This post has potentially manipulated dice roll results.
The vampire stops tugging on his stuck rapier then lands and strikes out at Maelgwyn with his fists instead.
Unarmed Strike. Melee Weapon Attack: 24 to hit, reach 5 ft., one target. Hit: 8 bludgeoning damage. The vampire can also grapple the target (escape DC 14) if it is a creature and the vampire has a hand free.
Unarmed Strike. Melee Weapon Attack: 13 to hit, reach 5 ft., one target. Hit: 11 bludgeoning damage. The vampire can also grapple the target (escape DC 14) if it is a creature and the vampire has a hand free.
both of its first strikes missing it tries for a third...
Unarmed Strike. Melee Weapon Attack: 21 to hit, reach 5 ft., one target. Hit: 11 bludgeoning damage. The vampire can also grapple the target (escape DC 14) if it is a creature and the vampire has a hand free.
Ogguimash (flaming sword) Strikes the phantom warrior with a powerful blow, but then misses his second strike. The phantom warrior looks to be nearly ready to fall, but manages to stay up. (at 2 hp)
stops tugging on its stuck rapier and lands to attack Maelgwyn. All three unarmed strikes miss.
Eldon moves closer to the vampire, then casts sapping sting. The vampire withstand the spell, and seems to take less damage than it should from it (resistant.)
This post has potentially manipulated dice roll results.
Lucky gallops toward the vampire (to AG42). On the way, he cuts a thin cut along the side of his neck with this weapon, drawing blood and inflicting a curse on the blood sucker. Once at the creature's side, the centaur swings his flaming, glowing greatsword twice. "You're next," he smiles.
Bonus: Blood Curse of the Marked blood maledict
Greatsword attack (with rite of the dawn & flame tongue) #1: 13, damage: 10 magical slashing damage + 12 radiant damage (extra dice added for undead and maledict) + 9 fire damage
Greatsword attack (with rite of the dawn & flame tongue) #2: 24, damage: 11 magical slashing damage + 11 radiant damage (extra dice added for undead and maledict) + 8 fire damage
Ogguimash (flaming sword) Strikes the phantom warrior with a powerful blow, but then misses his second strike. The phantom warrior looks to be nearly ready to fall, but manages to stay up. (at 2 hp)
The vampire stops tugging on its stuck rapier and lands to attack Maelgwyn. All three unarmed strikes miss.
Eldon moves closer to the vampire, then casts sapping sting. The vampire withstand the spell, and seems to take less damage than it should from it (resistant.)
Lucky Slashes himself, then moves in to attack the vampire. His first blow is dodged, but his second drives in and hits.
The remaining phantom warrior attacks Ogguimash Spectral Longsword. Melee Weapon Attack: 19 to hit, reach 5 ft., one target. Hit: 6 force damage. Spectral Longsword. Melee Weapon Attack: 7 to hit, reach 5 ft., one target. Hit: 6 force damage.
Maelgwyn ... please post action. The sunlight from your blade does not seem to be harming this sort of vampire.
This post has potentially manipulated dice roll results.
Wilm move to flank the phantom warrior and moves his echo in near as well. He strikes twice, then has his echo strike a third time.
Attack: 15 Damage: 10
Attack: 19 Damage: 7
Echo Attack: 11 Damage: 7
Revised...
wilm's first strike takes down the phantom. He then uses the rest of his movement to reach the vampire, and has his echo appear there next to him. The last strikes are at the vampire, which will take the vampire out as well.
Ogguimash (flaming sword) Strikes the phantom warrior with a powerful blow, but then misses his second strike. The phantom warrior looks to be nearly ready to fall, but manages to stay up. (at 2 hp)
The vampire stops tugging on its stuck rapier and lands to attack Maelgwyn. All three unarmed strikes miss.
Eldon moves closer to the vampire, then casts sapping sting. The vampire withstand the spell, and seems to take less damage than it should from it (resistant.)
Lucky Slashes himself, then moves in to attack the vampire. both strikes leaving deep wounds in the undead.
The remaining phantom warrior attacks Ogguimash Spectral Longsword. Melee Weapon Attack: 19 to hit, reach 5 ft., one target. Hit: 6 force damage. Spectral Longsword. Melee Weapon Attack: 7 to hit, reach 5 ft., one target. Hit: 6 force damage.
Maelgwyn creates a spiritual weapon and attacks the vampire with it. The attack misses though.
Leann slays the banshee and then uses her movement to head towards the others who need aid.
Wilm Riverhill moves in and strikes down the last of the phantom warriors. He then continues his movement and ends next to Leann and the vampire. His next strikes hit the vampire, taking it out as well.
"Nearly had second placed there, but just missed it..." The voice of the Arena Master says from all around. "Maybe next time..."
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Nearly second place?" Lucky grouses, looking up and around. He snorts, then looks at Maelgwyn. "I felt I was going to miss with that first strike, but then you did something, and my sword arm moved on its own." He nods his shaggy head at the cleric. "I thank thee."
After you have all had a long rest you are summoned back to the area with the throne and the Arena Master sitting in it. With him are 4 dark-skinned elven females with long white hair. They have their own throne-like chairs, just a bit smaller than the Arena Master's.
"These fair ladies are Leaders of their Drow houses." The Arena Master says as you all appear in the room at his summons. "They are quite certain a group like you cannot prevail against their hand-picked warriors." He gives the group of you a smile. "I will note that none of them brought any of their female warriors or priestesses for this battle, so I think you may have impressed them with your earlier battles."
The 4 female drow say nothing, just look you over with disdain.
"You have time to prepare for this fight." The Arena Master says. "When every member of a team is ready, you will teleport as a group into the arena." He looks you over. "Know this though, every moment you take to prepare gives the drow you will be fighting the same opportunity, so consider wisely what you want to do before the battle begins."
Post what you want to do as prep actions.
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The remaining banshee attacks Wilm...
Corrupting Touch. Melee Spell Attack: 14 to hit, reach 5 ft., one target. Hit: 10 necrotic damage.
The vampire stops tugging on his stuck rapier then lands and strikes out at Maelgwyn with his fists instead.
Unarmed Strike. Melee Weapon Attack: 24 to hit, reach 5 ft., one target. Hit: 8 bludgeoning damage. The vampire can also grapple the target (escape DC 14) if it is a creature and the vampire has a hand free.
Unarmed Strike. Melee Weapon Attack: 13 to hit, reach 5 ft., one target. Hit: 11 bludgeoning damage. The vampire can also grapple the target (escape DC 14) if it is a creature and the vampire has a hand free.
both of its first strikes missing it tries for a third...
Unarmed Strike. Melee Weapon Attack: 21 to hit, reach 5 ft., one target. Hit: 11 bludgeoning damage. The vampire can also grapple the target (escape DC 14) if it is a creature and the vampire has a hand free.
Eldon flies back north a bit, then targets the vampire with aa sapping sting
DC 14 con save for half and no prone, otherwise take 14 damage and fall prone.
Vamp save: 19
The remaining banshee attacks Wilm... But misses.
Ogguimash (flaming sword)
Strikes the phantom warrior with a powerful blow, but then misses his second strike. The phantom warrior looks to be nearly ready to fall, but manages to stay up. (at 2 hp)
stops tugging on its stuck rapier and lands to attack Maelgwyn. All three unarmed strikes miss.
Eldon
moves closer to the vampire, then casts sapping sting. The vampire withstand the spell, and seems to take less damage than it should from it (resistant.)
Lucky ... please post action.
Maelgwyn
Leann
Wilm Riverhill
Map:
https://www.dropbox.com/s/vz9gm6nma1ucc6i/arena enc 4.xlsx?dl=0
Does the vampire take damage from the sun sword's sunlight? (I will edit in my actions to this post in a bit)
edit: oops! I didn't see Lucky and phantoms were next. I will wait.
Lucky gallops toward the vampire (to AG42). On the way, he cuts a thin cut along the side of his neck with this weapon, drawing blood and inflicting a curse on the blood sucker. Once at the creature's side, the centaur swings his flaming, glowing greatsword twice. "You're next," he smiles.
Bonus: Blood Curse of the Marked blood maledict
Greatsword attack (with rite of the dawn & flame tongue) #1: 13, damage: 10 magical slashing damage + 12 radiant damage (extra dice added for undead and maledict) + 9 fire damage
Greatsword attack (with rite of the dawn & flame tongue) #2: 24, damage: 11 magical slashing damage + 11 radiant damage (extra dice added for undead and maledict) + 8 fire damage
I'll use a channel divinity to increase lucky's first strike +10 using the War God's blessing.
The remaining phantom warrior attacks Ogguimash
Spectral Longsword. Melee Weapon Attack: 19 to hit, reach 5 ft., one target. Hit: 6 force damage.
Spectral Longsword. Melee Weapon Attack: 7 to hit, reach 5 ft., one target. Hit: 6 force damage.
The remaining banshee attacks Wilm... But misses.
Ogguimash (flaming sword)
Strikes the phantom warrior with a powerful blow, but then misses his second strike. The phantom warrior looks to be nearly ready to fall, but manages to stay up. (at 2 hp)
The vampire stops tugging on its stuck rapier and lands to attack Maelgwyn. All three unarmed strikes miss.
Eldon
moves closer to the vampire, then casts sapping sting. The vampire withstand the spell, and seems to take less damage than it should from it (resistant.)
Lucky
Slashes himself, then moves in to attack the vampire. His first blow is dodged, but his second drives in and hits.
The remaining phantom warrior attacks Ogguimash
Spectral Longsword. Melee Weapon Attack: 19 to hit, reach 5 ft., one target. Hit: 6 force damage.
Spectral Longsword. Melee Weapon Attack: 7 to hit, reach 5 ft., one target. Hit: 6 force damage.
Maelgwyn ... please post action. The sunlight from your blade does not seem to be harming this sort of vampire.
Leann
Wilm Riverhill
Map:
https://www.dropbox.com/s/vz9gm6nma1ucc6i/arena enc 4.xlsx?dl=0
DM, in post #47, Meekros said he'd use Maelgwyn's War God's blessing (reaction) to add 10 to Lucky's first attack, which would make it 25.
Maelgwyn casts Spiritual Weapon next to the vampire and directs is to attack it. Attack: 8 Damage: 12
*Protection from Evil; Spiritual Weapon
OOC: I noticed also the attacks against me weren't at disadvantage from protection from evil. Is the vampire not considered undead?
noted. Added damage to vampire and revised my notes.
they should have been at disadvantage, but all missed anyway.
Leann strikes at the banshee in front of her...
Attack: 21 Damage: 11
Attack: 22 Damage: 12
Wilm move to flank the phantom warrior and moves his echo in near as well. He strikes twice, then has his echo strike a third time.
Attack: 15 Damage: 10
Attack: 19 Damage: 7
Echo Attack: 11 Damage: 7
Revised...
wilm's first strike takes down the phantom. He then uses the rest of his movement to reach the vampire, and has his echo appear there next to him. The last strikes are at the vampire, which will take the vampire out as well.
Team 4 round 4 summary.
The remaining banshee attacks Wilm... But misses.
Ogguimash (flaming sword)
Strikes the phantom warrior with a powerful blow, but then misses his second strike. The phantom warrior looks to be nearly ready to fall, but manages to stay up. (at 2 hp)
The vampire stops tugging on its stuck rapier and lands to attack Maelgwyn. All three unarmed strikes miss.
Eldon
moves closer to the vampire, then casts sapping sting. The vampire withstand the spell, and seems to take less damage than it should from it (resistant.)
Lucky
Slashes himself, then moves in to attack the vampire. both strikes leaving deep wounds in the undead.
The remaining phantom warrior attacks Ogguimash
Spectral Longsword. Melee Weapon Attack: 19 to hit, reach 5 ft., one target. Hit: 6 force damage.
Spectral Longsword. Melee Weapon Attack: 7 to hit, reach 5 ft., one target. Hit: 6 force damage.
Maelgwyn
creates a spiritual weapon and attacks the vampire with it. The attack misses though.
Leann
slays the banshee and then uses her movement to head towards the others who need aid.
Wilm Riverhill
moves in and strikes down the last of the phantom warriors. He then continues his movement and ends next to Leann and the vampire. His next strikes hit the vampire, taking it out as well.
"Nearly had second placed there, but just missed it..." The voice of the Arena Master says from all around. "Maybe next time..."
Combat is over.
Og will frantically look around for more enemies, then grunt in frustration when he realizes none are left.
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
"Nearly second place?" Lucky grouses, looking up and around. He snorts, then looks at Maelgwyn. "I felt I was going to miss with that first strike, but then you did something, and my sword arm moved on its own." He nods his shaggy head at the cleric. "I thank thee."
"You're welcome! One way I can help since I couldn't get my armor buckled on in time for the start!" he laughs. "You guys did most of the work."
After you have all had a long rest you are summoned back to the area with the throne and the Arena Master sitting in it. With him are 4 dark-skinned elven females with long white hair. They have their own throne-like chairs, just a bit smaller than the Arena Master's.
"These fair ladies are Leaders of their Drow houses." The Arena Master says as you all appear in the room at his summons. "They are quite certain a group like you cannot prevail against their hand-picked warriors." He gives the group of you a smile. "I will note that none of them brought any of their female warriors or priestesses for this battle, so I think you may have impressed them with your earlier battles."
The 4 female drow say nothing, just look you over with disdain.
"You have time to prepare for this fight." The Arena Master says. "When every member of a team is ready, you will teleport as a group into the arena." He looks you over. "Know this though, every moment you take to prepare gives the drow you will be fighting the same opportunity, so consider wisely what you want to do before the battle begins."
Post what you want to do as prep actions.