This post has potentially manipulated dice roll results.
((Shoot Alton, sorry about that!))
Ok, so Alton passes by Venovar as well as the two husk zombies. Then lands both of those slashes to husk 2 and they cut DEEP (-17). The husk lets out an odd sounding wail. (I am not sure about the sneak attack damage as technically Venovar is 10 ft away from that husk, but lets not worry about it)
Venovar is relentless with the halberd as he attacks husk 1, grinding up its body. (-10) The husk hisses.
Next Round: Zombies - Husks - Party
The zombies continue to walk into the wall. (ONE more round remaining after this one, and then the minute will be up for the turn undead)
Husk 1 claws violently at Venovar: Attack: 10 Damage: 9 Attack: 14 Damage: 5 the first claw misses, but the second one finds its way through your chainmail and cuts deep into your collarbone area. It's a deep cut. (-10)
Husk 2 growls at Alton and attempts the same double clawing attack: Attack: 9 Damage: 9 Attack: 7 Damage: 5 you're able to dodge the first one, but the second one cuts your exposed arm quite badly. (-5)
Husk 3 sends its claws directly at Thorvin's face: Attack: 21 Damage: 9 Attack: 21 Damage: 4 the first one makes a nasty gash across your face. Scar central. The second one misses. (-8)
First: Thorvin will use his reaction to being hit for his Wrath of the Storm feature - the zombie must make a DC13 Dex save or take 8 Lightning damage (half of that if he makes his save.
For his regular action he will swing his warhammer - attack: 8 damage: 4
Got-wolf indeed chomps the husk 3! In a quite gruesome manner. Likely in the gut. (-8)
Thorvin, as you get hit, your lightning energy surrounds the husk 2 and the small bolts of lightning fork around the husks body, frying it real good. (-8). Your warhammer just goes wide and slams into the adjacent wall.
Alton, your first sword digs deep into the husk 2's side (-9) but the second sword swings wildly to the left.
Venovar is up!
All of the husks are looking very worse for wear. Still standing though, and very angry. The zombies are fresh, and have one more round left before the turn undead spell wears off.
Venovar, you launch your halberd into zombie husk 2, the one beside Alton. You connect, and the husk looks down seeing the halberd impale it. (-8). It remains standing, but now swaying back and forth.
Next Round - Zombies, Husks, Party
The zombies continue to walk into the wall. The next round they will not be turned anymore.
Husk 1 continues its relentless claws at Venovar: Attack: 15 Damage: 8 Attack: 10 Damage: 9 and he is able to block both of the claws with his shield.
Husk 2 also continues to send its sharp claws towards Alton: Attack: 9 Damage: 9 Attack: 6 Damage: 6 and being so nimble on his feet, Alton is able to dodge both of the claws! Matrix style.
Husk 3 tries to return the attack towards the wolf by clawing down onto the beast's back: Attack: 15 Damage: 4 Attack: 12 Damage: 9 the first claw sinks into the wolf's back. (-4) the second claw JUST misses and hits the ground as the husk lets out a groan.
This post has potentially manipulated dice roll results.
Got-wolf continues to gnaw away at husk 3's guts. (-8) 22 and the creature falls to the ground, prone and just barely moving. I mean barely.
Thorvin's holy flames flutter around the downed husk 3 6 the flames are smaller than before, but they cover the husk's downed body, burning it up and eventually the husk stops moving. Husk 3 dead. Radiant damage, so no Undead Fortitude for this guy.
Alton, your first sword once again digs deep into the Husk 2... (-6) 4 it looks like the husk can't take anymore, but the thing just does not drop. Your second sword goes wide, likely because you're so surprised this thing didn't go down. (Undead fortitude success. DC was 6+5=11. Husk 2 has 1 hp)
Venovar, you again drive your halberd deep into husk 1. (-5). It is still standing.
Next Round: Zombies, Husks, Party
The zombies, no longer turned, stumble ahead towards Alton. Zombie 2 is able to throw its arms at Alton: Attack: 5 Damage: 7 and you're able to skillfully dodge the slow zombie. (I didn't add advantage to that attack for the flank. I figured Alton would've seen the slow zombie coming hence no flank.)
Zombie 1 just runs into Zombie 2.
Husk 1 continues its assault on Venovar with the lethal claw attacks: Attack: 6 Damage: 6 Attack: 24 Damage: 6 the first claw misses, but the second finds its mark. Into Venovar's neck. (-8). I believe that puts Venovar unconscious. Please let me know if I have that right as there's been a lot of action with him (=20-7-5+5-10-8).
Husk 1 gets another attack since it dropped Venovar, but Alton cannot be reached so it just looks at Venovar's limp body.
Husk 2 continues its relentless clawing at Alton: Attack: 9 Damage: 5 Attack: 23 Damage: 6 the halfling was busy dodging the zombie attack that he could not do anything about the husk's claws. They completely cut Alton up and it's bad. He goes down, unconscious and bleeding bad. (=17-8-5-9-4)
Got-wolf and Thorvin are up!
Alton and Venovar roll death saves (If I have everything correct. let me know)
Thorvin will turn and see the shape his friends are in. He will use his movement to get in range for a bonus action healing word on Alton for 7 in healing.
For his regular action he will cast the cantrip sacred flame for 5 damage if it fails a DC13 Dex save
Got-wolf nuzzles in between the unconscious Venovar and the husk 1. *chomp* the wolf is hungry for zombie guts. (-5) ... 5 the husk is so weakened at this point, it goes down into prone position.
Thorvin, you are JUST able to get to a section where you can see Alton's limp bleeding body with your regular movement. So, first you stare at husk 2 and your radiant flames surround it... 14 and somehow the husk manages to flap its arms around and the flames dissipate. Next, your healing energies flow through Alton as you speak your words. (+7)
Alton - yes you are now up, so please go ahead and make your action.
Venovar, you were for sure at 13 hp at one time. Then you got it for 10, then the 8 which finished you off. I am thinking that you missed the -10 as it was around the time you were away. It was right after you used lay of hands on yourself. Please feel free to look back though and let me know if I messed it up! This is the sequence of your HP: =20-7-5+5-10-8.
This post has potentially manipulated dice roll results.
Alton, your first sword connects... 18 the husk takes it like a champ. (fortitude success, CON save DC was 9+5). The other sword comes flying towards the husk's neck... 22 and again, the husk takes the sword in the neck, but its spinal column does not sever, and the monster continues to stand. (fortitude success again... DC was 6+5)
(good lord...)
Next Round: Zombies, Husks, Party.
Zombie 2 swings its arm again at Alton who is cornered between death: Attack: 12 Damage: 3 and he ducks the flesh-arm at the last possible moment.
Zombie 1 plows again into Zombie 2.
Husk 1 returns fire with its claws at the wolf: Attack: 15 Damage: 7 Attack: 23 Damage: 6 the first set of claws dig deep into the side of the wolf. (-7).
*POOF* the wolf vanishes and the huge half orc who is Gotur remains. (I had the wolf at 7 hp, let me know if that was correct). The second set of claws miss as they go wide of the half-orc.
Husk 2, confused with Alton getting back up, will claw like hell to put him down again: Attack: 13 Damage: 6 Attack: 19 Damage: 4 and it's a gruesome slicing which puts Alton down yet again. SO much blood for a halfling.
Gotur and Thorvin are up!
Alton, make your first death save, Venovar, your second. If either of you are healed by the others, go ahead and make an action.
No update to map, except Alton has the death sign.
Venovar will attack the same zombie that he attacked last time.
Attack: 23 Damage: 7
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
((Shoot Alton, sorry about that!))
Ok, so Alton passes by Venovar as well as the two husk zombies. Then lands both of those slashes to husk 2 and they cut DEEP (-17). The husk lets out an odd sounding wail. (I am not sure about the sneak attack damage as technically Venovar is 10 ft away from that husk, but lets not worry about it)
Venovar is relentless with the halberd as he attacks husk 1, grinding up its body. (-10) The husk hisses.
Next Round: Zombies - Husks - Party
The zombies continue to walk into the wall. (ONE more round remaining after this one, and then the minute will be up for the turn undead)
Husk 1 claws violently at Venovar: Attack: 10 Damage: 9 Attack: 14 Damage: 5 the first claw misses, but the second one finds its way through your chainmail and cuts deep into your collarbone area. It's a deep cut. (-10)
Husk 2 growls at Alton and attempts the same double clawing attack: Attack: 9 Damage: 9 Attack: 7 Damage: 5 you're able to dodge the first one, but the second one cuts your exposed arm quite badly. (-5)
Husk 3 sends its claws directly at Thorvin's face: Attack: 21 Damage: 9 Attack: 21 Damage: 4 the first one makes a nasty gash across your face. Scar central. The second one misses. (-8)
Got-wolf, Thorvin, Alton and Venovar are up!
Map is updated.
Chomp the husk!
Attack:23 Damage:6
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
First: Thorvin will use his reaction to being hit for his Wrath of the Storm feature - the zombie must make a DC13 Dex save or take 8 Lightning damage (half of that if he makes his save.
For his regular action he will swing his warhammer - attack: 8 damage: 4
Hackin’ away at Husk 2 W/out sneak attack.
1st— Attack: 13 Damage: 6
(W/out modifier) 2nd— Attack: 14 Damage: 4
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Got-wolf indeed chomps the husk 3! In a quite gruesome manner. Likely in the gut. (-8)
Thorvin, as you get hit, your lightning energy surrounds the husk 2 and the small bolts of lightning fork around the husks body, frying it real good. (-8). Your warhammer just goes wide and slams into the adjacent wall.
Alton, your first sword digs deep into the husk 2's side (-9) but the second sword swings wildly to the left.
Venovar is up!
All of the husks are looking very worse for wear. Still standing though, and very angry. The zombies are fresh, and have one more round left before the turn undead spell wears off.
Map remains the same...
Venovar will attack husk zombie 2 with his Halberd. Attack: 18 Damage: 8
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
Venovar, you launch your halberd into zombie husk 2, the one beside Alton. You connect, and the husk looks down seeing the halberd impale it. (-8). It remains standing, but now swaying back and forth.
Next Round - Zombies, Husks, Party
The zombies continue to walk into the wall. The next round they will not be turned anymore.
Husk 1 continues its relentless claws at Venovar: Attack: 15 Damage: 8 Attack: 10 Damage: 9 and he is able to block both of the claws with his shield.
Husk 2 also continues to send its sharp claws towards Alton: Attack: 9 Damage: 9 Attack: 6 Damage: 6 and being so nimble on his feet, Alton is able to dodge both of the claws! Matrix style.
Husk 3 tries to return the attack towards the wolf by clawing down onto the beast's back: Attack: 15 Damage: 4 Attack: 12 Damage: 9 the first claw sinks into the wolf's back. (-4) the second claw JUST misses and hits the ground as the husk lets out a groan.
Got-wolf, Thorvin, Alton and Venovar are up!
No change to map.
Got-wolf snarls and bites the husk again!
Attack: 19 Damage: 8
((And the usual DC 11 STR check to not be knocked prone.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Alton grits his teeth, going in for two more strikes against husk 2 w/out sneak attack.
1st: Attack: 12 Damage: 6
2nd: Attack: 6 Damage: 6
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Venovar will attack one of the zombies that is prone (if there is one), or just any one of the zombies.
Attack: 18 Damage: 5
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
Thorvin casts sacred flame on the zombie he and Got-wolf are fighting
DC13 Dex save or 2 damage
.
Got-wolf continues to gnaw away at husk 3's guts. (-8) 22 and the creature falls to the ground, prone and just barely moving. I mean barely.
Thorvin's holy flames flutter around the downed husk 3 6 the flames are smaller than before, but they cover the husk's downed body, burning it up and eventually the husk stops moving. Husk 3 dead. Radiant damage, so no Undead Fortitude for this guy.
Alton, your first sword once again digs deep into the Husk 2... (-6) 4 it looks like the husk can't take anymore, but the thing just does not drop. Your second sword goes wide, likely because you're so surprised this thing didn't go down. (Undead fortitude success. DC was 6+5=11. Husk 2 has 1 hp)
Venovar, you again drive your halberd deep into husk 1. (-5). It is still standing.
Next Round: Zombies, Husks, Party
The zombies, no longer turned, stumble ahead towards Alton. Zombie 2 is able to throw its arms at Alton: Attack: 5 Damage: 7 and you're able to skillfully dodge the slow zombie. (I didn't add advantage to that attack for the flank. I figured Alton would've seen the slow zombie coming hence no flank.)
Zombie 1 just runs into Zombie 2.
Husk 1 continues its assault on Venovar with the lethal claw attacks: Attack: 6 Damage: 6 Attack: 24 Damage: 6 the first claw misses, but the second finds its mark. Into Venovar's neck. (-8). I believe that puts Venovar unconscious. Please let me know if I have that right as there's been a lot of action with him (=20-7-5+5-10-8).
Husk 1 gets another attack since it dropped Venovar, but Alton cannot be reached so it just looks at Venovar's limp body.
Husk 2 continues its relentless clawing at Alton: Attack: 9 Damage: 5 Attack: 23 Damage: 6 the halfling was busy dodging the zombie attack that he could not do anything about the husk's claws. They completely cut Alton up and it's bad. He goes down, unconscious and bleeding bad. (=17-8-5-9-4)
Got-wolf and Thorvin are up!
Alton and Venovar roll death saves (If I have everything correct. let me know)
Map updated.
Thorvin will turn and see the shape his friends are in. He will use his movement to get in range for a bonus action healing word on Alton for 7 in healing.
For his regular action he will cast the cantrip sacred flame for 5 damage if it fails a DC13 Dex save
sacred flame on Husk 2
((Thorvin has a higher initiative then Alton, and since he healed me, I should get an action correct?))
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Got-wolf, having helped take care of the lower zombie, will return to the northern passage, standing over Venovar's body to attack.
Attack: 13 Damage: 5
((DC 11 STR to not go prone if it hits.))
((Thorvin may need to dash to get visual on Alton, but good thing healing word is a bonus action!))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
OOC: Oh jeez! I didn't even notice that Venovar was unconscious! Lets see how this goes...
Death save: 4
Edit: I may be wrong, but didn't Venovar have 13 hit points instead of 8? Or am I missing something?
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
Got-wolf nuzzles in between the unconscious Venovar and the husk 1. *chomp* the wolf is hungry for zombie guts. (-5) ... 5 the husk is so weakened at this point, it goes down into prone position.
Thorvin, you are JUST able to get to a section where you can see Alton's limp bleeding body with your regular movement. So, first you stare at husk 2 and your radiant flames surround it... 14 and somehow the husk manages to flap its arms around and the flames dissipate. Next, your healing energies flow through Alton as you speak your words. (+7)
Alton - yes you are now up, so please go ahead and make your action.
Venovar, you were for sure at 13 hp at one time. Then you got it for 10, then the 8 which finished you off. I am thinking that you missed the -10 as it was around the time you were away. It was right after you used lay of hands on yourself. Please feel free to look back though and let me know if I messed it up! This is the sequence of your HP: =20-7-5+5-10-8.
Venovar squirms on the ground. (death save fail)
Alton is up!
Close-up map is updated.
Alton seems almost in a trance as he continues to slash at husk 2. Falling unconscious and then immediately getting back up seems to have shook him.
#1 Attack: 8 Damage: 4
#2 Attack: 18 Damage: 2
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Alton, your first sword connects... 18 the husk takes it like a champ. (fortitude success, CON save DC was 9+5). The other sword comes flying towards the husk's neck... 22 and again, the husk takes the sword in the neck, but its spinal column does not sever, and the monster continues to stand. (fortitude success again... DC was 6+5)
(good lord...)
Next Round: Zombies, Husks, Party.
Zombie 2 swings its arm again at Alton who is cornered between death: Attack: 12 Damage: 3 and he ducks the flesh-arm at the last possible moment.
Zombie 1 plows again into Zombie 2.
Husk 1 returns fire with its claws at the wolf: Attack: 15 Damage: 7 Attack: 23 Damage: 6 the first set of claws dig deep into the side of the wolf. (-7).
*POOF* the wolf vanishes and the huge half orc who is Gotur remains. (I had the wolf at 7 hp, let me know if that was correct). The second set of claws miss as they go wide of the half-orc.
Husk 2, confused with Alton getting back up, will claw like hell to put him down again: Attack: 13 Damage: 6 Attack: 19 Damage: 4 and it's a gruesome slicing which puts Alton down yet again. SO much blood for a halfling.
Gotur and Thorvin are up!
Alton, make your first death save, Venovar, your second. If either of you are healed by the others, go ahead and make an action.
No update to map, except Alton has the death sign.