(Guys, going to give a bit longer for the others to chime in with their actions. Still need Secundus to give an action for the end of last round, and for this next round, and Walt needs to post an action here as well. If I don't see something in the next 24 hours, I'll continue on regardless.)
Iggy moves up, but his chaos bolt misses the ogre badly. walt recieves some healing from him.
The goblins hold their places, unable to get any shots past the ogres.
Ellya... I am not sure what to do with your action, so will need you to update it. You cannot get a shot past Ogre1, since it fairly fills the tunnel. There is no way to target the area in front of Ogre2. You can shoot ogre one if you wish, but I was not sure that was what you wanted here... You also have Walt, Norelan, Donkee, and Rurik all blocking some of the shot as well, so it is really hard to shoot past them all and past Ogre1 as well.
Does that affect your action? We are waiting on you to do an action right now, since your last one was not one I could modify coming up. right now that character is going to be dodging unless the player does post, which they have not yet. Please assume you need to act without them doing anything.
(ooc: sorry, christmas has been crazy. I didnt realize we had switched rounds. I used my last round to cast the guardians spell. )
Walt would curse that he could not easily get to the ogres as his spectral watchman continue fighting the ogres and standing among his companions. without being able to reach the enemy with his sword, he would quickly sheath his longsword and pull a javelin from his back before throwing it towards the creature. he would then mutter a few words under his breath as he casts spiritual weapon between the two ogres. Instantly a white shimmering executioner's axe would appear behind the enemy and slash down towards the enemy.
javelin Attack: 12 Damage: 5
spiritual weapon Attack: 13 Damage: 6
spiritual guardians wis 14 save it take 16 or half on success
As Donkee cannot reach the ogre, both Norelan and Rurik are in the way, does he wish to change to a ranged-attack option?
(I am going to move back to posting one action at a time, things are just getting too confused to keep this way up here. Donkee, give me your action, and we will add in the other actions as they come, with the idea that next round we will move to the post your action when it comes up approach again.)
“Does anyone got something to tangle these fools up with if we enter their room? Or do we want to funnel them in this tunnel?” Rurik asks the group after the Ogre falls.
Ellya nods to Barinthus. "Ye think ye caan help me start a barbecue?" she says, pointing at the lamp lighter fluid. She will advance into the square Norelan is currently at if possible or into D5 if not possible.
[OOC: I think you missed the fact that I had requested that my character move up somewhat closer to the ogres a few posts back. Post #936.]
Iggy walks up as far as he can, pulling out his pipe. "I think it's time for you dudes to take a nap." Trying to get as many enemies he can within the 20 ft radius of the Sleep and not getting Norelan.
This post has potentially manipulated dice roll results.
Ellya moves to the space between Iggy and Donkee, lets off a regular crossbow bolt for SA damage at the goblin beside Norelan (#9), then moves to stand behind Shadowlight. She then fits a combustible crossbow bolt to the propulsion device in her hand.
(Guys, going to give a bit longer for the others to chime in with their actions. Still need Secundus to give an action for the end of last round, and for this next round, and Walt needs to post an action here as well. If I don't see something in the next 24 hours, I'll continue on regardless.)
Norelan moves in and slashes the ogre near Rurik.
Iggy moves up, but his chaos bolt misses the ogre badly.
walt recieves some healing from him.
The goblins hold their places, unable to get any shots past the ogres.
Ellya... I am not sure what to do with your action, so will need you to update it. You cannot get a shot past Ogre1, since it fairly fills the tunnel. There is no way to target the area in front of Ogre2. You can shoot ogre one if you wish, but I was not sure that was what you wanted here... You also have Walt, Norelan, Donkee, and Rurik all blocking some of the shot as well, so it is really hard to shoot past them all and past Ogre1 as well.
(OOC: Is Barinthus still with us?)
Does that affect your action? We are waiting on you to do an action right now, since your last one was not one I could modify coming up. right now that character is going to be dodging unless the player does post, which they have not yet. Please assume you need to act without them doing anything.
{OOC: I would not be asking if it did not affect how my character would be weighing the benefits of specific actions.]
Ellya puts away the two specially-prepared crossbow bolts and nocks one without any attachments. If possible, she will take the Dodge action.
(ooc: sorry, christmas has been crazy. I didnt realize we had switched rounds. I used my last round to cast the guardians spell. )
Walt would curse that he could not easily get to the ogres as his spectral watchman continue fighting the ogres and standing among his companions. without being able to reach the enemy with his sword, he would quickly sheath his longsword and pull a javelin from his back before throwing it towards the creature. he would then mutter a few words under his breath as he casts spiritual weapon between the two ogres. Instantly a white shimmering executioner's axe would appear behind the enemy and slash down towards the enemy.
javelin Attack: 12 Damage: 5
spiritual weapon Attack: 13 Damage: 6
spiritual guardians wis 14 save it take 16 or half on success
As Donkee cannot reach the ogre, both Norelan and Rurik are in the way, does he wish to change to a ranged-attack option?
(I am going to move back to posting one action at a time, things are just getting too confused to keep this way up here. Donkee, give me your action, and we will add in the other actions as they come, with the idea that next round we will move to the post your action when it comes up approach again.)
Okey, Donkee will pull out the trusty crossbow and move to a position further back and shoot the ogre in the eye
Shot 1 Attack: 25 Damage: 10
The bolt flies true and hits the ogre, driving in to its eye, though not dropping him.
Ogre save vs Walt's spirit guardians... 18
The Ogre tries to hit Norelan...
Greatclub Attack: 12 Damage: 12
The second ogre moves out of the tunnel, with the Bugbears urging it back to give them more options for fighting the group.
Rurik's attacks take down the first ogre, the brute falling with a crash onto the tunnel floor.
Map is updated...
https://www.dropbox.com/s/ydmhjqcohxhp59t/dungeon level.xlsx?dl=0
It is Norelan's turn.
“Does anyone got something to tangle these fools up with if we enter their room? Or do we want to funnel them in this tunnel?” Rurik asks the group after the Ogre falls.
Norelan runs up to attack G6 and BA launches into a rage.
Longsword Attack: 17 Damage: 11
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
[OOC: I think you missed the fact that I had requested that my character move up somewhat closer to the ogres a few posts back. Post #936.]
"Rurik, I can lay down some cover for us, s' long as I can get a back up with some flame."
Ellya moves to F8 (from D5 or E 5) and fires the regular crossbow bolt at the bugbear at M8: Attack: 13 Damage: 4
Norelan slaughters the goblin, leaving it quivering on the ground in pieces.
(I have updated the map with Ellya's move, sorry I missed that.)
Iggy, it is your turn,.
Iggy walks up as far as he can, pulling out his pipe. "I think it's time for you dudes to take a nap." Trying to get as many enemies he can within the 20 ft radius of the Sleep and not getting Norelan.
HP affected by Sleep (cast at 3rd lvl): 39
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
2 of the goblins, and one of the bugbears fall asleep to Iggy's spell. (Goblins 7 and 8, Bugbear 5.)
One of the goblins kicks one of the two that went to sleep, waking him up. (Goblin 8)
Two goblins move in to attack Norelan...
First goblin's attack:
To Hit: 20
Damage: 6
second goblin attack:
To Hit: 16
Damage: 5
One goblin continues to sleep.
The others, in the far chamber, hold actions still.
it is now Ellya's turn. Map is updated here:
https://www.dropbox.com/s/ydmhjqcohxhp59t/dungeon level.xlsx?dl=0
Ellya moves to the space between Iggy and Donkee, lets off a regular crossbow bolt for SA damage at the goblin beside Norelan (#9), then moves to stand behind Shadowlight. She then fits a combustible crossbow bolt to the propulsion device in her hand.
Attack: 18 Damage: 7
Ellya takes out the goblin with her shot. she then moves back behind Shadowlight.
Walt is up.