"Northlook it is then." nods Krom to the rest of the group following Chill. As he walks, the dwarf will pay attention to insignia or signs that may identify shops or house of a certain importance. His hand is always near the handle of his war hammer, ready to defend himself and fight for his companions.
You make your way along the main way and come to an open market area. You see a tavern called Kelvin's Comfort with a couple of dwarves walking in the front door. Across the market you see the sign for The Hooked Knucklehead as well as a shop called Rendaril's Emporium. Townhall is on the right and blacksmith shop called Blackiron Blades is on the left. You can see the North Gate from the market square.
The brass scaled dragonborn would continue his musical march all the way to the Northlook before walking in through the front doors. Once inside he would quickly try to find a large table and quickly try to get the attention of the inn keeper before ordering drinks and food for the group.
Rekuberk stays close to the rest of them, paying attention to the other buildings around them. He makes a note to check out the shops at a later time. "This town is more impressive then I first thought."
Krom keeps walking with the rest of the group, taking note of the location of the shops and the town hall. "After we have secured our lodging for the night and eat some food, we could check the Town Hall to see if there is a quest board." after a few minutes he adds "Hopefully someone in the tavern or in the Town hall will have more information about what is really going on in this dale."
"Hnn... You know, If I wasn't so convinced of the risk would be a bit much, I'd be halfway tempted to see if perhaps we might split up from here. Try the two different taverns to see the other 'perspectives' on all that's going on." Rhogar admitted as the group kept on. He would also try to memorize as much of the passing signs as the group went along, and so did quite a bit of squinting at things... not that the wind and weather hadn't already saw in part to that!
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
You make your way towards the North Gate and easily find the Northlook Inn. You step inside and shake off the cold. A warm fire is in a the hearth and there are several people in the common room.
A man stands behind the bar cleaning a mug and looks up as you make your way inside, the cold wind causing the candles to flutter. In fact everyone starts to stare as you make your way inside.
"Well, your a sight for sore eyes. I ain't seen a crew like you in quite some time. Name's Scramsax. I've got rooms and hot food if that's what your looking for. I ain't seen you around before, so you must be new to town. Haven't even heard rumor of you either, so must be new to the Dale. Welcome! Warm up by the fire and I'll get some hot food your way."
Though the initial stares place the Bronze Dragonborn off balance, Scaramax's words worked well on setting spirits back to right. And so following following a chuckle and uncovering of the face, Rhogar promptly answer the man. "You have our thanks for thanks, Mr. Scramsax, for the warm welcome. The warmest we've had admittedly in the past few days, I'm sorry to say. The name's Rhogar as well, just by the way. Rhogar Nimbatuul. My friends can give their own in turn, but sentiments are likely the same and food to be most welcome."
He chuckles again as he pats whoever happened to be close at hand on the shoulder in passing while making his way over to the fire. From there, or so he figured, they could wait for food to be delivered or the call made before while warming themselves up, and take the seeming casual once over the other patrons until then.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
"And my name is Chip Tune-tail!" The brass scaled dragonborn would say with a smile as he bows with his lute extended in his hand "I'd like to order a couple rounds of your finest ale for my companions here and keep the hit food coming" The dragonborn would say with a smile. "Perhaps once we've had our fill I can put on a show for your lucky patrons, it has been a while since I have had a chance to play for a crowd" Chip would add with a wide smile.
"Krom Firebeard, smith of Moradin at your service." replies the dwarf as he walks towards the fire. Krom sits down next to Rhogar and extends his hands towards the fire to warm them up a little bit while waiting for the ale and food that Chip ordered. "We would like to rent three or four rooms too. We have not decided yet how long we will stay." says to Scaramax. As Krom waits for the drinks and food, the dwarf will take a quick look at the other patrons.
"Greetings Mr. Scramsax. Room and food would be great, we all thank you. What news of this region can you share with us?" Kazri hands the man one gold piece for the night and food.
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
"Rekuberk Onc at your service and you are correct this is our first time in the Dale." The large half orc says as he makes his way towards the fire, pulling back the hood of his cloak once the warmth takes hold. He notices the states but like others he is not that affected as it is a common reaction to strangers.
Chill steps inside and after shaking off the snow from his coat he heads straight for the fire to warm up. It isn't until after he has warmed up by the fire and some warm food is brought to him that he cares what is going on around him.
"That filled the belly right good and proper Master Scramsax. Dean at the gate did us right in pointing us in your direction. But is it really always this cold? I know it is Deepwinter and all but is it really this cold this time of year? And does the sun ever rise?"
You gather around the fire and warm your cold limbs. Several minutes later a woman brings out a tray of hot food and sets it at a table and you gather around for a well needed hot meal. Scramsax eventually comes to check on you. He looks at Kazri and the coin she offers. "Well, its a bit more than that a' night my lady but if you are hard on your luck I can extend some credit. You are adventurers are you not? Your payday will come along and you can make things even."
He looks around the table. "Ah, so three or four rooms eh? The lady will want her own, for privacy I am sure. Well, I got rooms right now so let's see what we can work out. Tell ya what, I'll give you each a private room for 30 gold per night total. That's 5 gold per night each and includes a hot meal and a mug of ale at night and breakfast in the morning. If the bard here agrees to play a few nights I'll knock 5 gold off and make it 25 a night for at least 3 days. How's that sound?"
He looks to Chill, "The sun, eh? She hasn't shone her face in almost 2 years now. Not that we saw her much in Deepwinter, but with the strange goin's on its always dark winter here. They say Auril herself is angry and summer will not be returning anytime soon. Now enjoy those drinks while you can. I got a good store of it. But other places ain't fairing so well. In Good Mead, the town speaker was recently killed by a nine-foot-tall giant. Rumor has it the giant stole a shipment of honey mead, without which a handful of taverns in Ten-Towns might go dry!"
As you sit and eat your meal and discuss the offer of rooms made by Scramsax you listen to the buzz of talk in the room. Looking around you see four men sit at a table nearby and you can hear them talk of some recent murders. Other tables seem to also speak of such trouble. At another table a group of dwarves have discussed the same but their talk turns to their own trouble as they bemoan how they were forced to abandon a sled loaded with iron ingots, which they were transporting from the mines at the base of Kelvin’s Cairn.
Just another gruesome day in Ten-Towns: howling wind, bitter cold, foul tempers, and snowdrifts big enough to bury a herd of moose. But today the local tavern is abuzz with news about a series of recent killings. Before the murders, the only question on everyone’s mind was, “Will summer ever return to Icewind Dale?” Now the question is, “Will I be the killer’s next victim?” Nothing breeds fear and paranoia like a murderer with no face.
Three cold-blooded murders have been committed in the past month: a halfling trapper in Easthaven, a human shipbuilder in Targos, and, three days ago, a dwarf glassblower in Bryn Shander. Each victim was found with a dagger of ice through the heart.
What’s the connection? The drunken lot huddled in the tavern offers no credible ideas, but sitting apart from them is an elderly shield dwarf with a nasty scar across her nose who looks like she has something worth knowing. She’s been smoking her pipe and eyeing you ever since you walked in.
Chip would place out his hand seeing Kazri offer to pay. "don't worry, i will pay for the rooms and food for myself and my friends" Chip would say as he pulls out his coin bag and places 30 gold in the inkeepers hand. "I do not know how long we will be in town, but I would love to play here each night while we are around. Maybe you could just throw in a few extra rounds of wine and ale and we will call it even." The dragonborn would add with a smile.
(OOC: My downtime activities cost me almost nothing so I can pitch in some gold. Especially since Chip feels a little bad watching his companions shiver the past few days)
Kazri is embarrassed by her indiscretion, and she quickly takes out 4 more gold pieces to give to Scramsax. "Please forgive me. I will take a room for one night please." Kazri sits down, and listens to the innkeeper and other patrons. "It looks like there are some murders that warrant investigating." She says to the group. She wispers to Krom. "Hummm... Why is losing a shipment of mead of such importance?"
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
This post has potentially manipulated dice roll results.
"5 gold a night? We are certainly not down on our luck adventurers but I'm not sure we want to pay such a fee. Make it 20 gold with a few extra drinks for our esteemed bard entertaining when he can and you have a deal. He has played the taverns of Waterdeep and is worth far more than that. Your extra business alone will compensate you for the difference."
Scramsax looks you over and notes the matching cloaks and the seasoned features of the group before him.
"Waterdeep eh? OK, you have a deal. I look forward to him playing tonight. I expect a good show tonight Chip, it's been a while since a bard of any worth has come through this town. You better be as good as this one says you are. I'm not a man to be trifled with. I won't be cheated."
"Agreed Chip, Northlook sounds good to me as well. Let's go." Chill heads that way.
"Northlook it is then." nods Krom to the rest of the group following Chill. As he walks, the dwarf will pay attention to insignia or signs that may identify shops or house of a certain importance. His hand is always near the handle of his war hammer, ready to defend himself and fight for his companions.
You make your way along the main way and come to an open market area. You see a tavern called Kelvin's Comfort with a couple of dwarves walking in the front door. Across the market you see the sign for The Hooked Knucklehead as well as a shop called Rendaril's Emporium. Townhall is on the right and blacksmith shop called Blackiron Blades is on the left. You can see the North Gate from the market square.
The brass scaled dragonborn would continue his musical march all the way to the Northlook before walking in through the front doors. Once inside he would quickly try to find a large table and quickly try to get the attention of the inn keeper before ordering drinks and food for the group.
Chill notes then locations of the different shops but continues to the inn. He would like to secure rooms and warm food before venturing out.
Rekuberk stays close to the rest of them, paying attention to the other buildings around them. He makes a note to check out the shops at a later time. "This town is more impressive then I first thought."
Krom keeps walking with the rest of the group, taking note of the location of the shops and the town hall. "After we have secured our lodging for the night and eat some food, we could check the Town Hall to see if there is a quest board." after a few minutes he adds "Hopefully someone in the tavern or in the Town hall will have more information about what is really going on in this dale."
"Hnn... You know, If I wasn't so convinced of the risk would be a bit much, I'd be halfway tempted to see if perhaps we might split up from here. Try the two different taverns to see the other 'perspectives' on all that's going on." Rhogar admitted as the group kept on. He would also try to memorize as much of the passing signs as the group went along, and so did quite a bit of squinting at things... not that the wind and weather hadn't already saw in part to that!
When you realize you're doing too much: Signature.
You make your way towards the North Gate and easily find the Northlook Inn. You step inside and shake off the cold. A warm fire is in a the hearth and there are several people in the common room.
A man stands behind the bar cleaning a mug and looks up as you make your way inside, the cold wind causing the candles to flutter. In fact everyone starts to stare as you make your way inside.
"Well, your a sight for sore eyes. I ain't seen a crew like you in quite some time. Name's Scramsax. I've got rooms and hot food if that's what your looking for. I ain't seen you around before, so you must be new to town. Haven't even heard rumor of you either, so must be new to the Dale. Welcome! Warm up by the fire and I'll get some hot food your way."
Though the initial stares place the Bronze Dragonborn off balance, Scaramax's words worked well on setting spirits back to right. And so following following a chuckle and uncovering of the face, Rhogar promptly answer the man. "You have our thanks for thanks, Mr. Scramsax, for the warm welcome. The warmest we've had admittedly in the past few days, I'm sorry to say. The name's Rhogar as well, just by the way. Rhogar Nimbatuul. My friends can give their own in turn, but sentiments are likely the same and food to be most welcome."
He chuckles again as he pats whoever happened to be close at hand on the shoulder in passing while making his way over to the fire. From there, or so he figured, they could wait for food to be delivered or the call made before while warming themselves up, and take the seeming casual once over the other patrons until then.
When you realize you're doing too much: Signature.
"And my name is Chip Tune-tail!" The brass scaled dragonborn would say with a smile as he bows with his lute extended in his hand "I'd like to order a couple rounds of your finest ale for my companions here and keep the hit food coming" The dragonborn would say with a smile. "Perhaps once we've had our fill I can put on a show for your lucky patrons, it has been a while since I have had a chance to play for a crowd" Chip would add with a wide smile.
"Krom Firebeard, smith of Moradin at your service." replies the dwarf as he walks towards the fire. Krom sits down next to Rhogar and extends his hands towards the fire to warm them up a little bit while waiting for the ale and food that Chip ordered. "We would like to rent three or four rooms too. We have not decided yet how long we will stay." says to Scaramax.
As Krom waits for the drinks and food, the dwarf will take a quick look at the other patrons.
"Greetings Mr. Scramsax. Room and food would be great, we all thank you. What news of this region can you share with us?" Kazri hands the man one gold piece for the night and food.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
"Rekuberk Onc at your service and you are correct this is our first time in the Dale." The large half orc says as he makes his way towards the fire, pulling back the hood of his cloak once the warmth takes hold. He notices the states but like others he is not that affected as it is a common reaction to strangers.
Chill steps inside and after shaking off the snow from his coat he heads straight for the fire to warm up. It isn't until after he has warmed up by the fire and some warm food is brought to him that he cares what is going on around him.
"That filled the belly right good and proper Master Scramsax. Dean at the gate did us right in pointing us in your direction. But is it really always this cold? I know it is Deepwinter and all but is it really this cold this time of year? And does the sun ever rise?"
You gather around the fire and warm your cold limbs. Several minutes later a woman brings out a tray of hot food and sets it at a table and you gather around for a well needed hot meal. Scramsax eventually comes to check on you. He looks at Kazri and the coin she offers. "Well, its a bit more than that a' night my lady but if you are hard on your luck I can extend some credit. You are adventurers are you not? Your payday will come along and you can make things even."
He looks around the table. "Ah, so three or four rooms eh? The lady will want her own, for privacy I am sure. Well, I got rooms right now so let's see what we can work out. Tell ya what, I'll give you each a private room for 30 gold per night total. That's 5 gold per night each and includes a hot meal and a mug of ale at night and breakfast in the morning. If the bard here agrees to play a few nights I'll knock 5 gold off and make it 25 a night for at least 3 days. How's that sound?"
He looks to Chill, "The sun, eh? She hasn't shone her face in almost 2 years now. Not that we saw her much in Deepwinter, but with the strange goin's on its always dark winter here. They say Auril herself is angry and summer will not be returning anytime soon. Now enjoy those drinks while you can. I got a good store of it. But other places ain't fairing so well. In Good Mead, the town speaker was recently killed by a nine-foot-tall giant. Rumor has it the giant stole a shipment of honey mead, without which a handful of taverns in Ten-Towns might go dry!"
As you sit and eat your meal and discuss the offer of rooms made by Scramsax you listen to the buzz of talk in the room. Looking around you see four men sit at a table nearby and you can hear them talk of some recent murders. Other tables seem to also speak of such trouble. At another table a group of dwarves have discussed the same but their talk turns to their own trouble as they bemoan how they were forced to abandon a sled loaded with iron ingots, which they were transporting from the mines at the base of Kelvin’s Cairn.
Just another gruesome day in Ten-Towns: howling wind, bitter cold, foul tempers, and snowdrifts big enough to bury a herd of moose. But today the local tavern is abuzz with news about a series of recent killings. Before the murders, the only question on everyone’s mind was, “Will summer ever return to Icewind Dale?” Now the question is, “Will I be the killer’s next victim?” Nothing breeds fear and paranoia like a murderer with no face.
Three cold-blooded murders have been committed in the past month: a halfling trapper in Easthaven, a human shipbuilder in Targos, and, three days ago, a dwarf glassblower in Bryn Shander. Each victim was found with a dagger of ice through the heart.
What’s the connection? The drunken lot huddled in the tavern offers no credible ideas, but sitting apart from them is an elderly shield dwarf with a nasty scar across her nose who looks like she has something worth knowing. She’s been smoking her pipe and eyeing you ever since you walked in.
Chip would place out his hand seeing Kazri offer to pay. "don't worry, i will pay for the rooms and food for myself and my friends" Chip would say as he pulls out his coin bag and places 30 gold in the inkeepers hand. "I do not know how long we will be in town, but I would love to play here each night while we are around. Maybe you could just throw in a few extra rounds of wine and ale and we will call it even." The dragonborn would add with a smile.
(OOC: My downtime activities cost me almost nothing so I can pitch in some gold. Especially since Chip feels a little bad watching his companions shiver the past few days)
Kazri is embarrassed by her indiscretion, and she quickly takes out 4 more gold pieces to give to Scramsax. "Please forgive me. I will take a room for one night please." Kazri sits down, and listens to the innkeeper and other patrons. "It looks like there are some murders that warrant investigating." She says to the group. She wispers to Krom. "Hummm... Why is losing a shipment of mead of such importance?"
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
"5 gold a night? We are certainly not down on our luck adventurers but I'm not sure we want to pay such a fee. Make it 20 gold with a few extra drinks for our esteemed bard entertaining when he can and you have a deal. He has played the taverns of Waterdeep and is worth far more than that. Your extra business alone will compensate you for the difference."
Persuasion 22
17
Scramsax looks you over and notes the matching cloaks and the seasoned features of the group before him.
"Waterdeep eh? OK, you have a deal. I look forward to him playing tonight. I expect a good show tonight Chip, it's been a while since a bard of any worth has come through this town. You better be as good as this one says you are. I'm not a man to be trifled with. I won't be cheated."