Although the door swings open the living shadows that swirl though the chamber somehow obscure anything past the doorway. With a footfall heavier than that of a kobold a familiar frame walks out of chamber to the anteroom.
Kei
With arms outstretched holding the limp form of Thwack Kei steps through the archway, ducking as he does. "My Lord" he dips his head mockingly to Gerrard. "We need to talk - but not here". Without hesitation he strides across the room and into the eerie corridors almost like he knew the way out.
The pink-haired, pancake-makeup Kei carries Thwack's unconscious body, which smells of brimstone and burned hair. Both of Thwack's eyes have been burned from their sockets; he looks near death (but stable).
Thornwell remains stooped in the archway. "Finish the job," she commands the party. She looks weary, grim.
The nameless butler gestures to usher you out the way you arrived, but Kei is already out the door.
"Thwack, what happened to you?" says Gerrard, alarmed at his damaged state. Jumping to his feet and following Kei, Gerrard demands, "What is going on? Who are you now and what happened to Thwack?" He puts his hand on the kobold protectively, trying to see what the extent of his injuries are.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Rushing through the corridors Kei comes to a junction. He pauses, thinking. In his haste to leave Thornwell's chamber behind he had been blindly moving through the twists and turns but fearing becoming lost he waits for the rest to catch up and the butler to take the lead.
When Gerrard finally reaches his side he replies to the concerned noble. "Despite this ridiculous make-up, the man in front of you is the same man you know. I am myself Gerrard but enough, we will talk more when out of this place". His determination to leave quite evident, almost fearful.
This post has potentially manipulated dice roll results.
Gerrard:
Assuming the figure seems to be the Kei Gerrard knows, he will bide his time for more questions until they are free of the oppressive Thornwell estate.
Insight on Kei: 11
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(Kei is welcome to make a contesting DC9 Persuasion or Deception check as he sees fit!)
The nameless butler ushers you through the first chamber you were detained in, and then into the candle-lit corridor behind the exterior door you arrived through, now somehow arcanely shifted to this new destination. It is long and dim and smells of chemicals and sewage. The candles soon end, the dark tunnel now lit only by a faint dab of light at its end. The butler continues to lead you onward.
You arrive at a rusted iron-barred gate, quite ancient by its looks, leading to a filthy stairway in a ruined cellar. The butler ushers you out, reenters the tunnel, and closes the iron gate behind him.
You are locked out, in a filthy, ruined basement. Brownish afternoon daylight streams in from somewhere above. Stairs lead up.
”I assume you want some more distance before we talk, Kei, but carrying Thwack openly in the city in his injured state is going to attract attention,” says Gerrard, glad to be away from the Thornwell estate.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Breathing a sigh of relief as the butler locks them out of the tunnels Kei turns to Gerrard. "Take my words as you will, but yes, we should leave this quarter before playing catch-up. I am the Kei you know, mostly. I can't tell you what or why but something is different, aside from this blasted make-up." He wipes at his face trying to clean the pasty gunk.
"As for our friend here, don't fear. What we need is a place to go. Where have you been staying? I know a few places to lie low, but they're less than savoury" he says as he lays Thwacks body carefully on the ground in front of him. He waves a hand over the kobolds inert form and whispers soft words. The shape of a kobold is covered by that of a rolled up rug. He picks up the rug and inspects his handiwork.
((Casts Minor Illusion on a piece of Thwacks gear hoping to disguise the limp body))
"We stayed at the Steaming Hog last night--an experience I would not like to repeat. There was a decent tea shop where we met the Constable, though--North Bridge in the Alchemist's Quarter," replies Gerrard, "Perhaps we could go there."
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Now effectively disguised as a rug, Thwack continues to breathe, still deeply unconscious. His face is horribly damaged, and permanent blindness appears inevitable, but he seems likely to survive.
Kei tries to smear off some of his makeup, but he just makes a mess of it. His hands are now heavily streaked with white makeup as well.
Peeking out of the ruined basement, you can see that you are in a shell of a ruin, full of refuse and debris. Gaping holes in the wall show that you are still in the High Quarter, within sight of both Thornwell Tower and the bridge to the Alchemists’ Quarter. A group of militia tarries near the bridge.
"Hmm. Round here the Hog is one of the" he pauses as he chooses his word carefully "safer establishments. But My Lord prefers something else so something else he shall have. Follow me." He heads up the stairs onto the street, heading away from the bridge and the militia.
Kei knows his way through this city. Leading you behind a run-down manor, you cross a thin and sagging plank bridge across a tight, stagnant canal, across a thoroughfare, through another set of alleys, down a very narrow stone staircase, where a couple of shifty miscreants await with small, leaking skiffs on another arm of the back harbor.
Flipping one of them a silver piece he finds in his pocket, Kei boards the boat, which he knows will take them across the foul-smelling harbor and back to his old neighborhood - the east end of the Alchemists’ Quarter. Unless you have any further business in the High Quarter, everyone may join Kei and the ferryman, and make the crossing.
Nimbly boarding the boat he takes a seat knowing the lack of skill some of these ferrymen hold has sent more than a few people their watery deaths. He lays the rug at his feet carefully.
Disembarking as easily as he boarded, Kei is quick to usher the group down an unlit alley opposite the jetty. He looks up as he walks, counting windows as he goes. Directly beneath the 11th window he stops and turns to face the wall. He kicks at an iron grate at the bottom of the wall. "Stand back" he directs the others to step back. The wooden walkway drops down forming steps that lead below the building. "Walk quickly and watch your step" he says as he descends the newly revealed stairs.
Following along, Gerrard is hyper vigilant during the ferry ride, ready to leap to the defense of anyone attacked by the “harbor ghosts” like the unfortunate priestess was.
(Did he get a sense of Kei’s earnestness from the earlier insight check, or should he make another?)
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
The wooden stairway descends a short, well-like pit that ends upon a rusted metal grating. Black, pungent water flows a few inches below it. A barred door leads forward. Kei bangs on it and has a few words with someone through a slot. After a few exchanges, the door opens.
A narrow, dark tavern of some sort lies within. An enormously heavy man with a scarred face – evidently the host or bartender – reads a fat tome behind a strangely angled counter. The doorman, a gaunt, hooded woman with a weatherbeaten face, vanishes into a cubicle off to one side after closing the door behind you. The only other customer is a wizened elderly man with a monocle, sharpening a long black knife and talking to himself.
The big man looks up. "Chunky! Long time. What'd you do to your head?"
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"Thwack?" Boko says from her seated position where she has been meditating and patching her wounds (rolled two HD, back to max).
Although the door swings open the living shadows that swirl though the chamber somehow obscure anything past the doorway. With a footfall heavier than that of a kobold a familiar frame walks out of chamber to the anteroom.
Kei
With arms outstretched holding the limp form of Thwack Kei steps through the archway, ducking as he does. "My Lord" he dips his head mockingly to Gerrard. "We need to talk - but not here". Without hesitation he strides across the room and into the eerie corridors almost like he knew the way out.
The pink-haired, pancake-makeup Kei carries Thwack's unconscious body, which smells of brimstone and burned hair. Both of Thwack's eyes have been burned from their sockets; he looks near death (but stable).
Thornwell remains stooped in the archway. "Finish the job," she commands the party. She looks weary, grim.
The nameless butler gestures to usher you out the way you arrived, but Kei is already out the door.
Gerrard:
"Thwack, what happened to you?" says Gerrard, alarmed at his damaged state. Jumping to his feet and following Kei, Gerrard demands, "What is going on? Who are you now and what happened to Thwack?" He puts his hand on the kobold protectively, trying to see what the extent of his injuries are.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Kei
Rushing through the corridors Kei comes to a junction. He pauses, thinking. In his haste to leave Thornwell's chamber behind he had been blindly moving through the twists and turns but fearing becoming lost he waits for the rest to catch up and the butler to take the lead.
When Gerrard finally reaches his side he replies to the concerned noble. "Despite this ridiculous make-up, the man in front of you is the same man you know. I am myself Gerrard but enough, we will talk more when out of this place". His determination to leave quite evident, almost fearful.
Gerrard:
Assuming the figure seems to be the Kei Gerrard knows, he will bide his time for more questions until they are free of the oppressive Thornwell estate.
Insight on Kei: 11
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(Kei is welcome to make a contesting DC9 Persuasion or Deception check as he sees fit!)
The nameless butler ushers you through the first chamber you were detained in, and then into the candle-lit corridor behind the exterior door you arrived through, now somehow arcanely shifted to this new destination. It is long and dim and smells of chemicals and sewage. The candles soon end, the dark tunnel now lit only by a faint dab of light at its end. The butler continues to lead you onward.
You arrive at a rusted iron-barred gate, quite ancient by its looks, leading to a filthy stairway in a ruined cellar. The butler ushers you out, reenters the tunnel, and closes the iron gate behind him.
You are locked out, in a filthy, ruined basement. Brownish afternoon daylight streams in from somewhere above. Stairs lead up.
Gerrard:
”I assume you want some more distance before we talk, Kei, but carrying Thwack openly in the city in his injured state is going to attract attention,” says Gerrard, glad to be away from the Thornwell estate.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Kei
Breathing a sigh of relief as the butler locks them out of the tunnels Kei turns to Gerrard. "Take my words as you will, but yes, we should leave this quarter before playing catch-up. I am the Kei you know, mostly. I can't tell you what or why but something is different, aside from this blasted make-up." He wipes at his face trying to clean the pasty gunk.
"As for our friend here, don't fear. What we need is a place to go. Where have you been staying? I know a few places to lie low, but they're less than savoury" he says as he lays Thwacks body carefully on the ground in front of him. He waves a hand over the kobolds inert form and whispers soft words. The shape of a kobold is covered by that of a rolled up rug. He picks up the rug and inspects his handiwork.
((Casts Minor Illusion on a piece of Thwacks gear hoping to disguise the limp body))
Gerrard:
"We stayed at the Steaming Hog last night--an experience I would not like to repeat. There was a decent tea shop where we met the Constable, though--North Bridge in the Alchemist's Quarter," replies Gerrard, "Perhaps we could go there."
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Now effectively disguised as a rug, Thwack continues to breathe, still deeply unconscious. His face is horribly damaged, and permanent blindness appears inevitable, but he seems likely to survive.
Kei tries to smear off some of his makeup, but he just makes a mess of it. His hands are now heavily streaked with white makeup as well.
Peeking out of the ruined basement, you can see that you are in a shell of a ruin, full of refuse and debris. Gaping holes in the wall show that you are still in the High Quarter, within sight of both Thornwell Tower and the bridge to the Alchemists’ Quarter. A group of militia tarries near the bridge.
Kei
"Hmm. Round here the Hog is one of the" he pauses as he chooses his word carefully "safer establishments. But My Lord prefers something else so something else he shall have. Follow me." He heads up the stairs onto the street, heading away from the bridge and the militia.
Kei knows his way through this city. Leading you behind a run-down manor, you cross a thin and sagging plank bridge across a tight, stagnant canal, across a thoroughfare, through another set of alleys, down a very narrow stone staircase, where a couple of shifty miscreants await with small, leaking skiffs on another arm of the back harbor.
Flipping one of them a silver piece he finds in his pocket, Kei boards the boat, which he knows will take them across the foul-smelling harbor and back to his old neighborhood - the east end of the Alchemists’ Quarter. Unless you have any further business in the High Quarter, everyone may join Kei and the ferryman, and make the crossing.
Kei (Given that everyone is ready to leave)
Nimbly boarding the boat he takes a seat knowing the lack of skill some of these ferrymen hold has sent more than a few people their watery deaths. He lays the rug at his feet carefully.
Disembarking as easily as he boarded, Kei is quick to usher the group down an unlit alley opposite the jetty. He looks up as he walks, counting windows as he goes. Directly beneath the 11th window he stops and turns to face the wall. He kicks at an iron grate at the bottom of the wall. "Stand back" he directs the others to step back. The wooden walkway drops down forming steps that lead below the building. "Walk quickly and watch your step" he says as he descends the newly revealed stairs.
Gerrard:
Following along, Gerrard is hyper vigilant during the ferry ride, ready to leap to the defense of anyone attacked by the “harbor ghosts” like the unfortunate priestess was.
(Did he get a sense of Kei’s earnestness from the earlier insight check, or should he make another?)
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(Kei: make that contesting DC9 Persuasion or Deception check!)
Kei
Contesting roll 18
Gerrard senses no deception here on the part of Kei. He seems like Kei – not some hijacking imitator – even if he seems a bit off...
Gerrard:
Satisfied for the moment, Gerrard follows Kei down the dark stairway.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
The wooden stairway descends a short, well-like pit that ends upon a rusted metal grating. Black, pungent water flows a few inches below it. A barred door leads forward. Kei bangs on it and has a few words with someone through a slot. After a few exchanges, the door opens.
A narrow, dark tavern of some sort lies within. An enormously heavy man with a scarred face – evidently the host or bartender – reads a fat tome behind a strangely angled counter. The doorman, a gaunt, hooded woman with a weatherbeaten face, vanishes into a cubicle off to one side after closing the door behind you. The only other customer is a wizened elderly man with a monocle, sharpening a long black knife and talking to himself.
The big man looks up. "Chunky! Long time. What'd you do to your head?"