I'm Crispy. Some of you may have seen me around the forums and/or have adventured with me in the past and perhaps been in one of my games. If so, it's good to see you again - and if not, welcome. I'm starting a recruitment thread for D&D's Dungeon of the Mad Mage.
WHY AM I DOING THIS?
I am going to be running a quick game - Dungeon of the Mad Mage - THE FIRST LEVEL ONLY. Why, you might ask? For a number of reasons.
- There are some people who have never played this before and i'm here to run the first level for you so you can see what this dungeon romp is like. - There are some players out there who want to try out a character they've never played before. Here's your chance to test drive something. - I'm recruiting. I am always ready and willing to make new friends and add fresh blood to my growing list of Beyond friends who enjoy the constant stream of games i'm always running. Looking for an amazing group of like minded individuals? Then stick around, make an impression, and maybe you wanna join the gang - if you're interested.
APPLICATION FORM
Feel free to post your application in this thread. Here are the things I will be looking for. Please take this seriously. I WILL CONSIDER SERIOUS APPLICATIONS ONLY. If you blitz through this without much thought - believe me I can tell - you will most likely be overlooked. I'm looking to recruit players who post regularly, have interesting concepts, make an effort, and who are quality players. But most of all, i'm going to do my best to run you through a quick game and have some fun. This is what i'd like to know:
- NAME (Your characters name) - CLASS (Lets keep it PHB and any official sourcebook choices for now) - BACKGROUND (Tell me about your character) - YOUR TIME ZONE (Where you from?) - YOUR D&D/PbP EXPERIENCE (Got experience?) - YOURSELF (Tell me something interesting about YOU, not your character.) - VOTE FOR TEXT DISCORD CHATROOM FOR OOC AND QUESTIONS (YES/NO)
I AM LOOKING FOR FOUR AMAZING INDIVIDUALS ONLY. I WILL PICK THE BEST OF THE BUNCH AS MY STANDARDS ARE HIGH.
QUESTIONS?
Got questions? I've got answers. Go ahead and send me a PM, i'll get back to you ASAP. I know there's probably things I didn't cover, but we'll get to it as we near the release date of the campaign. Thanks so much, and good luck!
Interested, I’ll definitely post a character today or tomorrow if you’re still recruiting then. I’ve seen your campaigns around, but I’ve always wondered how you got your players, as I’d never seen a recruiting post. I suppose this is an answer!
EDIT: really late for me right now, though, so tomorrow afternoon, since I'm busy in the morning.
Class: Dragonborn Fighter (Echo Knight) or Sorcerer (Draconic)
Background:
Tachyon, offspring of the White-Blue dragon Avalos, was born with a liking for treasure. Coins, gems, crystals, and the like. Even as a wyrm, he'd sometimes sneak into his father's hoard and find a particularly shiny coin to admire. Avalos could easily have broken him for taking it, but instead he encouraged it, if only to condition him for what came next. He ordered his son to venture forth into the world, find treasure to expand the great dragon's hoard, and spread his name far and wide. This was something that Tachyon was ruthlessly efficient in, becoming a dungeon delver who quickly became a name in his own right.
Tachyon began to stockpile his own little hoard, to grow powerful himself. It was extremely secret; he told no one and kept it hidden well. And yet Avalos knew anyway. With a single slash of his claw, the dragonborn was sent flying. As he laid on the ground, he saw his father glaring into his eyes. One eye colder than ice, another thundering like a storm.
"You have taken what belongs to me. 'Your' treasure is mine. You are mine. It has been that way since the day you were born, and you have forgotten. Never forget again."The mighty dragon slashed across Tachyon's chest with his claw, nearly killing him. He was left alive, but Avalos' words continued to echo through his mind. He would never betray his father's trust again, for he was watching constantly. He pledged himself to his father wholeheartedly that day. An echo of his father's conscience lived within him. He could draw on its power to assist him, but he always knew it's true purpose - to watch him ceaselessly.
Time Zone: Eastern Standard Time
Experience: 2 1/2 years of DND 5e, 1 year of PbP. 1 year DM experience. I currently own a discord PbP hub server, and DM 2 games on it. Have not played DotMM before.
About Myself: I plan to major in Architecture with a minor in Construction Management. I'm also teaching myself Javascript coding.
- NAMERonin - CLASS Fighter (Samurai) - BACKGROUND
The House of Inspired Hands is a temple of Gond in Waterdeep, also known as the City of Splendors. Its astonishing museum and outstanding technology attracted engineers and artificers across the Sword Coast alike. A particular dwarf, named Adrik Rumneheim, a blacksmith that worships Moradin, the dwarven deity of creation, was brought to the temple to explore his curiosity and exploit his capabilities with the temple’s vast resources. Adrik specialized in the art of golemancy, to be more specific, constructing iron golems. Iron golems were constructs of devout fortitude and prowess, in which are certainly impressive by their own right. Adrik wasn’t pleased with iron golems alone as he felt that he could aspire for something greater with his prayers to the Soulforger.
Adrik took inspiration from the nimblewrights and wanted to craft his own version of a nimblewright. Not wanting to stop at just using wood, Adrik designed schematics to fashion a living construct using wood, stone, and steel. Known as Warforged in Eberron, those creatures were unheard of in Toril, until now. Adrik drafted blueprints to design sentient, living golems that he’s labeled as Mortal Golems. Unlike his iron golems, these golems will be intelligent, have their own personality and will be capable of obtaining knowledge and asserting their skills accordingly. With the copious ideas he had, he drew plans to create three of these golems.
Adventurers were quite profound in Waterdeep, and with a little bit of coin, Adrik hired certain individuals he wanted to study for means of programming his mortal golems to mimic. Using the knowledge and techniques he acquired from these adventurers, his mortal golems were able to replicate their mannerisms and behavior. Not only did he want the mortal golems to be able to acquire technical skills such as forging, woodcarving, or painting; he also wanted to ensure they learned fighting techniques and combat strategy. This is a facet that his iron golems, and even the nimblewrights, were incapable of.
One of the adventurers Adrik hired to study was a half-orc warrior named Feng. His was an honorable warrior known as a samurai. He mastered the fighting techniques of the Shou, a civilization far from the east of Faerun. Much like Feng, the mortal golem that was designed to replicate him also had a massive frame, in which Adrik dubbed the juggernaut model. His frame was supported with heavy plating, much like what a knight would equip for war. This particular mortal golem would eventually become the golem that he is today, Ronin; the warrior without a master.
Ronin had siblings that were designed by Adrik, although he had different ideas for their schematics. A halfling rogue named Milo Brushgather was hired alongside Feng. A human bard named Lander Hornraven was the last one to be hired. He crafted a smaller, lighter mortal golem to depict Milo’s expertise, as he did for Lander. The golem designed after Milo is named the skirmisher model, who would later be named Senty. Sentry would become a scout who would swiftly maneuver around undetected. The last golem was integrated to have tools as part of its anatomy. It’s model name was envoy, and his personal name became Ambassador. Ambassador would become the charismatic one that could be a diplomatic solution to petty quarrels or be the entertainment of the evening.
Adrik’s ingenious intuition spread among his peers and word eventually escaped the House of Inspired Hands. The Black Network, also known as Zhentarim, wanted to acquire the mortal golems for their own operations. They offered to purchase the golems from Adrik, in which he denied as he felt that sentimental value was priceless and he grew to love his creations. The Zhentarim were adamant about getting their grievous hands on the golems. They resorted to bribery and threats, but Adrik’s resolve didn’t waiver. Unfortunately, this provoked the Zhentarim to capitalize on their threats, and would breach the temple to steal the golems.
The Zhentarim planted evidence throughout the temple to frame the Xanathar’s Guild for the assault as to keep the notoriety off their tail. Adrik, along with Sentry and Ambassador, were captured. Ronin was the only one that persevered and eluded his pursuers. Having fled the temple, the Zhentarim couldn’t capture Ronin. Valetta, one of the priests of the temple, also survived the attack and found Ronin several days after the heist. Valetta assisted Ronin in escorting him out of Waterdeep to take refuge in Phandalin.
Ronin was only a few months old when the tragic events occurred in Waterdeep. He lived in Phandalin for seven months to evade the likes of the Zhentarim. He’s sworn an oath to strike down the Zhentarim and dwindle their organization. He also desires to search for his creator and siblings. Meanwhile, he had to sharpen his skills that were programmed into him from Feng. Ronin spent the rest of his days in Phandalin training to hone his skills. He initiated his career by becoming a mercenary, to acquire the experience he needs to contend with his foes.
- YOUR TIME ZONE I'm from Kentucky, USA. Eastern timezone. - YOUR D&D/PbP EXPERIENCE I started playing D&D in 2018. Since then, I've played in two campaigns (Curse of Strahd, Storm King's Thunder), I've DM'd two campaigns (Curse of Strahd and Waterdeep: Dragon Heist). I've played in a one-shot session in a Ravnica setting, and I'm currently in a group playing Tomb of Annihilation. - YOURSELF Not much is interesting about me. I've a simple man that lives a slow and boring life. I work night shift for a caller center and I work Wednesday to Sunday, 10 pm to 7 am. I know I have an odd schedule, which makes playing D&D quite an obstacle. I know you mentioned not wanting to talk about my character, but I just wanted to mention that I know that you wanted PHB material, but this is a character I've been wanting to play but none of my friends wanted Eberron races in their campaigns so he's always been on the back burner. Therefore, I'm trying my luck here. - VOTE FOR TEXT DISCORD CHATROOM FOR OOC AND QUESTIONS Yes. Discord is a great resource and is easily accessible.
- BACKGROUND Erasmus was unremarkable, he had little skill for fighting and all those around him seemed to be able to perform amazing magic with the simplest thought. He struggled through getting school as all his friends outpaced him and went onto great things. Some were snapped up for apprenticeships that Erasmus would have liked to do while others found all kinds of callings.
The greatest calling was the Academy. Known the world over the Academy took anyone of natural talent and trained them for greatness often making adventurers of the highest calibre. Erasmus would often walk by the Academy and looked through the fence seeing the latest intake engaging in intense training. He wanted to be in there more than anything but seeing the talent in front of him he knew he didn't have what it takes. He had read up a number of times of the requirements and in his parents garden he would test himself but always fall short.
His father (a crafter of musical instruments) took pity on the young Erasmus and gave him a job working in his workshop, it wasn't a challenging job but it kept him busy and provided
One day after finishing his deliveries he heard screaming from somewhere else in the city. He bounded down the street to where a large crowd had gathered. He pushed his way to the front and saw a large oozing creature climbing from the sewers. The guard were unable to cope with their spears and bows. Erasmus wished he could help but his skills weren't up to it. As the creature slopped forward a blast of fire caught the creature and it recoiled. Everyone turned and saw a young man launching blasts of fire. It was Kago, one of Erasmus's friends from school and a shoe in for the academy. The boy leapt over the crowd and began an assault of the ooze creature. The creature fought back, splashing liquid everywhere. Kago slipped on the liquid and the ooze creature quickly smothered him. The blasts stopped and everyone watched in horror as the creature smothered the boy.
Erasmus could see his friend's eyes burn in anger as his inability to fight. Suddenly he felt his body move on its own as he leapt forward taking his dagger from his belt and begin an assault on the creature. The slashes did little to the amorphous form and the ooze creature started to claim another victim. Erasmus tried his best knowing it wasn't good enough when suddenly a bright light blasted into the creature. It freed Erasmus enough for him to stumble back away from the ooze.
A tall figure stood over Erasmus, a piercing grin on his face. This was the famous adventurer Ban'nō, known for his unwavering confidence. "Stay back, young man," he ordered Erasmus before striding forward conjuring a weapon in his hand. With a single strike he sundered the ooze monster freeing Kago. The young sorcerer was unconscious but alive.
"Thank you, Ban'nō!" cried Erasmus.
"It's what I do," grinned the adventurer.
"Teach me, please!"
Ban'nō regarded the young man, so ready to save his friend with little more than a dagger. "Come with me." He cast a spell behind him and the two were instantly taken away. They arrived in a small simple house. From the window Erasmus knew they were near the Academy. Ban'nō quickly closed the curtain and as he did dropped the magic around him. What was once a tall muscular man was replaced by a frail old man. He collapsed onto a chair with a tired breath.
"I can't teach you what I can do," sighed Ban'nō. "My power is not my own. I've held it for too long looking for a good soul and seeing you leap forward with little more than a dagger tells me you can be that one." The adventurer held out his hand and light blossomed in it, forming into a crystal. "What is your name?"
"Erasmus Dido, sir..."
Ban'nō smiled at this. "As you know I am an adventurer of some renown and have often been seen as a Hero to the people. If you wish this could be you. I can see the hunger in your eyes. I can see the desire for greatness, to help. Will you take this power?"
"...yes..." whisper Erasmus reaching forward. His fingers touch the crystal and suddenly his vision went white. He could feel his body change and the feeling of emptiness filled him. When his vision returned Ban'nō was gone and in his stead was a note.
Good luck and do me proud.
- YOUR TIME ZONE BST - YOUR D&D/PbP EXPERIENCE Been playing some form of D&D for over 20 years, been playing 5e for over three years and am currently running a roll20 game of Ghosts of Saltmarsh but have never PBP in D&D but have other systems. - YOURSELF I'm a computer science teacher currently out of work but love all forms of gaming. If I;m not planning my next RPG session I am at the table for a board game or sitting down to play my console. Above all my kids are my life and I put them above all. - VOTE FOR TEXT DISCORD CHATROOM FOR OOC AND QUESTIONS Yes
- NAME Tyen Ismyir - CLASS Fighter/ Ranger depending on party comp (if we need some extra spellcasting/ healing I will pick ranger) - BACKGROUND: (sorry for the length lol) Tyen was born to die. It wouldn't be quick, but it was a given. The small elf tribe he lived in had little in the way of money, and the corrupt Human sorcerer with the power to heal charged an inordinate fee for his services. Their paltry druidic magic could do nothing for the tumour on his brain. Despite his malady, he lived a stress free life, playing with the birds and small animals in the forest. He didnt have many friends, being one of the only two children in the tribe, and the other being the chieften's daughter, but he made do. Sometimes he talked to the trees, and sometimes they spoke back. However, at the age of 20 (still a child for an elf) his condition got worse. He started to hallucinate, and woke from his sleep in a cold sweat. He had visions of fire, and darkness, and tall monsters that destroyed everything in their path. The chiefen's daughter, Rayla, started to visit, and help the healer, and he found himself falling in love. However, not knowing if she returned the sentiment, and not wanting her to fall in love with a dead man, he kept silent. The healer could do nothing, and soon he could not even get out of bed. One year, he seemed to be getting better. He woke up, and found that he could stand, and even walk. The whole town was exuberant, apart from one. The healer told him that this was the end. That his body was now running on fumes, and no longer even had the strength to Hallucinate. He had days, if not hours left to live. He didn't tell his family, but he did say goodbye to Rayla, who started to weep. She had no idea about his feelings, but she had grown fond of his witty jokes when she helped the healer. He went to bed with a clear conscience, ready to face the afterlife. Suddenly he awoke in agony. His head felt like someone was beating on it with a sledgehammer. His head always ached to some degree, but this was worse than he had ever been. He saw fire and heard screams. He thought it was a vision, but this time he felt the heat of the flames and heard the voices of the monsters. He ran outside his burning house to see a massacre. A group of human raiders were pillaging the houses, while a mage spewed fire out of his hands. They were cutting down the elderly, and taking the able bodied as slaves. He tried to help fight back, but due to his headache he was quickly overpowered. The mage walked over and sneered at him, while looking at his cronies "Leave him. He's as good as dead" After that, he passed out, and when he awoke, there was nothing left but ashes. He stumbled to his feet, his headache lessened, but still hurting, and frantically looked through the bodies. He was dismayed to find the half charred bodies of his parents, but relieved that Rayla's body was not there. He spied a trail, left by the slavers, leading into the woods. Without stopping to think, he started running. He ran for Hours without stopping for food or water, his fear giving him speed that he had never felt before. His head pounded with every step, but he could not stop, for if he did, he would never start again. Just as his resolve was wavering, he reached their lair- a cave in a cliff wall. His anger turned to determination as he strode in. Two sentries tried to stop him, and when he made no move to stop, they stabbed at him with their spears. He pulled the tip of one out of his stomach, and slew them both. He advanced through the lair, slaying all who tried to stop hhim with brutal efficiency. He had no idea how, but he finally made it to the cave. He was bleeding from a dozen different wounds which he ignored, and charged in. He found the mage pouring over a spell book, and strode towards him. The mage looked up and smiled "Im impressed you made it this far. Your determination is astounding" Tyen glared at him "Where are they?" The mage laughed. " I am afraid your too late. They were sold hours ago, and transported by portal.You will never see them again" Tyen gasped, as all hope left his body. He fell to his knees, his wounds finally taking their toll, and his head pounding once more. "I am truly sorry. If you were healthy, you might have even killed me." The mage raised his hands, and lightning shot from his outstretched fingers and surrounded him. The pain was unimaginable, worse than Tyen had ever felt. It was at this moment he realized something. His whole life, he had been lost. But now...he had a purpose. When things are bad—really bad—then all that’s left is to decide whether to die on your feet or die on your knees. That’s when you become truly free. That’s when you can risk everything, because there’s nothing left to lose and fear has lost its hold on you. He moved one leg, then the other, until he was standing. He would not die on his knees. The mage looked at him in horror, while increasing the power of his spell "No! yo-you cant! I have a family!" Tyen looked him dead in the eyes "So did I." The he thrust the spear through his heart. As the light left his eyes, Tyen fell to the ground. One thought was passing through his mind: You failed. She is gone. You failed everyone. He closed his eyes....And then he awoke. He didn't know how, but he was back. He felt the mages power, roiling in his veins, and his head, for the first time in his life, was clear. His vision was sharp, and his mind sharper. He would find Rayla, even if he had to cross the whole of Faerun and he would kill anyone who stood in his path. - YOUR TIME ZONE : EST. Ontario, Canada. Best place in the whole world, just dont come in the winter. - YOUR D&D/PbP EXPERIENCE: Experienced player, 8+ years of RP, 4 years of 5e, about 8 months of PbP. - YOURSELF: I am a professional musician, and I have goats. Their names are Keif and Otis, and they are the best. I have gigged all over Canada and England. I have two cats a dog and a ferret. Music and animals are the best. - VOTE FOR TEXT DISCORD CHATROOM FOR OOC AND QUESTIONS: yes please. I love discord.
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“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Background: Rowan grew up in the service of a temple of Selûne. He was found as a baby, abandoned on the steps of the temple, illuminated in a shaft of moonlight. The clerics and acolytes of the temple took him in, seeing this newborn child as a sign from Selûne, an answer to the their prayers, someone to become their leader. As Rowan grew up, it soon became clear he was special. At all times, Rowan seemingly glowed with eerie moonlight, glowing with the blessing of Selûne. However, despite the constant pressure from the temples officials to pray, devote himself, etc, Rowan found his true calling in music. One night, Rowan heard the drifting melody of an Elven ballad echoing through the temple. Following, the sound to its source, he came across a beautiful Moon Elf named Naivara. Rowan fell in love in an instant. Their relationship grew and developed in secret for in this temple their love was forbidden. Eventually, Rowan couldn’t stand it anymore, he asked Naivara if she would elope with him, but her devotion to the temple stayed true. This drove Rowan to flee the temple and since then he has been traveling the world, singing the songs of his lover. Following the moon, for when he feels lost, Rowan knows that Selûne will guide him.
Time Zone: CST
Experience: I have been playing 5e for a couple of years mostly as a causal DM for friends. However, recently I have been getting into playing through PbP and other things.
Personal Info: Not really too much interesting about me. I enjoy playing D&D despite being a bit newer to the game, and my quarantine project has been to catch up on CR. Currently, I’m on C2E91. Love all things Marvel related, and my two dogs are pretty great too. Activity shouldn’t be a problem because I can be active most hours of the days. Discord works for me, and my username is Ctleath13#0053.
Name: Beaumont 'Mad Eye' Uberto Class: Rogue Background: Mad Eye sails out of Luskan aboard The Wrenn a ship belonging to Ship Baram which has just made port here in Waterdeep. Being new to the pirate world, he hasn't much experience of the world outside of Luskan where he grew up in the streets. His name, given to him by his shipmates the first night he was ashore because one evening after a long time in the pub, he tried to convince a guard that he could put a witch's curse upon him with his mad eye if he tried to arrest him. This however failed and he promptly spent the night in jail, however his antics did buy enough time for the rest of his shipmates to get away, for which they were grateful. He has now a few voyages under his belt, and some free time in Waterdeep where he's spent his time at The Yawning Portal of late. It is here he heard tales of the Undermountain and the treasures held within. Time Zone: EST - I also sit in front of my computer all day long (7-4) so generally can post rather frequently Experience: My post count might account for something, but I was also part of two of the most viewed PbP's here on DDB (SKT and The Wild). I originally learned in 1E and some early 2E, then picked back up towards the end of 4E and now in to 5E. I've been here almost since day 1 and have been in many PbP's but have always missed out on recruitment posts for any games of CrispyDM's Yourself: I am almost older than dirt, I have a core group of friends whom I've known since middle school and still talk to today - some of whom I got in to D&D. I also am currently in an Eberron based online game every Wednesday night with folks I have met on here (we use Google Meet for our games) Vote: I'd rather OOC handled here - but I am constantly in Discord so can always just add another server to my list.
For Treasure, every breath of air is like inhaling the most overpriced perfume in all the lands. Every meal is like a banquet, fit for consumption by the gods themselves. Every mattress is a cloud, every pillow an object so soft that it defies any sort of description whatsoever. Yet to Treasure, this is no good thing. SHe would rather breathe foul, methane-polluted air, eat putrid stew made from half rotted meat, and sleep on a jagged, broken stone floor, for those things remind her of what she’s known all her life, what truly matters. Home. Each breath, each meal, each night, she is painfully reminded of what she is missing. For it was Mama’s unique stench that filled the air of their home. Mama who threw what little rancid meat they had into a pot and brewed it into something at least partially edible. Mama who did her best to smooth out the hard stone floor, so Treasure could sleep well. It was Mama who did everything for her, and now she’s gone.
Mama, Mama, has no tooth. Likes to feed on flesh of youth. Mama, Mama, has no hair. Stronger than an angry bear. Mama, Mama, has no heart. Nose tipped with a hairy wart. Mama, Mama, has no fright. Please don’t chew our bones tonight.
- Nursery rhyme sung by the children of Ancrest Village
For the people of Ancrest Village, the name Mama meant fear, panic, and uncertainty. For Treasure, the name was a bit more literal. For as long as she could remember, Treasure had lived with Mama in their little camp. There were two other things that she had known for as long as she could remember. Mama was a powerful hag, and she would one day be one as well, when the sun rose on the day of her thirteenth birthday. Mama was not quite an ordinary hag. As Treasure grew, she was not taught dark magic, the art of alchemy, and other essential things that all hags need to know. She was not even taught how to harness her innate abilities that she would gain on her thirteenth birthday. Instead, she was taught how to hunt, how to forage, how to fend for herself in the wild. When others would learn the art of witchcraft, she learned the art of the woods. She never questioned Mama’s methods, for she had known no others, until the day her aunts came to visit.
Aunt Stitchhide and Aunt Rustjaw were two of the strangest hags that Treasure had ever met. Of course, the only others she had met were Mama and herself, so she didn’t really have much to go off of. Aunt Stitchhide was bigger than Mama, and more hunchbacked, with seams and scars all over her bloated body. Aunt Rustjaw was thin and frail, with her lower jaw replaced with a jagged, rusty metal one. They didn’t act like Mama at all, with their constant wicked cackles and hoots. They talked to Mama, speaking of all the things she should be teaching little Treasure. Spells and curses, potions and poisons. Treasure found this odd, and asked Mama about it once her aunts had left. Mama shushed her and told her not to speak of such things. Treasure knew that Mama knows best, and so she followed her wishes.
As Treasure grew older, her aunts visited more and more, and Mama appeared more and more worried. And one night, barely a week before her thirteenth birthday, Mama took her aside. “Child,” She began. “What is it Mama? What’s wrong? You should be happy! I’m going to be just like you and Auntie S and Auntie R and all the other hags!” Mama looked at Treasure with sad eyes, like she had never seen before. “Child, I have lied to you.” “Your thirteenth birthday was yesterday, child.” “But… then why haven’t I transformed? Why am I still ugly? I want to be beautiful, like you!” Mama sighed deeply. “You aren’t ugly, child. You’re as beautiful as your kind can get. And that is not going to change.” “But… I’m your kind! Aren’t I? Answer me!” “Child, in order to bear a child, a hag must do… something terrible. A newborn child, not more than a week old, must be consumed. Every last bit of it. Still alive. Thirteen years ago, I had such an urge. A desire to have a child, to raise it, to be with it every step of the way. Twelve years, eleven months, three weeks, and six days ago, a newborn child was taken from her little crib, never to be seen again.” “And then you ate her and you had me, right?” “Let me finish, child. I had every intention of consuming the child when I came back home. But when I looked at it, it didn’t cry, or scream. It just looked back into my eyes, giggled, and peed all over my clothes. I knew then that I couldn’t bring myself to do it. All my life, I’d been different from all the other hags. I never wished to kill anyone, or corrupt their souls, like my sisters did. Looking at you, I knew that this moment was no different.” “...Me?” “Yes, child, you. That newborn baby was you, my precious Treasure. I raised you as I would my own daughter. But I always knew that this moment would come, and you would have to go. For if… no, once my sisters learn of your true nature, they will hunt you down, and I will not be able to stop them.” “But… I don’t want to go!” “I’ve trained you all your life for this, child. You can survive without me. And we’ll never truly be apart, because you’ll have this.” Mama pulled a small, metal earring from the pocket of her grubby dress and handed it to Treasure. “We can speak freely, as long as you have this. Now go. I’ve prepared everything you’ll need already. Go!”
And so she went, tears streaming down her face. To this day, Treasure has still never seen Mama again, though they have spoken much. She’s also never seen her aunts again, so that’s a positive. But she can never be too wary, lest they one day find her and catch her off guard.
Time Zone: PST
D&D/PbP Experience: 3ish years of 5e, and I picked up PbP just after starting 5e. Before learning 5e, though, I’d played 1e for a while.
Yourself: I'm so incredibly bland and boring that it's actually quite interesting! Really, though, I'm quite boring. Every since I discovered D&D several years ago, I've more or less allowed by life to be taken over by it, and I do little else that's not somehow related to D&D. I suppose I also write a bit, but that's just about it. I'd say my best traits are my great personality and my winning smile, but that would be a big fat lie. No, instead my best trait is my ability to take a question and extend the answer unnecessarily for an uncomfortably long time, saying nothing with a whole lot of words. I mean, with all this, all I've really talked about is that I like D&D and writing. Of course, those are my only skills, so I've got to somehow talk about them for a more than just a second. Alright, my fingers are getting a bit tired now, so I'm gonna wrap this up a bit. Sorry for making you wade through all this useless text, but hey, it's fun to write. Hey, look, we've come full circle! Back to my incredibly limited skills! Okay, that's it, I'm stopping now. Probably. Just... one... more... sentence... okay, I'm done. Really. You can stop reading now. This joke has gone way too far. Please, just stop reading so I can stop writing. Dammit, now I've reached the point where the whole joke is prolonging the joke, so I have to keep writing. How meta of me, eh? Alright, you know what, I'm gonna go break my fingers with a rock so I can stop.
Discord Chatroom: Yes please!
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"Ignorance is bliss, and you look absolutely miserable."
Pro tip:Those of you who have applied, and to all future applicants - thank you. However, I wish to add: know that my games areEXTREMELY ACTIVE. If you post less than twice a day, which is usually the bare minimum as to what I expect, you will most likely get left behind in the activity and either dropped or politely asked to leave. To be clear, i'm looking for people who are very consistent, regular, and dedicated - as mentioned in my first post. Some people prefer a face paced active game, and some people prefer to post once a week. If you are the latter, please excuse yourself from the application process and there will be no hard feelings. However, if you're the former, you're off to a good start and going forward this is the behavior I will expect from you. Please consider this heads up if you wish to join.
I prefer to set high expectations (which some, including myself, might consider high, but it's worth it - just ask anyone in my games.) now than have surprises and lags later.
I am a very committed player. Twice a day is easy, and I can keep up with the flow of the game, posting more/less when I need to, to keep everything smooth. However, I cannot account for IRL stuff which may cause me to be Away From Keyboard for a while, but that happens very infrequently, and actually has not happened while I have been playing PbPs.
all the best, GoodBovine.
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“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
- NAME: Kasian - CLASS : Barbarian (Haven't played one before so I'd like to try one out) - BACKGROUND (I don't know much about this campaign so I'll keep it short but I'm happy to adjust it to better fit should I be accepted): Kasian is the only survivor of his clan after they were mysteriously attacked in the middle of the night. Before his death the clan cheiftan - Kasian's brother - entrusted him with an ancient artifact passed down from generation to generation which he believed was the reason for the raid. Traveling to Waterdeep, Kasian hopes to disappear into the crowd and escape the dangers that potentially threaten him as well as try and learn more about the artifact that destroyed everything he once knew. - YOUR TIME ZONE:UTC-5 - YOUR D&D/PbP EXPERIENCE:Dnd for just over a year, PbP for just over 6 months - YOURSELF:Long time fan of RPGs and I also like to run half marathons (still working up to the full one though) - VOTE FOR TEXT DISCORD CHATROOM FOR OOC AND QUESTIONS:Sure (though I'll need crash course on Avrae if that's used at all)
- NAME : Belos Warhorn (Minotaur) - CLASS : Paladin - BACKGROUND:Most see Belos' long shaggy gleaming black mane and bulging muscles and run the other way, but behind his monstrous bulk is a keen mind bent on solving puzzles, riddles, and problems. For the past few years Belos' has been traveling Faerun in search of a truly unique and difficult puzzle to solve - something to truly challenge his skills. He recently caught wind of Undermountain and it's hapless danger and now seeks a way into the subterranean fortress... - YOUR TIME ZONE (Where you from?): PST, Seattle, WA - YOUR D&D/PbP EXPERIENCE (Got experience?): Active since 2018. I've DM'd multiple games on D&D Beyond and have played in four-five, 3k posts - (but that's nothing on Crispy :D ). - YOURSELF (Tell me something interesting about YOU, not your character.):I'm an avid MTG Arena and EDH player..some of my idea's in my current games I'm running come from mtg. - VOTE FOR TEXT DISCORD CHATROOM FOR OOC AND QUESTIONS: No, prefer to keep everything on DnD Benyond
Disclamer: You've DM'd for me before waay back in 2018 (so understand if that disqualifies me). Thanks!
CRISPYDM PRESENTS
DUNGEON OF THE MAGE MAGE - LEVEL ONE
Hello everyone!
I'm Crispy. Some of you may have seen me around the forums and/or have adventured with me in the past and perhaps been in one of my games. If so, it's good to see you again - and if not, welcome. I'm starting a recruitment thread for D&D's Dungeon of the Mad Mage.
WHY AM I DOING THIS?
I am going to be running a quick game - Dungeon of the Mad Mage - THE FIRST LEVEL ONLY. Why, you might ask? For a number of reasons.
- There are some people who have never played this before and i'm here to run the first level for you so you can see what this dungeon romp is like.
- There are some players out there who want to try out a character they've never played before. Here's your chance to test drive something.
- I'm recruiting. I am always ready and willing to make new friends and add fresh blood to my growing list of Beyond friends who enjoy the constant stream of games i'm always running. Looking for an amazing group of like minded individuals? Then stick around, make an impression, and maybe you wanna join the gang - if you're interested.
APPLICATION FORM
Feel free to post your application in this thread. Here are the things I will be looking for. Please take this seriously. I WILL CONSIDER SERIOUS APPLICATIONS ONLY. If you blitz through this without much thought - believe me I can tell - you will most likely be overlooked. I'm looking to recruit players who post regularly, have interesting concepts, make an effort, and who are quality players. But most of all, i'm going to do my best to run you through a quick game and have some fun. This is what i'd like to know:
- NAME (Your characters name)
- CLASS (Lets keep it PHB and any official sourcebook choices for now)
- BACKGROUND (Tell me about your character)
- YOUR TIME ZONE (Where you from?)
- YOUR D&D/PbP EXPERIENCE (Got experience?)
- YOURSELF (Tell me something interesting about YOU, not your character.)
- VOTE FOR TEXT DISCORD CHATROOM FOR OOC AND QUESTIONS (YES/NO)
I AM LOOKING FOR FOUR AMAZING INDIVIDUALS ONLY. I WILL PICK THE BEST OF THE BUNCH AS MY STANDARDS ARE HIGH.
QUESTIONS?
Got questions? I've got answers. Go ahead and send me a PM, i'll get back to you ASAP. I know there's probably things I didn't cover, but we'll get to it as we near the release date of the campaign. Thanks so much, and good luck!
Interested, I’ll definitely post a character today or tomorrow if you’re still recruiting then. I’ve seen your campaigns around, but I’ve always wondered how you got your players, as I’d never seen a recruiting post. I suppose this is an answer!
EDIT: really late for me right now, though, so tomorrow afternoon, since I'm busy in the morning.
"Ignorance is bliss, and you look absolutely miserable."
Character Name: Tachyon
Class: Dragonborn Fighter (Echo Knight) or Sorcerer (Draconic)
Background:
Time Zone: Eastern Standard Time
Experience: 2 1/2 years of DND 5e, 1 year of PbP. 1 year DM experience. I currently own a discord PbP hub server, and DM 2 games on it. Have not played DotMM before.
About Myself: I plan to major in Architecture with a minor in Construction Management. I'm also teaching myself Javascript coding.
Discord OOC chatroom vote: Yes.
- NAME Ronin
- CLASS Fighter (Samurai)
- BACKGROUND
The House of Inspired Hands is a temple of Gond in Waterdeep, also known as the City of Splendors. Its astonishing museum and outstanding technology attracted engineers and artificers across the Sword Coast alike. A particular dwarf, named Adrik Rumneheim, a blacksmith that worships Moradin, the dwarven deity of creation, was brought to the temple to explore his curiosity and exploit his capabilities with the temple’s vast resources. Adrik specialized in the art of golemancy, to be more specific, constructing iron golems. Iron golems were constructs of devout fortitude and prowess, in which are certainly impressive by their own right. Adrik wasn’t pleased with iron golems alone as he felt that he could aspire for something greater with his prayers to the Soulforger.
Adrik took inspiration from the nimblewrights and wanted to craft his own version of a nimblewright. Not wanting to stop at just using wood, Adrik designed schematics to fashion a living construct using wood, stone, and steel. Known as Warforged in Eberron, those creatures were unheard of in Toril, until now. Adrik drafted blueprints to design sentient, living golems that he’s labeled as Mortal Golems. Unlike his iron golems, these golems will be intelligent, have their own personality and will be capable of obtaining knowledge and asserting their skills accordingly. With the copious ideas he had, he drew plans to create three of these golems.
Adventurers were quite profound in Waterdeep, and with a little bit of coin, Adrik hired certain individuals he wanted to study for means of programming his mortal golems to mimic. Using the knowledge and techniques he acquired from these adventurers, his mortal golems were able to replicate their mannerisms and behavior. Not only did he want the mortal golems to be able to acquire technical skills such as forging, woodcarving, or painting; he also wanted to ensure they learned fighting techniques and combat strategy. This is a facet that his iron golems, and even the nimblewrights, were incapable of.
One of the adventurers Adrik hired to study was a half-orc warrior named Feng. His was an honorable warrior known as a samurai. He mastered the fighting techniques of the Shou, a civilization far from the east of Faerun. Much like Feng, the mortal golem that was designed to replicate him also had a massive frame, in which Adrik dubbed the juggernaut model. His frame was supported with heavy plating, much like what a knight would equip for war. This particular mortal golem would eventually become the golem that he is today, Ronin; the warrior without a master.
Ronin had siblings that were designed by Adrik, although he had different ideas for their schematics. A halfling rogue named Milo Brushgather was hired alongside Feng. A human bard named Lander Hornraven was the last one to be hired. He crafted a smaller, lighter mortal golem to depict Milo’s expertise, as he did for Lander. The golem designed after Milo is named the skirmisher model, who would later be named Senty. Sentry would become a scout who would swiftly maneuver around undetected. The last golem was integrated to have tools as part of its anatomy. It’s model name was envoy, and his personal name became Ambassador. Ambassador would become the charismatic one that could be a diplomatic solution to petty quarrels or be the entertainment of the evening.
Adrik’s ingenious intuition spread among his peers and word eventually escaped the House of Inspired Hands. The Black Network, also known as Zhentarim, wanted to acquire the mortal golems for their own operations. They offered to purchase the golems from Adrik, in which he denied as he felt that sentimental value was priceless and he grew to love his creations. The Zhentarim were adamant about getting their grievous hands on the golems. They resorted to bribery and threats, but Adrik’s resolve didn’t waiver. Unfortunately, this provoked the Zhentarim to capitalize on their threats, and would breach the temple to steal the golems.
The Zhentarim planted evidence throughout the temple to frame the Xanathar’s Guild for the assault as to keep the notoriety off their tail. Adrik, along with Sentry and Ambassador, were captured. Ronin was the only one that persevered and eluded his pursuers. Having fled the temple, the Zhentarim couldn’t capture Ronin. Valetta, one of the priests of the temple, also survived the attack and found Ronin several days after the heist. Valetta assisted Ronin in escorting him out of Waterdeep to take refuge in Phandalin.
Ronin was only a few months old when the tragic events occurred in Waterdeep. He lived in Phandalin for seven months to evade the likes of the Zhentarim. He’s sworn an oath to strike down the Zhentarim and dwindle their organization. He also desires to search for his creator and siblings. Meanwhile, he had to sharpen his skills that were programmed into him from Feng. Ronin spent the rest of his days in Phandalin training to hone his skills. He initiated his career by becoming a mercenary, to acquire the experience he needs to contend with his foes.
- YOUR TIME ZONE I'm from Kentucky, USA. Eastern timezone.
- YOUR D&D/PbP EXPERIENCE I started playing D&D in 2018. Since then, I've played in two campaigns (Curse of Strahd, Storm King's Thunder), I've DM'd two campaigns (Curse of Strahd and Waterdeep: Dragon Heist). I've played in a one-shot session in a Ravnica setting, and I'm currently in a group playing Tomb of Annihilation.
- YOURSELF Not much is interesting about me. I've a simple man that lives a slow and boring life. I work night shift for a caller center and I work Wednesday to Sunday, 10 pm to 7 am. I know I have an odd schedule, which makes playing D&D quite an obstacle. I know you mentioned not wanting to talk about my character, but I just wanted to mention that I know that you wanted PHB material, but this is a character I've been wanting to play but none of my friends wanted Eberron races in their campaigns so he's always been on the back burner. Therefore, I'm trying my luck here.
- VOTE FOR TEXT DISCORD CHATROOM FOR OOC AND QUESTIONS Yes. Discord is a great resource and is easily accessible.
DM: Waterdeep: Dragon Heist
- NAME Erasmus Dido
- CLASS Hexblade Warlock
- BACKGROUND Erasmus was unremarkable, he had little skill for fighting and all those around him seemed to be able to perform amazing magic with the simplest thought. He struggled through getting school as all his friends outpaced him and went onto great things. Some were snapped up for apprenticeships that Erasmus would have liked to do while others found all kinds of callings.
The greatest calling was the Academy. Known the world over the Academy took anyone of natural talent and trained them for greatness often making adventurers of the highest calibre. Erasmus would often walk by the Academy and looked through the fence seeing the latest intake engaging in intense training. He wanted to be in there more than anything but seeing the talent in front of him he knew he didn't have what it takes. He had read up a number of times of the requirements and in his parents garden he would test himself but always fall short.
His father (a crafter of musical instruments) took pity on the young Erasmus and gave him a job working in his workshop, it wasn't a challenging job but it kept him busy and provided
One day after finishing his deliveries he heard screaming from somewhere else in the city. He bounded down the street to where a large crowd had gathered. He pushed his way to the front and saw a large oozing creature climbing from the sewers. The guard were unable to cope with their spears and bows. Erasmus wished he could help but his skills weren't up to it. As the creature slopped forward a blast of fire caught the creature and it recoiled. Everyone turned and saw a young man launching blasts of fire. It was Kago, one of Erasmus's friends from school and a shoe in for the academy. The boy leapt over the crowd and began an assault of the ooze creature. The creature fought back, splashing liquid everywhere. Kago slipped on the liquid and the ooze creature quickly smothered him. The blasts stopped and everyone watched in horror as the creature smothered the boy.
Erasmus could see his friend's eyes burn in anger as his inability to fight. Suddenly he felt his body move on its own as he leapt forward taking his dagger from his belt and begin an assault on the creature. The slashes did little to the amorphous form and the ooze creature started to claim another victim. Erasmus tried his best knowing it wasn't good enough when suddenly a bright light blasted into the creature. It freed Erasmus enough for him to stumble back away from the ooze.
A tall figure stood over Erasmus, a piercing grin on his face. This was the famous adventurer Ban'nō, known for his unwavering confidence. "Stay back, young man," he ordered Erasmus before striding forward conjuring a weapon in his hand. With a single strike he sundered the ooze monster freeing Kago. The young sorcerer was unconscious but alive.
"Thank you, Ban'nō!" cried Erasmus.
"It's what I do," grinned the adventurer.
"Teach me, please!"
Ban'nō regarded the young man, so ready to save his friend with little more than a dagger. "Come with me." He cast a spell behind him and the two were instantly taken away. They arrived in a small simple house. From the window Erasmus knew they were near the Academy. Ban'nō quickly closed the curtain and as he did dropped the magic around him. What was once a tall muscular man was replaced by a frail old man. He collapsed onto a chair with a tired breath.
"I can't teach you what I can do," sighed Ban'nō. "My power is not my own. I've held it for too long looking for a good soul and seeing you leap forward with little more than a dagger tells me you can be that one." The adventurer held out his hand and light blossomed in it, forming into a crystal. "What is your name?"
"Erasmus Dido, sir..."
Ban'nō smiled at this. "As you know I am an adventurer of some renown and have often been seen as a Hero to the people. If you wish this could be you. I can see the hunger in your eyes. I can see the desire for greatness, to help. Will you take this power?"
"...yes..." whisper Erasmus reaching forward. His fingers touch the crystal and suddenly his vision went white. He could feel his body change and the feeling of emptiness filled him. When his vision returned Ban'nō was gone and in his stead was a note.
Good luck and do me proud.
- YOUR TIME ZONE BST
- YOUR D&D/PbP EXPERIENCE Been playing some form of D&D for over 20 years, been playing 5e for over three years and am currently running a roll20 game of Ghosts of Saltmarsh but have never PBP in D&D but have other systems.
- YOURSELF I'm a computer science teacher currently out of work but love all forms of gaming. If I;m not planning my next RPG session I am at the table for a board game or sitting down to play my console. Above all my kids are my life and I put them above all.
- VOTE FOR TEXT DISCORD CHATROOM FOR OOC AND QUESTIONS Yes
- NAME Tyen Ismyir
- CLASS Fighter/ Ranger depending on party comp (if we need some extra spellcasting/ healing I will pick ranger)
- BACKGROUND: (sorry for the length lol) Tyen was born to die. It wouldn't be quick, but it was a given. The small elf tribe he lived in had little in the way of money, and the corrupt Human sorcerer with the power to heal charged an inordinate fee for his services. Their paltry druidic magic could do nothing for the tumour on his brain. Despite his malady, he lived a stress free life, playing with the birds and small animals in the forest. He didnt have many friends, being one of the only two children in the tribe, and the other being the chieften's daughter, but he made do. Sometimes he talked to the trees, and sometimes they spoke back. However, at the age of 20 (still a child for an elf) his condition got worse. He started to hallucinate, and woke from his sleep in a cold sweat. He had visions of fire, and darkness, and tall monsters that destroyed everything in their path. The chiefen's daughter, Rayla, started to visit, and help the healer, and he found himself falling in love. However, not knowing if she returned the sentiment, and not wanting her to fall in love with a dead man, he kept silent. The healer could do nothing, and soon he could not even get out of bed. One year, he seemed to be getting better. He woke up, and found that he could stand, and even walk. The whole town was exuberant, apart from one. The healer told him that this was the end. That his body was now running on fumes, and no longer even had the strength to Hallucinate. He had days, if not hours left to live. He didn't tell his family, but he did say goodbye to Rayla, who started to weep. She had no idea about his feelings, but she had grown fond of his witty jokes when she helped the healer. He went to bed with a clear conscience, ready to face the afterlife. Suddenly he awoke in agony. His head felt like someone was beating on it with a sledgehammer. His head always ached to some degree, but this was worse than he had ever been. He saw fire and heard screams. He thought it was a vision, but this time he felt the heat of the flames and heard the voices of the monsters. He ran outside his burning house to see a massacre. A group of human raiders were pillaging the houses, while a mage spewed fire out of his hands. They were cutting down the elderly, and taking the able bodied as slaves. He tried to help fight back, but due to his headache he was quickly overpowered. The mage walked over and sneered at him, while looking at his cronies "Leave him. He's as good as dead" After that, he passed out, and when he awoke, there was nothing left but ashes. He stumbled to his feet, his headache lessened, but still hurting, and frantically looked through the bodies. He was dismayed to find the half charred bodies of his parents, but relieved that Rayla's body was not there. He spied a trail, left by the slavers, leading into the woods. Without stopping to think, he started running. He ran for Hours without stopping for food or water, his fear giving him speed that he had never felt before. His head pounded with every step, but he could not stop, for if he did, he would never start again. Just as his resolve was wavering, he reached their lair- a cave in a cliff wall. His anger turned to determination as he strode in. Two sentries tried to stop him, and when he made no move to stop, they stabbed at him with their spears. He pulled the tip of one out of his stomach, and slew them both. He advanced through the lair, slaying all who tried to stop hhim with brutal efficiency. He had no idea how, but he finally made it to the cave. He was bleeding from a dozen different wounds which he ignored, and charged in. He found the mage pouring over a spell book, and strode towards him. The mage looked up and smiled "Im impressed you made it this far. Your determination is astounding" Tyen glared at him "Where are they?" The mage laughed. " I am afraid your too late. They were sold hours ago, and transported by portal.You will never see them again" Tyen gasped, as all hope left his body. He fell to his knees, his wounds finally taking their toll, and his head pounding once more. "I am truly sorry. If you were healthy, you might have even killed me." The mage raised his hands, and lightning shot from his outstretched fingers and surrounded him. The pain was unimaginable, worse than Tyen had ever felt. It was at this moment he realized something. His whole life, he had been lost. But now...he had a purpose. When things are bad—really bad—then all that’s left is to decide whether to die on your feet or die on your knees. That’s when you become truly free. That’s when you can risk everything, because there’s nothing left to lose and fear has lost its hold on you. He moved one leg, then the other, until he was standing. He would not die on his knees. The mage looked at him in horror, while increasing the power of his spell "No! yo-you cant! I have a family!" Tyen looked him dead in the eyes "So did I." The he thrust the spear through his heart. As the light left his eyes, Tyen fell to the ground. One thought was passing through his mind: You failed. She is gone. You failed everyone. He closed his eyes....And then he awoke. He didn't know how, but he was back. He felt the mages power, roiling in his veins, and his head, for the first time in his life, was clear. His vision was sharp, and his mind sharper. He would find Rayla, even if he had to cross the whole of Faerun and he would kill anyone who stood in his path.
- YOUR TIME ZONE : EST. Ontario, Canada. Best place in the whole world, just dont come in the winter.
- YOUR D&D/PbP EXPERIENCE: Experienced player, 8+ years of RP, 4 years of 5e, about 8 months of PbP.
- YOURSELF: I am a professional musician, and I have goats. Their names are Keif and Otis, and they are the best. I have gigged all over Canada and England. I have two cats a dog and a ferret. Music and animals are the best.
- VOTE FOR TEXT DISCORD CHATROOM FOR OOC AND QUESTIONS: yes please. I love discord.
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Name: Rowan Luxen
Class: Bard
Race: Scourge Aasimar
Background: Rowan grew up in the service of a temple of Selûne. He was found as a baby, abandoned on the steps of the temple, illuminated in a shaft of moonlight. The clerics and acolytes of the temple took him in, seeing this newborn child as a sign from Selûne, an answer to the their prayers, someone to become their leader. As Rowan grew up, it soon became clear he was special. At all times, Rowan seemingly glowed with eerie moonlight, glowing with the blessing of Selûne. However, despite the constant pressure from the temples officials to pray, devote himself, etc, Rowan found his true calling in music. One night, Rowan heard the drifting melody of an Elven ballad echoing through the temple. Following, the sound to its source, he came across a beautiful Moon Elf named Naivara. Rowan fell in love in an instant. Their relationship grew and developed in secret for in this temple their love was forbidden. Eventually, Rowan couldn’t stand it anymore, he asked Naivara if she would elope with him, but her devotion to the temple stayed true. This drove Rowan to flee the temple and since then he has been traveling the world, singing the songs of his lover. Following the moon, for when he feels lost, Rowan knows that Selûne will guide him.
Time Zone: CST
Experience: I have been playing 5e for a couple of years mostly as a causal DM for friends. However, recently I have been getting into playing through PbP and other things.
Personal Info: Not really too much interesting about me. I enjoy playing D&D despite being a bit newer to the game, and my quarantine project has been to catch up on CR. Currently, I’m on C2E91. Love all things Marvel related, and my two dogs are pretty great too. Activity shouldn’t be a problem because I can be active most hours of the days. Discord works for me, and my username is Ctleath13#0053.
Edit: Here’s a level 1 character sheet (I can always change or edit it if picked)— https://www.dndbeyond.com/profile/ctleath13/characters/34551995
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Bump
Name: Beaumont 'Mad Eye' Uberto
Class: Rogue
Background: Mad Eye sails out of Luskan aboard The Wrenn a ship belonging to Ship Baram which has just made port here in Waterdeep. Being new to the pirate world, he hasn't much experience of the world outside of Luskan where he grew up in the streets. His name, given to him by his shipmates the first night he was ashore because one evening after a long time in the pub, he tried to convince a guard that he could put a witch's curse upon him with his mad eye if he tried to arrest him. This however failed and he promptly spent the night in jail, however his antics did buy enough time for the rest of his shipmates to get away, for which they were grateful. He has now a few voyages under his belt, and some free time in Waterdeep where he's spent his time at The Yawning Portal of late. It is here he heard tales of the Undermountain and the treasures held within.
Time Zone: EST - I also sit in front of my computer all day long (7-4) so generally can post rather frequently
Experience: My post count might account for something, but I was also part of two of the most viewed PbP's here on DDB (SKT and The Wild). I originally learned in 1E and some early 2E, then picked back up towards the end of 4E and now in to 5E. I've been here almost since day 1 and have been in many PbP's but have always missed out on recruitment posts for any games of CrispyDM's
Yourself: I am almost older than dirt, I have a core group of friends whom I've known since middle school and still talk to today - some of whom I got in to D&D. I also am currently in an Eberron based online game every Wednesday night with folks I have met on here (we use Google Meet for our games)
Vote: I'd rather OOC handled here - but I am constantly in Discord so can always just add another server to my list.
Skameros - Bugbear Barbarian - Out of the Abyss - By Kerrec
Follow your Arrow where it Points - Tabaxi Monk - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
Citron Pumpkinfoam - Fairy Monk - Project Point: Team Longsword
Name: Treasure
Class: Warlock - The Archfey
Background:
For Treasure, every breath of air is like inhaling the most overpriced perfume in all the lands. Every meal is like a banquet, fit for consumption by the gods themselves. Every mattress is a cloud, every pillow an object so soft that it defies any sort of description whatsoever. Yet to Treasure, this is no good thing. SHe would rather breathe foul, methane-polluted air, eat putrid stew made from half rotted meat, and sleep on a jagged, broken stone floor, for those things remind her of what she’s known all her life, what truly matters. Home. Each breath, each meal, each night, she is painfully reminded of what she is missing. For it was Mama’s unique stench that filled the air of their home. Mama who threw what little rancid meat they had into a pot and brewed it into something at least partially edible. Mama who did her best to smooth out the hard stone floor, so Treasure could sleep well. It was Mama who did everything for her, and now she’s gone.
Mama, Mama, has no tooth.
Likes to feed on flesh of youth.
Mama, Mama, has no hair.
Stronger than an angry bear.
Mama, Mama, has no heart.
Nose tipped with a hairy wart.
Mama, Mama, has no fright.
Please don’t chew our bones tonight.
- Nursery rhyme sung by the children of Ancrest Village
For the people of Ancrest Village, the name Mama meant fear, panic, and uncertainty. For Treasure, the name was a bit more literal. For as long as she could remember, Treasure had lived with Mama in their little camp. There were two other things that she had known for as long as she could remember. Mama was a powerful hag, and she would one day be one as well, when the sun rose on the day of her thirteenth birthday. Mama was not quite an ordinary hag. As Treasure grew, she was not taught dark magic, the art of alchemy, and other essential things that all hags need to know. She was not even taught how to harness her innate abilities that she would gain on her thirteenth birthday. Instead, she was taught how to hunt, how to forage, how to fend for herself in the wild. When others would learn the art of witchcraft, she learned the art of the woods. She never questioned Mama’s methods, for she had known no others, until the day her aunts came to visit.
Aunt Stitchhide and Aunt Rustjaw were two of the strangest hags that Treasure had ever met. Of course, the only others she had met were Mama and herself, so she didn’t really have much to go off of. Aunt Stitchhide was bigger than Mama, and more hunchbacked, with seams and scars all over her bloated body. Aunt Rustjaw was thin and frail, with her lower jaw replaced with a jagged, rusty metal one. They didn’t act like Mama at all, with their constant wicked cackles and hoots. They talked to Mama, speaking of all the things she should be teaching little Treasure. Spells and curses, potions and poisons. Treasure found this odd, and asked Mama about it once her aunts had left. Mama shushed her and told her not to speak of such things. Treasure knew that Mama knows best, and so she followed her wishes.
As Treasure grew older, her aunts visited more and more, and Mama appeared more and more worried. And one night, barely a week before her thirteenth birthday, Mama took her aside.
“Child,” She began.
“What is it Mama? What’s wrong? You should be happy! I’m going to be just like you and Auntie S and Auntie R and all the other hags!”
Mama looked at Treasure with sad eyes, like she had never seen before. “Child, I have lied to you.”
“Your thirteenth birthday was yesterday, child.”
“But… then why haven’t I transformed? Why am I still ugly? I want to be beautiful, like you!”
Mama sighed deeply. “You aren’t ugly, child. You’re as beautiful as your kind can get. And that is not going to change.”
“But… I’m your kind! Aren’t I? Answer me!”
“Child, in order to bear a child, a hag must do… something terrible. A newborn child, not more than a week old, must be consumed. Every last bit of it. Still alive. Thirteen years ago, I had such an urge. A desire to have a child, to raise it, to be with it every step of the way. Twelve years, eleven months, three weeks, and six days ago, a newborn child was taken from her little crib, never to be seen again.”
“And then you ate her and you had me, right?”
“Let me finish, child. I had every intention of consuming the child when I came back home. But when I looked at it, it didn’t cry, or scream. It just looked back into my eyes, giggled, and peed all over my clothes. I knew then that I couldn’t bring myself to do it. All my life, I’d been different from all the other hags. I never wished to kill anyone, or corrupt their souls, like my sisters did. Looking at you, I knew that this moment was no different.”
“...Me?”
“Yes, child, you. That newborn baby was you, my precious Treasure. I raised you as I would my own daughter. But I always knew that this moment would come, and you would have to go. For if… no, once my sisters learn of your true nature, they will hunt you down, and I will not be able to stop them.”
“But… I don’t want to go!”
“I’ve trained you all your life for this, child. You can survive without me. And we’ll never truly be apart, because you’ll have this.” Mama pulled a small, metal earring from the pocket of her grubby dress and handed it to Treasure. “We can speak freely, as long as you have this. Now go. I’ve prepared everything you’ll need already. Go!”
And so she went, tears streaming down her face. To this day, Treasure has still never seen Mama again, though they have spoken much. She’s also never seen her aunts again, so that’s a positive. But she can never be too wary, lest they one day find her and catch her off guard.
Time Zone: PST
D&D/PbP Experience: 3ish years of 5e, and I picked up PbP just after starting 5e. Before learning 5e, though, I’d played 1e for a while.
Yourself: I'm so incredibly bland and boring that it's actually quite interesting! Really, though, I'm quite boring. Every since I discovered D&D several years ago, I've more or less allowed by life to be taken over by it, and I do little else that's not somehow related to D&D. I suppose I also write a bit, but that's just about it. I'd say my best traits are my great personality and my winning smile, but that would be a big fat lie. No, instead my best trait is my ability to take a question and extend the answer unnecessarily for an uncomfortably long time, saying nothing with a whole lot of words. I mean, with all this, all I've really talked about is that I like D&D and writing. Of course, those are my only skills, so I've got to somehow talk about them for a more than just a second. Alright, my fingers are getting a bit tired now, so I'm gonna wrap this up a bit. Sorry for making you wade through all this useless text, but hey, it's fun to write. Hey, look, we've come full circle! Back to my incredibly limited skills! Okay, that's it, I'm stopping now. Probably. Just... one... more... sentence... okay, I'm done. Really. You can stop reading now. This joke has gone way too far. Please, just stop reading so I can stop writing. Dammit, now I've reached the point where the whole joke is prolonging the joke, so I have to keep writing. How meta of me, eh? Alright, you know what, I'm gonna go break my fingers with a rock so I can stop.
Discord Chatroom: Yes please!
"Ignorance is bliss, and you look absolutely miserable."
Pro tip: Those of you who have applied, and to all future applicants - thank you. However, I wish to add: know that my games are EXTREMELY ACTIVE. If you post less than twice a day, which is usually the bare minimum as to what I expect, you will most likely get left behind in the activity and either dropped or politely asked to leave. To be clear, i'm looking for people who are very consistent, regular, and dedicated - as mentioned in my first post. Some people prefer a face paced active game, and some people prefer to post once a week. If you are the latter, please excuse yourself from the application process and there will be no hard feelings. However, if you're the former, you're off to a good start and going forward this is the behavior I will expect from you. Please consider this heads up if you wish to join.
I prefer to set high expectations (which some, including myself, might consider high, but it's worth it - just ask anyone in my games.) now than have surprises and lags later.
Thank you.
I am a very committed player. Twice a day is easy, and I can keep up with the flow of the game, posting more/less when I need to, to keep everything smooth. However, I cannot account for IRL stuff which may cause me to be Away From Keyboard for a while, but that happens very infrequently, and actually has not happened while I have been playing PbPs.
all the best, GoodBovine.
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
Hi I'd love to try this module out
- NAME: Kasian
- CLASS : Barbarian (Haven't played one before so I'd like to try one out)
- BACKGROUND (I don't know much about this campaign so I'll keep it short but I'm happy to adjust it to better fit should I be accepted): Kasian is the only survivor of his clan after they were mysteriously attacked in the middle of the night. Before his death the clan cheiftan - Kasian's brother - entrusted him with an ancient artifact passed down from generation to generation which he believed was the reason for the raid. Traveling to Waterdeep, Kasian hopes to disappear into the crowd and escape the dangers that potentially threaten him as well as try and learn more about the artifact that destroyed everything he once knew.
- YOUR TIME ZONE: UTC-5
- YOUR D&D/PbP EXPERIENCE: Dnd for just over a year, PbP for just over 6 months
- YOURSELF: Long time fan of RPGs and I also like to run half marathons (still working up to the full one though)
- VOTE FOR TEXT DISCORD CHATROOM FOR OOC AND QUESTIONS: Sure (though I'll need crash course on Avrae if that's used at all)
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Bump
gurgle?
“I will take responsibility for what I have done. [...] If must fall, I will rise each time a better man.” ― Brandon Sanderson, Oathbringer.
- NAME : Belos Warhorn (Minotaur)
- CLASS : Paladin
- BACKGROUND: Most see Belos' long shaggy gleaming black mane and bulging muscles and run the other way, but behind his monstrous bulk is a keen mind bent on solving puzzles, riddles, and problems. For the past few years Belos' has been traveling Faerun in search of a truly unique and difficult puzzle to solve - something to truly challenge his skills. He recently caught wind of Undermountain and it's hapless danger and now seeks a way into the subterranean fortress...
- YOUR TIME ZONE (Where you from?): PST, Seattle, WA
- YOUR D&D/PbP EXPERIENCE (Got experience?): Active since 2018. I've DM'd multiple games on D&D Beyond and have played in four-five, 3k posts - (but that's nothing on Crispy :D ).
- YOURSELF (Tell me something interesting about YOU, not your character.): I'm an avid MTG Arena and EDH player..some of my idea's in my current games I'm running come from mtg.
- VOTE FOR TEXT DISCORD CHATROOM FOR OOC AND QUESTIONS: No, prefer to keep everything on DnD Benyond
Disclamer: You've DM'd for me before waay back in 2018 (so understand if that disqualifies me). Thanks!
Where do I know you from Fenris?
He's played in one of your campaigns before.
DM: Waterdeep: Dragon Heist
I played Hamhock Splitpea in your PbP Dead God Excavation and Balrog in The Sunless Citadel back in 2018.