This post has potentially manipulated dice roll results.
Feanaro takes in the scene and switches wands to one that seems to end in a cup or dish fashion. He points it at the remains of the most recent destroyed skeleton. He casts Catapult and hurles whatever bones he can at skeleton 3.
The first skeleton manages to scratch Hector, reducing his temporary hit points by 2.
Hector again tries to attack the skeleton in front of him (S6).
TH 10
Damage 14. Slashing
He then attacks again with the blunt side of his weapon
TH 20 Damage 9 bludgeoning
His ancestral guardians surround S6 harassing it on any attempt to attack anyone other than Hector
If any skeleton (other than S4 since he is already there enters O17, O21,O25, or N25, Hector will use his reaction to take an attack of opportunity. TH 17 Damage 12
Feanaro once again exchanges wands, this time drawing out a pale wooden wand that seems to crystallize near the tip. He points it at skeleton 4 and emits a Ray of Frost.
Feanaro takes in the scene and switches wands to one that seems to end in a cup or dish fashion. He points it at the remains of the most recent destroyed skeleton. He casts Catapult and hurles whatever bones he can at skeleton 3.
Dex save DC 13
Damage: 10
OOC— (Sorry I have no access to formatting or, more importantly, dice rolling on my phone).
The first skeleton manages to scratch Hector, reducing his temporary hit points by 2.
Hector again tries to attack the skeleton in front of him (S6).
TH 10
Damage 14. Slashing
He then attacks again with the blunt side of his weapon
TH 20
Damage 9 bludgeoning
His ancestral guardians surround S6 harassing it on any attempt to attack anyone other than Hector
If any skeleton (other than S4 since he is already there enters O17, O21,O25, or N25, Hector will use his reaction to take an attack of opportunity.
TH 17
Damage 12
OOC — that should have worked. Not sure why it didn’t
There are spaces in the [ ]
I wondered about that. That is how they look in the dice roll forum but that is probably so they don’t execute.
Alex throws psychic blade at (S3) 7
damage 12
if (S3) is down then (S6) if that one is down then (S1)
Cyryc dances forward to climb on the skeleton (Acrobatics 15). Once there, he scampers up and across and then down the things back (Aid action).
Rober takes a step forward, swinging his great axe with a roar. "Begone, Undead!"
Attack on Skeleton 5 (w/Advantage from Aid) 6, Damage 10
OOC: Wow...with advantage I only got a 6...and that's with adding 4. I suck!
Tandor the White, Human Life Cleric
OOC: Nah, the dice just hate on people that have advantage.
Orgen steps forward to smash skeleton 4 attempting to send the skull smashing into the back wall with his hammer.\
16
Damage:5
Giant's Might: 4
Dormark Calling of Strahd (warforged cleric) 4
As a bonus action, he uses action surge to attack again.
6
Damage: 8
Giant's Might: 6
Dormark Calling of Strahd (warforged cleric) 4
Ash is going to fire an arrow at S2
Attack: 12 Damage: 9
Hunter's Mark damage - 6
I have an intelligence of six, I know what I'm doing.
Round 2 actions...
Feanaro ... catapult... 10 damage.
Skeleton 3 dex save: 17 DC is 13.
Alex ... Throw blade at skeleton 3, hitting for 10 damage.
Hector ... Takes out skeleton 6.
Ash and Cheddar ... Takes out skeleton 2.
skeletons ...
1... gets up and moves to attack hectar.
Hector takes his attack and drops the skeleton.
3... Attacks Orgen.
Shortsword. Melee Weapon Attack: 9 to hit, reach 5 ft., one target. Hit: 4 piercing damage.
4... Attacks Rober
Shortsword. Melee Weapon Attack: 18 to hit, reach 5 ft., one target. Hit: 3 piercing damage.
Cyryc ... Climbs up on skeleton 3.
Rober ... Misses skeleton 3.
Orgen ... Attack skeleton 4 and miss, then attack again and hit for 11 damage.
Map:
https://www.dropbox.com/s/ark9aeq18p3nssa/Haunted House Enc 4.xlsx?dl=0
Skeleton 3 is also taken out, so Orgen can ignore that attack above.
Back to top of initiative, post your next actions.
Ash is going to ready an action. If one of the skeletons emerges from the room, he will fire an arrow at it.
I have an intelligence of six, I know what I'm doing.
Feanaro once again exchanges wands, this time drawing out a pale wooden wand that seems to crystallize near the tip. He points it at skeleton 4 and emits a Ray of Frost.
Spell Attack: 17
Damage: 1
Orgen swings his Hammer again at the Skelton 4 to take it out.
Attack15
Damage: 4
Giant's might: 4
Dormark Calling of Strahd (warforged cleric) 4
Hector swings at S1.
TH: 20
Damage: 12 slashing
If that takes the skeleton out, Hector uses his bonus action to attack the remaining skeleton with the blunt end of his weapon
TH: 12
Damage: 9 bludgeoning
If S1 is still standing, it has disadvantage on all attacks on anyone other than Hector.
“Eldath, guide my strike!” He swings his great axe at the skeleton before him.
Attack on Skeleton 4 18
Damage 7
Cyryc dances back to Rober, there being no further targets for his master.
Tandor the White, Human Life Cleric
Alex throws another psychic blade at skel 4
attack 18
damage 16