“Sure thing Zubin. Been keepin a tally, and we will definitely be havin a good day when we get back to the ship.” Shieldbiter says as he takes the lamp.
At anyone looking past the door into the hall beyond...
A large block of stone obstructs the corridor ahead. It doesn’t seem to have been a part of the original construction, for its composition is more sandy than the stones that make up the walls of these ruins. Furthermore, a gap of several inches is visible along the sides of the block and between the stone and the ceiling.
Zubin's brow furrows. "The best way to over balance it would be to push or pull from the top," the half-elf opines. "We don't know what might be bracing it from behind, so perhaps we'd better pull. There's enough clearance between it and the ceiling get a loop of a rope behind it." He frowns. "Did that make sense?"
Zubin's brow furrows. "The best way to over balance it would be to push or pull from the top," the half-elf opines. "We don't know what might be bracing it from behind, so perhaps we'd better pull. There's enough clearance between it and the ceiling get a loop of a rope behind it." He frowns. "Did that make sense?"
“It does make sense but it also seems to be at the bottom of a ramp. So I assume nothing is bracing it from behind. I assume it was slid down here and we can topple it or pull it towards us OR attempt to push it up an undetermined slope.”
Sinsil will come in here "I have something that might help. I can put our friend back there to use with moving the block." She'll then move to start casting. "It will take a minute... Exactly"
Larry doesn't see anything religious about the amulet.
On looking at the stone block, you see that it either needs to be pushed up, or, with the way the hall is, can be pulled down a bit, to a wider section where you can then get past. Toppling is not an option due to the height of the block.
“Sinsil go ahead and get your lil buddy over here. Let’s see if we can’t push this thing with some combined effort from a few of us. I think it makes more sense than trying to figure out how to pull it backwards, even if I think that would be the shorter distance.“
Shieldbiter attempts to give the stone a push. Stength 11
“Yeah definitely gona need some help on this one guys.”
"It might be easier to pull it down the ramp than push it up the slope," suggests Zubin. "Like so." He looks around at the statues and finds a decent-looking spear - essentially a pole. He then drops his pack and gets his rope. He pushes the middle of the rope over the stone, using the pole to make sure it slips behind the corners. The rope is now looped behind the stone. He sets aside the pole. "You take that end," he says, gesturing to the left side of the doorway, "and I'll take this end." He braces a foot against the doorframe to use his legs to pull. "Ready?"
The two heave and pull, but make no progress in moving the stone.
"I think it might take a bit more than just you two..." Ethan suggests, getting another rope. He follows the same steps as before, soon getting his rope around the stone as well. Taking an end, he glances to the others in the group. "Anyone willing to lend a hand?" He asks the others, nodding to the other end of his rope. (Assuming someone helps...) the four of you are able to slowly pull the stone back towards you, the combined strength of the group doing what the two could not. Eventually you get the stone far enough that you can squeeze past it.
“Sure thing Zubin. Been keepin a tally, and we will definitely be havin a good day when we get back to the ship.” Shieldbiter says as he takes the lamp.
At anyone looking past the door into the hall beyond...
A large block of stone obstructs the corridor ahead. It doesn’t seem to have been a part of the original construction, for its composition is more sandy than the stones that make up the walls of these ruins. Furthermore, a gap of several inches is visible along the sides of the block and between the stone and the ceiling.
“Well aren’t we stuck between a rock and a hard place.”
Investigation 15
You think the block can be pushed or pulled out of the way. It appears the block is at the bottom of some sort of ramp...
(oh no)
Cas will try to recall information on any traps or anything like this
So far this session I have hit my teammates twice, flat-out missed 3 times, and only hit the enemy twice. Trust me, you don't want to borrow my dice.
“Well I think we could push this again. Maybe up...or attempt to pull it back into that room?”
Zubin's brow furrows. "The best way to over balance it would be to push or pull from the top," the half-elf opines. "We don't know what might be bracing it from behind, so perhaps we'd better pull. There's enough clearance between it and the ceiling get a loop of a rope behind it." He frowns. "Did that make sense?"
Larry will attempt a religion check on the Amulet "Let me take a look at that amulet"
6 religion
“It does make sense but it also seems to be at the bottom of a ramp. So I assume nothing is bracing it from behind. I assume it was slid down here and we can topple it or pull it towards us OR attempt to push it up an undetermined slope.”
“Here ya are, take a peek,” Shieldbiter says as he hands the amulet over.
Opal runs a paw along the stone. "Perhaps we can break it apart?" He hits it with the end of his crowbar to see how solid it is.
Strength: 5
"Seems pretty solid."
:)
Sinsil will come in here "I have something that might help. I can put our friend back there to use with moving the block." She'll then move to start casting. "It will take a minute... Exactly"
Larry doesn't see anything religious about the amulet.
On looking at the stone block, you see that it either needs to be pushed up, or, with the way the hall is, can be pulled down a bit, to a wider section where you can then get past. Toppling is not an option due to the height of the block.
“Sinsil go ahead and get your lil buddy over here. Let’s see if we can’t push this thing with some combined effort from a few of us. I think it makes more sense than trying to figure out how to pull it backwards, even if I think that would be the shorter distance.“
Shieldbiter attempts to give the stone a push.
Stength 11
“Yeah definitely gona need some help on this one guys.”
"It might be easier to pull it down the ramp than push it up the slope," suggests Zubin. "Like so." He looks around at the statues and finds a decent-looking spear - essentially a pole. He then drops his pack and gets his rope. He pushes the middle of the rope over the stone, using the pole to make sure it slips behind the corners. The rope is now looped behind the stone. He sets aside the pole. "You take that end," he says, gesturing to the left side of the doorway, "and I'll take this end." He braces a foot against the doorframe to use his legs to pull. "Ready?"
Athletics 18
“Well yeah when ya do it like that, sure does look easier, ha” Shieldbiter chuckles as he takes the other end of rope.
Athletics 9
“Man I just can’t get a great grip on this rope.”
The two heave and pull, but make no progress in moving the stone.
"I think it might take a bit more than just you two..." Ethan suggests, getting another rope. He follows the same steps as before, soon getting his rope around the stone as well. Taking an end, he glances to the others in the group. "Anyone willing to lend a hand?" He asks the others, nodding to the other end of his rope. (Assuming someone helps...) the four of you are able to slowly pull the stone back towards you, the combined strength of the group doing what the two could not. Eventually you get the stone far enough that you can squeeze past it.
Sinsil...
You can have the undead skeleton or undead zombie, your choice.
Past the block you find a ramp with rollers on it that leads upwards.
(zombie sounds stronger) Sinsil will send the zombie to help move the block.
Strength 19