This post has potentially manipulated dice roll results.
Pimster moves forward another 25 feet, stopping between the two trees. While still maintaining his concentration on the spell controlling the vines and roots, he takes a shot at the fleeing kobold with his shortbow. "Now now...can't have you warning the others!" Attack: 7 Damage: 10
Karib will use his movement and then dash to the square next to C5 and adjacent to C6. As he reaches them, he holds his staff above his head and says as forcefully as he can manage, "Surrender or suffer the fate of your companions!"
Intimidation: 11 (second roll if the dead companions or the fearsome Orc provide any help: 15)
Dashing towards the cultists, Karib'sthreats are clearly heard as the cultist (C5) momentarily stops frantically clawing at the roots around his legs and waist to show his face of terror. Karib can surmise that he's so scared that the words did not quite get through...
The Koboldscontinue their attempts to escape!
K1 - 9 K2 - 0 K3 - 7 K6 - 1 K8 - 10
The kobolds, with their smaller frames, are unable to tear free from Pimster's spell!
The free kobold (K7) continues to scamper and dives behind a grass mound... and disappears from sight!
(1sq.=5ft.)
Initiative Order: Kano Pimster Karib Kobolds Tengar Ka'Burra Cultists
This post has potentially manipulated dice roll results.
Tengar
The half orc will move up 30 feet to the east towards the entrapped enemy. Tengar will invoke the Raven Queen's blessing and begin to chant in a husky voice. As Tengar moves up to his final position behind Pim, he brings his javelin and shield together in a crash, sending the soundwaves outwards towards K6. WIS save for Kobold (DC13) or take 3 necrotic damage (5 if it's missing any HP).
WIS Saving Throw (DC13): K6 - 6 As Tengar slams his weapon and shield together, the ominous tones ripple around the kobold (K6) as they reach for their head and shudder in pain before falling limp, only being held up by the roots and vines...
(1sq.=5ft.)
Initiative Order: Kano Pimster Karib Kobolds Tengar Ka'Burra Cultists
This post has potentially manipulated dice roll results.
Burra swoops directly over the battlefield, ten tiles directly east. If the fleeing kobold is spottable, Burra will take a shot with his crossbow at it. If not, he shoots K3. It was not worth the risk of having a diminutive kobold alert the rest of the cult to the party's goals.
Pim moves to the edge of his angry garden and calls out to the remaining kobolds and cultist. "Why did you attack that town? What were you after? And where is the main group headed? If you want to live, answer our questions and swear that you will not return to this life of destruction and evil!"
Persuasion/Intimidation: 7
He maintains concentration on the spell, but does not want to kill any more of them if possible.
This post has potentially manipulated dice roll results.
(( Since Karib is next, and Pim is not attacking: ))
Karib moves 10' to the east, trying to block escape for the remaining cultist. "Surrender, you fool!"
Intimidation: 22 + Guidance: 4
If the cultist has not clearly surrendered by the time Karib has a chance to attack, then Karib will strike with his staff, fuelled by anger and frustration, but will not be using lethal force, instead striking to subdue.
Attack: 8 + Bless: 4 (Second roll, if advantage due to restrained/prone?: 15 + Bless)
This post has potentially manipulated dice roll results.
Tengar
Walking up to the corner of the entangled area, Tengar sports an angry face at the struggling and sobbing kobolds. "I gave you a chance earlier to surrender - would you like to reconsider?" [Tengar's shout earlier was 17+3 but should I roll again?]
If they don't surrender, Tengar will play whack-a-kobold with his mace, first on K8: Attack:8Damage:9
With cry that was either a plea for mercy or one last desperate attempt to escape, Tengar doesn't find out as the mace crumbles both the kobold (K8) and the vines that held it in place...
(1sq.=5ft.)
Initiative Order: Kano Pimster Karib Kobolds Tengar Ka'Burra Cultists
This post has potentially manipulated dice roll results.
Burra continues to search for the fleeing kobold, leveling his crossbow if he sees a glint of the scampering creature in the distance. Burra knew he was quicker than the tiny thing - but risking the kobold ratting the party's mission out was something Burra would rather leave untested.
Burrasees a dashing creature and fires, only to see it's a rabbit scampering for safety as the bolt just misses it... Unless time is taken to look for it, this little thing remains vanished. (an Action to roll a Perception check)
Initiative Order: Kano Pimster Karib Kobolds Tengar Ka'Burra Cultists
(On Pimster's turn...)The druid is saddened at the destruction, but the creatures were given a chance to turn away from their evil plots and return to the fold. Now their corpses would feed the plants that he was using to restrain them... This was the nature of the earth - unforgiving, without malice or mercy, full of beauty and danger in equal measure. A cycle never ending. Without any further hesitation, Pim shoots at one of the remaining kobolds. Attack: 21 Damage: 8
“These creatures had aided in the attack and so must be put down” thinks Kano from his perch and slings another Fire Shuriken at the closest active Kobold.
Pimster moves forward another 25 feet, stopping between the two trees. While still maintaining his concentration on the spell controlling the vines and roots, he takes a shot at the fleeing kobold with his shortbow. "Now now...can't have you warning the others!" Attack: 7 Damage: 10
Love God. Love Others. Any Questions?
The arrow from Pimster's slices through the scraps of leather the kobold has hanging of its shoulders...
Initiative Order:
Kano
Pimster
Karib
Kobolds
Tengar
Ka'Burra
Cultists
Karib, your turn!
Karib will use his movement and then dash to the square next to C5 and adjacent to C6. As he reaches them, he holds his staff above his head and says as forcefully as he can manage, "Surrender or suffer the fate of your companions!"
Intimidation: 11 (second roll if the dead companions or the fearsome Orc provide any help: 15)
Dashing towards the cultists, Karib's threats are clearly heard as the cultist (C5) momentarily stops frantically clawing at the roots around his legs and waist to show his face of terror. Karib can surmise that he's so scared that the words did not quite get through...
The Kobolds continue their attempts to escape!
K1 - 9
K2 - 0
K3 - 7
K6 - 1
K8 - 10
The kobolds, with their smaller frames, are unable to tear free from Pimster's spell!
The free kobold (K7) continues to scamper and dives behind a grass mound... and disappears from sight!
(1sq.=5ft.)
Initiative Order:
Kano
Pimster
Karib
Kobolds
Tengar
Ka'Burra
Cultists
Tengar, your turn!
(( Minor adjustment, Karib would be 5' south from where you have him ))
Tengar
The half orc will move up 30 feet to the east towards the entrapped enemy. Tengar will invoke the Raven Queen's blessing and begin to chant in a husky voice. As Tengar moves up to his final position behind Pim, he brings his javelin and shield together in a crash, sending the soundwaves outwards towards K6. WIS save for Kobold (DC13) or take 3 necrotic damage (5 if it's missing any HP).
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
WIS Saving Throw (DC13):
K6 - 6
As Tengar slams his weapon and shield together, the ominous tones ripple around the kobold (K6) as they reach for their head and shudder in pain before falling limp, only being held up by the roots and vines...
(1sq.=5ft.)
Initiative Order:
Kano
Pimster
Karib
Kobolds
Tengar
Ka'Burra
Cultists
Burra, your turn!
Burra swoops directly over the battlefield, ten tiles directly east. If the fleeing kobold is spottable, Burra will take a shot with his crossbow at it. If not, he shoots K3. It was not worth the risk of having a diminutive kobold alert the rest of the cult to the party's goals.
Attack: 7 Damage: 11
Burra sees many things, mainly the trail of cultists taking a turn around a hill, but the kobold that managed to get away is yet to be seen.
Turning, he aims but an strong wind sends the bolt far of its kobold mark...
The Cultists fight their plant-based restraints!
STR Check (DC14):
C5 - 20
C6 - 6
Struggle all they can, the cultists are unable to break completely free!
(We're at the edge of the map!)
(1sq.=5ft.)
Initiative Order:
Kano
Pimster
Karib
Kobolds
Tengar
Ka'Burra
Cultists
Kano, you are up!
Kano:
Continuing to head directly east, Kano leaps on top of the boulder and throws another shuriken at the nearest cultist!
Fire Shuriken Attack: 22 plus Bless: 2
Fire Shuriken Damage: 9
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Kano's spinning flame slams into one of the cultists (C6). A screech of pain does not last long as the body slumps into a charred, smoking mess.
(1sq.=5ft.)
Initiative Order:
Kano
Pimster
Karib
Kobolds
Tengar
Ka'Burra
Cultists
Pimster, you are up!
Pim moves to the edge of his angry garden and calls out to the remaining kobolds and cultist. "Why did you attack that town? What were you after? And where is the main group headed? If you want to live, answer our questions and swear that you will not return to this life of destruction and evil!"
Persuasion/Intimidation: 7
He maintains concentration on the spell, but does not want to kill any more of them if possible.
Love God. Love Others. Any Questions?
(( Since Karib is next, and Pim is not attacking: ))
Karib moves 10' to the east, trying to block escape for the remaining cultist. "Surrender, you fool!"
Intimidation: 22 + Guidance: 4
If the cultist has not clearly surrendered by the time Karib has a chance to attack, then Karib will strike with his staff, fuelled by anger and frustration, but will not be using lethal force, instead striking to subdue.
Attack: 8 + Bless: 4 (Second roll, if advantage due to restrained/prone?: 15 + Bless)
Damage: 10
Karib sends a firm smack! across the head of the cultist (C5) who slumps into the encroaching vines that keep her upright!
With desperate cries and snarls, the Kobolds continue to struggle in the snaring plants!
STR Check (DC14):
K1 - 5
K2 - 9
K3 - 10
K8 - 6
You swear you begin to hear small sobs amongst the growling as the kobolds fail to break free.
(1sq.=5ft.)
Initiative Order:
Kano
Pimster
Karib
Kobolds
Tengar
Ka'Burra
Cultists
Tengar, you are go!
Tengar
Walking up to the corner of the entangled area, Tengar sports an angry face at the struggling and sobbing kobolds. "I gave you a chance earlier to surrender - would you like to reconsider?" [Tengar's shout earlier was 17+3 but should I roll again?]
If they don't surrender, Tengar will play whack-a-kobold with his mace, first on K8: Attack: 8 Damage: 9
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
With cry that was either a plea for mercy or one last desperate attempt to escape, Tengar doesn't find out as the mace crumbles both the kobold (K8) and the vines that held it in place...
(1sq.=5ft.)
Initiative Order:
Kano
Pimster
Karib
Kobolds
Tengar
Ka'Burra
Cultists
Burra, it is you!
Burra continues to search for the fleeing kobold, leveling his crossbow if he sees a glint of the scampering creature in the distance. Burra knew he was quicker than the tiny thing - but risking the kobold ratting the party's mission out was something Burra would rather leave untested.
Crossbow Attack: 18 Damage: 10
Perception: 19
Burra sees a dashing creature and fires, only to see it's a rabbit scampering for safety as the bolt just misses it... Unless time is taken to look for it, this little thing remains vanished.
(an Action to roll a Perception check)
Initiative Order:
Kano
Pimster
Karib
Kobolds
Tengar
Ka'Burra
CultistsKano, is up!
(On Pimster's turn...) The druid is saddened at the destruction, but the creatures were given a chance to turn away from their evil plots and return to the fold. Now their corpses would feed the plants that he was using to restrain them... This was the nature of the earth - unforgiving, without malice or mercy, full of beauty and danger in equal measure. A cycle never ending. Without any further hesitation, Pim shoots at one of the remaining kobolds. Attack: 21 Damage: 8
Love God. Love Others. Any Questions?
Kano:
“These creatures had aided in the attack and so must be put down” thinks Kano from his perch and slings another Fire Shuriken at the closest active Kobold.
Fire Shuriken: 17 plus. Bless 3
Fire Damage: 9
Advantage Roll for restrained target: 25
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"