Following up on his question, he turns to Leovold to interpret: "There are many bands of dwarves, monk. We did not belong to this group, but as I mentioned before, there were tales of this place being haunted and abandoned. You seem to have taken care of that..." His knees begin to visibly shake at the memory of the spider monster. "Even great warriors fear what their axe cannot cut down."
Krash walks upstairs and passes by three bedrooms.
Nimue, after hearing Facebreaker talk about the woman that healed him in the woods, will go into the kitchen to see if there are any signs of food left.
Nimue enters the kitchen, but only finds the moldy remains of animal bones in a sooty fireplace.
Toblen Stonehill suddenly interrupts her investigation by barging into the dining hall. "Ah, this will be a wonderful substitute for us! A great feast will be prepared for all Phandalin citizens tonight! But first, let's gets this place cleaned up..."
11
Sleight of hand
A young cleaning boy runs in with a mop. He brushes by Nimue in attempt to snag something off of her, but only managed to touch her bum. "It's a special day today!" he exclaims.
This post has potentially manipulated dice roll results.
The young busboy shows signs of panic after being locked in the dining room. It is only he and Nimue inside.
...
Krash takes his time to take in the fine craftsmanship of the bedrooms, brushing his hands over the elegant carvings etched onto the stone. In the furthest bedroom, he notices hand prints in the soot of a fireplace. Finding this curious, he places his own hands on the wall to find that the fireplace has opened up! He sees several suits of armor lined across the walls of a narrow hallway, leading to a large iron chest. Krash slowly walks into the room, but is shocked to see that two of the suits of armor have come alive!
Initiative:
Leovold: 18
Krash: 19
Dusty: 9
Nimue: 6
Numquam: 3
Magis: 15
Enemy: 15
Combat order:
Krash
Magis
Leovold
Animated armor
Numquam
Nimue
Dusty
Krash, Magis, and Leovold may take action!
(ooc: Krash is currently on the upper level in the furthest bedroom. It will take time to run upstairs from the dining area or throne room on the bottom level to make it to the combat area.)
always ready for battle, Krash moves with deadly precision delivering 2 quick strikes to the creature closest to him!
Attack: 9 Damage: 11
Attack: 17 Damage: 10
Stunning Strike: When you hit with a melee weapon attack, you can spend 1 ki point to make the target stunned until the end of your next turn if it fails a CON saving throw (DC 14)(x2 if needed)
droping low in a defensive stance the monk motions to the lifeless suits of armor daring the creatures to attack!
Patient Defense: You can spend 1 ki point to take the Dodge action as a bonus action on your turn.
This post has potentially manipulated dice roll results.
Nimue looks at the boy and says "Now... Why would you be exploring these ruins all by yourself? You know there are far more dangerous creatures in here besides spiders right? Tell me why you just touched my rump?"
The boy freezes in fear, as the mop in his hands falls with an audible *kerplunk*. "I....I was just coming in to clean in preparation for me move in, ma'am..."
Noticing that Nimue won't be fooled, he continues: "OK! I admit it! I just wanted that magic wand you bought from Barten's! I had my eye on it ever since Thistle and Ander got it from that traveling merchant... Oh shucks, but I knew I couldn't afford it..." He looks down to the floor, trembling.
"Oh well then surely you have some magical talent! Show me what you have!" Nimue will point to the pot with the bones in it and say "Go ahead cast a spell on it!"
She will tell Magis telepathically to turn into a spider and stay invisible but get above the bust boy on the ceiling.
This post has potentially manipulated dice roll results.
Leovold hearing the commotion of crashing metal from the fight with crash will rush to the room where he is and attack if able. I know I might have to spend the turn moving though.
With the boy's failing in full display, Nimue says out loud "Oh no! That is an ancient drydar summoning spell! What have you done!"
Magis will drop down from the ceiling onto the boy and bite him.
Attack: 14 Damage: 7
Poison damage 9
Ooc: damage plus (3d6)poison damage. The target must make a DC 11 Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one.
Nimue will fire some eldritch blasts at the pot of bones and around the wall. Magis will scurry away and turn invisible before turning back to a raven. Nimue will then dash out of the room and back into the throne room looking her party.
"Come on Krash. We need to draw them out of this room, so the rest of the group can get a chance," Leovold says. He sends an echo out of the door back into the corner of the hall. He will continue attacking the suit and react by attacking if one attempts to move into the hall or follow Krash out.
This post has potentially manipulated dice roll results.
reaction* Krash attempts to deflect the blow
stone endurance: 6
the monk unleashes two quick attacks before backflipping out of the room down the stairs!
Attack: 13 Damage: 5
Attack: 20 Damage: 6
Step of the Wind: You can spend 1 ki point to take the Disengage action as a bonus action on your turn, and your jump distance is doubled for the turn.
krash takes a moment and chats with norbius discussing the dwarven trinkets.
“impressive.”
he looks around the room as his companions search various hallways and corridors.
”axeholm used to be mighty fortress long ago, yes? why have your people abandoned it, leaving it to spiders and ghouls?”
Norbus looks at Krash with a confused look.
Following up on his question, he turns to Leovold to interpret: "There are many bands of dwarves, monk. We did not belong to this group, but as I mentioned before, there were tales of this place being haunted and abandoned. You seem to have taken care of that..." His knees begin to visibly shake at the memory of the spider monster. "Even great warriors fear what their axe cannot cut down."
Krash walks upstairs and passes by three bedrooms.
Nimue, after hearing Facebreaker talk about the woman that healed him in the woods, will go into the kitchen to see if there are any signs of food left.
Perception 10
Nimue enters the kitchen, but only finds the moldy remains of animal bones in a sooty fireplace.
Toblen Stonehill suddenly interrupts her investigation by barging into the dining hall. "Ah, this will be a wonderful substitute for us! A great feast will be prepared for all Phandalin citizens tonight! But first, let's gets this place cleaned up..."
11
Sleight of hand
A young cleaning boy runs in with a mop. He brushes by Nimue in attempt to snag something off of her, but only managed to touch her bum. "It's a special day today!" he exclaims.
admiring the scenery of such an old fortress, krash takes some time and explores the upstairs rooms
perception: 22
Nimue does not enjoy being sexually harassed and will keep the boy from leaving the room.
She will then look around to see if anyone else is in the room.
The young busboy shows signs of panic after being locked in the dining room. It is only he and Nimue inside.
...
Krash takes his time to take in the fine craftsmanship of the bedrooms, brushing his hands over the elegant carvings etched onto the stone. In the furthest bedroom, he notices hand prints in the soot of a fireplace. Finding this curious, he places his own hands on the wall to find that the fireplace has opened up! He sees several suits of armor lined across the walls of a narrow hallway, leading to a large iron chest. Krash slowly walks into the room, but is shocked to see that two of the suits of armor have come alive!
Initiative:
Leovold: 18
Krash: 19
Dusty: 9
Nimue: 6
Numquam: 3
Magis: 15
Enemy: 15
Combat order:
Krash, Magis, and Leovold may take action!
(ooc: Krash is currently on the upper level in the furthest bedroom. It will take time to run upstairs from the dining area or throne room on the bottom level to make it to the combat area.)
always ready for battle, Krash moves with deadly precision delivering 2 quick strikes to the creature closest to him!
Attack: 9 Damage: 11
Attack: 17 Damage: 10
droping low in a defensive stance the monk motions to the lifeless suits of armor daring the creatures to attack!
Patient Defense: You can spend 1 ki point to take the Dodge action as a bonus action on your turn.
Nimue looks at the boy and says "Now... Why would you be exploring these ruins all by yourself? You know there are far more dangerous creatures in here besides spiders right? Tell me why you just touched my rump?"
Intimidation: 16
The boy freezes in fear, as the mop in his hands falls with an audible *kerplunk*. "I....I was just coming in to clean in preparation for me move in, ma'am..."
Noticing that Nimue won't be fooled, he continues: "OK! I admit it! I just wanted that magic wand you bought from Barten's! I had my eye on it ever since Thistle and Ander got it from that traveling merchant... Oh shucks, but I knew I couldn't afford it..." He looks down to the floor, trembling.
"Oh well then surely you have some magical talent! Show me what you have!" Nimue will point to the pot with the bones in it and say "Go ahead cast a spell on it!"
She will tell Magis telepathically to turn into a spider and stay invisible but get above the bust boy on the ceiling.
The boy nervously walks up to the pot. "Uh...um....wingardium leviosa!" He shouts, eyes closed tightly with his back to Nimue.
Leovold hearing the commotion of crashing metal from the fight with crash will rush to the room where he is and attack if able. I know I might have to spend the turn moving though.
Attack: 21 Damage: 9
With the boy's failing in full display, Nimue says out loud "Oh no! That is an ancient drydar summoning spell! What have you done!"
Magis will drop down from the ceiling onto the boy and bite him.
Attack: 14 Damage: 7
Poison damage 9
Ooc: damage plus (3d6)poison damage. The target must make a DC 11 Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one.
The busboy dies instantly, murdered in cold blood.
...
Con: 21 8
Krash swings his spear, missing once, but then hitting one of the suits of armor for 10 damage!
Leovold rushes into the room, slashing into the other animated armor for 9 damage.
Attack: 8 Damage: 9
Attack: 16 Damage: 14
Attack: 25 Damage: 9
Attack: 16 Damage: 8
Attack: 13 Damage: 4
Disadv: 17 21 12
Krash prepares to dodge, but is still hit twice by the suit of armor for 24 damage!
The other suit of armor bashes into Leovold twice, but he remains unaffected!
Nimue runs up the stairs. She will reach the bedroom by next round.
Everyone, excluding Nimue, can attack!
Nimue will fire some eldritch blasts at the pot of bones and around the wall. Magis will scurry away and turn invisible before turning back to a raven. Nimue will then dash out of the room and back into the throne room looking her party.
"Come on Krash. We need to draw them out of this room, so the rest of the group can get a chance," Leovold says. He sends an echo out of the door back into the corner of the hall. He will continue attacking the suit and react by attacking if one attempts to move into the hall or follow Krash out.
Attack: 14 Damage: 15
Attack: 23 Damage: 8
Reaction
Attack: 22 Damage: 13
reaction*
Krash attempts to deflect the blow
stone endurance: 6
the monk unleashes two quick attacks before backflipping out of the room down the stairs!
Attack: 13 Damage: 5
Attack: 20 Damage: 6
Step of the Wind: You can spend 1 ki point to take the Disengage action as a bonus action on your turn, and your jump distance is doubled for the turn.
Dusty moves into the room!
Dusty holds out his Amulet and will cast Spiritual Weapon.
(Bonus Action)Dusty's Spiritual Weapon is the shape of a flaming battle axe. It will attack the suit of armor to the south.
Attack: 21 Damage: 11
Dusty will then Sacred Flame the same suit or Armor to the south.
Dex Save of 14 or 11 Radiant Damage!
Dex: 5
Nimue enters combat.
Dusty summons a spiritual weapon and attacks. However, due to the commotion he is unable to land a solid hit.
Krash defends himself against the heavy blows, then slashing into the armor(1) for 19 damage.
Leovold puts 8 more damage into the armor(2) facing him.
Attack: 22 Damage: Unable to parse dice roll.
Attack: 12 Damage: 13
Attack: 25 Damage: 9
Attack: 22 Damage: 7
Attack: 5 Damage: 6
The armor(1) chases after Krash, triggering an attack of opportunity from Leovold for 13 damage.
It slashes into Krash for 34 damage, knocking him down into an unstable state!
The armor(2) continues to bash into Leovold, but the attacks are shrugged off.
Everyone can preform their actions!