Can Velda tell whether the Stalactites look fragile?
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Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Cadence comes running up behind Velda, moving in a wavy zigzag before gracefully falling into a somersault and then straight back to her feet with a single smooth motion, and then stops 10 feet behind the half-orc. She simply smiles and makes eye contact with anyone who looks her way, but doesn't say anything.
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What's the difference between a Wizard and a Sorcerer? Class.
Gert, As you attempt to cross the stream, you notice a naturally hidden area to the south east of the cave opening and as soon as you spot a goblin waiting there in ambush you feel a sharp pain as an arrow grazes your left arm. Everyone please roll initiative. I went ahead and placed everyone on the map based on previous marching order.
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
Gertenor Initiative: 11
Looks like Gert is going first. He shortens the distance to the goblin and attacks, trying to leave him (or "them" if there is more than one) between himself and the party (that might give Velda advantage on her attack, which is next?).
This post has potentially manipulated dice roll results.
Nova will shoot Fion a look when they'd be on the receiving end of Velda's annoyance. "He said it was okay..." She'd mutter under her breath pouting to herself.
Nova initiative: 13
The half-elf instincts matched Velda's. Nova would head eastwards to cross the river and into the treeline to sniff out and stalk their prey.
Stealth: 5 Perception: 23 (Are there more of them?)
This post has potentially manipulated dice roll results.
Gert darts off toward the Southeast to enact revenge on the goblin that just shot him in the arm. Quickly closing the distance between them without any difficulty and just as swiftly brings the goblin that shot him to its end as the goblin drops to the ground at Gert's feet. As the goblin falls dead at Gert's feet another jumps out of the thicket behind Gert. "Surprise" says the goblin, as he takes a swing at the seemingly overzealous Elf. Gert completely surprised by the assault receives a quick slash on his side, just enough to make it through his armor and draw a little blood. Then the goblin nimbly avoids any retaliatory swings from Gert and moves 15 ft away through the thicket.
Attack 6 v DC15 (gert) damage 7
Velda, as you come around into the hidden area you see the goblin jump out and attack Gert. Unfortunately you aren't quite fast enough to reach it as it retreats back into the thicket and your swing lands harmlessly against a nearby bush.
Cadence as you reach the spot in the river where Gert had been previously you see the goblin retreating into the thicket and send your firebolt towards him. It looks like a really good shot, but right before it reaches the goblin hits one of the bushes in the thicket.
Hugs runs due north to the thicket and attempts to hide upon reaching it. To avoid being seen by his fellow goblins since he doesn't want to be seen as a traitor.
Hug's Stealth 19
Fionn as you move toward the thicket to the North you see Hug's seemingly vanish in the thicket. If you are wanting to hide, please give me a stealth roll.
Nova, you make it just barely into thicket on the east side of the river and as far as you could tell, nothing noticed your movement. As you search the clearing for any additional enemies you do spot another goblin hiding in the thicket about 10 ft east of Gert. Though at the moment you are the only one aware of this.
Seeing another target of opportunity, another goblin arrow flies towards Gert yet again. The arrow finds its target and Gert drops to the ground. Then the goblin retreats further into the thicket and attempts to hide
Cadence slips the two blades from her sheaths, and crouches, listening carefully. (Hold her action until a Goblin leaps out to attack, then she'll charge it and take two strikes at it...)
Pine flies down to 90 ft in the air so he can communicate with Cadence.
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What's the difference between a Wizard and a Sorcerer? Class.
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
Nova would be huffing out goblin scent, hot on their trail. She’d round the corner on the bush line only for her to get a whiff of iron? No! That’s blood! The half elf’s attention would snap in the direction of Gert, unconscious on the ground with two of their group members attempting to stabilize him.
“BANDAIDS COMING THROUGH!” Nova will bound to his side, “Sack of stench with arrows 10ft east of us too. There’s two of them.” She’ll add as she pulls out her healers kit.
Nova will whip open the kit. She’d barely have to look at it for the things she needed. It was part muscle memory part trained smell. The halfelf would grab an herb from her kit to chew it into a paste to pack into her running companion’s wounds. She’d then lay a leaf over it, then wrap some cloth around it to secure it in place.
Healer’s kit use 1: 8
The half elf will hover over Gerts face to make sure his eyes open. “Hi!”
Gert winced and opened his eyes. Looked up, winced again and closed them. Then took a deep breath, opened eyes again and carefully assumed more vertical position. "Did I...? Forests are not my forte," admitted he a bit begrudgingly, "but I will learn. Thank you. I think I can continue now."
"Fool... wear some armour next time." With that, Velda is charging in the direction indicated by Nova, and once catching sight of the goblin, hacking at it with her longsword.
20 for 8 damage
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Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
Keeping his position in the thicket one of the Goblins looses an arrow towards Velda only to be disappointed by it sailing just over her shield and being deflected harmlessly by her chainmail as Velda attempts to stabilize Gert. Then he moves further into the thicket and attempts to hide.
Shortbow Attack 21 v DC 18 (Velda) Damage if hit 8
Stealth 21
Cadence moves over to help cover Gert, her blades at the ready as Nova quickly bounds over to Gert and heals him. Fionn moves into the clearing seeing that Gert has been tended to.
Hugs maintains his position in the thicket and stays hidden as he no longer has any weapons.
The goblin hiding in the thicket attempts to shoot Velda and is pleased to see its arrow find a gap in the hulking Half-orc's chainmail. Content with its location attempts to hide from the intruders upon their hideout feeling that they have the better position.
Shortbow attack 15 v DC 18 (velda) Damage 6
Stealth 22
Pine circling above the battlefield outside of arrow range relays to Cadence the position of the two goblins that attempted to hide in the thicket.
Can Velda tell whether the Stalactites look fragile?
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Cadence comes running up behind Velda, moving in a wavy zigzag before gracefully falling into a somersault and then straight back to her feet with a single smooth motion, and then stops 10 feet behind the half-orc. She simply smiles and makes eye contact with anyone who looks her way, but doesn't say anything.
What's the difference between a Wizard and a Sorcerer?
Class.
Gert, As you attempt to cross the stream, you notice a naturally hidden area to the south east of the cave opening and as soon as you spot a goblin waiting there in ambush you feel a sharp pain as an arrow grazes your left arm. Everyone please roll initiative. I went ahead and placed everyone on the map based on previous marching order.
Attack (v Gert) 22 Damage if hit 3
Cadence Initiative : 20
Cadence plan is to run to where Gert is, in a bit of a serpentine path, jumping nimbly over the water, and then blasting the goblin with a Fire Bolt.
Attack: 17 Damage: 6
What's the difference between a Wizard and a Sorcerer?
Class.
Fionn will move straight north looking for cover and hide behind the first tree big enough
Initiative: 13
Laissez les bons temps rouler
Seeing the trajectory of the arrow, Velda sprints towards the naturally hidden area to "clean" up.
Velda's initiative: 21
While running, Velda will grab her shield and longsword, slashing at the first goblin she sees.
Attack: 13 for 6 slashing damage
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Pine initiative : 7
What's the difference between a Wizard and a Sorcerer?
Class.
Gertenor Initiative: 11
Looks like Gert is going first. He shortens the distance to the goblin and attacks, trying to leave him (or "them" if there is more than one) between himself and the party (that might give Velda advantage on her attack, which is next?).
Action: Attack: 18 Damage: 9
Bonus: Attack: 14 Damage: 1
Meili Liang Lvl 5 Monk
Dice
Nova will shoot Fion a look when they'd be on the receiving end of Velda's annoyance. "He said it was okay..." She'd mutter under her breath pouting to herself.
Nova initiative: 13
The half-elf instincts matched Velda's. Nova would head eastwards to cross the river and into the treeline to sniff out and stalk their prey.
Stealth: 5
Perception: 23
(Are there more of them?)
just an unstable unicorn.
Gert darts off toward the Southeast to enact revenge on the goblin that just shot him in the arm. Quickly closing the distance between them without any difficulty and just as swiftly brings the goblin that shot him to its end as the goblin drops to the ground at Gert's feet. As the goblin falls dead at Gert's feet another jumps out of the thicket behind Gert. "Surprise" says the goblin, as he takes a swing at the seemingly overzealous Elf. Gert completely surprised by the assault receives a quick slash on his side, just enough to make it through his armor and draw a little blood. Then the goblin nimbly avoids any retaliatory swings from Gert and moves 15 ft away through the thicket.
Attack 6 v DC15 (gert) damage 7
Velda, as you come around into the hidden area you see the goblin jump out and attack Gert. Unfortunately you aren't quite fast enough to reach it as it retreats back into the thicket and your swing lands harmlessly against a nearby bush.
Cadence as you reach the spot in the river where Gert had been previously you see the goblin retreating into the thicket and send your firebolt towards him. It looks like a really good shot, but right before it reaches the goblin hits one of the bushes in the thicket.
Hugs runs due north to the thicket and attempts to hide upon reaching it. To avoid being seen by his fellow goblins since he doesn't want to be seen as a traitor.
Hug's Stealth 19
Fionn as you move toward the thicket to the North you see Hug's seemingly vanish in the thicket. If you are wanting to hide, please give me a stealth roll.
Nova, you make it just barely into thicket on the east side of the river and as far as you could tell, nothing noticed your movement. As you search the clearing for any additional enemies you do spot another goblin hiding in the thicket about 10 ft east of Gert. Though at the moment you are the only one aware of this.
Seeing another target of opportunity, another goblin arrow flies towards Gert yet again. The arrow finds its target and Gert drops to the ground. Then the goblin retreats further into the thicket and attempts to hide
Attack 21 v DC 15 (Gert) Damage 8
Goblin stealth 16
Cadence slips the two blades from her sheaths, and crouches, listening carefully. (Hold her action until a Goblin leaps out to attack, then she'll charge it and take two strikes at it...)
Pine flies down to 90 ft in the air so he can communicate with Cadence.
What's the difference between a Wizard and a Sorcerer?
Class.
Death save: 8
Meili Liang Lvl 5 Monk
Dice
Velda will stand ready, blocking projectiles with her shield and helping to stabilise Gert's wounds to prevent him from bleeding out.
Medicine check vs 10 to stabilise Gert: 8
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Nova would be huffing out goblin scent, hot on their trail. She’d round the corner on the bush line only for her to get a whiff of iron? No! That’s blood! The half elf’s attention would snap in the direction of Gert, unconscious on the ground with two of their group members attempting to stabilize him.
“BANDAIDS COMING THROUGH!” Nova will bound to his side, “Sack of stench with arrows 10ft east of us too. There’s two of them.” She’ll add as she pulls out her healers kit.
Nova will whip open the kit. She’d barely have to look at it for the things she needed. It was part muscle memory part trained smell. The halfelf would grab an herb from her kit to chew it into a paste to pack into her running companion’s wounds. She’d then lay a leaf over it, then wrap some cloth around it to secure it in place.
Healer’s kit use 1: 8
The half elf will hover over Gerts face to make sure his eyes open. “Hi!”
just an unstable unicorn.
Gert winced and opened his eyes. Looked up, winced again and closed them. Then took a deep breath, opened eyes again and carefully assumed more vertical position. "Did I...? Forests are not my forte," admitted he a bit begrudgingly, "but I will learn. Thank you. I think I can continue now."
Meili Liang Lvl 5 Monk
Dice
"Fool... wear some armour next time." With that, Velda is charging in the direction indicated by Nova, and once catching sight of the goblin, hacking at it with her longsword.
20 for 8 damage
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
If any of the goblins do appear, cadence attacks :Attack: 15 Damage: 10
Attack: 15 Damage: 6
What's the difference between a Wizard and a Sorcerer?
Class.
Fionn runs to where Nova and Gert are
ahhh you are awake then, be more careful will ye
holding attack if any goblins appear
Laissez les bons temps rouler
Keeping his position in the thicket one of the Goblins looses an arrow towards Velda only to be disappointed by it sailing just over her shield and being deflected harmlessly by her chainmail as Velda attempts to stabilize Gert. Then he moves further into the thicket and attempts to hide.
Shortbow Attack 21 v DC 18 (Velda) Damage if hit 8
Stealth 21
Cadence moves over to help cover Gert, her blades at the ready as Nova quickly bounds over to Gert and heals him. Fionn moves into the clearing seeing that Gert has been tended to.
Hugs maintains his position in the thicket and stays hidden as he no longer has any weapons.
The goblin hiding in the thicket attempts to shoot Velda and is pleased to see its arrow find a gap in the hulking Half-orc's chainmail. Content with its location attempts to hide from the intruders upon their hideout feeling that they have the better position.
Shortbow attack 15 v DC 18 (velda) Damage 6
Stealth 22
Pine circling above the battlefield outside of arrow range relays to Cadence the position of the two goblins that attempted to hide in the thicket.
Edited this one and will add a map here shortly.
Does Cadence get a chance to charge in and attack them when they reveal themselves by firing an arrow?
What's the difference between a Wizard and a Sorcerer?
Class.