Debolsia does her best to tend to her own wounds. She should have known that the bandits wouldn't be up for calling off their attack but she always liked to give them the opportunity. This time it had lead to several of her companions taking serious wounds as well. "Is everyone okay?,"she asks those that are near. "I'm hurting pretty bad myself and need a bit of rest. You think it's safe to rest here should we keep moving until we get somewhere less... hostile?"
Seeing the state of her companions, Debolsia moves to setup a sort of temporary camp. She wasn't the best at it, but she'd learned to make a fire so that's what she put her focus toward first.
After a while Irena regains consciousness. She looks around and a wry smile stretches her lips. "Looks like despite the lucky shots they got we did alright."
Vinras would hold where the wound was, his hand would glow as he would cast Lay on Hands(5hp) onto the wound to heal himself some and take a deep breath, “Well that was...” he takes another deep breath, “...a rough fight there... harder than I thought....”
(sorry for my lack of posting, holidays & work was rough post-holiday)
"Oh, I'm glad everyone is doing alright," Nicola says as folks regain consciousness. "Phew! That was a close one. We should see if we can get some hazard pay out of this!"
She looks around, apprehensive now. "It'd probably be safer to find a place to stay, but I don't want to risk anyone's health by moving too quickly. Anyone know how far the nearest town is?"
Ok, so everyone is conscious and on at least 1hp. Did you want to journey on immediately, take a short rest or a long rest? The road is empty for the time being and the sun is sinking towards the west, but there is still the corpses of two bandits sprawled in the dirt.
Debolsia will tend to her wounds while the group takes a short rest to recover. She'll then attempt to assist Amshoon in the search of the fallen bandits belongings.
This post has potentially manipulated dice roll results.
Short Rest HP: 7(So we are taking a short rest?)
Vinra would watch as they loot the bodies and shake his head, “We should be giving them a proper burial, regardless of their intentions.” He would try to move the bodies at least off the road and would cover their bodies to the best of his ability.
Amshoon, you don't manage to find a lot of these two- it seems like they were the bottom rung of a gang of outlaws, and their clothes are dirty and ragged. About the most valuable possessions they have are two light crossbows, two scimitars (a little rusty and notched, but still serviceable) and 14 crossbow bolts between them. In the pocket of one you find 9 silver pieces, and in the other a smooth stone with a hole in it. It doesn't seem to have any special properties, but does have a pleasant heft and colour.
Vinras should find it easy enough to dig graves for these two, there are plenty of mining supplies in the back of the wagon, and plenty of stones around if you wanted to build a cairn.
The sun is beginning to touch the western horizon, so you have maybe two hours of travel left before it is fully dark. Whoever wants to drive can make an animal handling/ land vehicles check to move on.
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DM- Chronicles of Wildemount Campaign.
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Debolsia does her best to tend to her own wounds. She should have known that the bandits wouldn't be up for calling off their attack but she always liked to give them the opportunity. This time it had lead to several of her companions taking serious wounds as well. "Is everyone okay?," she asks those that are near. "I'm hurting pretty bad myself and need a bit of rest. You think it's safe to rest here should we keep moving until we get somewhere less... hostile?"
(Not sure anyone is up to talk to you until we rest)
Paladin - warforged - orange
Seeing the state of her companions, Debolsia moves to setup a sort of temporary camp. She wasn't the best at it, but she'd learned to make a fire so that's what she put her focus toward first.
Survival: 9
Easy enough, it’s been dry weather for a while and there’s plenty of scrubby bushes among the rocks. You manage to get a small blaze going.
DM- Chronicles of Wildemount Campaign.
"Gather round. The warmth will raise the spirits and a bit of rest would do us all good."
After a while Irena regains consciousness. She looks around and a wry smile stretches her lips. "Looks like despite the lucky shots they got we did alright."
Vinras would hold where the wound was, his hand would glow as he would cast Lay on Hands(5hp) onto the wound to heal himself some and take a deep breath, “Well that was...” he takes another deep breath, “...a rough fight there... harder than I thought....”
(sorry for my lack of posting, holidays & work was rough post-holiday)
"Oh, I'm glad everyone is doing alright," Nicola says as folks regain consciousness. "Phew! That was a close one. We should see if we can get some hazard pay out of this!"
She looks around, apprehensive now. "It'd probably be safer to find a place to stay, but I don't want to risk anyone's health by moving too quickly. Anyone know how far the nearest town is?"
Amshoon finally sits up holding his head. “Oh my gods, my whole body hurts.” He starts to try to clean up and sew the wounds shut a little closer.
”I assume we won? Sort of?”
Paladin - warforged - orange
Irena laughed. "We're here and they're not!" She exclaimed.
Ok, so everyone is conscious and on at least 1hp. Did you want to journey on immediately, take a short rest or a long rest? The road is empty for the time being and the sun is sinking towards the west, but there is still the corpses of two bandits sprawled in the dirt.
DM- Chronicles of Wildemount Campaign.
At least a short rest. Amshoon will go rifle through bandit pockets though
Paladin - warforged - orange
Excellent, give me an investigation check. If anyone wants to help then you can have advantage.
DM- Chronicles of Wildemount Campaign.
Debolsia will tend to her wounds while the group takes a short rest to recover. She'll then attempt to assist Amshoon in the search of the fallen bandits belongings.
Hit die: 7
Amshoon Investigation with Debolsia's assistance. 8
After the brief search, Amshoon realizes he's not going anywhere quickly. He hurts so bad, he can't focus very well.
short rest HP 7
Paladin - warforged - orange
Short Rest HP: 7(So we are taking a short rest?)
Vinra would watch as they loot the bodies and shake his head, “We should be giving them a proper burial, regardless of their intentions.” He would try to move the bodies at least off the road and would cover their bodies to the best of his ability.
Amshoon, you don't manage to find a lot of these two- it seems like they were the bottom rung of a gang of outlaws, and their clothes are dirty and ragged. About the most valuable possessions they have are two light crossbows, two scimitars (a little rusty and notched, but still serviceable) and 14 crossbow bolts between them. In the pocket of one you find 9 silver pieces, and in the other a smooth stone with a hole in it. It doesn't seem to have any special properties, but does have a pleasant heft and colour.
Vinras should find it easy enough to dig graves for these two, there are plenty of mining supplies in the back of the wagon, and plenty of stones around if you wanted to build a cairn.
DM- Chronicles of Wildemount Campaign.
"Think we should be getting back on the road soon. We've got an expedition to tend to. Can't have some one beat us to the discoveries!"
“Do you think Rockseeker made it through without being troubled?” Amshoon says with a bit of worry in his voice.
Paladin - warforged - orange
The sun is beginning to touch the western horizon, so you have maybe two hours of travel left before it is fully dark. Whoever wants to drive can make an animal handling/ land vehicles check to move on.
DM- Chronicles of Wildemount Campaign.