This post has potentially manipulated dice roll results.
Yevele will take her blanket out of her backpack and move quietly over to the tent. She'll wrap the lock in towel, just enough so that the sound of her quarter staff hitting the lock will be muffled. She'll ask if anyone else in the tent has some spare cloth she can use to wrap the end of her quarterstaff with. Once that is done, she will take a couple increasingly hits on the lock to see how loud the noise is. If the noise isn't too loud, she will then use all might to hit the lock again and try to break it (not sure if I need an attack roll here, or some other type of check: Attack: 23 Damage: 4
This post has potentially manipulated dice roll results.
Yevele STR: 10 Rogram Perception: 18
Moving throughout the upper level of the camp, Rogram does not see anything so obvious as a forge. The closest thing to a blacksmith's tools that he sees would be a few large whetstones used for sharpening weapons and tools that are held underneath a tent at the north end of the camp. A couple of cookfires are located near this tent, each holding around a dozen human raiders. At one of the fires located closer to the center of camp, Rogram sees two of the raiders wearing masks similar to his disguise seated with seven other humans.
In the tent, one of the dwarven prisoners happily offers his shirt to Yevele, who uses it to muffle the lock that she slams repeatedly with her staff. The lock, thick and well-crafted, resists each blow, yielding very little to the weapon.
Is Rogram drawing attention to himself? If not, he'll become more bold in where he walks, still looking for something to dismantle or unlock the lock and also where his father might be. He will still avoid getting close to anyone. Are the others with masks keeping the masks down at all times? He's painfully aware that he cannot lift his own mask. If none of the tents offer any answers, he'll approach the large cave.
After hitting the lock several times, Yevele is disappointed that she didn't seem to have any impact on the thing. Standing there looking disappointed for a minute, the monk thinks about her next strategy. After standing there staring at the lock for a bit, she bends down and rewraps the lock and then offers her quarter staff to one of the dwarves, saying "Maybe you'll have better luck with this than I have had."
Thia maintains her prone, sniper's position, crossbow loaded. She tracks Rogram as he moves across the camp, aware that shooting from this range would be exceptionally difficult, or next to impossible. Feeling a little useless, she occasionally checks on Leosin to make sure he's not worsening. She tries to remain patient and watch.
The two raiders with masks that Rogram sees are keeping their masks on, much as Rogram is. In the tent, the male dwarf takes the staff from Yevele and says with a shrug, "Ye think we ain't tried it ourselfs?" He slams the staff onto the muffled lock repeatedly, but meets no more success. The lock remains very much intact.
Suddenly, as Rogram is passing by more of the tents on the northern end of the camp, heading toward the cave, a cry rings out from the other side of the large tent in the center. "Rezmir's prisoner is gone! Sound the alarm, now!"
A series of horns blow from the guard tower atop the north cliff, and the lax attitude of the camp immediately shifts. Raiders everywhere stand up from their dinner seats, testing their swords in their scabbards, and some equipping their armor. Further cries of "Find the monk!" and "High alert!" fill the camp, audible to all.
An idea pops into Rogram's mind: Perhaps he can fool someone into opening the lock on the prisoners by telling them they need to be moved. Or it might be that someone will check on them who has a key. He'll make his way back over toward the tent with the prisoners, looking purposeful, but not moving too swiftly to look out of the ordinary. He will wait on that side of camp to see if anyone comes to check on them on their own. If so, he'll enter the tent with them. If after a couple of minutes, no one comes over, he'll find one of the masked raiders and say, "Rezmir wants the other prisoners moved. Do you have the key?"
Hearing the alarms go off Smoke fears Rogram has been caught.
We cant move the prisoners now he says to Yevele. They will be watching.
He paces a few times worried and thinking about what to do. I will try to create diversion and find Rogram, you must get the locks off.
Smoke will fix the disguise he had on making sure its correct and peak out of the tent before walking out trying to sneak away from the tent (not towards where Leosin was held). Once he has gotten some distance from the prisoners tent he will walk as normal and try to watch out for where they keep supplies and food.
Yevele will collect her blanket and put it back in her pack before moving to the tent opening. Without exiting the tent, Yevele will listen for sounds of fighting, or to see if anyone other than Rogram or Smoke is heading toward this tent. If someone does head toward the tent, she will move back farther into the tent and crouch down behind the other prisoners, hoping that the extra person will be missed by the guard.
Thia rechecks her crossbow and follows Rogram as best she can. She aims to give him support should he need it. This is a mess. How in the gods' names are they going to get out of there now? And what am I supposed to do with this unconscious guy?
"Find the monk! Search every last tent!" Officers in heavy armor bark commands throughout the camp. Horns continue to blow, from both the guard tower on the cliffs above and from another on the camp's lower level.
Both of the masked individuals approach the prisoners' tent as Rogram stands before them. Without hesitation, one flashes a key from a pocket beneath their belt. "We both do. Did she say where?" One asks calmly.
"The cave," Rogram replies. "Wasn't the other prisoner already taken there? The dwarf weaponer?"
The hope is that they'll reveal the location of his father first, but when he and the two guards are inside the tent, before they know what's happening, Rogram will attack.
Thia will make sure that Leosin is lying far enough back in her little cave area that he can't be seen from the ground. Other than that she is just covering Rogram with her bow whenever he's visible.
OOC: Distance from Thia to the prisoners' tent which Rogram has just entered?
When Rogram attacks the guards, Yevele will also immediately attack one of guards, first with her quarter staff: Attack: 22 Damage: 5 . She will then expend one ki point to unleash a flurry of blows upon the guardsman: Attack: 8 Damage: 7 and Attack: 12 Damage: 4
This post has potentially manipulated dice roll results.
"Already?" A masked man answers Rogram surprised, but the mention of the dwarf weaponer brings the other's sword out of its scabbard in a flash. "You should know damn well Rezmir thought that dwarf was too important for the cave," he says as Rogram and Yevele each leap into action.
The second guard's scimitar is out in a flash, meeting Rogram's in the air as Yevele strikes the other guard with her staff. He recovers quickly, blocking both of her next strikes.
Outside the tent, both Smoke and Thia hear the song of steel ring out, as well as a pair of dwarven cheers.
Round 1 Order: Players <===== Smoke and Thia have actions remaining Enemies
Placement: Rogram is engaged in melee combat with one enemy. Yevele is engaged in melee combat with one enemy. Smoke is outside of the prisoners' tent, 60 feet away. Thia is halfway up the cliff, 150 feet away.
OOC: Rogram and Yevele have taken their turns for round 1. Smoke and Thia have their turns remaining before the guards can act. Both Smoke and Thia have a view on the prisoners' tent and are generally aware of what is transpiring. Neither have a view inside the tent at the moment, however.
Seeing Rogram and Yevele are getting into an argument Smoke is determined to set his original plan into motion to create a diversion.
He will move in the shadows as quickly as he can and try to find a torch, not moving to it yet but remain in the shadows. He will then reach into his bag and take out a flask throwing it onto the roof and side of one of the buildings when Smoke thinks nobody is looking.
Smoke will then stay in the shadows.
Movement: Full movement away from Rogram/Yevele further into the camp Action: Throw Flask of oil onto side of a building to create a rapidly flammable surface. (i assume i cant light it this turn so ill wait till my next)
OOC: Sorry for the delay, email notifications seem to have stopped again. Can I confirm: I don't think Thia can see any combat from her position? Assuming she can't then she will ready an action to shoot at any cultists she sees running from the tent.
This post has potentially manipulated dice roll results.
OOC: Correct, as it stands Thia can't see any targets, but is aware that combat is happening in the tent. Her action is readied!
DM Screen:
16 17
15/20 16/16
Scimitar vs. Rogram: 20 Scimitar vs. Rogram: 16 Scimitar vs. Yevele: 21 Scimitar vs. Yevele: 25
The raiders in their masks continue their standoff with the pair in the prisoners' tent, circling around the open space and testing their opponents. Rogram and Yevele stand strong in the sudden melee while Smoke tosses oil onto the roof of a tent nearby, searching for torches, of which there are many. Unfortunately, all of the lit torches currently appear to be in the hands of raiders that are beginning to spread throughout the upper level of the camp as it grows in alertness. Thia loads a bolt into her crossbow above, training it on the tent and waiting for a target.
Round 2 Order: Players <===== Enemies
Placement: Rogram is engaged in melee combat with one enemy. Yevele is engaged in melee combat with one enemy. Smoke is outside of the prisoners' tent, 60 feet away. Thia is halfway up the cliff, 150 feet away.
Health: The raider fighting Yevele is lightly wounded.
This post has potentially manipulated dice roll results.
Rogram uses the blade of his sword to deflect the scimitar attacks aimed at him. Luckily, there isn't much room to maneuver in the tent, so the swings couldn't be more wild. He quickly lunges with his own sword, trying to gut the raider trying to gut him. Giving Yevele a quick — if gleeful — grin, the dwarf comments, "Nice footwork. Now, knock their block off!"
Two-handed longsword Attack: 18 Damage: 5
Bonus action: inspire Yevele (1d6)
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Yevele will take her blanket out of her backpack and move quietly over to the tent. She'll wrap the lock in towel, just enough so that the sound of her quarter staff hitting the lock will be muffled. She'll ask if anyone else in the tent has some spare cloth she can use to wrap the end of her quarterstaff with. Once that is done, she will take a couple increasingly hits on the lock to see how loud the noise is. If the noise isn't too loud, she will then use all might to hit the lock again and try to break it (not sure if I need an attack roll here, or some other type of check: Attack: 23 Damage: 4
Yevele STR: 10
Rogram Perception: 18
Moving throughout the upper level of the camp, Rogram does not see anything so obvious as a forge. The closest thing to a blacksmith's tools that he sees would be a few large whetstones used for sharpening weapons and tools that are held underneath a tent at the north end of the camp. A couple of cookfires are located near this tent, each holding around a dozen human raiders. At one of the fires located closer to the center of camp, Rogram sees two of the raiders wearing masks similar to his disguise seated with seven other humans.
In the tent, one of the dwarven prisoners happily offers his shirt to Yevele, who uses it to muffle the lock that she slams repeatedly with her staff. The lock, thick and well-crafted, resists each blow, yielding very little to the weapon.
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Is Rogram drawing attention to himself? If not, he'll become more bold in where he walks, still looking for something to dismantle or unlock the lock and also where his father might be. He will still avoid getting close to anyone. Are the others with masks keeping the masks down at all times? He's painfully aware that he cannot lift his own mask. If none of the tents offer any answers, he'll approach the large cave.
After hitting the lock several times, Yevele is disappointed that she didn't seem to have any impact on the thing. Standing there looking disappointed for a minute, the monk thinks about her next strategy. After standing there staring at the lock for a bit, she bends down and rewraps the lock and then offers her quarter staff to one of the dwarves, saying "Maybe you'll have better luck with this than I have had."
Thia maintains her prone, sniper's position, crossbow loaded. She tracks Rogram as he moves across the camp, aware that shooting from this range would be exceptionally difficult, or next to impossible. Feeling a little useless, she occasionally checks on Leosin to make sure he's not worsening. She tries to remain patient and watch.
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
Dorgol STR: 10
The two raiders with masks that Rogram sees are keeping their masks on, much as Rogram is. In the tent, the male dwarf takes the staff from Yevele and says with a shrug, "Ye think we ain't tried it ourselfs?" He slams the staff onto the muffled lock repeatedly, but meets no more success. The lock remains very much intact.
Suddenly, as Rogram is passing by more of the tents on the northern end of the camp, heading toward the cave, a cry rings out from the other side of the large tent in the center. "Rezmir's prisoner is gone! Sound the alarm, now!"
A series of horns blow from the guard tower atop the north cliff, and the lax attitude of the camp immediately shifts. Raiders everywhere stand up from their dinner seats, testing their swords in their scabbards, and some equipping their armor. Further cries of "Find the monk!" and "High alert!" fill the camp, audible to all.
See my profile for all my PbP threads!
An idea pops into Rogram's mind: Perhaps he can fool someone into opening the lock on the prisoners by telling them they need to be moved. Or it might be that someone will check on them who has a key. He'll make his way back over toward the tent with the prisoners, looking purposeful, but not moving too swiftly to look out of the ordinary. He will wait on that side of camp to see if anyone comes to check on them on their own. If so, he'll enter the tent with them. If after a couple of minutes, no one comes over, he'll find one of the masked raiders and say, "Rezmir wants the other prisoners moved. Do you have the key?"
Hearing the alarms go off Smoke fears Rogram has been caught.
We cant move the prisoners now he says to Yevele. They will be watching.
He paces a few times worried and thinking about what to do. I will try to create diversion and find Rogram, you must get the locks off.
Smoke will fix the disguise he had on making sure its correct and peak out of the tent before walking out trying to sneak away from the tent (not towards where Leosin was held). Once he has gotten some distance from the prisoners tent he will walk as normal and try to watch out for where they keep supplies and food.
Yevele will collect her blanket and put it back in her pack before moving to the tent opening. Without exiting the tent, Yevele will listen for sounds of fighting, or to see if anyone other than Rogram or Smoke is heading toward this tent. If someone does head toward the tent, she will move back farther into the tent and crouch down behind the other prisoners, hoping that the extra person will be missed by the guard.
Thia rechecks her crossbow and follows Rogram as best she can. She aims to give him support should he need it. This is a mess. How in the gods' names are they going to get out of there now? And what am I supposed to do with this unconscious guy?
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
Rogram Deception (Advantage-Disguise and RP): 22
"Find the monk! Search every last tent!" Officers in heavy armor bark commands throughout the camp. Horns continue to blow, from both the guard tower on the cliffs above and from another on the camp's lower level.
Both of the masked individuals approach the prisoners' tent as Rogram stands before them. Without hesitation, one flashes a key from a pocket beneath their belt. "We both do. Did she say where?" One asks calmly.
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"The cave," Rogram replies. "Wasn't the other prisoner already taken there? The dwarf weaponer?"
The hope is that they'll reveal the location of his father first, but when he and the two guards are inside the tent, before they know what's happening, Rogram will attack.
Two-handed longsword Attack: 11 Damage: 11
Thia will make sure that Leosin is lying far enough back in her little cave area that he can't be seen from the ground. Other than that she is just covering Rogram with her bow whenever he's visible.
OOC: Distance from Thia to the prisoners' tent which Rogram has just entered?
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
When Rogram attacks the guards, Yevele will also immediately attack one of guards, first with her quarter staff: Attack: 22 Damage: 5 . She will then expend one ki point to unleash a flurry of blows upon the guardsman: Attack: 8 Damage: 7 and Attack: 12 Damage: 4
"Already?" A masked man answers Rogram surprised, but the mention of the dwarf weaponer brings the other's sword out of its scabbard in a flash. "You should know damn well Rezmir thought that dwarf was too important for the cave," he says as Rogram and Yevele each leap into action.
Initiative:
Rogram: 8
Smoke: 10
Thia: 23
Yevele: 23
Average: 20.75
Dragonclaw: 19
Dragonclaw: 15
Average: 9
The second guard's scimitar is out in a flash, meeting Rogram's in the air as Yevele strikes the other guard with her staff. He recovers quickly, blocking both of her next strikes.
Outside the tent, both Smoke and Thia hear the song of steel ring out, as well as a pair of dwarven cheers.
Round 1 Order:
Players <===== Smoke and Thia have actions remaining
Enemies
Placement:
Rogram is engaged in melee combat with one enemy.
Yevele is engaged in melee combat with one enemy.
Smoke is outside of the prisoners' tent, 60 feet away.
Thia is halfway up the cliff, 150 feet away.
OOC: Rogram and Yevele have taken their turns for round 1. Smoke and Thia have their turns remaining before the guards can act. Both Smoke and Thia have a view on the prisoners' tent and are generally aware of what is transpiring. Neither have a view inside the tent at the moment, however.
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Seeing Rogram and Yevele are getting into an argument Smoke is determined to set his original plan into motion to create a diversion.
He will move in the shadows as quickly as he can and try to find a torch, not moving to it yet but remain in the shadows. He will then reach into his bag and take out a flask throwing it onto the roof and side of one of the buildings when Smoke thinks nobody is looking.
Smoke will then stay in the shadows.
OOC: Giving some more time for Thia's action before botting, since we're just starting back up.
See my profile for all my PbP threads!
OOC: Sorry for the delay, email notifications seem to have stopped again. Can I confirm: I don't think Thia can see any combat from her position? Assuming she can't then she will ready an action to shoot at any cultists she sees running from the tent.
My Author Page: www.peterjblake.com
Novels Published: Reynard's Fate, Kita's Honour, Okoth's War and Callindrill
OOC: Correct, as it stands Thia can't see any targets, but is aware that combat is happening in the tent. Her action is readied!
DM Screen:
16
17
15/20
16/16
Scimitar vs. Rogram: 20
Scimitar vs. Rogram: 16
Scimitar vs. Yevele: 21
Scimitar vs. Yevele: 25
The raiders in their masks continue their standoff with the pair in the prisoners' tent, circling around the open space and testing their opponents. Rogram and Yevele stand strong in the sudden melee while Smoke tosses oil onto the roof of a tent nearby, searching for torches, of which there are many. Unfortunately, all of the lit torches currently appear to be in the hands of raiders that are beginning to spread throughout the upper level of the camp as it grows in alertness. Thia loads a bolt into her crossbow above, training it on the tent and waiting for a target.
Round 2 Order:
Players <=====
Enemies
Placement:
Rogram is engaged in melee combat with one enemy.
Yevele is engaged in melee combat with one enemy.
Smoke is outside of the prisoners' tent, 60 feet away.
Thia is halfway up the cliff, 150 feet away.
Health:
The raider fighting Yevele is lightly wounded.
See my profile for all my PbP threads!
Rogram uses the blade of his sword to deflect the scimitar attacks aimed at him. Luckily, there isn't much room to maneuver in the tent, so the swings couldn't be more wild. He quickly lunges with his own sword, trying to gut the raider trying to gut him. Giving Yevele a quick — if gleeful — grin, the dwarf comments, "Nice footwork. Now, knock their block off!"
Two-handed longsword Attack: 18 Damage: 5
Bonus action: inspire Yevele (1d6)