At 1st level, you learn how to invest a spark of magic into mundane objects. To use this ability, you must have thieves’ tools or artisan’s tools in hand. You then touch a Tiny nonmagical object as an action and give it one of the following magical properties of your choice:
Whenever tapped by a creature, the object emits a recorded message that can be heard up to 10 feet away. You utter the message when you bestow this property on the object, and the recording can be no more than 6 seconds long
I was thinking about that one, but instead of tapping, opening.
Was looking for a simple shackle or carabiner but a research showed me they only got invented around 1900, so they are more modern then i expected.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
This post has potentially manipulated dice roll results.
One day for the shoping, and experimenting with spells and such things. The other 9 days to search for information on the captain and the undead army. (9+ 6 for investigation i think)
(The training is just for RP, i plan to multiclass into rouge at the next lvl up.)
Never had any response on what Robin has for funds for downtime activities. Unless I missed that, I would need that information prior to making any decisions there.
History since it's search into well history of a person. (+1 from Onyx and +9 from days)
As Onyx askes about Lanoth, he finds the Legion clerk at the hall gesturing him to follow, "Do follow, Do try not to create too much of a mess. Also we have a few clerks looking for what they can. The city's leader has given you and your comrades a certain ... level of access to Legion resources despite not being part of it.," Following the clerk deeper into the building before he opens a door to several other clerks sorting through paper, "They may be able to give you some information but I sad to say you'll be in for good amount of reading,"
After a few days, Onyx talks, goes through several quite old reports, many from before the Legion itself was formed. (An estimated 8-9 years)
Lanoth, the Skull Face, was a pirate from earlier days of the Valley. One of many many pirates that attempted to lay claim to the waters. He was among the more dangerous pirates known for striking at night, laying siege with cannons and men. Known as a giant goliath with a black and red skull painted onto his face, he would kill decks of enemies through feats of strength.
Lanoth's reign met it's greatest challenge when the arrival of the Broken Sisterhood and his first attack on the sea metal army, who crippled his fleet followed by conflict with Umberlee, which wiped out the remainder of his fleet as he refused to joined them Umberlee Armanda. It was believed he was killed in the conflict.
Additional information:
based on information, Lanoth became a serial killer wandering across the Valley with reports of comparable killing from Umberlee (the pirate fleet not goddess), Knights, Sisterhood's controlled lands as well as Legion's controlled lands. His M.O. varied but based on activity, he may have come in possession of the deity weapon shortly after his fall. Roughly 60-100 victims.
Note:
Lanoth was known for being able to lay siege with cannonballs without a ship within sight. Lanoth was known never to tire during battle, maintain same relativel amount of health admist battle, better to be regenrative ability.
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
"Welcome Lady Resfaen," The priest greets her as she comes in and after being given a description and question, "That is quite alarming but we have not been visited by such a woman. However, From the Mad House is quite disconcerting. it's a phrase spoken by those who believe in the Mad Queen. It is best to proceed with caution as their goal at all times is to well cause change, for better or worst is not their concern,"
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
(A bit cliche but i'm just going to put Rogi down as working at temples like Resfaen for the downtime)
On the tenth day after Skull Face escaped from under the Legion's nose, the gate's restriction are greatly relieved to normal level of inspection. a greater than normal flow of people wait at the gate to depart. Coming out from the Residence (assuming still be used), they find the garrision more empty, supposed more than normal amount of guards, handling the gates.
What does the party wish to do?
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
"So..." Robin says looking around at the others. "Do we check the job boards, follow up on any leads with regard to the lanterner and its sister items, or do we do something else?" She shrugs. "Personally i suggest we check the job boards or look into what else you guys have been involved with up to this point, the lantern issue will likely come up again without us having to do much there."
Salys nods, "I think you're right about the artifacts, they'll come looking for us again eventually. But I do think we should keep an eye out in case we see something about it. Job boards are an option, but I think we might want to try and look into more about that necromancy cult."
Resfaen thinks for a moment about the options that lay in front of them. "We should probably visit the job board first to see what options are available to us. Depending on what jobs are being offered will determine our next steps. We need to deliver the Oblex Core soon as it is decaying and if they are to get any information out of it, they need to received the object sooner rather than later, I believe. Something else has arisen as well, when I visited the temple I was visited by some type of vision, I think, maybe...to be honest not really sure, however when I talked to the priests at the temple they were somewhat concerned and I might have the tools to make another compass which will lead us to answers or more than likely because of this cursed places, lead to more questions. However I do feel the need to look into it on behalf of the church. I agree with the lot of you about the artifacts, they will be seeking out eventually so we do not actively need to seek them out. Shall we make our way to the job board then?"
The Clerk at job board stumbles around for a bit as he gathers his notes, looks like the place was almost ransacked, "These are jobs I believe would require individuals of your skills level. It's a little low at the moment, many people were itching to work with gate opening," He points to the job board
Job:
Dimensional Den - Retain all treasure found within Great Library researcher requires individuals to pass through the dimensional den, recording their experiences. Any and all treasure and rewards may be kept by the subjects after inspects by the Librarians on site. Clerk: "I heard this was a weird constant job. A few people have passed through with different thoughts of the process,"
Copper Mines Assistance - 600gp + Precious Gems Copper mines requested helped to deal with minor undead and wandering giants. Clerk: "That one been there for a while but we never got word to take it down. Its not exactly a job people capable of dealing with giants care for,"
Walking Tower - Retain treasure within Dealing with the Walking Tower, a wizard tower with a set of mechanical legs. It has shown no danger to anyone expect for it;s legs which will crush whatever is in it's roaming path. Clerk: "That came with a recent shooting star,"
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
[OOC: What does it take to get a compass made from the stones that I have? Also do any of these jobs lie in the direction of any of the other "Quests" we currently need to complete?]
"I agree, I like the last one, I have never seen a walking castle." Resfaen says. "What do we want to do about the other items on our check list of things to complete do we want to take care of?"
With some expressed interest the Clerks pulls out some papers, "The Walking Tower was seen in the area of Eanmoor City. It's a considerable distance away even on horseback but we can provide transportation there but it'll be one way depending on your wizard's ability. The Tower appears a few days ago and several have tried to in with low success. We dont know what's inside but it has stepped on a few cities leaving several building in ruin. Job is to stop it, how is up to you,"
(Creating a compass requires a trip to Citadel City where they make them. Proably walking fortress is in that direction. assuming Citiadel is north Mining Town is to the west, Eanmoor is about north-east direction. Dimensional Den teleportation circle venture. Mad Artist is completely different direction from Citadel)
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Rogi pursed his lips before saying, "If it already crushed some buildings, we should try to stop it. Even if it's easy to see and avoid, it's still a danger to people." He thought about it. "Presumably there's some mechanism or enchantment driving it so if we can get inside maybe we can figure out how to stop it."
"Walking Wizard Tower? Huh? come with me. We'll get you there," The clerk states as he closes the ledger after making a quick note in it. He pull out a cooper wire and speaks into it for a moment before gesturing to follow, taking them into a side corridor while explaining, "Within Eastcliffe, the higher brass speak highly of you and have permit access to certain facilities. You may find the other Legion settlements more willing to extent the same access to their city resources with a bit of work showing why the higher ups of Eastcliffe gave you the access,"
(Legion as a whole likes the party. Individual city would require some work for individuals to access their resources. Party is at renown 2 in Eastcliffe and most legion cities renown 1.75 for party.)
He comes to an unnaturally clean area of the town hall and knocks. After a moment, a very visibility tired bald man's head pops out of before the clerk talks, "They need to get to Eanmoor. Also give them Eastcliffe's destination runes and spell," the human looked at the clerk then the party before opening the door for everyone before the Clerk leaves with a "He'll handle the rest. They'll be ready for you on the other side,"
The bald man rubs his head as he gesture for them to come in. He yawns despite the early days before he shuffle through some papers than grabbing a quill. He sketches some thing before handing it over, "This....will burn up ...*yawn* in an hour. Memorize but do not share," He shuffle through a few scrolls, look over the party again before settling on Robin or rather her spellbook before basically shoving the scroll into Robin, "This is one time deal.....*yawn* Legion paying for this for you. .. . Now come over here," He points to a side room, "Everything ready," Enter the side room is a stone platform with a glowing magic circle. Gathering in the center, he speaks a few words before the circle aglow and everything disappeared for the party before the blinding light fade and they find thsmeleves a similar stone room with blond high elf in robes sitting the corner reading a book he propmptly puts away.
(Gain teleport ciurcl runes to Eastcliffe and a spell scroll of Teleportation Circle)
"Welcome to Eanmoor. It's a little different from Eastcliffe but just as welcoming. I'm Onas Omaren, one of the clerk to Eanmoor's magistrate," He says, "I'm sorry to hurry you but do come along, we have some climbing to do," He opens the door and leads the party through the building, signs and flags of the legion line the halls. The Elf leading up the tower and opens the door to a watch tower with torrential rain of a storm raging, a large difference from the dry season of Eastcliffe. the guard stumles out of his chair before slauting before Onas speaks, "At ease, where the walker?" The watchman points in a direction . Its hard to miss as it's pointed out, a large tower on looks like mechanical spider legs is very slowly crawling across the hills beyond the city's broken walls. The elf turns, "ANy question?"
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Onyx spends most of his nights searching for information and trying to learn a few tricks from the more stealthier part of the local Population. When he returns he sleeps a good bit of the time and only comes out a few times to talk.
When he hears about the plans, he adds his opinion: „I doubt we have the means to catch up with captain Skullface at the moment. So I think being on the move is a good idea as it gets. If we take the one way ticket to citadel city, put out a bounty for Skullface, make a compass, trade the oblex core and then move towards the walking tower? What do you think?“
Magical Tinkering
At 1st level, you learn how to invest a spark of magic into mundane objects. To use this ability, you must have thieves’ tools or artisan’s tools in hand. You then touch a Tiny nonmagical object as an action and give it one of the following magical properties of your choice:
I was thinking about that one, but instead of tapping, opening.
Was looking for a simple shackle or carabiner but a research showed me they only got invented around 1900, so they are more modern then i expected.
Note, tapping is very different from touching. Upon searching, Onyx may want to search for someone who can cast Magic Mouth.
Need how many days do Onyx training or spend on his activities?
Does Robin and Rogi have an idea for downtime activity? Otherwise, I may randomly come up with something.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneOne day for the shoping, and experimenting with spells and such things. The other 9 days to search for information on the captain and the undead army. (9+ 6 for investigation i think)
(The training is just for RP, i plan to multiclass into rouge at the next lvl up.)
Never had any response on what Robin has for funds for downtime activities. Unless I missed that, I would need that information prior to making any decisions there.
History since it's search into well history of a person. (+1 from Onyx and +9 from days)
As Onyx askes about Lanoth, he finds the Legion clerk at the hall gesturing him to follow, "Do follow, Do try not to create too much of a mess. Also we have a few clerks looking for what they can. The city's leader has given you and your comrades a certain ... level of access to Legion resources despite not being part of it.," Following the clerk deeper into the building before he opens a door to several other clerks sorting through paper, "They may be able to give you some information but I sad to say you'll be in for good amount of reading,"
After a few days, Onyx talks, goes through several quite old reports, many from before the Legion itself was formed. (An estimated 8-9 years)
Lanoth, the Skull Face, was a pirate from earlier days of the Valley. One of many many pirates that attempted to lay claim to the waters. He was among the more dangerous pirates known for striking at night, laying siege with cannons and men. Known as a giant goliath with a black and red skull painted onto his face, he would kill decks of enemies through feats of strength.
Lanoth's reign met it's greatest challenge when the arrival of the Broken Sisterhood and his first attack on the sea metal army, who crippled his fleet followed by conflict with Umberlee, which wiped out the remainder of his fleet as he refused to joined them Umberlee Armanda. It was believed he was killed in the conflict.
Additional information:
based on information, Lanoth became a serial killer wandering across the Valley with reports of comparable killing from Umberlee (the pirate fleet not goddess), Knights, Sisterhood's controlled lands as well as Legion's controlled lands. His M.O. varied but based on activity, he may have come in possession of the deity weapon shortly after his fall. Roughly 60-100 victims.
Note:
Lanoth was known for being able to lay siege with cannonballs without a ship within sight. Lanoth was known never to tire during battle, maintain same relativel amount of health admist battle, better to be regenrative ability.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone(I made a mistake, my investigation is only a +1 not a +6, i didn’t read anything yet, if you want to adjust the text)
Good news! Salys can cast magic mouth as well.
"Welcome Lady Resfaen," The priest greets her as she comes in and after being given a description and question, "That is quite alarming but we have not been visited by such a woman. However, From the Mad House is quite disconcerting. it's a phrase spoken by those who believe in the Mad Queen. It is best to proceed with caution as their goal at all times is to well cause change, for better or worst is not their concern,"
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone(A bit cliche but i'm just going to put Rogi down as working at temples like Resfaen for the downtime)
On the tenth day after Skull Face escaped from under the Legion's nose, the gate's restriction are greatly relieved to normal level of inspection. a greater than normal flow of people wait at the gate to depart. Coming out from the Residence (assuming still be used), they find the garrision more empty, supposed more than normal amount of guards, handling the gates.
What does the party wish to do?
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone"So..." Robin says looking around at the others. "Do we check the job boards, follow up on any leads with regard to the lanterner and its sister items, or do we do something else?" She shrugs. "Personally i suggest we check the job boards or look into what else you guys have been involved with up to this point, the lantern issue will likely come up again without us having to do much there."
Salys nods, "I think you're right about the artifacts, they'll come looking for us again eventually. But I do think we should keep an eye out in case we see something about it. Job boards are an option, but I think we might want to try and look into more about that necromancy cult."
Resfaen thinks for a moment about the options that lay in front of them. "We should probably visit the job board first to see what options are available to us. Depending on what jobs are being offered will determine our next steps. We need to deliver the Oblex Core soon as it is decaying and if they are to get any information out of it, they need to received the object sooner rather than later, I believe. Something else has arisen as well, when I visited the temple I was visited by some type of vision, I think, maybe...to be honest not really sure, however when I talked to the priests at the temple they were somewhat concerned and I might have the tools to make another compass which will lead us to answers or more than likely because of this cursed places, lead to more questions. However I do feel the need to look into it on behalf of the church. I agree with the lot of you about the artifacts, they will be seeking out eventually so we do not actively need to seek them out. Shall we make our way to the job board then?"
The Clerk at job board stumbles around for a bit as he gathers his notes, looks like the place was almost ransacked, "These are jobs I believe would require individuals of your skills level. It's a little low at the moment, many people were itching to work with gate opening," He points to the job board
Job:
Dimensional Den - Retain all treasure found within
Great Library researcher requires individuals to pass through the dimensional den, recording their experiences. Any and all treasure and rewards may be kept by the subjects after inspects by the Librarians on site.
Clerk: "I heard this was a weird constant job. A few people have passed through with different thoughts of the process,"
Copper Mines Assistance - 600gp + Precious Gems
Copper mines requested helped to deal with minor undead and wandering giants.
Clerk: "That one been there for a while but we never got word to take it down. Its not exactly a job people capable of dealing with giants care for,"
Walking Tower - Retain treasure within
Dealing with the Walking Tower, a wizard tower with a set of mechanical legs. It has shown no danger to anyone expect for it;s legs which will crush whatever is in it's roaming path.
Clerk: "That came with a recent shooting star,"
More information upon request.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneSalys shrugs, "I've no objection to any of them, but that last one has my professional attention."
"Same here." Robin says with a nod. "I'd be up for the first two, but the third seems a bit more interesting for some reason."
[OOC: What does it take to get a compass made from the stones that I have? Also do any of these jobs lie in the direction of any of the other "Quests" we currently need to complete?]
"I agree, I like the last one, I have never seen a walking castle." Resfaen says. "What do we want to do about the other items on our check list of things to complete do we want to take care of?"
With some expressed interest the Clerks pulls out some papers, "The Walking Tower was seen in the area of Eanmoor City. It's a considerable distance away even on horseback but we can provide transportation there but it'll be one way depending on your wizard's ability. The Tower appears a few days ago and several have tried to in with low success. We dont know what's inside but it has stepped on a few cities leaving several building in ruin. Job is to stop it, how is up to you,"
(Creating a compass requires a trip to Citadel City where they make them. Proably walking fortress is in that direction. assuming Citiadel is north Mining Town is to the west, Eanmoor is about north-east direction. Dimensional Den teleportation circle venture. Mad Artist is completely different direction from Citadel)
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneRogi pursed his lips before saying, "If it already crushed some buildings, we should try to stop it. Even if it's easy to see and avoid, it's still a danger to people." He thought about it. "Presumably there's some mechanism or enchantment driving it so if we can get inside maybe we can figure out how to stop it."
"Walking Wizard Tower? Huh? come with me. We'll get you there," The clerk states as he closes the ledger after making a quick note in it. He pull out a cooper wire and speaks into it for a moment before gesturing to follow, taking them into a side corridor while explaining, "Within Eastcliffe, the higher brass speak highly of you and have permit access to certain facilities. You may find the other Legion settlements more willing to extent the same access to their city resources with a bit of work showing why the higher ups of Eastcliffe gave you the access,"
(Legion as a whole likes the party. Individual city would require some work for individuals to access their resources. Party is at renown 2 in Eastcliffe and most legion cities renown 1.75 for party.)
He comes to an unnaturally clean area of the town hall and knocks. After a moment, a very visibility tired bald man's head pops out of before the clerk talks, "They need to get to Eanmoor. Also give them Eastcliffe's destination runes and spell," the human looked at the clerk then the party before opening the door for everyone before the Clerk leaves with a "He'll handle the rest. They'll be ready for you on the other side,"
The bald man rubs his head as he gesture for them to come in. He yawns despite the early days before he shuffle through some papers than grabbing a quill. He sketches some thing before handing it over, "This....will burn up ...*yawn* in an hour. Memorize but do not share," He shuffle through a few scrolls, look over the party again before settling on Robin or rather her spellbook before basically shoving the scroll into Robin, "This is one time deal.....*yawn* Legion paying for this for you. .. . Now come over here," He points to a side room, "Everything ready," Enter the side room is a stone platform with a glowing magic circle. Gathering in the center, he speaks a few words before the circle aglow and everything disappeared for the party before the blinding light fade and they find thsmeleves a similar stone room with blond high elf in robes sitting the corner reading a book he propmptly puts away.
(Gain teleport ciurcl runes to Eastcliffe and a spell scroll of Teleportation Circle)
"Welcome to Eanmoor. It's a little different from Eastcliffe but just as welcoming. I'm Onas Omaren, one of the clerk to Eanmoor's magistrate," He says, "I'm sorry to hurry you but do come along, we have some climbing to do," He opens the door and leads the party through the building, signs and flags of the legion line the halls. The Elf leading up the tower and opens the door to a watch tower with torrential rain of a storm raging, a large difference from the dry season of Eastcliffe. the guard stumles out of his chair before slauting before Onas speaks, "At ease, where the walker?" The watchman points in a direction . Its hard to miss as it's pointed out, a large tower on looks like mechanical spider legs is very slowly crawling across the hills beyond the city's broken walls. The elf turns, "ANy question?"
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneOnyx spends most of his nights searching for information and trying to learn a few tricks from the more stealthier part of the local Population. When he returns he sleeps a good bit of the time and only comes out a few times to talk.
When he hears about the plans, he adds his opinion: „I doubt we have the means to catch up with captain Skullface at the moment. So I think being on the move is a good idea as it gets. If we take the one way ticket to citadel city, put out a bounty for Skullface, make a compass, trade the oblex core and then move towards the walking tower? What do you think?“