Shishakli gives another sideways glance over at El before thinking to the group "I'll try to find a spot where I can shoot at them from range. Though if I'm needed up front I'll run up to join. I'm ready when you all are."
”Right is everyone ready? We have only one shot at this so let’s make it count, I’ll lead the way so when the time comes Sheerava can have her fun.
Verim will sneak slowly to S17 to stay in cover as he gets to S17 he will pull out his wooden leg and rope, he whispers a small incantation
Stealth Check 21
“My sweet, bestow your presence upon us, your life, your heart, everything you are and I’ll give in return, even in death your light still shines for me, aid me now and our bond will be eternal”
Verim seams emotional as he rubs the stick and rope together, his eyes turn pink then a dark black, a fog envelops his eyesight and for a brief second Sheerava can be seen in her radiant beauty before being consumed by shadow then completely invisible, Verims eyes remain dark and lifeless but a flicker of an image of a woman can be seen within them standing across from him.
Tobias holds on the far side of the bridge not wanting his jingling armor to give him away (U12). He watches the group 0using the range of his dark vision to keep an eye out, ready to call down Torm's fire should anything approach.
This post has potentially manipulated dice roll results.
Cyndral, taking note from Tobias' example, scuttles over to find a secure position on the defensible side of the bridge, trying to keep the area ahead clear for more melee-focused combatants. He does his best to remain undetected, staying low to the ground and crouching once in position, watching eagerly across the bridge, while occasionally flicking his eyes to the surroundings, his long-rance Darkvision working overtime to make sure no surprises come out of the unknown to assail them.
As everyone gets into position, El’s foot catches a small rock and they stumble slightly, making a bit of noise, the standard guard looks over briefly but seeing one of his own stumbling, remains at his post and doesn’t think too much of it. Cyndral gets into place, not used to carrying a sword, forgets about it while walking close to a wall, the sound of metal scraping on rock can be heard but the sound of the waterfall carries, making it difficult for the guards to hear Cyndral.
Sheerava goes to the zurkhwood door and tries the handle, it opens by about an inch and a green glow can be seen around the edges of the door frame. The door can be opened and there is a light source inside.
Gnarls gets excited seeing that the door is unlocked. "Let's hope it's empty in there! If it's not empty speed is needed. As soon as Sheerava distracts those guards i'm dashing in there."
This post has potentially manipulated dice roll results.
Seeing Tobias start to make their move, Cyndral falls in behind him, doing his best to be mindful of his sword's position this time. As he does so, he readies himself to hurl an acid splash if anything unfortunate should come out of that door, but even while doing so he finds himself muttering a quiet prayer to Selune for luck, an old habit that is evidently determined to die hard.
El makes to enter in front of the others silently communicating their intentions. "If I go first then anyone inside might not react immediately, they'll let their guard down when they see a familiar face."
Nervous, excited energy flowing through him, Gnarls hates the thought of restraint but even this close to his inner rage, he can't deny the logic. It seems unlikely his natural battle prowess and immunity to pain alone will be enough to get out of here alive. "Gah. I hate that you are right. I'm getting itchy to DO SOMETHING"
Buppido and Eldeth stay upstairs in the guard tower to protect Shuushar, Stool and the twins. Sarith and JimJar Male their way outside the tower and watch the bridge with their crossbows drawn. Drendil and Ront return to the cell to rush the guard tower if anyone makes their way there.
(Just waiting for Shishakli’s plan and position. Update of the current map bearing in mind that Gnarls, Tobias and Cyndral are planning on moving once the distraction happens)
For those who want to know what you see looking into Verims eyes and what he see’s
Remaining clung to the wall and directing Sheerava away from the now open door Verim sends Sheerava in 15ft increments closer to the Guards, for around 30 seconds until she reaches where they are , she will try the third gate at L23 and check if it’s locked. Verim will keep a keen eye on the rest of the group as El enters the tower, Verim remaining in the shadows looking at his party members with his darkvision whilst mentally controlling Sheerava.
(OOC - Just a reminder that Unseen Servant is ‘Mindless’ meaning that you won’t be able to see through her eyes and the only way you’ll know if she’s been successful in opening the door or not would be to physically see it) Sheerava approaches the door and tries the handle. There is no glow around the doorframe once she has done this but you’re unsure if she’s been able to open it or if it’s just a dark room.
"That is most likely the best decision should this go badly."
Shishakli gives another sideways glance over at El before thinking to the group "I'll try to find a spot where I can shoot at them from range. Though if I'm needed up front I'll run up to join. I'm ready when you all are."
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
”Right is everyone ready? We have only one shot at this so let’s make it count, I’ll lead the way so when the time comes Sheerava can have her fun.
Verim will sneak slowly to S17 to stay in cover as he gets to S17 he will pull out his wooden leg and rope, he whispers a small incantation
Stealth Check 21
“My sweet, bestow your presence upon us, your life, your heart, everything you are and I’ll give in return, even in death your light still shines for me, aid me now and our bond will be eternal”
Verim seams emotional as he rubs the stick and rope together, his eyes turn pink then a dark black, a fog envelops his eyesight and for a brief second Sheerava can be seen in her radiant beauty before being consumed by shadow then completely invisible, Verims eyes remain dark and lifeless but a flicker of an image of a woman can be seen within them standing across from him.
Sheerava now stands at O16
Gnarls moves up to S15 (Stealth if needed: 14)
El moves to Q18 (Stealth 4 if needed, otherwise Deception 22)
Verim sneaks out and over the bridge undetected, followed closely behind by Gnarls.
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Tobias holds on the far side of the bridge not wanting his jingling armor to give him away (U12). He watches the group 0using the range of his dark vision to keep an eye out, ready to call down Torm's fire should anything approach.
Cyndral, taking note from Tobias' example, scuttles over to find a secure position on the defensible side of the bridge, trying to keep the area ahead clear for more melee-focused combatants. He does his best to remain undetected, staying low to the ground and crouching once in position, watching eagerly across the bridge, while occasionally flicking his eyes to the surroundings, his long-rance Darkvision working overtime to make sure no surprises come out of the unknown to assail them.
(Move to T11)
Stealth: 12
Perception: 3
Want more of my nonsense? Head over to https://bloodonthevine.podbean.com/ to listen to my DMing!
As everyone gets into position, El’s foot catches a small rock and they stumble slightly, making a bit of noise, the standard guard looks over briefly but seeing one of his own stumbling, remains at his post and doesn’t think too much of it. Cyndral gets into place, not used to carrying a sword, forgets about it while walking close to a wall, the sound of metal scraping on rock can be heard but the sound of the waterfall carries, making it difficult for the guards to hear Cyndral.
Sheerava goes to the zurkhwood door and tries the handle, it opens by about an inch and a green glow can be seen around the edges of the door frame. The door can be opened and there is a light source inside.
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Gnarls gets excited seeing that the door is unlocked. "Let's hope it's empty in there! If it's not empty speed is needed. As soon as Sheerava distracts those guards i'm dashing in there."
Seeing the door crack open, Tobias readies to head across the bridge when the distraction is made.
Stealth 5, for when he actually crosses
Seeing Tobias start to make their move, Cyndral falls in behind him, doing his best to be mindful of his sword's position this time. As he does so, he readies himself to hurl an acid splash if anything unfortunate should come out of that door, but even while doing so he finds himself muttering a quiet prayer to Selune for luck, an old habit that is evidently determined to die hard.
Stealth: 15
Want more of my nonsense? Head over to https://bloodonthevine.podbean.com/ to listen to my DMing!
El makes to enter in front of the others silently communicating their intentions. "If I go first then anyone inside might not react immediately, they'll let their guard down when they see a familiar face."
Nervous, excited energy flowing through him, Gnarls hates the thought of restraint but even this close to his inner rage, he can't deny the logic. It seems unlikely his natural battle prowess and immunity to pain alone will be enough to get out of here alive. "Gah. I hate that you are right. I'm getting itchy to DO SOMETHING"
Buppido and Eldeth stay upstairs in the guard tower to protect Shuushar, Stool and the twins. Sarith and JimJar Male their way outside the tower and watch the bridge with their crossbows drawn. Drendil and Ront return to the cell to rush the guard tower if anyone makes their way there.
(Just waiting for Shishakli’s plan and position. Update of the current map bearing in mind that Gnarls, Tobias and Cyndral are planning on moving once the distraction happens)
https://pbs.twimg.com/media/D8KC8xWXkAAs8ma?format=jpg&name=large
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
For those who want to know what you see looking into Verims eyes and what he see’s
Remaining clung to the wall and directing Sheerava away from the now open door Verim sends Sheerava in 15ft increments closer to the Guards, for around 30 seconds until she reaches where they are , she will try the third gate at L23 and check if it’s locked. Verim will keep a keen eye on the rest of the group as El enters the tower, Verim remaining in the shadows looking at his party members with his darkvision whilst mentally controlling Sheerava.
Whelp.
OoC: El is now standing by the entrance at O16/P17 either beside Verim or where he currently is on the map if he decides to move to let El passed.
(OOC - Just a reminder that Unseen Servant is ‘Mindless’ meaning that you won’t be able to see through her eyes and the only way you’ll know if she’s been successful in opening the door or not would be to physically see it) Sheerava approaches the door and tries the handle. There is no glow around the doorframe once she has done this but you’re unsure if she’s been able to open it or if it’s just a dark room.
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
(OOC - Can I have a Perception roll from El for when they enter the room?)
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance