Samantha is up first. The five drow are ahead of you, all within a single movement though. Samantha can get into melee with any of the male drow, but not the female, who is behind the males.
Not making a map for this one unless it becomes absolutely needful...
This post has potentially manipulated dice roll results.
Samantha
Samantha rushes forward, vines and plants growing wherever she steps. She downs one of the male drow with her first strike, injuring the second with her next.
Female Drow
Holding up her holy symbol to the Spider Queen, the female drow calls for aid from her goddess... A demonic creature forms near at hand, moving to attack Samantha. Slam. Melee Weapon Attack: 12 to hit, reach 10 ft., one target. Hit: 5 bludgeoning damage plus 26 poison damage. Slam. Melee Weapon Attack: 22 to hit, reach 10 ft., one target. Hit: 5 bludgeoning damage plus 28 poison damage.
Stigr
You are now up. The female drow is behind her male drow, smirking now as her demonic servant has come to aid her. The large demon is facing off with Samantha, who is flanked between it and the remaining male drow. The demon is between your position and Samantha, having been summoned behind Samantha as she moved to attack. It is your turn to act.
Starting at 6th level, you can curse the soul of a person you slay, temporarily binding it to your service. When you slay a humanoid, you can cause its spirit to rise from its corpse as a specter, the statistics for which are in the Monster Manual. When the specter appears, it gains temporary hit points equal to half your warlock level. Roll initiative for the specter, which has its own turns. It obeys your verbal commands, and it gains a special bonus to its attack rolls equal to your Charisma modifier (minimum of +0).
The specter remains in your service until the end of your next long rest, at which point it vanishes to the afterlife.
Stigr sends two blasts of eldritch power out, each taking out one of the male drow. A specter rises under Stigr's control.
Drow
The single male drow left takes aim at Samantha with his hand crossbow, shooting at her with a bolt. To hit is a 22, damage is 3 piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.
Rurik, Shadowlight, Stigr's Specter, and Maximus
A large demon stands between you and the drow, attacking Samantha. 3 of the 4 male drow are down, while the female drow is still quite unharmed. The female drow would be out of movement range for a single move, but you can get into melee with the demon or the single remaining male drow. If you dash you can get into melee with the female drow, but both the demon and the male drow would get attacks of opportunity if you did so. Stigr's specter is near the remaining male drow, and can reach the female drow in a single movement.
This post has potentially manipulated dice roll results.
The specter moves to attack the last male drow.
Life Drain: Attack: 16 Damage: 4 The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Rurik looks at the position the group is in and decides to cast searing smite, in hopes to gain even a slight advantage against the monstrosity in front of them.
Rurik, what else do you wish to do? searing smite is a bonus action cast, so you can get in an attack as well. You are within movement range of the demon, as is Shadowlight. You can definitely cast your spell and still get in an attack this round.
Rurik causes his blade to glow with fire and then slashes at the large demonic creature. The blade strikes true, but the fire does not do as much damage as would be expected. (Resistant to fire damage.)
Specter
The ghostly aparition Stigr called from one of the deceased drow moves to strike at one of the still-living drow, the lone male surviving so far. The specter misses though.
Maximus
The demon is filling 2/3 of the tunnel ahead of you, between you and the drow female. The tunnel is 15 feet wide here and the demon is ten feet in size. It is also only 20 feet ahead of you, so, if you travel 30 feet you can go up next to it, and get your attack off. I will do it this way, but then you are directly next to the demon, so just be aware. Moving up next to the demon you send a blast of radiant power at the female drow, but it misses.
Samantha
Samantha, you stand between a large demon and the drow you rushed forward to attack. The demon is between you and most of your allies, though Maximus as moved in along the side of the demon, so is equal distance to you as the demon is. It is your turn to act.
This post has potentially manipulated dice roll results.
Samantha
Samantha turns to face the large threat behind her. She lashes out twice with her blade, missing the first strike, but leaving a deep gash with the second.
Drow Female
The female drow smirks as she casts a spell, two forms appearing and moving to attack Samantha and Maximus. The forms are two giant spiders that attempt to bite their targets... Bite vs Samantha. Melee Weapon Attack: 17 to hit, reach 5 ft., one creature. Hit: 5 piercing damage, and the target must make a DC 11 Constitution saving throw, taking 5 poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way. Bite vs Maximus. Melee Weapon Attack: 19 to hit, reach 5 ft., one creature. Hit: 6 piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Demon
The demon attacks Rurik... Slam. Melee Weapon Attack: 13 to hit, reach 10 ft., one target. Hit: 6 bludgeoning damage plus 21 poison damage. Slam. Melee Weapon Attack: 8 to hit, reach 10 ft., one target. Hit: 7 bludgeoning damage plus 16 poison damage.
Stigr
The demon is standing firm, and now two giant spiders have joined the enemies attacking your companions. You do not have line of sight on the priestess at this point, as she has full cover from you with so many between you and her. Your specter can see her though, but there is also that male drow still up and attacking. It is your turn to act.
Specter: Attack: 25 Damage: 7 The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Samantha Initiative - 22
I have an intelligence of six, I know what I'm doing.
Rurik Initiative 16
Rurik quickly says to Shadowlight “Watch the rear for tricks. I’ll call if I need ya!” With that he readies himself for a fun fight.
Shadowlight Perception (if needed) 8
(Good with marching order.)
Initiative: 20
Samantha
Samantha is up first. The five drow are ahead of you, all within a single movement though. Samantha can get into melee with any of the male drow, but not the female, who is behind the males.
Not making a map for this one unless it becomes absolutely needful...
Samantha will BA rage
Wild Magic Surge 8
Flowers and vines temporarily grow around you; until your rage ends, the ground within 15 feet of you is difficult terrain for your enemies.
She'll move up to the closest male and attack
Attack: 25 Damage: 17
Attack: 18 Damage: 8
I have an intelligence of six, I know what I'm doing.
Samantha
Samantha rushes forward, vines and plants growing wherever she steps. She downs one of the male drow with her first strike, injuring the second with her next.
Female Drow
Holding up her holy symbol to the Spider Queen, the female drow calls for aid from her goddess...
A demonic creature forms near at hand, moving to attack Samantha.
Slam. Melee Weapon Attack: 12 to hit, reach 10 ft., one target. Hit: 5 bludgeoning damage plus 26 poison damage.
Slam. Melee Weapon Attack: 22 to hit, reach 10 ft., one target. Hit: 5 bludgeoning damage plus 28 poison damage.
Stigr
You are now up. The female drow is behind her male drow, smirking now as her demonic servant has come to aid her. The large demon is facing off with Samantha, who is flanked between it and the remaining male drow. The demon is between your position and Samantha, having been summoned behind Samantha as she moved to attack. It is your turn to act.
Stigr contemplates targeting the priestess, but decides to cut down on the number of enemies first, sending blasts of energy at the wounded drow male.
Eldritch Blast Attack: 17 Damage: 6
Eldritch Blast Attack: 21 Damage: 6
If it dies, he'll summon its shade to aid them.
Starting at 6th level, you can curse the soul of a person you slay, temporarily binding it to your service. When you slay a humanoid, you can cause its spirit to rise from its corpse as a specter, the statistics for which are in the Monster Manual. When the specter appears, it gains temporary hit points equal to half your warlock level. Roll initiative for the specter, which has its own turns. It obeys your verbal commands, and it gains a special bonus to its attack rolls equal to your Charisma modifier (minimum of +0).
The specter remains in your service until the end of your next long rest, at which point it vanishes to the afterlife.
Initiative: 3
Stigr
Stigr sends two blasts of eldritch power out, each taking out one of the male drow. A specter rises under Stigr's control.
Drow
The single male drow left takes aim at Samantha with his hand crossbow, shooting at her with a bolt.
To hit is a 22, damage is 3 piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.
Rurik, Shadowlight, Stigr's Specter, and Maximus
A large demon stands between you and the drow, attacking Samantha. 3 of the 4 male drow are down, while the female drow is still quite unharmed. The female drow would be out of movement range for a single move, but you can get into melee with the demon or the single remaining male drow. If you dash you can get into melee with the female drow, but both the demon and the male drow would get attacks of opportunity if you did so. Stigr's specter is near the remaining male drow, and can reach the female drow in a single movement.
Maximus will move 30' toward the lady drow as a blue ball forms in his hand and he throws it at her face, hoping to avoid the demon for the moment.
Guiding Bolt: Attack: 16 Damage: 10 Radiant Damage
The specter moves to attack the last male drow.
Life Drain: Attack: 16 Damage: 4 The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Rurik looks at the position the group is in and decides to cast searing smite, in hopes to gain even a slight advantage against the monstrosity in front of them.
Rurik, what else do you wish to do? searing smite is a bonus action cast, so you can get in an attack as well. You are within movement range of the demon, as is Shadowlight. You can definitely cast your spell and still get in an attack this round.
(OOC sorry man works been nuts)
Rurik will move to strike the demon.
Longsword Attack 1: 25 Damage: 7
Longsword Attack 2: 18 Damage: 10
Fire Damage 1
Rurik
Rurik causes his blade to glow with fire and then slashes at the large demonic creature. The blade strikes true, but the fire does not do as much damage as would be expected. (Resistant to fire damage.)
Specter
The ghostly aparition Stigr called from one of the deceased drow moves to strike at one of the still-living drow, the lone male surviving so far. The specter misses though.
Maximus
The demon is filling 2/3 of the tunnel ahead of you, between you and the drow female. The tunnel is 15 feet wide here and the demon is ten feet in size. It is also only 20 feet ahead of you, so, if you travel 30 feet you can go up next to it, and get your attack off. I will do it this way, but then you are directly next to the demon, so just be aware.
Moving up next to the demon you send a blast of radiant power at the female drow, but it misses.
Samantha
Samantha, you stand between a large demon and the drow you rushed forward to attack. The demon is between you and most of your allies, though Maximus as moved in along the side of the demon, so is equal distance to you as the demon is. It is your turn to act.
[OOC: Roger that, works for me.]
Samantha will turn her attention to the demon.
Attack: 23 Damage: 12
Attack: 27 Damage: 13
I have an intelligence of six, I know what I'm doing.
Samantha
Samantha turns to face the large threat behind her. She lashes out twice with her blade, missing the first strike, but leaving a deep gash with the second.
Drow Female
The female drow smirks as she casts a spell, two forms appearing and moving to attack Samantha and Maximus. The forms are two giant spiders that attempt to bite their targets...
Bite vs Samantha. Melee Weapon Attack: 17 to hit, reach 5 ft., one creature. Hit: 5 piercing damage, and the target must make a DC 11 Constitution saving throw, taking 5 poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Bite vs Maximus. Melee Weapon Attack: 19 to hit, reach 5 ft., one creature. Hit: 6 piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Demon
The demon attacks Rurik...
Slam. Melee Weapon Attack: 13 to hit, reach 10 ft., one target. Hit: 6 bludgeoning damage plus 21 poison damage.
Slam. Melee Weapon Attack: 8 to hit, reach 10 ft., one target. Hit: 7 bludgeoning damage plus 16 poison damage.
Stigr
The demon is standing firm, and now two giant spiders have joined the enemies attacking your companions. You do not have line of sight on the priestess at this point, as she has full cover from you with so many between you and her. Your specter can see her though, but there is also that male drow still up and attacking. It is your turn to act.
Map
Map seems to be working again...
Map
Maximus Con save: 8
Stigr gestures at the demonic figure and hexes it before sending a pair of eldritch blasts at it while the Specter attacks the drow male again.
Stigr:
Attack: 20 Damage: 10 + 5
Attack: 16 Damage: 9 + 5
Specter:
Attack: 25 Damage: 7 The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Samantha CON Save - 23
I have an intelligence of six, I know what I'm doing.