This post has potentially manipulated dice roll results.
Jaeson recoils, wincing in pain, as he is damaged by the scimitar wielding Red Arm. "Rrrrg!" For the sake of protecting his own bacon, Jaeson backs off, about ten to twenty feet from any hostiles. His chest rises and falls, exerting himself as he attempts to recover from the damage he has taken. "Not built to...Rrr...Take this kind of damage..."
With that, Jaeson closes his eyes, as though to concentrate. "Okay...Now or never. Let's see what powers you have in store for me..." Jaeson casts Grasp of the Deep.
Grasp of the Deep
As a bonus action, you create a 10-foot-long tentacle within 60 feet of you, and can make a melee spell attack against a creature within 10 feet of the tentacle, for 1d8 cold or lightning damage and on a hit, reduces the creature's speed by 10 feet until the start of your next turn.
The tentacle lasts for 1 minute or until you use this feature to create another tentacle.
As a bonus action on your turn, you can move the tentacle up to 30 feet and repeat the attack.
The tentacle manifests near Red Arm 1, and attacks him, for 1d8 cold damage.
Kuori, holding the bugbear half-aloft for a moment to savor the victory, swiftly pulls her symbol of victory out from the bugbear, wheeling around to face the frightened entourage with an unnerving grin that belies the pain she's experiencing. "Let that be your lesson, cowards! Now, away with you unless you want to join your superior!"As much as she wanted to slice the rest of this group in twain, she realized just how much she may have overestimated herself as she tried to clench her left hand and felt her left shoulder and the rest of the arm try to give out. Instead, she will stand at her full height as she delivers this threat and place a boot on the slain commander of the war wagon, cracking its sternum further as an audible accentuation to her threat.
Discretion is the better part of valor, after all.
Intimidation (Maybe at Advantage?):22, 14
Action:Dodge if they continue to launch arrows at her.
Movement: She will stand her ground but replace the two handaxes she threw onto her belt.
You three notice the mist following the snow maiden is somewhat dissipating as Bree Acts as though she is going to strike the undead creature drawing her attention so Noa can put the unnatural thing to permanent sleep. Probably freeing the poor soul who has been trapped for centuries.
@ Noa, your attack w/ Advantage.
(not sure many people realize they can do this, I have never seen anyone use it. good job)
After Red arm1 delivers a swift slash to his chest, Jaeson quickly decides bringing a knife to sword fight isn't going to "cut" it, follows skip out of the door approximately 20 feet and casts a spell he hasn't yet tried before. At first nothing happens and the red arm flashes a mocking grin at Jaeson's strange words and hand signals. Then the ground shakes a little and suddenly a giant tentacle springs from the milling circle and strikes Red Arm 1 like lightning, n=knocking him flat to the ground leaving him semi-conscious and groaning. then the tentacle moves towards Red Arm2 and swings at the sad sack thug.
Jaeson roll a a bonus action attack with the tentacle vs Red Arm2
Tibby's preset action goes into effect cast Bane on RA1 and RA2
RA1 Charisma save 5, RA2 Charisma save 16
then Tibby heals Jaeson (i assume since skip wasn't hit) 7
The goblins are definitely intimidated and struggle to move their shell back towards the wagon. They "Hooop-Hooah" several feet and then set it back down. while its on the ground you see little goblin arms stick out the portholes swishing their short swords around in defense, and then they repeat the motion. they have approx 30 feet to go to get back to the wagon, their little legs must be exhausted.
Looking over at the pigs you start to consider the benefits of a pig roast to aid in healing and replenishing your energy after the fight.
This is where i am going to have you meet Perzy's and crew, so rest up, heal up and enjoy the entertainment of watching the goblins struggle
Kuori can hardly contain a hearty laugh at the goblins' expense. A smirk plastered across her face, she looks towards the pigs pulling the wagon and cocks an eyebrow. Sheathing one of her swords, she makes a dash for the wagon with the intent to cut the rope to one of the hogs and keep it for herself.
This post has potentially manipulated dice roll results.
Noa grins as Bree did exactly what most halflings were known to do in his lifetime of wandering: do batshit crazy things like distract an unholy abomination more than twice her size. He lunges forward with his spear before turning to deliver an equally swift kick at the undead.
Daishi Longguard Status | Round 2 | Initiative 14 | AC 14 | HP 10/10 | Wielding: torch (lit), shortsword
Quote from DM
The Gnoll and the goblin both leap out of their bushes and run towards you, eager to engage. You can see the gnoll is armed with a spear and has a rounded hide shield with a crudely painted symbol of what looks like a nude fat human woman. The Goblin is wearing a feathered cap and leather vest, kind of looking like he believes he is a ranger. He is armed with a rusty scimitar and a similar fat woman leather shield.
The goblin moves to get behind you while using Dodge action
The gnoll thrusts towards your face, but you easily dodge and parry with your torch, leaving your sword in position to counter-attack.
Seeing the strange apparel, Daishi growls at the enemies while swinging his sword "Who are you? Who sent you?"
As the goblin is just dodging at the moment, the old fighter focuses on the larger Gnoll in front of him with his short sword.
Melee attack, short sword on Gnoll: 18, damage: 9
Bonus action, two weapon fighting with torch on Gnoll: 17, damage (fire): 1
Rollback Post to RevisionRollBack
Odyssey | Daishi Longguard | Human | Healthy | Perception: 13 | Equipped: old leather armor, green cloak, fine clothes, signet ring | Wielding: shortsword, shield | map
Noa's spear pierces the snow maiden's torso and she lets out a wail and then a satisfied smile as her form evaporates and the mist disappears. the only trace she had been there at all is a small charm bracelet made of gold. It has 6 charms with macabre scenes carved into brass plates.
Skip would leap over the low wall before sliding his kitchen knife back into his belt. "What am I doing.. " he would mutter under his breath before turning towards the bandit (RA1). With his heart pounding, he would hold his now empty hand up to his face, feeling his sweaty sideburns before extending his glowing spoon towards the enemy. After muttering a few words in halfling, a pillar of sacred flame would descend upon the bandit.
Dex13 or take 17 (The bandit should have to roll 1d4 and remove that number from their save because bane)
(Sorry, the damage would be 8, I rolled a d20 instead up above)
Jaesons bonus action with he tentacle against Red Arm 2 Attack: 7 Damage: 3
The tentacle just misses the Red Arm as a pillar or fire erupts from the place where Red Arm 1 was laying prone and bane'ed...his upper torso and face is burned away to just his bones...there definitely wont be anymore coming from this guy. Seeing the land squid tentacle spring forth from the ground was bad enough, but seeing the grisly death of his pal is too much for Red Arm 2 and he will attempt to flee. 25 gold, even when paid in advance, is not enough to cover the horror he has experienced this night, let the guild deal with this Yessica themselves. He tries to run out out the door.
It is Yessicas turn.
Does she let him go to possibly spill the beans on her location or does she intercept the thug having a really bad day?
This post has potentially manipulated dice roll results.
DM
@ Daishi
The goblin behind you answers your question, " we are the the Two-Kings and we have claimed this terrortory for our kingdom, as espoused by the Goddess called the ` Gorging Woman' "
The gnoll adds, " you have violated the pit trap of bounty, that was to provide food for the Lady to gorge on, and now you must be the feast..."
Ash will fire another arrow, this time at the goblin "king" Attack: 24 Damage: 4
( holy crap, why cant I ever get that kind of roll, lol)
Just as the Goblin was about to say something else, an arrow pierces his skull, the arrow head coming out between his eyes and he drops to the ground in a heap.
The bracelet glows brightly with magic, very old magic likely forgotten in these times. It has a sickly, dark feel to it. If you wish to discover more about it you will need to study it further over a long rest
Perzy'S will ensure everyone is safe and untouched by the maiden and then scout around the camp for any other surprises. He will suggest everyone get some sleep so they can leave this haunted place at first light. He commends Noa on his expert combat techniques and tells Bree how amazing and different her spellcraft was.
Yessica takes out her long bow, taking carefully sighting down the feeling thug, aiming for the nerve cluster just above his right hip. (using the feat Martial Adept feat I chose for V Human, going for trip attack with the extra d6))
Attack: 28 Damage: 20
Rollback Post to RevisionRollBack
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Jaeson recoils, wincing in pain, as he is damaged by the scimitar wielding Red Arm. "Rrrrg!" For the sake of protecting his own bacon, Jaeson backs off, about ten to twenty feet from any hostiles. His chest rises and falls, exerting himself as he attempts to recover from the damage he has taken. "Not built to...Rrr...Take this kind of damage..."
With that, Jaeson closes his eyes, as though to concentrate. "Okay...Now or never. Let's see what powers you have in store for me..." Jaeson casts Grasp of the Deep.
The tentacle manifests near Red Arm 1, and attacks him, for 1d8 cold damage.
Attack: 14 Damage: 7
Kuori, holding the bugbear half-aloft for a moment to savor the victory, swiftly pulls her symbol of victory out from the bugbear, wheeling around to face the frightened entourage with an unnerving grin that belies the pain she's experiencing. "Let that be your lesson, cowards! Now, away with you unless you want to join your superior!" As much as she wanted to slice the rest of this group in twain, she realized just how much she may have overestimated herself as she tried to clench her left hand and felt her left shoulder and the rest of the arm try to give out. Instead, she will stand at her full height as she delivers this threat and place a boot on the slain commander of the war wagon, cracking its sternum further as an audible accentuation to her threat.
Discretion is the better part of valor, after all.
Intimidation (Maybe at Advantage?): 22, 14
Action: Dodge if they continue to launch arrows at her.
Movement: She will stand her ground but replace the two handaxes she threw onto her belt.
DM
@ Noa, Perzy's, Bree
You three notice the mist following the snow maiden is somewhat dissipating as Bree Acts as though she is going to strike the undead creature drawing her attention so Noa can put the unnatural thing to permanent sleep. Probably freeing the poor soul who has been trapped for centuries.
@ Noa, your attack w/ Advantage.
(not sure many people realize they can do this, I have never seen anyone use it. good job)
Dm
@ Umbrage hill crew
After Red arm1 delivers a swift slash to his chest, Jaeson quickly decides bringing a knife to sword fight isn't going to "cut" it, follows skip out of the door approximately 20 feet and casts a spell he hasn't yet tried before. At first nothing happens and the red arm flashes a mocking grin at Jaeson's strange words and hand signals. Then the ground shakes a little and suddenly a giant tentacle springs from the milling circle and strikes Red Arm 1 like lightning, n=knocking him flat to the ground leaving him semi-conscious and groaning. then the tentacle moves towards Red Arm2 and swings at the sad sack thug.
Jaeson roll a a bonus action attack with the tentacle vs Red Arm2
Tibby's preset action goes into effect cast Bane on RA1 and RA2
RA1 Charisma save 5, RA2 Charisma save 16
then Tibby heals Jaeson (i assume since skip wasn't hit) 7
@Kuori
The goblins are definitely intimidated and struggle to move their shell back towards the wagon. They "Hooop-Hooah" several feet and then set it back down. while its on the ground you see little goblin arms stick out the portholes swishing their short swords around in defense, and then they repeat the motion. they have approx 30 feet to go to get back to the wagon, their little legs must be exhausted.
Looking over at the pigs you start to consider the benefits of a pig roast to aid in healing and replenishing your energy after the fight.
This is where i am going to have you meet Perzy's and crew, so rest up, heal up and enjoy the entertainment of watching the goblins struggle
Ra1 fails ra 2 saves
bane
Kuori can hardly contain a hearty laugh at the goblins' expense. A smirk plastered across her face, she looks towards the pigs pulling the wagon and cocks an eyebrow. Sheathing one of her swords, she makes a dash for the wagon with the intent to cut the rope to one of the hogs and keep it for herself.
Noa grins as Bree did exactly what most halflings were known to do in his lifetime of wandering: do batshit crazy things like distract an unholy abomination more than twice her size. He lunges forward with his spear before turning to deliver an equally swift kick at the undead.
Spear attack roll... Attack: 22 Damage: 9
Unarmed attack roll... Attack: 12 Damage: 4
Daishi Longguard Status | Round 2 | Initiative 14 | AC 14 | HP 10/10 | Wielding: torch (lit), shortsword
Seeing the strange apparel, Daishi growls at the enemies while swinging his sword "Who are you? Who sent you?"
As the goblin is just dodging at the moment, the old fighter focuses on the larger Gnoll in front of him with his short sword.
Melee attack, short sword on Gnoll: 18, damage: 9
Bonus action, two weapon fighting with torch on Gnoll: 17, damage (fire): 1
DM
@Noa, Perzy'S, Bree
Noa's spear pierces the snow maiden's torso and she lets out a wail and then a satisfied smile as her form evaporates and the mist disappears. the only trace she had been there at all is a small charm bracelet made of gold. It has 6 charms with macabre scenes carved into brass plates.
(OOC: This is for when Skip is up next)
Skip would leap over the low wall before sliding his kitchen knife back into his belt. "What am I doing.. " he would mutter under his breath before turning towards the bandit (RA1). With his heart pounding, he would hold his now empty hand up to his face, feeling his sweaty sideburns before extending his glowing spoon towards the enemy. After muttering a few words in halfling, a pillar of sacred flame would descend upon the bandit.
Dex13 or take 17 (The bandit should have to roll 1d4 and remove that number from their save because bane)
(Sorry, the damage would be 8, I rolled a d20 instead up above)
DM
@ Umbrage hill
Jaesons bonus action with he tentacle against Red Arm 2 Attack: 7 Damage: 3
The tentacle just misses the Red Arm as a pillar or fire erupts from the place where Red Arm 1 was laying prone and bane'ed...his upper torso and face is burned away to just his bones...there definitely wont be anymore coming from this guy. Seeing the land squid tentacle spring forth from the ground was bad enough, but seeing the grisly death of his pal is too much for Red Arm 2 and he will attempt to flee. 25 gold, even when paid in advance, is not enough to cover the horror he has experienced this night, let the guild deal with this Yessica themselves. He tries to run out out the door.
It is Yessicas turn.
Does she let him go to possibly spill the beans on her location or does she intercept the thug having a really bad day?
Tibby's next action when it's his turn will be:
Get in range to cast vicious mockery on any bandits still standing and retreat with any movement left over.
"Your hair is as oily as a whale blubber lamp!"
Tibby would shout up the stairs, "Oye! Gold I mean girl, why are these thugs attacking you?!?"
Wisdom save 13 damage 4
DM
@ Daishi
The goblin behind you answers your question, " we are the the Two-Kings and we have claimed this terrortory for our kingdom, as espoused by the Goddess called the ` Gorging Woman' "
The gnoll adds, " you have violated the pit trap of bounty, that was to provide food for the Lady to gorge on, and now you must be the feast..."
Ash will fire another arrow, this time at the goblin "king" Attack: 24 Damage: 4
( holy crap, why cant I ever get that kind of roll, lol)
Just as the Goblin was about to say something else, an arrow pierces his skull, the arrow head coming out between his eyes and he drops to the ground in a heap.
Anyll is up
"Do not touch that charm yet..." Bree calls out, starting to cast a ritual spell. She casts... detect magic as a ritual.
DM
@ Bree
The bracelet glows brightly with magic, very old magic likely forgotten in these times. It has a sickly, dark feel to it. If you wish to discover more about it you will need to study it further over a long rest
Perzy'S
Perzy'S will ensure everyone is safe and untouched by the maiden and then scout around the camp for any other surprises. He will suggest everyone get some sleep so they can leave this haunted place at first light. He commends Noa on his expert combat techniques and tells Bree how amazing and different her spellcraft was.
DM
@ Tibby
The only thug left is running out the door, towards you and skip and away from the tentacle and the burnt friend
@ DM
Tibby's turn will stand as stated with the change of using his movement after the casting to go towards if not up the steps to the Gold, I mean girl.
Yessica takes out her long bow, taking carefully sighting down the feeling thug, aiming for the nerve cluster just above his right hip. (using the feat Martial Adept feat I chose for V Human, going for trip attack with the extra d6))
Attack: 28 Damage: 20