. Position: In doorway. Meepo: [AC 12+2(shield); HP: 6/6; Init: 18]. Position: 10' into caltrop field, east side shield out. Grom: [AC 13+2(Meepo); HP 7/7; Init: 14. Position: 5' into caltrop field, behind Meepo (the Meat-shield).
Meepo: [AC 12+2(shield); HP: 6/6; Init: 18]. Position: 10' into caltrop field, east side shield out. Snot: (AC: 15, HP: 0/3, Init: 18). DEAD - slumped over. Sleepy: (AC: 15, HP: 8/8, Init: 16). Position: Sleeping against western wall. Action: SURPRISED. Arxius: [AC 14; HP 11/11; Init 15]. Position: Behind wall, East side. Dot: (AC: 15, HP: 6/6, Init: 15). Position: Middle. Action: SURPRISED. Talien: [AC 18; HP 4/13; Init 15]. Position: 5' ft into caltrop field, west side. Chatra: [AC 12; HP 7/10; Init 15]. Position: In doorway. Grom: [AC 13+2(Meepo); HP 7/7; Init: 14] Position: 5' into caltrop field, behind Meepo (the Meat-shield). Rees: [AC 13; HP 8/8; Init 5]. Position: Behind wall, West side. Alten: [AC 16; HP 12/12; Init 4]. Position: Caltrop field, 5' ft behind wall, West side.. probably looking at Arxius @$$ as she crouches firing her bow.
Cool. Cool. So, Arxius and Rees got their surprise round, so Meepo is up now at the top of the initiative order.
Meepo moves up to the wall (at half speed - requires 10' of movement) and rests his crossbow on wall using it for support. He whispers loudly, "Fire!" and shoots hit hand crossbow at Dot.
If I have a crossbow shot without moving, take it.
If no immediate shot, use 10' of movement to move thru the last bit of caltrops. Peek around the corner. With 20' of movement left, if I can get over the wall and get to the last goblin, then I will do that and move in for a Glaive attack.
If I look around the corner and cannot get to the goblin in the same turn for whatever reason, fire the crossbow. Then drop the crossbow, move into the room with Glaive at the ready with the remaining 20' of movement to the most advantegous position for the next round.
If the sleeping Goblin is dead and combat is over, move into the room and assess the situation. Bot if anything else happens tonight.
Rollback Post to RevisionRollBack
"Fiction is the lie through which we tell the truth." A Camus
Having pulled her glove from her right hand with her teeth, Arxius’ unusually good grip pulls the string taut with the lightest of touch. She aims for the throat of the screeching Goblin with intent to silence it. The arrow rips through the air, the stone head lodging into the creature’s suprasternal notch, cutting off it’s air supply as blood bubbles and spurts violently around the wood.
Having pulled her glove from her right hand with her teeth, Arxius’ unusually good grip pulls the string taut with the lightest of touch. She aims for the throat of the screeching Goblin with intent to silence it. The arrow rips through the air, the stone head lodging into the creature’s suprasternal notch, cutting off it’s air supply as blood bubbles and spurts violently around the wood.
Whoo! Brutal and effective, nice job :)
Meepo: [AC 12+2(shield); HP: 6/6; Init: 18]. Position: 10' into caltrop field, east side shield out. Action: Attack w/ hand crossbow, Miss. Snot: (AC: 15, HP: 0/3, Init: 18). DEAD - slumped over. Sleepy: (AC: 15, HP: 8/8, Init: 16). Position: Sleeping against western wall. Arxius: [AC 14; HP 11/11; Init 15]. Position: Behind wall, East side. Dot: (AC: 15, HP: 6/6, Init: 15). Position: Middle. Action: SURPRISED. Talien: [AC 18; HP 4/13; Init 15]. Position: 5' ft into caltrop field, west side. Chatra: [AC 12; HP 7/10; Init 15]. Position: In doorway. Grom: [AC 13+2(Meepo); HP 7/7; Init: 14] Position: 5' into caltrop field, behind Meepo (the Meat-shield). Rees: [AC 13; HP 8/8; Init 5]. Position: Behind wall, West side. Alten: [AC 16; HP 12/12; Init 4]. Position: Caltrop field, 5' ft behind wall, West side.. probably looking at Arxius @$$ as she crouches firing her bow.
Talien is up... (I don’t want to bot this as the last goblin is still sleeping?)
Talien moves in slowly staying crouched (half speed), seeing all of the other goblins dispatched except the sleeping one. He walks up thinking of his tactical options. He wants to find out more information but remembering the goblins in the prison that provided little information he decides better of binding and interrogation. Grabbing his 2 handed sword he attacks the goblin sleeping against the wall, unaware of the danger he is now faced with. (The sleep that never ends)
Attack: 18 Damage: 14
Great Weapon Fighting
86 (2d6+3 not 1d6+3)
Talien swings his sword through the goblin and his sword goes straight through his neck to the wall behind him fully decapitating him, blood sprays back at Talien and the party as the last beat of his heart pumps through the open arteries. The room falls silent at last.
Also a 15...Max attack on a weak unsuspecting goblin....what a waste.
If Talien is not able to get to the intended target with his sword he will use his crossbow if he has a clear shot. Attack: 23 Damage: 8
If no clear shot is available, he will move as close as he can.
Talien efficiently dispatches the last goblin and wipes arterial spray from his sword. The party seems to have successfully ambushed these guards and prevented them from sounding an alarm. Nice tactical planning and stealth work.
The goblins have named this room “Goblin Gate” because of shoddy wall they constructed as a defensive measure. The filth on the floor, stains on the walls, shabby hides, and firepit attest to the years of use this room has seen at the hands of creatures unconcerned with hygiene. A quick search of the room turns up putrid jerky, vinegary wine in poorly preserved water skins, and other worthless bits of clutter. Sleepy the goblin likely got drunk on this goblin wine and passed out.. at least he finally kicked the habit.
Opposite the fire (to the south) you find another wooden door with an iron ringed handle.
DM Note: Dispatching the goblins earns 30 XP for each of you. Welcome to Level 2 my friends! Please see the OOC thread for more info.
Talien will double check the room for an empty sack. Failing that if the goblins are wearing shirts he will take one of them. If there are no shirts he will use some of the hides and gather the caltrops in them. (Enough for one 'sack' of caltrops) This will make a small walkway along the side of the door and the eastern wall enough to walk by (What is not an easy space to walk by Talien will add to the center of the room.)
Talien will double check the room for an empty sack. Failing that if the goblins are wearing shirts he will take one of them. If there are no shirts he will use some of the hides and gather the caltrops in them. (Enough for one 'sack' of caltrops) This will make a small walkway along the side of the door and the eastern wall enough to walk by (What is not an easy space to walk by Talien will add to the center of the room.
You find a very grimy food sack, empty it of its moldering contents, and begin walking south from the makeshift wall filling the sack with the caltrops as you go. The bag fills up and starts to tear open after the first 5’ feet, so you have to toss the rest of the caltrops to the other side of the room to effectively clear a walkway to the southern door (which leads to the empty room). Establishing this clear line of retreat takes you a good 30-45 minutes to complete as you are picking up around 100 caltrops while trying not to step on them, or make excessive amounts of noise (I assume).
Talien will set up a bell and string on both doors and prepare for a long rest. He will maintain a long rest next to the unexplored door using his sentry mode, with his weapon in hand in case someone walks in.
Also during the caltrop moving process he asks the party, Explain how there are eggs for some things and not for others. Was I made from an egg? I do not remember breaking out of an egg when I was made...
Talien's alarm is a simple string and bell. As we passed through this bell with no issue, someone has the potential to do the same to Talien's, however it is unlikely. Especially due to the fact that goblins (if more goblins are coming to check on these goblins) are really stupid. Your alarm is magical so it cant be avoided by opening a door slowly.
Talien is setting up the room to do such, if not we can proceed, however Talien's HP is low so he would normally choose to rest at this point. (Also we get a level up)
Talien says as he sets up the last bell on a string, Alten answer me this, I have been wondering for a few days now but you keep saying you will answer my questions later but now Arxius just did it again. I know your kind have to pee the water that you drink, but why do the women not stand and do it?
(Just because Talien doesn't stare at your ass doesn't mean he does not notice things Arxius)
Dot: (AC: 15, HP:8, Init: 11). Position: Middle.
Snot: (AC: 15, HP:4, Init: 21). Position: North.
Sleepy: (AC: 15, HP:4, Init: 16). Position: Sleeping against western wall.
DM Note: Goblin stuffz (HP/Init).
Initiative 15
Arxius, Elven Simic Hybrid Ranger in Tales from the Yawning Portal
Arxius' arrow whips through the air and strikes Dot, who has his back turned to the fire, just as he is about to yell at Snot. The arrow goes through the base of the goblins skull and gets stuck about halfway. Snot looks at Dot, who now has blood and an arrow hanging out of his open mouth and screams, "Ahhh! Wees under attacks!"
Rees fires at Dot, but misses as he is now flailing around in panic.
Please roll initiative. The goblins are surprise for the first round of combat.
Initiative: 5
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
Snot: (AC: 15, HP: 0/3, Init: 18). DEAD - slumped over.Sleepy: (AC: 15, HP: 8/8, Init: 16). Position: Sleeping against western wall. Action: SURPRISED.
Arxius: [AC 14; HP 11/11; Init 15]. Position: Behind wall, East side.
Dot: (AC: 15, HP: 6/6, Init: 15). Position: Middle. Action: SURPRISED.
Rees: [AC 13; HP 8/8; Init 5]. Position: Behind wall, West side.
Alten: [AC 16; HP 12/12; Init 4]. Position: Caltrop field, 5' ft behind wall, West side.. probably looking at Arxius @$$ as she crouches firing her bow.
Talien: [AC 18; HP 4/13; Init 15]. Position: 5' ft into caltrop field, west side.
Chatra: [AC 12; HP 7/10; Init 15]. Position: In doorway.
Meepo: [AC 12+2(shield); HP: 6/6; Init: 18]. Position: 10' into caltrop field, east side shield out.
Grom: [AC 13+2(Meepo); HP 7/7; Init: 14. Position: 5' into caltrop field, behind Meepo (the Meat-shield).
Meepo: [AC 12+2(shield); HP: 6/6; Init: 18]. Position: 10' into caltrop field, east side shield out.
Snot: (AC: 15, HP: 0/3, Init: 18). DEAD - slumped over.Sleepy: (AC: 15, HP: 8/8, Init: 16). Position: Sleeping against western wall. Action: SURPRISED.
Arxius: [AC 14; HP 11/11; Init 15]. Position: Behind wall, East side.
Dot: (AC: 15, HP: 6/6, Init: 15). Position: Middle. Action: SURPRISED.
Talien: [AC 18; HP 4/13; Init 15]. Position: 5' ft into caltrop field, west side.
Chatra: [AC 12; HP 7/10; Init 15]. Position: In doorway.
Grom: [AC 13+2(Meepo); HP 7/7; Init: 14] Position: 5' into caltrop field, behind Meepo (the Meat-shield).
Rees: [AC 13; HP 8/8; Init 5]. Position: Behind wall, West side.
Alten: [AC 16; HP 12/12; Init 4]. Position: Caltrop field, 5' ft behind wall, West side.. probably looking at Arxius @$$ as she crouches firing her bow.
Cool. Cool. So, Arxius and Rees got their surprise round, so Meepo is up now at the top of the initiative order.
Meepo moves up to the wall (at half speed - requires 10' of movement) and rests his crossbow on wall using it for support. He whispers loudly, "Fire!" and shoots hit hand crossbow at Dot.
Attack: 12 Damage: 3.
"$h!^" Meepo swears as the bolt flies over Dot's head hits the back wall, "Meepo miss!"
Sleepy is somehow... still sleeping. Arxius is up...
Meepo: [AC 12+2(shield); HP: 6/6; Init: 18]. Position: 10' into caltrop field, east side shield out. Action: Attack w/ hand crossbow, Miss.
Snot: (AC: 15, HP: 0/3, Init: 18). DEAD - slumped over.Sleepy: (AC: 15, HP: 8/8, Init: 16). Position: Sleeping against western wall. Action: SURPRISED.
Arxius: [AC 14; HP 11/11; Init 15]. Position: Behind wall, East side.
Dot: (AC: 15, HP: 6/6, Init: 15). Position: Middle. Action: SURPRISED.
Talien: [AC 18; HP 4/13; Init 15]. Position: 5' ft into caltrop field, west side.
Chatra: [AC 12; HP 7/10; Init 15]. Position: In doorway.
Grom: [AC 13+2(Meepo); HP 7/7; Init: 14] Position: 5' into caltrop field, behind Meepo (the Meat-shield).
Rees: [AC 13; HP 8/8; Init 5]. Position: Behind wall, West side.
Alten: [AC 16; HP 12/12; Init 4]. Position: Caltrop field, 5' ft behind wall, West side.. probably looking at Arxius @$$ as she crouches firing her bow.
Noting the other goblin has not woken, Arxius fires at the one screaming in hopes of stopping the noise before it draws more attention.
Attack: 24 Damage: 8
Arxius, Elven Simic Hybrid Ranger in Tales from the Yawning Portal
Getting ready to call it a night.
If the goblin is still alive on my turn:
"Fiction is the lie through which we tell the truth." A Camus
Having pulled her glove from her right hand with her teeth, Arxius’ unusually good grip pulls the string taut with the lightest of touch. She aims for the throat of the screeching Goblin with intent to silence it. The arrow rips through the air, the stone head lodging into the creature’s suprasternal notch, cutting off it’s air supply as blood bubbles and spurts violently around the wood.
Arxius, Elven Simic Hybrid Ranger in Tales from the Yawning Portal
Whoo! Brutal and effective, nice job :)
Meepo: [AC 12+2(shield); HP: 6/6; Init: 18]. Position: 10' into caltrop field, east side shield out. Action: Attack w/ hand crossbow, Miss.
Snot: (AC: 15, HP: 0/3, Init: 18). DEAD - slumped over.Sleepy: (AC: 15, HP: 8/8, Init: 16). Position: Sleeping against western wall.
Arxius: [AC 14; HP 11/11; Init 15]. Position: Behind wall, East side.
Dot:(AC: 15, HP: 6/6, Init: 15). Position: Middle. Action: SURPRISED.Talien: [AC 18; HP 4/13; Init 15]. Position: 5' ft into caltrop field, west side.
Chatra: [AC 12; HP 7/10; Init 15]. Position: In doorway.
Grom: [AC 13+2(Meepo); HP 7/7; Init: 14] Position: 5' into caltrop field, behind Meepo (the Meat-shield).
Rees: [AC 13; HP 8/8; Init 5]. Position: Behind wall, West side.
Alten: [AC 16; HP 12/12; Init 4]. Position: Caltrop field, 5' ft behind wall, West side.. probably looking at Arxius @$$ as she crouches firing her bow.
Talien is up... (I don’t want to bot this as the last goblin is still sleeping?)
Talien moves in slowly staying crouched (half speed), seeing all of the other goblins dispatched except the sleeping one. He walks up thinking of his tactical options. He wants to find out more information but remembering the goblins in the prison that provided little information he decides better of binding and interrogation. Grabbing his 2 handed sword he attacks the goblin sleeping against the wall, unaware of the danger he is now faced with. (The sleep that never ends)
Attack: 18 Damage: 14
Great Weapon Fighting
8 6 (2d6+3 not 1d6+3)
Talien swings his sword through the goblin and his sword goes straight through his neck to the wall behind him fully decapitating him, blood sprays back at Talien and the party as the last beat of his heart pumps through the open arteries. The room falls silent at last.
Also a 15...Max attack on a weak unsuspecting goblin....what a waste.
If Talien is not able to get to the intended target with his sword he will use his crossbow if he has a clear shot. Attack: 23 Damage: 8
If no clear shot is available, he will move as close as he can.
Warforged Fighter Talien
Talien efficiently dispatches the last goblin and wipes arterial spray from his sword. The party seems to have successfully ambushed these guards and prevented them from sounding an alarm. Nice tactical planning and stealth work.
The goblins have named this room “Goblin Gate” because of shoddy wall they constructed as a defensive measure. The filth on the floor, stains on the walls, shabby hides, and firepit attest to the years of use this room has seen at the hands of creatures unconcerned with hygiene. A quick search of the room turns up putrid jerky, vinegary wine in poorly preserved water skins, and other worthless bits of clutter. Sleepy the goblin likely got drunk on this goblin wine and passed out.. at least he finally kicked the habit.
Opposite the fire (to the south) you find another wooden door with an iron ringed handle.
DM Note: Dispatching the goblins earns 30 XP for each of you. Welcome to Level 2 my friends! Please see the OOC thread for more info.
Talien will double check the room for an empty sack. Failing that if the goblins are wearing shirts he will take one of them. If there are no shirts he will use some of the hides and gather the caltrops in them. (Enough for one 'sack' of caltrops) This will make a small walkway along the side of the door and the eastern wall enough to walk by (What is not an easy space to walk by Talien will add to the center of the room.)
Warforged Fighter Talien
You find a very grimy food sack, empty it of its moldering contents, and begin walking south from the makeshift wall filling the sack with the caltrops as you go. The bag fills up and starts to tear open after the first 5’ feet, so you have to toss the rest of the caltrops to the other side of the room to effectively clear a walkway to the southern door (which leads to the empty room). Establishing this clear line of retreat takes you a good 30-45 minutes to complete as you are picking up around 100 caltrops while trying not to step on them, or make excessive amounts of noise (I assume).
Talien will set up a bell and string on both doors and prepare for a long rest. He will maintain a long rest next to the unexplored door using his sentry mode, with his weapon in hand in case someone walks in.
Also during the caltrop moving process he asks the party, Explain how there are eggs for some things and not for others. Was I made from an egg? I do not remember breaking out of an egg when I was made...
Warforged Fighter Talien
Are we taking our night rest here then?
Ooc: is Talien's alarm any different from my alarm spell I can cast?
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal

Talien's alarm is a simple string and bell. As we passed through this bell with no issue, someone has the potential to do the same to Talien's, however it is unlikely. Especially due to the fact that goblins (if more goblins are coming to check on these goblins) are really stupid. Your alarm is magical so it cant be avoided by opening a door slowly.
Talien is setting up the room to do such, if not we can proceed, however Talien's HP is low so he would normally choose to rest at this point. (Also we get a level up)
Talien says as he sets up the last bell on a string, Alten answer me this, I have been wondering for a few days now but you keep saying you will answer my questions later but now Arxius just did it again. I know your kind have to pee the water that you drink, but why do the women not stand and do it?
(Just because Talien doesn't stare at your ass doesn't mean he does not notice things Arxius)
Warforged Fighter Talien
Siiiiigh
Biological differences between the male and female of the species. We're just different. The gods made us different. You'll have to ask them why.
"Fiction is the lie through which we tell the truth." A Camus