The dragonclaws have pulle dout of the mansion grounds and are massed up between Toc and the wearer in purple.
The wearer of white is ten feet to Toc's south, but two bodyguards are next to Toc. (If they took him down with attacks this past round, then they would not have attacked him after he went down.)
One fang is near the two bodyguards that attacked Toc, and the second is fleeing the mansion grounds, but still on the grounds at this point.
The dragonwings are fleeing the grounds as well.
The last three bodyguards are standing at the edge of the swarm of insects, keeping the hellriders from being able to easily pursue Talis and Rezmir.
Ulric and Naroth are in the swarm of insects as well, and need to give me DC 17 saves.
Germain has been healed.
I am not updating the map right now, as it is acting up for me with how big it is. If the above doesn't paint the picture, then please ask questions. Pretty much the cultists are pulling out.
As we start the next round Toc, if he is still up, would hear the invisible person move away from him, then see a magical door appear next to Rezmir, the wearer of purple with the black dragon mask. Rezmir disappears through the door and out of sight. The door closes again.
"Don't you dare leave us behind!" Talis, the woman in white, screams from where she stands south of Toc's position.
This post has potentially manipulated dice roll results.
Germain rises up, pressing one of his gauntlets to his chest and releasing a surge of healing energy while he tries to get his bearings. Cure wounds: 7
(With so many attacks, I'm not going to bother with the mirror image technicalities...they're just all eaten up, and one critical hit strikes Toc putting him down)
Toc collapses to the ground, unable to dodge the myriad of attacks coming his way. 4 Death Save #1.
Ulric is up. You are in the center of a swarm of bugs right now. You already took the damage from starting your turn there, so now you just need to move. West you see the Hellriders and the Bodyguards ready to clash. Movement to get out of the area of the bugs is going to take a dash action if you are going West, towards the battle.
Ulric swings his arms wildly to try and disperse the insects around him. Finding it ineffective, he darts forward (dash) toward the fighting to help the hellriders.
This post has potentially manipulated dice roll results.
Ulric rushes out of the bug swarm.
The bodyguards pull back from the hellriders, continuing West to join Talis. (disengage action.)
The mage out front casts dispel magic on the swarm of bugs. Arcana check: 22 Dispeled if check is better than 16. The mage on the balcony rushes back inside the house.
Talis dashes off to the West, with two of her bodyguards, the other three turning grimly to face the hellriders, obviously ready to spend their lives to let their leader escape.
In the office you find a roiling black fog blocking the door in, but the center of the room is clear, another thin layer of roiling fog near the door that would lead into the house itself. The mage follows you back inside. They move over to an area behind the desk, where the dragon mask use to hang. "I told your father it was only a matter of time, that we needed to move the thing, and just put up a duplicate here, but he would not listen." The mage informs Taviel, gesturing to the blank wall. "Now it is gone..."
Ulric, Toc, and Naroth...
You find yourself standing on the road outside of the closed gates. The hellriders have a brief conversation, through the gates with the house guard, then ride off to the West, looking to be going to pursue the fleeing cultists.
Toc gets up to his feet. The elf looks stunned, and a bit confused as he looks around. He seems to take a few moments to shake the cobwebs from his head before glancing to Naroth, "What happened? We were doing so well there...." An unusual, lopsided grin appears on his face, "We may want to consider picking our battles a tad more carefully. Our current mode of 'rush on in' hasn't been working lately."
He glances to Ulric, "Well met. There was an invisible one on the road next to me, teleported there. I can only assume the mask was successfully stolen? There aren't enough bodies on the ground to hope we were victorious."
As they chat, he picks up his two shorts swords, absently cleaning the dirt and blood off of them, and sheaths the elven blades, then dusts himself off a bit.
Current situation...
The dragonclaws have pulle dout of the mansion grounds and are massed up between Toc and the wearer in purple.
The wearer of white is ten feet to Toc's south, but two bodyguards are next to Toc. (If they took him down with attacks this past round, then they would not have attacked him after he went down.)
One fang is near the two bodyguards that attacked Toc, and the second is fleeing the mansion grounds, but still on the grounds at this point.
The dragonwings are fleeing the grounds as well.
The last three bodyguards are standing at the edge of the swarm of insects, keeping the hellriders from being able to easily pursue Talis and Rezmir.
Ulric and Naroth are in the swarm of insects as well, and need to give me DC 17 saves.
Germain has been healed.
I am not updating the map right now, as it is acting up for me with how big it is. If the above doesn't paint the picture, then please ask questions. Pretty much the cultists are pulling out.
As we start the next round Toc, if he is still up, would hear the invisible person move away from him, then see a magical door appear next to Rezmir, the wearer of purple with the black dragon mask. Rezmir disappears through the door and out of sight. The door closes again.
"Don't you dare leave us behind!" Talis, the woman in white, screams from where she stands south of Toc's position.
Germain is up.
Germain rises up, pressing one of his gauntlets to his chest and releasing a surge of healing energy while he tries to get his bearings.
Cure wounds: 7
Naroth con Save: 10
[OOC: I swear, why do I even both rolling.]
(With so many attacks, I'm not going to bother with the mirror image technicalities...they're just all eaten up, and one critical hit strikes Toc putting him down)
Toc collapses to the ground, unable to dodge the myriad of attacks coming his way. 4 Death Save #1.
What's the difference between a Wizard and a Sorcerer?
Class.
Ulric Con save 6
Rezmir has disappeared, through the magical door that no one in the group saw.
The fangs continue away, heading off to the West, down the street.
It is Taviel's action now. What are you and Nissa doing? You can probably hit one of the dragonwings with a ranged attack if you wish.
Taviel's range for fire spells is 120ft. Looks like there are more targets in range. If so - Scorching Ray
1st ray: Attack: 23 Damage: 10
2nd ray: Attack: 18 Damage: 7
3rd ray: Attack: 7 Damage: 8
If Nissa can reach someone - normal attack: 20 Damage: 10 poison + 1 piersing
if only with the breath: Nissa: Dragon's Breath for 7 lightning damage (Dex save 14 for half)
Meili Liang Lvl 5 Monk
Dice
(The map is buggy right now so I am not updating it.)
Only one Dragonwing is in range of either Taviel or Nissa, and Taviel takes it down with the blasts of scorching ray.
Ulric is up. You are in the center of a swarm of bugs right now. You already took the damage from starting your turn there, so now you just need to move. West you see the Hellriders and the Bodyguards ready to clash. Movement to get out of the area of the bugs is going to take a dash action if you are going West, towards the battle.
Ulric swings his arms wildly to try and disperse the insects around him. Finding it ineffective, he darts forward (dash) toward the fighting to help the hellriders.
Ulric rushes out of the bug swarm.
The bodyguards pull back from the hellriders, continuing West to join Talis. (disengage action.)
The mage out front casts dispel magic on the swarm of bugs. Arcana check: 22 Dispeled if check is better than 16.
The mage on the balcony rushes back inside the house.
Talis dashes off to the West, with two of her bodyguards, the other three turning grimly to face the hellriders, obviously ready to spend their lives to let their leader escape.
The dragonclaws dash off with Talis.
The house guards gather inside the gates, but do not come out.
The hellriders ride in and make quick work of the three bodyguards, who will not surrendor, so must be knocked out. They are taken alive though.
We are out of combat.
Ulric you have both Toc and Naroth down near you, both will need healing...
Germain and Taviel, you can join those at the street or do something else, just let me know what that is...
Tavile would first try to get into the room (the office) to see what is going on there.
Meili Liang Lvl 5 Monk
Dice
Germain will stay with Taviel, thinking it a bad idea to be alone at this point.
Toc death saves? : 6 7 9 8 4
Oops, he dead in 18 seconds if someone doesn't save him.
What's the difference between a Wizard and a Sorcerer?
Class.
Ulric will cast cure wounds on both 1 time to get them to their feet.
Toc 7
Naroth 4
Naroth shakes his head and stands up looking at Ulric, "Thank you friend, that fight again was not one of my best."
Taviela nd Germain...
In the office you find a roiling black fog blocking the door in, but the center of the room is clear, another thin layer of roiling fog near the door that would lead into the house itself. The mage follows you back inside. They move over to an area behind the desk, where the dragon mask use to hang. "I told your father it was only a matter of time, that we needed to move the thing, and just put up a duplicate here, but he would not listen." The mage informs Taviel, gesturing to the blank wall. "Now it is gone..."
Ulric, Toc, and Naroth...
You find yourself standing on the road outside of the closed gates. The hellriders have a brief conversation, through the gates with the house guard, then ride off to the West, looking to be going to pursue the fleeing cultists.
What are you three doing?
Naroth approaches the gate, "Let us in we are companions of Taviel and we need to make sure she is alright."
Toc gets up to his feet. The elf looks stunned, and a bit confused as he looks around. He seems to take a few moments to shake the cobwebs from his head before glancing to Naroth, "What happened? We were doing so well there...." An unusual, lopsided grin appears on his face, "We may want to consider picking our battles a tad more carefully. Our current mode of 'rush on in' hasn't been working lately."
He glances to Ulric, "Well met. There was an invisible one on the road next to me, teleported there. I can only assume the mask was successfully stolen? There aren't enough bodies on the ground to hope we were victorious."
As they chat, he picks up his two shorts swords, absently cleaning the dirt and blood off of them, and sheaths the elven blades, then dusts himself off a bit.
What's the difference between a Wizard and a Sorcerer?
Class.