This post has potentially manipulated dice roll results.
(I keep forgetting that I have an offensive reaction. Next time I take significant damage know that I'll use Hellish Rebuke as a reaction as long as I have the spell slot)
Veryes finding herself stabilized but still in the thick of it casts Cure Wounds on herself. Healing 5
Then, not wanting to move and provoke an attack she bonus actions bardic inspiration on Rimmy.
(I keep forgetting that I have an offensive reaction. Next time I take significant damage know that I'll use Hellish Rebuke as a reaction as long as I have the spell slot)
Veryes finding herself stabilized but still in the thick of it casts Cure Wounds on herself. Healing 5
Then, not wanting to move and provoke an attack she bonus actions bardic inspiration on Rimmy.
Stabilized means 0 hp and unconscious. Can’t do anything yet, sorry
(Thanks!, OK, so disregard all that other post, since I'm about to get my ass kicked again...)
Veryes coming back around (having a strange dejavu feeling) realizes she's in a tight spot and takes the dodge action hoping to be more nimble than the moles.
A moment follows as the tunnel grows quiet again. Suddenly the dirt above Ceryes begins to crumble and fall down onto her. The mole tunneled around and looks to strike from above. Tryn was ready though and the arrow pierces the skull as soon as it’s head pokes out.
The deceased mole body falls 15 feet onto the ground, Veryes rolls out of the way just in time.
Out of combat!
The group takes a sigh of relief that it seems to be over now. However Veryes is still separated from the group a twenty foot deep pit rests in between them. Filled with at least one mole body now.
Veryes calls back over the pit "I'll give it a shot" She will tie a rope around it first just in case she needs help or it needs to be re-positioned then will try to push the mole into the pit. (I can push/drag 180 lbs)
With a little ugly the mole rolls and plops down into the pit with a thick and fleshy slap/thud. The pit is twenty feet deep and about 15-20 feet long that stretches the width of the tunnel.
Inspecting the pit the walls are smooth, there doesn’t seem to be any dangerous items like sticks or spikes at the bottom.
(That extra foot allows you to not need an Athletics roll.). The group watches as Rimmy backs up ten feet to run and leap as his feet land and slide on the other side of the pit.
Veryes greets her companions "Welcome to this side of the pit" she says with a grin "We should continue to search for traps as we go. Seems these Kobolds are very crafty"
Making your down the tunnel. You still pick up a track here and a track there whether it be kobold, sheep, or something else entirely.
(if you are looking for traps and don’t roll I assume it’s based off passive perception)
The sound of water drips become more of a trickling. The sound grows louder until you come to a large cavern system that opens up. Only illuminated by fluorescent algae and mushrooms along the walls and floor. The pale light pink glows giving a soft aura to the 50 x 50 x 50 natural room. A small flow of water, not even strong enough to be called a stream. Just enough to keep the melting glacier water rolling over the stone floor through the middle of the cavern. Small beeps and chatter can be heard echoing from above.
(Sorry: forgot updated map.)
https://www.mipui.net/app/index.html?mid=mek9knzqxdf
Death save: 18
Kondo
"No companion of mine will stay fallen while I stand."
He casts Spare the Dying on Veryes unconcious body, stabilising his friend.
(I keep forgetting that I have an offensive reaction. Next time I take significant damage know that I'll use Hellish Rebuke as a reaction as long as I have the spell slot)
Veryes finding herself stabilized but still in the thick of it casts Cure Wounds on herself. Healing 5
Then, not wanting to move and provoke an attack she bonus actions bardic inspiration on Rimmy.
That's what happens when you wear a helmet your whole life!
My house rules
Stabilized means 0 hp and unconscious. Can’t do anything yet, sorry
Paladin - warforged - orange
(Oh, well crap. I thought it brought you to 1hp.)
That's what happens when you wear a helmet your whole life!
My house rules
"Veryes! Up and at 'em"
Casting Healing Word on Veryes for 8
He then readies his quarterstaff to strike at the other mole if it reveals itself.
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
(Thanks!, OK, so disregard all that other post, since I'm about to get my ass kicked again...)
Veryes coming back around (having a strange dejavu feeling) realizes she's in a tight spot and takes the dodge action hoping to be more nimble than the moles.
That's what happens when you wear a helmet your whole life!
My house rules
A moment follows as the tunnel grows quiet again. Suddenly the dirt above Ceryes begins to crumble and fall down onto her. The mole tunneled around and looks to strike from above. Tryn was ready though and the arrow pierces the skull as soon as it’s head pokes out.
The deceased mole body falls 15 feet onto the ground, Veryes rolls out of the way just in time.
Out of combat!
The group takes a sigh of relief that it seems to be over now. However Veryes is still separated from the group a twenty foot deep pit rests in between them. Filled with at least one mole body now.
“I don’t suppose you can drag that other mole into the pit so we can use them as a bridge of sorts?”
Paladin - warforged - orange
Veryes calls back over the pit "I'll give it a shot" She will tie a rope around it first just in case she needs help or it needs to be re-positioned then will try to push the mole into the pit. (I can push/drag 180 lbs)
That's what happens when you wear a helmet your whole life!
My house rules
With a little ugly the mole rolls and plops down into the pit with a thick and fleshy slap/thud. The pit is twenty feet deep and about 15-20 feet long that stretches the width of the tunnel.
Inspecting the pit the walls are smooth, there doesn’t seem to be any dangerous items like sticks or spikes at the bottom.
“Huh. Maybe we should’ve used the mole as an anchor to help us climb a rope up the other side.”
Trynwyn starts uncoiling a rope to help the others climb down and across.
Paladin - warforged - orange
"Eh, who needs to climb?" Rimmy backs up and takes a running leap attempting to clear the gap.
I believe Rimmy should be able to clear the 15 distance with his strength score of 16, but I'll roll athletics if you need it as well.
Athletics: 22
Ryndar Shadowsbane - Lvl 3 Eldarin Fighter | Kassar - Lvl 2 Lizardfolk Druid (Circle of Stars) | Finnegan (Finn) Taggert - Lvl 1 Human Cleric (Peace Domain) |
Verdan Schmidt - Lvl 2 Half-Elf Bard | Grithik - Lvl 5 Deep Gnome Warlock (Celestial)
(That extra foot allows you to not need an Athletics roll.). The group watches as Rimmy backs up ten feet to run and leap as his feet land and slide on the other side of the pit.
The others easily enough climb down and can climb up with rope to cross the pit.
Trynwyn’s bow is at the ready again and he watches the tunnel.
Paladin - warforged - orange
Veryes greets her companions "Welcome to this side of the pit" she says with a grin "We should continue to search for traps as we go. Seems these Kobolds are very crafty"
That's what happens when you wear a helmet your whole life!
My house rules
Making your down the tunnel. You still pick up a track here and a track there whether it be kobold, sheep, or something else entirely.
(if you are looking for traps and don’t roll I assume it’s based off passive perception)
The sound of water drips become more of a trickling. The sound grows louder until you come to a large cavern system that opens up. Only illuminated by fluorescent algae and mushrooms along the walls and floor. The pale light pink glows giving a soft aura to the 50 x 50 x 50 natural room. A small flow of water, not even strong enough to be called a stream. Just enough to keep the melting glacier water rolling over the stone floor through the middle of the cavern. Small beeps and chatter can be heard echoing from above.
“Are those bats? Sounds like it could be a lot of them... weird for a kobold cave, yeah?”
Trynwyn moves further in
Paladin - warforged - orange