“The meet is across the water in Rivington, don’t think the others make their way out this way too often. There should be enough time, it’s only early afternoon. Should they wait for the rendezvous over in Brampton or shadow me to Rivington. Either location should work, unless the ambush, should there be one, is in the location they aren’t.” Having finished my drink I’ll put out my deck of cards to give us something to do if we still need to converse more. I’ll begin shuffling waiting for Parker’s reply.
i like the more the better rule, but time being what it is...Parker takes the cards, if it goes south im not sure what 2 extra would be able to do, he thinks some more, puts down 2 cards, i say we send word to them an if they make it they make it
“Sounds good to me. You got a way you can do that without going yourself?” I’ll glance around the room to locate the bartender, as well as check if anyone else has entered in the time being. Then I’ll play a couple cards at random not really giving them much mind waiting for Parker’s answer.
“Let’s leave a message for Uncle with Gavin that only he would understand.” Playing a card thinking of what might work. “Went ahead across the river to pay respects to your family. See you there soon.” I offer. “Something like that should work I think.”
“Far as I know” I say playing another card to keep up the ruse, “but I’m not for certain on that, hence the cryptic nature of the message. Uncle should be able to figure it out and he knows I’ve been seeing Magnus here.”
I’ll collect the cards, stow them in one of my pockets, pick up the coins and walk over to Gavin handing him the two reds, “I got a friend of mine, that might be coming by later, I was trying to wait for him and can do so no longer. I was hoping you would be able to tell him ‘Went ahead across the river to pay respects to your family. See you there soon.’” I’ll wait before leaving for Gavin’s answer.
Gavin looks at you curiously, before asking: "Anythin' ta give me description wise? Hae willa know yer friend?" He has already pocketed the silver from before, thanking you for the tip.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
“He’s a wiry, balding, older gentleman. Usually carrying around a potato or two that he’ll munch on idly. I’ve always told him they were a bit squishy though.” That should be enough I think to myself as I thank Gavin and step out in to the afternoon looking around for Parker.
Perception: 18
mainly for a bit of rp fun to see if I notice Parker blending in across the street. Assuming there’s enough time, I would like to go closer to the slaughterhouse and investigate the area for any clues that might indicate who was doing it and potentially why there was so much of it happening. Though if I notice any guards or mercenaries I’ll keep my distance from them and make my approach to the building as carefully as possible
Dart, you can make Parker out quite easily, since the street is mostly empty apart from two labourers who are cleaning the street. There's a nasty mixture of cow dung and blood on the road, but you do spot a receipt, stamped by the military governor, for twenty heads of cattle sold at the price of twenty five guilder per cow. The slaughterhouse seems abandonend apart from a third cleaner, who's using a bucket to get rid of the blood inside the slaughterhouse, washing blood and offal into the street. The smell is sickly sweet, and though you're used to it from the battlefield, it doesn't bring back good memories...
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
I’ll pick up the receipt to examine it more closely and try and determine if it is in fact genuine. Then I’ll stow it in one of my pockets. I’ll discreetly convey time Parker that I’m headed into the slaughterhouse to talk with the person cleaning. Once I’m at a comfortable speaking distance, “Never really get used to this smell do ya? How many cows you reckon went through here the last few days?”
The worker sizes you up, before shrugging his shoulders: " Dunno, 'bout a three hunnerd a day? One thing's fer sure, we won't be gettin' beef in a while, most o' the breeders sold their stock. It'll be months 'fore we get the next. Guess the slaughterhouse 'll be fine tho, they'll ju' be doin' sheep an' fowl in the meantime." As you look past him, you notice an odd metal container on the floor, about six inches high and four in diameter. It's deformed, but almost looks like a large mug with very thin walls.On it, you see faded lettering:
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Walking calmly with Neris (I assume), Terin speaks his thoughts, "We need to discuss our own personal tasks as we prepare to assist the others in their own smuggling.
"I feel that moving the items by sea is the safest bet. Perhaps sponsoring a privateer in the name of Caldwell. While the charter would say for defense of the Imperial waters but they would in fact be a go between. Another option would be to show generosity to deliver aid to the nearest Imperial colony and arrange land transportation from there or an extra stop in Breland."
I’ll move to collect the can (assuming no one tries to stop me) inspecting it more closely. (Have I seen anything like this before?) I wonder if there’s any significance in the lettering on it. I’ll take it as well, maybe one of the others will know something I’ll think to myself. Before turning to leave the slaughterhouse, I’ll ask the cleaner, “Have you seen these before?” Holding up the item, “Did it come from here? Or somewhere else?” I’ll look around the building for any other clues I might be able to find related to the recent butchery operations here. I’ll meander wherever I’m allowed to without arousing suspicion.
Dart, the can looks unlike anything you've seen before, and seems to be a new invention of sorts. The cleaner just shrugs and tells you that they ground all the beef and filled it into these cans before transporting them away. The cleaner stands in the doorway, so if you're trying to get into the building, you'd need to get past him somehow.
----------------------------------------
Terin, the best bet would be to send supplies to the troops at the front near Magnidhzan, since it was a former city of Zhivargo, but has become occupied by the rebels and rumours claim that some Brelish agents and even troops are present there. Getting the goods across the frontlines and onwards to Breland from there might be easiest. Alternatively, you could be trying to bring relief goods to the defeated nation of Cyre, which has largely been destroyed. Sailing West, you might need to get around Brelish controlled waters, to land in Stavrovsky and transport the goods on a land route to Fyel Thalor. Instead of landing, you could then simply sail onward along the Barren Coast on to Northend, or sail directly to Duskrock and deliver the goods there.
Here's a map of Corphyra which details the different imperial cities before the war, and which might help with the names in the description above.
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
“Do you mind if I take that with me?” Pointing at the can. “I’ve never seen this before and I want to try and learn more about it. Do you know where the cans came from?”
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“The meet is across the water in Rivington, don’t think the others make their way out this way too often. There should be enough time, it’s only early afternoon. Should they wait for the rendezvous over in Brampton or shadow me to Rivington. Either location should work, unless the ambush, should there be one, is in the location they aren’t.” Having finished my drink I’ll put out my deck of cards to give us something to do if we still need to converse more. I’ll begin shuffling waiting for Parker’s reply.
i like the more the better rule, but time being what it is...Parker takes the cards, if it goes south im not sure what 2 extra would be able to do, he thinks some more, puts down 2 cards, i say we send word to them an if they make it they make it
Laissez les bons temps rouler
“Sounds good to me. You got a way you can do that without going yourself?” I’ll glance around the room to locate the bartender, as well as check if anyone else has entered in the time being. Then I’ll play a couple cards at random not really giving them much mind waiting for Parker’s answer.
unfortunately i dont downside of working solo for so long Parker plays another card also not paying attention to the game
Laissez les bons temps rouler
“Let’s leave a message for Uncle with Gavin that only he would understand.” Playing a card thinking of what might work. “Went ahead across the river to pay respects to your family. See you there soon.” I offer. “Something like that should work I think.”
that sounds reasonable enough you know him better than I Parker shifts his gaze to the doorway is the bartender trustworthy?
Laissez les bons temps rouler
“Far as I know” I say playing another card to keep up the ruse, “but I’m not for certain on that, hence the cryptic nature of the message. Uncle should be able to figure it out and he knows I’ve been seeing Magnus here.”
sounds as good a plan as any, ill follow you once you come out
tossing the cards down in discust Parker leaves two coins and departs the tavern
,he goes across the street and thries to blend in with whatever crowd, scenery that is there
Laissez les bons temps rouler
I’ll collect the cards, stow them in one of my pockets, pick up the coins and walk over to Gavin handing him the two reds, “I got a friend of mine, that might be coming by later, I was trying to wait for him and can do so no longer. I was hoping you would be able to tell him ‘Went ahead across the river to pay respects to your family. See you there soon.’” I’ll wait before leaving for Gavin’s answer.
Gavin looks at you curiously, before asking: "Anythin' ta give me description wise? Hae willa know yer friend?" He has already pocketed the silver from before, thanking you for the tip.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
“He’s a wiry, balding, older gentleman. Usually carrying around a potato or two that he’ll munch on idly. I’ve always told him they were a bit squishy though.” That should be enough I think to myself as I thank Gavin and step out in to the afternoon looking around for Parker.
Perception: 18
mainly for a bit of rp fun to see if I notice Parker blending in across the street.
Assuming there’s enough time, I would like to go closer to the slaughterhouse and investigate the area for any clues that might indicate who was doing it and potentially why there was so much of it happening. Though if I notice any guards or mercenaries I’ll keep my distance from them and make my approach to the building as carefully as possible
Investigation 15
Stealth 13
Parker nods to Dart but keeps his distance. He will nonchalantly follow Dart at a good 15-20 foot distance
Laissez les bons temps rouler
Dart, you can make Parker out quite easily, since the street is mostly empty apart from two labourers who are cleaning the street. There's a nasty mixture of cow dung and blood on the road, but you do spot a receipt, stamped by the military governor, for twenty heads of cattle sold at the price of twenty five guilder per cow. The slaughterhouse seems abandonend apart from a third cleaner, who's using a bucket to get rid of the blood inside the slaughterhouse, washing blood and offal into the street. The smell is sickly sweet, and though you're used to it from the battlefield, it doesn't bring back good memories...
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Parker is loitering outside taking interest in whatever buildings etc is in the area taking notes as if documenting locations business types etc
Laissez les bons temps rouler
I’ll pick up the receipt to examine it more closely and try and determine if it is in fact genuine. Then I’ll stow it in one of my pockets. I’ll discreetly convey time Parker that I’m headed into the slaughterhouse to talk with the person cleaning. Once I’m at a comfortable speaking distance, “Never really get used to this smell do ya? How many cows you reckon went through here the last few days?”
The worker sizes you up, before shrugging his shoulders: " Dunno, 'bout a three hunnerd a day? One thing's fer sure, we won't be gettin' beef in a while, most o' the breeders sold their stock. It'll be months 'fore we get the next. Guess the slaughterhouse 'll be fine tho, they'll ju' be doin' sheep an' fowl in the meantime." As you look past him, you notice an odd metal container on the floor, about six inches high and four in diameter. It's deformed, but almost looks like a large mug with very thin walls.On it, you see faded lettering:

Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Walking calmly with Neris (I assume), Terin speaks his thoughts, "We need to discuss our own personal tasks as we prepare to assist the others in their own smuggling.
"I feel that moving the items by sea is the safest bet. Perhaps sponsoring a privateer in the name of Caldwell. While the charter would say for defense of the Imperial waters but they would in fact be a go between. Another option would be to show generosity to deliver aid to the nearest Imperial colony and arrange land transportation from there or an extra stop in Breland."
I’ll move to collect the can (assuming no one tries to stop me) inspecting it more closely. (Have I seen anything like this before?) I wonder if there’s any significance in the lettering on it. I’ll take it as well, maybe one of the others will know something I’ll think to myself. Before turning to leave the slaughterhouse, I’ll ask the cleaner, “Have you seen these before?” Holding up the item, “Did it come from here? Or somewhere else?” I’ll look around the building for any other clues I might be able to find related to the recent butchery operations here. I’ll meander wherever I’m allowed to without arousing suspicion.
Dart, the can looks unlike anything you've seen before, and seems to be a new invention of sorts. The cleaner just shrugs and tells you that they ground all the beef and filled it into these cans before transporting them away. The cleaner stands in the doorway, so if you're trying to get into the building, you'd need to get past him somehow.
----------------------------------------
Terin, the best bet would be to send supplies to the troops at the front near Magnidhzan, since it was a former city of Zhivargo, but has become occupied by the rebels and rumours claim that some Brelish agents and even troops are present there. Getting the goods across the frontlines and onwards to Breland from there might be easiest. Alternatively, you could be trying to bring relief goods to the defeated nation of Cyre, which has largely been destroyed. Sailing West, you might need to get around Brelish controlled waters, to land in Stavrovsky and transport the goods on a land route to Fyel Thalor. Instead of landing, you could then simply sail onward along the Barren Coast on to Northend, or sail directly to Duskrock and deliver the goods there.
Here's a map of Corphyra which details the different imperial cities before the war, and which might help with the names in the description above.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
“Do you mind if I take that with me?” Pointing at the can. “I’ve never seen this before and I want to try and learn more about it. Do you know where the cans came from?”