This post has potentially manipulated dice roll results.
After releasing his javelin into the darkness towards where he heard the noise. Bazavur advances towards G1 letting out a fierce battle cry as twinkling fairy lights surround a ten foot space around him. Swinging nightly at the recently electrocuted cultist/guard.
This post has potentially manipulated dice roll results.
The javelin flies through the air; the three guards caught in its path are fried instantly. It doesn't appear they were particularly tough, as they drop dead, the bodies smoking slightly.
Soar-as-Tangle says, as the dragon and rider burst from the water, “well there you are, you didn’t need to make such a dramatic entrance…“and walks forward as if to finally have a conversation with her assumed target, stopping about 20 feet East-Southeast. As soon as Bazavur darts out of the shadows and throws the javelin, she curses out loud, and reacts as if she had no idea he was there and is shocked (ha!) the guards went down. She’s trying to milk the deception for anything it has left in case they see her as a maybe-ally and it at least messes up their plans, if not deflects an attack. She looks around at the dragon and rider (Neronvain?) as of saying “can you believe this?” and then turns back partway to ready herself for battle.
Her turn:
Move: 20 feet to the ESE just to the shore
BA: hex on the rider, done as she cursed out loud after moving above (disadvantage on DEX saves)
Action: ready eldritch blast on the rider if they make a hostile move, done as she turns partway back to the dragon and rider
This post has potentially manipulated dice roll results.
The dragon and rider approach; the massive dragon opens its mouth.
Soar, this is definitely about to be a hostile move, so go ahead with your readied Eldritch Blast.
The stream of noxious green gas washes over Bazavur, Soar and Jalt as the dragon uses its breath against you. Please each make a CON save; the DC is 18. Damage is 60 on a fail, halved on a save, halved against if you have resistance to the poison damage.
The dragon backs up, beating its wings powerfully though somewhat constrained in this large, but not overly large cavern. Before it does so however, the rider jumps off; you can see his elven face more clearly now, somewhat familiar looking though you have little time to pay attention to such details. Kill the intruders, he calls loudly, then sets about doing just that himself, stepping up to Soar and attacking with his shortsword:
Short sword Attack: 13 Damage: 5 piercing plus 11 poison damage. Short sword Attack: 10 Damage: 7 piercing plus 10 poison damage.
(Time to go. But she’s been seen, so no Advantage unless she makes it herself… So, all in.)
Tangle whips out one of the arrows of slaying and fits it to her bow, drawing to her ear and letting her breath still, even in this moment of danger… and looses.
Move: nope, for Steady Aim Bonus Action: Steady Aim for Advantage Action: Shoot dragon with Advantage, and thus Elven Accuracy and Sneak Damage, with Arrow of Dragon Slaying. That’s a mouthful.
Rolled in game log: 25 to hit (25, 25, and 20), for 9 (longbow) plus 15 (sneak damage) plus 41 (Arrow of Slaying, or half on Con Save vs DC 17).
Reaction: saved for Uncanny Dodge or Evasion, if applicable
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
The dragon roars with anger as the magical arrow hits, doing a lot of damage, though a little less than Tangle hoped. But still, pretty impressive. And the creature is furious.
Clump clump clump, as more cultist footsteps approach.
Let's get the CON saves from Jalt and Bazavur first before we continue. Sorry, they don't get Soar's bonus - they're a bit too far.
So everyone saves. Those with poison resistance take a quarter damage, those without take half.
A cultist emerges from the tunnel near Tangle; it's the human who introduced himself as Correth. He looks around for an enemy, and see Tangle to the side. He approaches, and attacks:
Short sword Attack: 18 Damage: Unable to parse dice roll. piercing damage plus 3 poison damage. Short sword Attack: 9 Damage: 6 piercing damage plus 9 poison damage.
Lightning damage: 18 (dc 13 dex save for half damage)
Wild magic surge rage: 6
After releasing his javelin into the darkness towards where he heard the noise. Bazavur advances towards G1 letting out a fierce battle cry as twinkling fairy lights surround a ten foot space around him. Swinging nightly at the recently electrocuted cultist/guard.
Attack: 8
damage: 2+6+5
Damage re-roll: 5
The javelin flies through the air; the three guards caught in its path are fried instantly. It doesn't appear they were particularly tough, as they drop dead, the bodies smoking slightly.
Dragon DEX save: 14
You hear a splosh as the javelin falls into the water; you're not sure if it hit its target or not.
(The dragon did in fact take half damage, as the javelin glanced by it but didn't hit. Bazavur wouldn't see that of course.)

With his mighty weapon, Bazavur cuts the last remaining guard down easily.
More footsteps from the northern tunnel.
Soar and Jalt are up.
Jalt charges to where Bazavur cut down the guards. He looks to his fellow Dragonborn, reaches out and casts Death Ward on Bazavur.
Hoard of the Dragon Queen - Jalt Rhogar - Dragonborn Cleric (9)
"Ive heard it both ways."
Soar-as-Tangle says, as the dragon and rider burst from the water, “well there you are, you didn’t need to make such a dramatic entrance…“ and walks forward as if to finally have a conversation with her assumed target, stopping about 20 feet East-Southeast. As soon as Bazavur darts out of the shadows and throws the javelin, she curses out loud, and reacts as if she had no idea he was there and is shocked (ha!) the guards went down. She’s trying to milk the deception for anything it has left in case they see her as a maybe-ally and it at least messes up their plans, if not deflects an attack. She looks around at the dragon and rider (Neronvain?) as of saying “can you believe this?” and then turns back partway to ready herself for battle.
Her turn:
Move: 20 feet to the ESE just to the shore
BA: hex on the rider, done as she cursed out loud after moving above (disadvantage on DEX saves)
Action: ready eldritch blast on the rider if they make a hostile move, done as she turns partway back to the dragon and rider
Soar moves, casts her hex (disadvantage on DEX checks, not saves), and readies her Eldritch Blast.
Jalt will dash to Bazavur's side and say to his fellow Dragonborn... Let it comes to us
Hoard of the Dragon Queen - Jalt Rhogar - Dragonborn Cleric (9)
"Ive heard it both ways."
The dragon and rider approach; the massive dragon opens its mouth.
Soar, this is definitely about to be a hostile move, so go ahead with your readied Eldritch Blast.
The stream of noxious green gas washes over Bazavur, Soar and Jalt as the dragon uses its breath against you. Please each make a CON save; the DC is 18. Damage is 60 on a fail, halved on a save, halved against if you have resistance to the poison damage.
The dragon backs up, beating its wings powerfully though somewhat constrained in this large, but not overly large cavern. Before it does so however, the rider jumps off; you can see his elven face more clearly now, somewhat familiar looking though you have little time to pay attention to such details. Kill the intruders, he calls loudly, then sets about doing just that himself, stepping up to Soar and attacking with his shortsword:
Short sword Attack: 13 Damage: 5 piercing plus 11 poison damage.
Short sword Attack: 10 Damage: 7 piercing plus 10 poison damage.
As the dragon pulls back, its head turns, and it stares directly at the invisible Tangle, its eyes widening, then narrowing.

Tangle is up.
Soar eldritch blast at rider (assuming we can call him Neronvain?)
Beam 1: 23 Damage: 5 plus 6 necrotic from hex
Beam 2: 17 Damage: 13 plus 1 necrotic from hex
It's ON!!!
CON save: 10
(Hoping the boys are within 10 of Soar for at least the +4 bonus on the save?)
(Time to go. But she’s been seen, so no Advantage unless she makes it herself… So, all in.)
Tangle whips out one of the arrows of slaying and fits it to her bow, drawing to her ear and letting her breath still, even in this moment of danger… and looses.
Move: nope, for Steady Aim
Bonus Action: Steady Aim for Advantage
Action: Shoot dragon with Advantage, and thus Elven Accuracy and Sneak Damage, with Arrow of Dragon Slaying. That’s a mouthful.
Rolled in game log: 25 to hit (25, 25, and 20), for 9 (longbow) plus 15 (sneak damage) plus 41 (Arrow of Slaying, or half on Con Save vs DC 17).
Reaction: saved for Uncanny Dodge or Evasion, if applicable
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Dragon CON save: 24
The dragon roars with anger as the magical arrow hits, doing a lot of damage, though a little less than Tangle hoped. But still, pretty impressive. And the creature is furious.
Clump clump clump, as more cultist footsteps approach.
Let's get the CON saves from Jalt and Bazavur first before we continue. Sorry, they don't get Soar's bonus - they're a bit too far.
Jalt Con Save: 22
Hoard of the Dragon Queen - Jalt Rhogar - Dragonborn Cleric (9)
"Ive heard it both ways."
Con save: 23
So everyone saves. Those with poison resistance take a quarter damage, those without take half.
A cultist emerges from the tunnel near Tangle; it's the human who introduced himself as Correth. He looks around for an enemy, and see Tangle to the side. He approaches, and attacks:
Short sword Attack: 18 Damage: Unable to parse dice roll. piercing damage plus 3 poison damage.
Short sword Attack: 9 Damage: 6 piercing damage plus 9 poison damage.
A miss and a miss, and Bazavur is up.
