The cave is dark and damp, yet somehow the ice that makes up the walls is glowing a vibrant blue, providing just enough light to see. The floors, as well, are made up of ice, but unlike the walls, the floors don't glow. The path leads to the right and disappears from view with an inclining left turn, there are no threats nor treasures in the immediate area.
If light is needed, Halec uses his own Bullseye Lantern. Otherwise he takes one of the pitons from his climber's kit and walks carefully, close to a wall, using the piton as a wall spike to secure handholds as he proceeds as a measure against the potentially slippery terrain.
The ice that makes up the floor starts out as easy to walk on, but the deeper you go into the cave, the slipperier it seems to get, once your group comes to a slightly larger passageway, you feel your feet about to slip (Everyone make an athletics saving throw or slip on the ice (get knocked prone))
(I'm not going to wait for everyone to roll, so I'll roll for them) Ophiwalyn: 14
Soren: 13
Nahu, your attempt to keep your balance fail as your feet slide off the ice, their back landing directly on the ice cold floor. (Make a perception check with disadvantage)
Harbek, Soren, Halec, and Ophiwalyn were fortunate enough to keep their balance on the frigid Ice (make a perception check)
(Halec, I'm confused with you rolling twice, were you rolling advantage or disadvantage)
(I'm not going to wait for everyone to roll, so I'll roll for them) Ophiwalyn: 14
Soren: 13
Nahu, Halec(?), your attempts to keep your balance fail as your feet slide off the ice, Nahu's back landing directly on the ice cold floor. (Make a perception check with disadvantage)
Harbek, Soren, and Ophiwalyn were fortunate enough to keep their balance on the frigid Ice (make a perception check)
(Halec, I'm confused with you rolling twice, were you rolling advantage or disadvantage)
OOC: It was meant to be one roll, I was having issues with the website loading at the time, so I think it double posted. If it should have been with advantage due to using the piton as a hand-hold on the wall, you can take the higher roll.
Halec Perception (rolled twice to represent possible disadvantage, take the lower if so).
Halec Survival: 11
"Most unusual cave," Halec comments. "I wonder if it's what we were seeking?"
For anyone who rolls 13 or higher on either skill:
You notice that the slope of the mountain is too steep to hike, those loose rocks look like they could fall so easily if grabbed.
"Shall we go through the cave, I wonder?" Halec consults the map to see if it is likely to be the best path to their goal, the museum.
"That is a creepy cave.... but we should not go over the mountain. We wont't make it up that. Through the cave looks like the only way"
survivial: 2
" Maybe we should take another safer route.. Master always said that slow and steady wins the race. "
"Slow and steady doesn't stop the voices. Let's go," Nahu says as they walk towards the cave
The cave is dark and damp, yet somehow the ice that makes up the walls is glowing a vibrant blue, providing just enough light to see. The floors, as well, are made up of ice, but unlike the walls, the floors don't glow. The path leads to the right and disappears from view with an inclining left turn, there are no threats nor treasures in the immediate area.
If light is needed, Halec uses his own Bullseye Lantern. Otherwise he takes one of the pitons from his climber's kit and walks carefully, close to a wall, using the piton as a wall spike to secure handholds as he proceeds as a measure against the potentially slippery terrain.
The ice that makes up the floor starts out as easy to walk on, but the deeper you go into the cave, the slipperier it seems to get, once your group comes to a slightly larger passageway, you feel your feet about to slip (Everyone make an athletics saving throw or slip on the ice (get knocked prone))
Athletics: 10
Halec Athletics 20
Halec Athletics 6
harbek athletics: 22
(I'm not going to wait for everyone to roll, so I'll roll for them)
Ophiwalyn: 14
Soren: 13
Nahu, your attempt to keep your balance fail as your feet slide off the ice, their back landing directly on the ice cold floor. (Make a perception check with disadvantage)
Harbek, Soren, Halec, and Ophiwalyn were fortunate enough to keep their balance on the frigid Ice (make a perception check)
(Halec, I'm confused with you rolling twice, were you rolling advantage or disadvantage)
harbek perception: 7
OOC: It was meant to be one roll, I was having issues with the website loading at the time, so I think it double posted. If it should have been with advantage due to using the piton as a hand-hold on the wall, you can take the higher roll.
Halec Perception (rolled twice to represent possible disadvantage, take the lower if so).
Perception 1: 6
Perception 2: 16
(Without disadvantage then. Double posting issues happen to everyone.)
OOC: Conveniently I rolled an 11 either way, lol.
Perception: 20