Ronkurmust make a DC14 Wis save or be frightened, and the #2 blademaster is still standing. If you make it, you knock the blademaster to the ground - it's down for the count!
Manfred points at one of the Saghuin (Blademaster #3?), whistling a haunting tune as two coruscating blasts of force shoot towards his foe (Eldritch Blast Attack#1: 14 to hit, 6 force damage; Attack#2: 15 to hit, 2 force damage), followed by the uttering of a resonant word of power, that your minds struggle to latch onto... (Bonus action Healing Word on Wakka for 11hp)
Perkas backs away from whoever is causing her fear and tries to fire again on the one she has her hunter's mark on. (If that one is down she will move it (bonus Action) to the priestess and fire upon her)
Feeling the familiar healing energy from Manny wash over him, Wakka redoubled his efforts to subdue the attacking energies in front of him. (If he can reach the priestess - either by pulling her towards himself or moving into melee range without getting into the water - he would do so. Otherwise, he'll attack the nearest warrior instead).
Attack: Hit 16/ Damage 12 Slashing
Extra Attack: Hit 20/ Damage 15 Slashing
Bonus Action: Telekinetic Shove (DC15 STR Save or the Priestess is pulled 5ft closer to Wakka)
This post has potentially manipulated dice roll results.
Genren ...
Wakka tries to pull the priestess closer to the edge of the water (DC15 Str: 15), then attacks the blademaster, scoring a hit.
Manfred tries to hit the last blademaster with eldritch blasts, bit they dissipate harmlessly. He then heals most of Wakka's wounds with a soothing tune!
The sahaugin blademaster gurgles and engages Wakka in a deadly dance, striking out in rapid fashion!
Going to use Psionic Power: Protective Field as a Reaction to reduce the damage Wakka took last turn by 10! Wakka's health is now up to 60. (7/8 Psi Dice remaining)
This post has potentially manipulated dice roll results.
Tallow points his spoon at the Priestess and shouts "You're looking a little green around the gills!" and casts Ray of Sickness at 2nd level Attack: 22 Damage: 6 Con Save of 16 or be poisoned.
This post has potentially manipulated dice roll results.
Priestess DC16 Con save: 14
Tallow's ray is enough to drop the priestess into the water, unmoving. But just when you thought the combat was over, you hear movement coming from the passage behind you! Another blademaster leads a group of 12 regular sahaugin into the cavern, weapons drawn and ready for battle! If you were in the back of the cavern, these are now in melee with you. If you were by the pool, they are about 10'-15' away.
Startled by the inbound enemies, Manfred suddenly vanishes in a burst of autumn leaves and mist, reappearing near the pool and out of immediate danger! (Misty Step as a bonus action, using his feat). He quickly whistles as he points to one of the new enemies, launching two coruscating blasts of force towards them… (Eldritch Blast: Attack 1: 16 to hit, 7 force damage; Attack 2: 11 to hit (after lucky re-roll), 6 force damage)
(@JorvikDave - good idea but they are all in the room with you...also, you can't cast two spells in a single round unless one is a cantrip. Will let you update =)
With the second wave coming in before he could assess what they may have found in the chamber, Wakka took a deep breath before charging from the pool towards the cavern entrance and attempting to push back the new foes with all his strength!
Movement: Charge towards the other side of the room towards the blademaster (if he can't reach them, he'll attack one of the nearest group instead)
Attack: Hit 10 (Nat 1!!)
Extra Attack: Hit 22/ Damage 15 Slashing + 5 Force (using (1) Psi die for Psionic Strike (6/8 Psi die))
Action Surge Attack: Hit 19/ Damage 9 Slashing
Action Surge Extra Attack: Hit 20/ Damage 12 Slashing + 6 Cold (using (1) charge of Bite of Winter)
If you were in the back group (which I think you were?) then yes.
Correct! Okay so for my reaction I'll use my skirmisher ability to move half of my movement (22ft) away from them towards the rest of my party, mainly running on the wall or water. This doesn't provoke an opportunity attack as I slip and slide my way through the crowded enemies before getting to safety and firing my bow once more!
Genren skitters across the walls and ceiling of the cavern to get away from the new attackers, shooting one of the lead sahaugin with an arrow. (A1 -9hp)
Wakka charges the blademaster, using his training and abilities to unleash a flurry of attacks! He hits a stalactite once, misses once, and hits it twice! (blademaster - 38hp!)
Manfred teleports to the back of the cavern, then sends two eldritch blasts toward another sahaugin, hitting once and missing the other. (A2 - 7)
The first group of sahaugin fan out and move into the cavern, biting and clawing any party members in their path.
Round 3: Genren(-0); Wakka(-18); Manfred(-0); Sahaugin(-91(underwater)
/ -93 /-70); Swarm(-17); Tallow(-0); Priestess(-75/deaf); Ronkur(-0); Perkas(-15)Love God. Love Others. Any Questions?
Manfred points at one of the Saghuin (Blademaster #3?), whistling a haunting tune as two coruscating blasts of force shoot towards his foe (Eldritch Blast Attack#1: 14 to hit, 6 force damage; Attack#2: 15 to hit, 2 force damage), followed by the uttering of a resonant word of power, that your minds struggle to latch onto... (Bonus action Healing Word on Wakka for 11hp)
Ronkur Wisdom save 25 (advantage from Gnome against magic and +5 from flash of genius)
Perkas backs away from whoever is causing her fear and tries to fire again on the one she has her hunter's mark on. (If that one is down she will move it (bonus Action) to the priestess and fire upon her)
Attack1: 14 Damage: 8
Attack2 : 31 Damage: 7
Perkas Brightmoon | Rhanloi's Romp Through the Sword Coast
Ciradyl | Lost In Time
Feeling the familiar healing energy from Manny wash over him, Wakka redoubled his efforts to subdue the attacking energies in front of him. (If he can reach the priestess - either by pulling her towards himself or moving into melee range without getting into the water - he would do so. Otherwise, he'll attack the nearest warrior instead).
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Round 3: Genren(-5); Wakka(-12); Manfred(-5); Sahaugin(-91(underwater) / -85); Swarm(-17); Tallow(-5); Priestess(-75/deaf); Ronkur(-0); Perkas(-20)
(Perkas - you've already gone - that post can be saved until the end of this round, or I'll let you repost when it's your turn again =)
Love God. Love Others. Any Questions?
Wakka takes another 32 damage and is down 44 HP. The priestess is at the edge of the water now! (But still in the pool)
Love God. Love Others. Any Questions?
Genren pulls out another arrow and takes aim once again! Attack: 24 Damage: 7
Elven Accuracy Roll: 17
Sneak Attack: 21
(sorry, just didnt want to be a hold up again. that is fine to use for next turn)
Perkas Brightmoon | Rhanloi's Romp Through the Sword Coast
Ciradyl | Lost In Time
Going to use Psionic Power: Protective Field as a Reaction to reduce the damage Wakka took last turn by 10! Wakka's health is now up to 60. (7/8 Psi Dice remaining)
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Round 3: Genren(-5); Wakka(-34); Manfred(-5); Sahaugin(-91(underwater); Swarm(-17); Tallow(-5); Priestess(-75/deaf); Ronkur(-0); Perkas(-20)
Love God. Love Others. Any Questions?
Tallow points his spoon at the Priestess and shouts "You're looking a little green around the gills!" and casts Ray of Sickness at 2nd level Attack: 22 Damage: 6 Con Save of 16 or be poisoned.
Priestess DC16 Con save: 14
Tallow's ray is enough to drop the priestess into the water, unmoving. But just when you thought the combat was over, you hear movement coming from the passage behind you! Another blademaster leads a group of 12 regular sahaugin into the cavern, weapons drawn and ready for battle! If you were in the back of the cavern, these are now in melee with you. If you were by the pool, they are about 10'-15' away.
Round 4: Genren(-5); Wakka(-34); Manfred(-5); Sahaugin grp A(x4); Blademaster #4(-0); Tallow(-5); Ronkur(-0); Sahaugin grp B(x4); Perkas(-20); Sahaugin grp C(x4)
Love God. Love Others. Any Questions?
Startled by the inbound enemies, Manfred suddenly vanishes in a burst of autumn leaves and mist, reappearing near the pool and out of immediate danger! (Misty Step as a bonus action, using his feat). He quickly whistles as he points to one of the new enemies, launching two coruscating blasts of force towards them… (Eldritch Blast: Attack 1: 16 to hit, 7 force damage; Attack 2: 11 to hit (after lucky re-roll), 6 force damage)
(@JorvikDave - good idea but they are all in the room with you...also, you can't cast two spells in a single round unless one is a cantrip. Will let you update =)
Love God. Love Others. Any Questions?
(Are there any within 5ft of me?)
If you were in the back group (which I think you were?) then yes.
Love God. Love Others. Any Questions?
With the second wave coming in before he could assess what they may have found in the chamber, Wakka took a deep breath before charging from the pool towards the cavern entrance and attempting to push back the new foes with all his strength!
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Correct! Okay so for my reaction I'll use my skirmisher ability to move half of my movement (22ft) away from them towards the rest of my party, mainly running on the wall or water. This doesn't provoke an opportunity attack as I slip and slide my way through the crowded enemies before getting to safety and firing my bow once more!
Attack: 25 Damage: 9
Round 4: Genren(-5); Wakka(-34); Manfred(-5); Sahaugin grp A(x4); Blademaster #4(-0); Tallow(-5); Ronkur(-0); Sahaugin grp B(x4); Perkas(-20); Sahaugin grp C(x4)
Love God. Love Others. Any Questions?